
KaeYoss |

Since the lists of racial weapons are rather scarce right now, and since Pathfinder RPG shouldn't rely on books that will probably be off the shelves by the time the final version will hit the shelves, we should have some racial weapons for every race.
Here are some suggestions for racial weapons:
Exotic Weapons Cost Dmg (S) Dmg(M) Critical Rng inc. Weight Type
Light Melee Weapons
Longknife, halfling 4 gp 1d4 1d6 19-20/x2 10 ft. 1 lb. Slashing or Piercing
Flailsling, Halfling* 1 gp 1d3 1d4 X3 50 ft. 0 lb. Bludgeoning
Skirmish blade, elven 20 gp 1d4 1d6 18-20/x2 - 2 lb. Slashing
One-Handed Melee Weapons
An-gresch, orc* 10 gp 1d10 1d12 x2 - 12 lb. Slashing
Battleblade, elvenf 30 gp 1d6 1d8 18-20/x2 - 3 lb. Slashing
Two-Handed Melee Weapons
An-gresch, orc* 10 gp 1d10 1d12 x3 - 12 lb. Slashing
Feyspear, gnomer* 10 gp 1d8 1d10 x3 - 8 lb. Piercing
Greathammer, dwarven 50 gp 1d10 1d12 x4 - 12 lb. Bludgeoning
Warblade, elvenf 100 gp 1d8 1d10 18-20/x2 - 4 lb. Slashing
Ranged Weapons
Flailsling, halfling* 1 gp 1d3 1d4 x3 50 ft. 0 lb. Bludgeoning
Strongbow, elven 100 gp 1d8 1d10 x3 120 ft. 3 lb. Piercing
Strongbow, elven, composite* 150 gp 1d8 1d10 X3 150 ft. 3 lb. Piercing
f. You can use weapon finesse with this weapon
r. This weapon has reach
*. See Special rules below
SPECIAL RULES
An-gresch, orc: Although you can use this weaponin one hand, using it in two hands will lend extra lethality to your attacks, increasing the crit multiplier
Feyspear, gnome: This weapon has reach, but you can still attack adjacent targets.
Flailsling, halfling: Though this is a ranged weapon, you can make melee attacks with it without penalty.
Strongbow, elven, composite: Like other composite bows, composite elven strongbows are made with a specific strength score in mind. The standard composite elven strongbow is supports a +0 Strength score. Every point over 0 costs an additional 150 gp. As usual, the composite elven strongbow is treated as an elven strongbow for the purpose of feats like weapon focus.

KaeYoss |

Some explanations for the weapons:
Halfling weapons:
Halflings are opportunists and look to exploit every situation to their best advantage. Thair racial weapons reflect that. The longknife is basically a cross between dagger and short sword, a melee weapon you can throw. The flailsling, on the other hand, is a ranged weapon that can also be used in melee.
Elven weapons:
The elven swords (skirmishblade, battleblade and warblade) are graceful weapons you can use with agility rather than brute strength. The inspiration for the warblade comes from the Lord of the Rings movie; think of the swords the elven army uses in the great battles. The skirmish blade is probably something like Legolas uses against the troll, and the battleblade is similar to the scimitar.
The strongbow is the logical step up from longwows, and it's logical for elves to have such a weapon.
Orc weapon:
The inspiration came, again, from the LotR movie - think Uruk-hai blades. I liked the idea of a weapon that gives an extra incentive for using two-handed but still being a good choice for a one-handed weapon (especially if you want raw damage over things like better critical hits)
Gnome weapon:
The feyspear is something I haven't seen anywhere else - at least not that I can think of. It seems typically gnomish to compensate for their short stature. The weapon has an extra knob so you can wield it against adjacent foes.
Feyspears are normally festooned with many colourful ribbons, which makes others notice the weapon long before they notice the gnome that wields it. If in a murderous mood, though, the gnome will take off the ribbons and holds the weapon low to avoid detection. Hence the gnomish saying "the ribbons have come off" if a gnome is really angry.
Dwarven weapon:
Well, what can you say: A big frikkin hammer you smash people with.

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Some explanations for the weapons:
Gnome weapon:
The feyspear is something I haven't seen anywhere else - at least not that I can think of. It seems typically gnomish to compensate for their short stature. The weapon has an extra knob so you can wield it against adjacent foes.
Feyspears are normally festooned with many colourful ribbons, which makes others notice the weapon long before they notice the gnome that wields it. If in a murderous mood, though, the gnome will take off the ribbons and holds the weapon low to avoid detection. Hence the gnomish saying "the ribbons have come off" if a gnome is really angry.
I like these a lot, but I'm not clear on the gnomish feyspear.
Does it have an extra nob so they can hold it further up the haft, like a scythe I guess, or is it a knob they can smack adjacent foes with?
If the later, shouldn't that be bludgeoning?
And the elven battleblade is similar to Hadefang, yes?

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Love the ribbon detail on the feyspear.
The Flailsling is a neat idea (not in love with the name, 'though) but it might need a specific rule about it not being usable as a melee weapon until it is 'loaded' and ready to use as a missile weapon, since, in my head, it's the weight being swung around at the end that gets 'slung' and needs to be replaced to make it more than a leather strap.
I'd love to see the Halfling Skiprock and the Orc Shotput back, if they are stealable. Both were neat ideas.

Jim Callaghan |

Elven weapons:
The elven swords (skirmishblade, battleblade and warblade) are graceful weapons you can use with agility rather than brute strength. The inspiration for the warblade comes from the Lord of the Rings movie; think of the swords the elven army uses in the great battles. The skirmish blade is probably something like Legolas uses against the troll, and the battleblade is similar to the scimitar.
These seem... familiar... somehow...
And not from LotR.
It's clever, though. There are similar weapons that aren't OGL that should be in the game. These fill in for those nicely.

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Interesting stuff, Kaeyoss! I have a question about the An-gresch. Could one treat it like a falchion? (seeing how falchions are favored weapons for half-orcs in PF).
In fact, I just might experiment seeing how the An-gresch would work for the Falchioneer prestige class, as well as using that huge dwarven hammer for a Shatterskull Adept prestige class, both from Blackdyrge Publishing.
Keep up the good work.

Kalyth |
Are there any Racial Weapons for Humans? Basically the racial weapons are what would be exotic weapons and require a proficiency to learn to use. But the other races get these (slightly better than normal weapons) free. Why no Human racial weapons? Wouldnt a Bastard Sword be a human racial weapon? Just seems like humans get the short end of the racial shaft here.

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I've always felt the bastard sword should be a 'human' weapon.
As for other exotics...
Spiked Chain Nidal, maybe Chelax
Aldori dueling sword
double crossbow.
Falcata: Taldor
Klar: Shoanti
Bladed Scarf Varsarian
Shoanti Bola: Shoanti (as an aside, can you take 'Perform: Shoanti Bola'?)
Wooden Stake: Ustlav

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I've always felt the bastard sword should be a 'human' weapon.
I don't know, being called a bastard sword, it seems more appropriate for a half-elf or half-orc.
Ba-dum-bum! Thank you, I'm hear all week!
As for other exotics...
Spiked Chain Nidal, maybe Chelax
In a world where I can accept multi-ton flying lizards that breathe cones of cold, I still get an eye-twitch trying to reconcile the mechanics of that weapon...
Aldori dueling sword
double crossbow.
I like the sound of this one. <Twang-splorch!> 'C'mon you varmints, I still gots me another barrel where that come from! You want some? Yeah, you, come get some!' <Twang-thunk!>
Falcata: Taldor
Klar: Shoanti
Oh, I so love the Klar. I wish it was a light weapon, or there was some feat allowing a Shoanti to TWF with a pair of Klar without a penalty, or they just had a light version that did 1d4 for the off-hand, because it's such a damn cool visual.
A feat that allowed a Shoanti to use the weapon and not lose the shield bonus would be absolutely sexy.
Bladed Scarf Varsarian
Shoanti Bola: Shoanti (as an aside, can you take 'Perform: Shoanti Bola'?)
That would be awesome. "My fiddle is specially-reinforced darkwood and a blade pops out of it, and it only cost 150 gold!" "Yeah, I have this rock-on-a-string that I spin around that costs nothing and I can make music with it, city boy."
I'm definitely getting the feeling that Human cultures should probably get Familiarity (at least) with the weapons unique to their cultures. Having every Shoanti having to blow their Human bonus feat just to be proficient in what is supposed to be their signature weaponry seems a bit harsh.

KaeYoss |

Interesting stuff, Kaeyoss! I have a question about the An-gresch. Could one treat it like a falchion? (seeing how falchions are favored weapons for half-orcs in PF).
No, they're different weapons. The reason for that is that they'd basically get free proficiency in the exotic weapon. So for the same reason a strongbow isn't a longbow for elves, the an-gresch isn't a falchion. Basically, familiarity is for martial classes.
Are there any Racial Weapons for Humans? Basically the racial weapons are what would be exotic weapons and require a proficiency to learn to use. But the other races get these (slightly better than normal weapons) free. Why no Human racial weapons? Wouldnt a Bastard Sword be a human racial weapon? Just seems like humans get the short end of the racial shaft here.
First of all, humans are too generic to get special human weapons. I could go with cultural/national weapons, like a Varisian bladed scarf.
Also, I'd replace the human martial proficiency with weapon familiarity (any one weapon, chosen during character creation).
Does it have an extra nob so they can hold it further up the haft, like a scythe I guess, or is it a knob they can smack adjacent foes with?
It's a grip/handle. That write-up was mostly on the fly and could use a work-up. It basically helps you to use the thing as both a reach weapon and normal weapon. Maybe it can be expanded so you need to use a (draw weapon" action to switch grips/stances, and in that case I might even turn it into a double weapon (with an alternate 1d6 bludgeoning side, like a quarterstaff) or reach weapon (but never both at the same time).
It could even be expanded upon with special feats or even a short PrC.