Rage point backwards-calcualtions are messy


Classes: Barbarian, Fighter, and Ranger

Dark Archive

Up-front, we've not had a Barbarian PC in our "Curse of the Crimson Throne" PFRPG playtest. However, while looking at the conversions that will be needed for an upcoming adventure

Spoiler:
"A History of Ashes"
, the math on rage points for higher-level Barbarians is unnecessarily messy.

PFRPG fixed the 3.5 issue of trying to figure out skill points for higher-level characters based on Int scores a half-dozen or more levels ago, and which were and weren't cross-class when they took this or that class at various levels... so why the clunky rage point calculation mechanic (gaining a certain number of points at each level based on the character's Con at that level) is still around is a mystery.

Easy fix: calculate rage points according to a combination of the Barbarian's level and effective Constitution score at the beginning of an adventuring day. Higher Con Barbarians will still get more rage points and a greater ability to access rage powers.


What about Jason Bulmahn's alternate rage system?. That's just CON+2+(2*level) rage rounds. It should be much easier to convert and track for DMs, which I think was a major motivator.

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