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Brodiggan Gale wrote:
Kirth Gersen wrote:
Brodiggan Gale Mark2 wrote:
Full Attack: 4 Tentacles +9/+9/+9/+9 (1d6+3 and improved grab)
Wait... each tentacle gets four attacks? And they're all at +9 (Not +9/+4/-1/-6, for being iterative attacks)? Or should it just read "4 tentacles +9 melee"? Or would that imply that all 4 tentacles only get one attack between them? What IS the standard nomenclature? Am I thinking too hard? Or have I fallen under its dark dreaming ability? Aaaargh! (Brain eaten by monster)

You would be correct sir. Should be 4 tentacles +9 melee (1d6+3 and Improved Grab)

In my defense, I had not had coffee at the time.

Though the idea of the 16 Tentacle Strike Kata is so amusing I may have to make some sort of exalted flayer monk and throw it in a game sometime, just so I can describe that to my players.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Elderbourn in Golarion.

My post got eaten earlier, but the Aquatic subtype got the brain running.

What if rather than Cthulu, they instead worship some elder evil they dare not name, who they credit with the destruction/submergance of Azlant and then later the mysterious death of Patrick Duff- er, Aroden.

It could be Dagon, The Yellow sign, or something else. Dark Whispers hint that the Elderborn are the Azlanti, survivors who made a dark plea for survival as their lands sank and darkness descended. Something answered, and now they want to harvest the descendants of the Azlanti, to share their greatness with them. The rest are food

Oh and we don't need to redo the cooshee. It's in the ToH :-)

Is the name 'Ioun Beholder' from Creature Collection Open content?


Let's brainstorm some more ecology and lore. Everyone jump in. Here's some fodder. Dunno if any of it useable.

And do these elderborn/elderbourn live in caves in the sea, and massive cracks in the world that allow the brine to sap deep under the land we believe to be terra firma? Are they out there? Or are they looking up at us? If a man has ever survived the witnessing of what lies within the elderborn's jagged abode, he did not leave with the faculty to recollect anything but nightmarish flashes of his own undoing.

There's a special home for four sailors who've returned mad from the sea, each aboard a different vessel. Though they recount their experiences with a babbled torrent of absurd descriptions, the details of which are often entirely dissimilar, it's what they all leave out that always jibes so uniformly. All stories, rife with the suffering of administered torment, refuse to describe, in any way, their tormentors.

And then there are those sucker marks on their flesh...


The Jade wrote:
And do these elderborn/elderbourn live in caves in the sea...

If we're clever, we can roll the Morkoth in with them, instead of making it a separate monster.


Kirth Gersen wrote:
The Jade wrote:
And do these elderborn/elderbourn live in caves in the sea...
If we're clever, we can roll the Morkoth in with them, instead of making it a separate monster.

Niiiiiiiiice!

Dark Archive

The Jade wrote:

There's a special home for four sailors who've returned mad from the sea, each aboard a different vessel. Though they recount their experiences with a babbled torrent of absurd descriptions, the details of which are often entirely dissimilar, it's what they all leave out that always jibes so uniformly. All stories, rife with the suffering of administered torment, refuse to describe, in any way, their tormentors.

And then there are those sucker marks on their flesh...

That's pretty cool!

I'm wondering if the not-Illithid could be even more strongly associated with dreaming or some sort of unreality. Perhaps the sources of these strange creatures are trapped in coral-overgrown prisons under the sea, endlessly dreaming, and the physical encounters with them are with some sort of projections of them. These walking dreams are like astral bodies, and, when slain, cause the slumbering creature some psychic distress, and it can't reform a new walking dream for some time. The 'slain' creature dissolves into a foul-smelling ectoplasm within moments, corrupting into black and green slime, while the dreamer who manifested it tosses and turns in it's eternal slumber beneath the sea, and rests uneasily for the month or so it takes to form a new 'dream body.'

The 'brain-sucking' attack is more a metaphysical process by which the creature draws psychic sustenance from another creature, restoring any damage it has taken (as it's 'body' is just a projection of psychic energy) and 'feeding' it, as well as allowing it to tap into the memories of the victim, and perhaps even replenishing it's supernatural abilities. (Which might cause it to target spellcasters over any other prey, as the arcane energies within their minds and bodies recharge and / or enhance it's own abilities.)

The dreamers might also be able to possess another person, perhaps by targetting them with Nightmare spells over time, until their will is broken and they remember nothing of the experience except being trapped in a dark, cold prison of some sort, with endless weight crushing down upon them (as they are connected to the dreamer itself, trapped beneath the sea). Those 'ridden' by the dreames might begin to manifest some signs of these night-walks, such as damp skin or a peculiar odor or eyes that have grown sensitive to light. Some isolated seaside village, built too close to an undersea dreamer prison, might have experienced these terrible dreams and 'blackouts' over many generations, and grown strange and sullen, refusing to speak of the gruesome secrets they share, of waking in strange places, with blood on their hands...


Set wrote:
The Jade wrote:

There's a special home for four sailors who've returned mad from the sea, each aboard a different vessel. Though they recount their experiences with a babbled torrent of absurd descriptions, the details of which are often entirely dissimilar, it's what they all leave out that always jibes so uniformly. All stories, rife with the suffering of administered torment, refuse to describe, in any way, their tormentors.

And then there are those sucker marks on their flesh...

That's pretty cool!

I'm wondering if the not-Illithid could be even more strongly associated with dreaming or some sort of unreality. Perhaps the sources of these strange creatures are trapped in coral-overgrown prisons under the sea, endlessly dreaming, and the physical encounters with them are with some sort of projections of them. These walking dreams are like astral bodies, and, when slain, cause the slumbering creature some psychic distress, and it can't reform a new walking dream for some time. The 'slain' creature dissolves into a foul-smelling ectoplasm within moments, corrupting into black and green slime, while the dreamer who manifested it tosses and turns in it's eternal slumber beneath the sea, and rests uneasily for the month or so it takes to form a new 'dream body.'

The 'brain-sucking' attack is more a metaphysical process by which the creature draws psychic sustenance from another creature, restoring any damage it has taken (as it's 'body' is just a projection of psychic energy) and 'feeding' it, as well as allowing it to tap into the memories of the victim, and perhaps even replenishing it's supernatural abilities. (Which might cause it to target spellcasters over any other prey, as the arcane energies within their minds and bodies recharge and / or enhance it's own abilities.)

The dreamers might also be able to possess another person, perhaps by targetting them with Nightmare spells over time, until their will is broken and they remember nothing of the experience except being...

Hehe, you might want to glance back at page one, The Dreaming Ones. Pretty close to what you're talking about, with a few slight differences.

Dark Archive

Brodiggan Gale wrote:
Hehe, you might want to glance back at page one, The Dreaming Ones. Pretty close to what you're talking about, with a few slight differences.

Oops, musta glossed over that! Some of the early stuff looked like edition wars stuff, and I wasn't as interested in that, so I skimmed...

Because of the title of the thread, I was pretty much ignoring it, until someone linked to it.


Set wrote:
Brodiggan Gale wrote:
Hehe, you might want to glance back at page one, The Dreaming Ones. Pretty close to what you're talking about, with a few slight differences.

Oops, musta glossed over that! Some of the early stuff looked like edition wars stuff, and I wasn't as interested in that, so I skimmed...

Because of the title of the thread, I was pretty much ignoring it, until someone linked to it.

Not a problem, and considering the title that's understandable.

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