
Ghetto DM |

The majority of the room is filled with magical frost, so cold it drops two of the zombies. A'loran missed JF, B2, and S4. A'loran hit B1 and S3 for 7 damage. A'loran hit and killed Z1 and Z2.
At the start of B1's turn, A'loran missed B1 (7 vs. Fort). At the start of B2's turn, A'loran hit B2 (19 vs. Fort) for 11 cold damage.
The zombies from the stairs move down and charge at Canas with surprising speed. Their mouths hang open filled with jagged chunks of bone intent on Canas' flesh.B1 charge vs. Canas' AC (with concealment): 1d20 + 8 ⇒ (14) + 8 = 221d8 + 3 ⇒ (1) + 3 = 4 and ongoing 5 necrotic damage (save ends).
B2 charge vs. Canas' AC (with concealment): 1d20 + 8 ⇒ (3) + 8 = 111d8 + 3 ⇒ (7) + 3 = 10 and ongoing 5 necrotic damage (save ends).

Ghetto DM |

Latro's turn.
The Map
Latro - 15 (18/35 hp)
Kava - 13 (32/39 hp)
Jeras Falck - 11 (-3 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-7 hp)
S4 - 20 (-3 hp)
Canas - 20 (35/40; concealment; ongoing 5 necrotic damage {SE})
A'loran - 18 (32/32 hp)
B1 - 17 (-12 hp)
B2 - 17 (-14 hp)
Zombie Rotters - 17

Latro Ciniri |

"Such foulness in this place! And these guys hurt!! A little help Rulf?"
Latro moves forward to position himself between A'loran and Canas, drawing his short sword as he goes. He stabs at the nearest bandit, setting himself up to attack the bandit again if he attacks.
Latro moves to T9 and uses Riposte Strike against B2's AC
1d20 + 9 ⇒ (15) + 9 = 241d6 + 5 ⇒ (3) + 5 = 8.
If B2 attacks Latro before Latro's next turn, Latro gets another attack.
1d20 + 9 ⇒ (1) + 9 = 101d6 + 2 ⇒ (5) + 2 = 7

Ghetto DM |

"By the PLATINUM SHIELD!" Kava charges forward after Latro ...T9 Std Mve then Charge +9vsAC (Lifedrinker LSword); Dmg: 1d8+5...
and slaming into the undead bandit B1, breathing a gout of flame over her shield encompassing S7,8&9 ie B1,B2&Z3 Attk +7(Str+2) vs Reflex
A charge ends your turn. You have until my morning to revise. Also T9 is occupied by Latro.

Ghetto DM |

Latro forms a line with Canas and A'loran (as unlikely as that is) and stabs at the zombie dead ahead. Latro hit B2 for 8 damage.
Latro's turn.
The Map
Kava - 13 (32/39 hp)
Jeras Falck - 11 (-3 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-7 hp)
S4 - 20 (-3 hp)
Canas - 20 (35/40; concealment; ongoing 5 necrotic damage {SE})
A'loran - 18 (32/32 hp)
B1 - 17 (-12 hp)
B2 - 17 (-22 hp; Latro can attack if attacked)
Zombie Rotters - 17
Latro - 15 (18/35 hp)

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Kava charges forward after Latro ... V8 Std Mve
"By the PLATINUM SHIELD!" Divine challenge B1
Kava hurtles past Canas Charge to T7 +9vsAC (Lifedrinker LSword); Dmg: 1d8+5 ...
... and slams into the undead bandit B1
Sorry ace, I was totally in awe of Canas' 19 points of damage on that minion ->BLAM<-
hope we're sweet now ;)

Ghetto DM |

Kava rushes into the room, pauses long enough to call out a zombie with protruding bones, and drives her long sword into its decaying flesh. Kava hit B1 (17 vs. AC) for 10 damage.
At the start of Jeras Falck's turn A'loran crits him for 13 cold damage.
The man at the top of the stairs steps away from the cloud of icy pain and begins to chant. He raises his hand and two bolts of black energy fly from it; one at Canas, and one at A'loran. Pain bolt vs. Canas' Reflex: 1d20 + 8 ⇒ (18) + 8 = 261d6 + 4 ⇒ (3) + 4 = 7 necrotic damage, and the target takes –2 to all defenses until the end of Jeras’s next turn.
Pain bolt vs. A'loran's Reflex: 1d20 + 8 ⇒ (5) + 8 = 131d6 + 4 ⇒ (2) + 4 = 6 necrotic damage, and the target takes –2 to all defenses until the end of Jeras’s next turn.

Ghetto DM |

Jeras Falck hit Canas for 7 necrotic damage, and the Canas takes a -2 to all defenses until the end of Jeras’s next turn. Jeras Falck missed A'loran.
Rulf's turn.
The Map
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-7 hp)
S4 - 20 (-3 hp)
Canas - 20 (28/40; concealment; ongoing 5 necrotic damage {SE}; –2 to all defenses until the end of Jeras’s next turn)
A'loran - 18 (32/32 hp)
B1 - 17 (-22 hp)
B2 - 17 (-22 hp; Latro can attack if attacked)
Zombie Rotters - 17
Latro - 15 (18/35 hp)
Kava - 13 (32/39 hp)
Jeras Falck - 11 (-16 hp)

Rulf |

I'm a comin Latro, Rulf calls as he rushes into the room. He begins a sonorous chant that sounds of the rumbling beneath the earth Miiigghhttyy Kkkoorrdd, immmbbbuuee tthhiinnee heerrooeess wwiitthh tthhyy ppoowweerr. A golden glow rises from rulf and spreads out above the area for 25' before settling to the ground and surrounding his friends gently like a warm blanket while wracking his enemies with pain.
Move to W8, minor for healing word on Latro: The target can Spend a healing surge and regain an additional 1d6+3 hit points. Standard for HYMN OF RESURGENCE Encounter * Divine, Implement
RANGE: Close burst 5
target each enemy in blast
Attack: +7 vs Fort
Hit: The target takes a -2 penalty to all defenses. When any ally hits the target before the end of your next turn, the target is knocked prone.
Effect: Each ally in the burst can choose either to
gain 5 temporary hit points or to make a saving
throw.
Action point and standard for SHIELD of FAITH
Daily * Divine
Standard Action Close Burst 5
Targets: You and each Ally in Burst
Effect: The targets gain a +2 power bonus to AC until the end of the encounter.

Ghetto DM |

Latro can spend a surge and regain 13 hp.Rulf's chant knocks one of the boneshard zombies off balance and inspires the party.Rulf missed Z3 (8 vs. Fort) and B2 (12 vs. Fort). Rulf hit B1 (23 vs. Fort) for -2 penalty to all defenses. When any ally hits the target before the end of Rulf's next turn, the target is knocked prone.
Canas do you want the save or the temp hp.
Without warning the doors slam shut leaving Rulf in the other room.
The skeletal archers fire off another volley of arrows. S1 vs. Latro's AC: 1d20 + 6 ⇒ (4) + 6 = 101d10 + 4 ⇒ (1) + 4 = 5
S2 vs. A'loran's AC: 1d20 + 6 ⇒ (17) + 6 = 231d10 + 4 ⇒ (5) + 4 = 9
S3 vs. Canas' AC (includes concealment): 1d20 + 4 ⇒ (2) + 4 = 61d10 + 4 ⇒ (8) + 4 = 12
S4 vs. Kava's AC: 1d20 + 6 ⇒ (8) + 6 = 141d10 + 4 ⇒ (5) + 4 = 9

Ghetto DM |

S2 hit A'loran for 9 damage. Canas needs to choose temp hp or to make a save before I apply his ongoing damage.
Canas' turn.
The Map
Canas - 20 (28/40; concealment; ongoing 5 necrotic damage {SE}; –2 to all defenses until the end of Jeras’s next turn; +2 AC)
A'loran - 18 (28/32 hp; +2 AC)
B1 - 17 (-22 hp; -2 all defenses; knocked prone on hit)
B2 - 17 (-22 hp; Latro can attack if attacked)
Zombie Rotters - 17
Latro - 15 (18/35 hp; 5 thp; +2 AC)
Kava - 13 (32/39 hp; 5 thp; +2 AC)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-7 hp)
S4 - 20 (-3 hp)

Ghetto DM |

Forgot to add in Latro's hp.. Canas needs to choose temp hp or to make a save before I apply his ongoing damage.
Canas' turn.
The Map
Canas - 20 (28/40; concealment; ongoing 5 necrotic damage {SE}; –2 to all defenses until the end of Jeras’s next turn; +2 AC)
A'loran - 18 (28/32 hp; +2 AC)
B1 - 17 (-22 hp; -2 all defenses; knocked prone on hit)
B2 - 17 (-22 hp; Latro can attack if attacked)
Zombie Rotters - 17
Latro - 15 (31/35 hp; 5 thp; +2 AC)
Kava - 13 (32/39 hp; 5 thp; +2 AC)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-7 hp)
S4 - 20 (-3 hp)

Canas Evermeet |

I'll take the save. (1d20 ⇒ 17)
Canas points his blade at the trio of undead and shouts, and a cacophoney of voices shout with him, the sounds of battle filling their ears. He then runs for the stairs while they're distracted.
Cursing B1 and using Clarion Call on them(vs Fort, Thunder damage and deafened until EOMNT, I get 3 temp HP per person hit), then moving to T5 1d20 + 6 ⇒ (20) + 6 = 261d20 + 6 ⇒ (9) + 6 = 151d20 + 6 ⇒ (3) + 6 = 93d4 + 5 + 1d6 ⇒ (2, 2, 3) + 5 + (4) = 16
21 damage to B1, and I believe 3 temp HP for me. Of course, I'm also drawing several OAs.

Ghetto DM |

B2 hit Canas for 9 damage and ongoing 5 necrotic damage (save ends). Canas' save: 3 failed.
A'loran's turn.
The Map
A'loran - 18 (28/32 hp; +2 AC)
B1 - 17 (-49 hp; bloodied; marked; deaf, prone; -2 all defenses; knocked prone on hit)
B2 - 17 (-22 hp; Latro can attack if attacked)
Zombie Rotters - 17
Latro - 15 (31/35 hp; 5 thp; +2 AC)
Kava - 13 (32/39 hp; 5 thp; +2 AC)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-7 hp)
S4 - 20 (-3 hp)
Canas - 20 (25/40; concealment; ongoing 5 necrotic {SE}; –2 to all defenses until the end of Jeras’s next turn; +2 AC)

A'loran Longstride |

use shield spell to negate that first hit. S3+S4 should be hit with another attack from Freezing Cloud
A'loran slams his staff on the ground
target B1 and B2 with Thunder Wave
Close Blast3
B1 1d20 + 6 ⇒ (9) + 6 = 15 vs Fortitude
B2 1d20 + 6 ⇒ (8) + 6 = 14
1d6 + 5 ⇒ (5) + 5 = 10 thunder damage plus push of 1
Move to the doors and open them

Ghetto DM |

A'loran missed (8 vs. Fort) for 4 cold damage. A'loran hit (25 vs. Fort) for 9 cold damage. At the last second A'loran shouts out arcane words, and a magical barrier deflects the arrow destined for his head. He follows up by slamming his staff against the stone floor, it sends the zombie on the floor sliding. A'loran hit B1 for 10 thunder damage. A'loran missed B2.
The zombie bites as A'loran moves up the opposite stairs. B2 OA vs. A'loran's AC: 1d20 + 9 ⇒ (12) + 9 = 211d8 + 3 ⇒ (4) + 3 = 7 and ongoing 5 necrotic damage (save ends).
B1 clambers to its feet and stares at Kava hungrily.
B2 risks a bite on Latro. Latro's riposte missed. Bite and hurl vs. Latro's AC: 1d20 + 9 ⇒ (19) + 9 = 281d8 + 3 ⇒ (4) + 3 = 7 and ongoing 5 necrotic damage (save ends) and the target is slid 2 and knocked prone.

Ghetto DM |

The zombie tears a chunk out of Latro and throws him to the ground by the flaming well and then it bites at the downed halfling. B2 hit Latro (28 vs. AC) for 7 damage and ongoing 5 necrotic damage (save ends). Minor action: Boneshard Maul vs. Latro's AC (includes CA): 1d20 + 11 ⇒ (16) + 11 = 271d8 + 3 ⇒ (1) + 3 = 4

Ghetto DM |

B2 hit Latro for an additional 4 damage. I applied the ongoing damage to Latro.
Latro's turn.
The Map
Latro - 15 (20/35 hp; +2 AC; ongoing 5 necrotic {SE}; prone)
Kava - 13 (32/39 hp; 5 thp; +2 AC)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-11 hp)
S4 - 20 (-12 hp)
Canas - 20 (25/40; concealment; ongoing 5 necrotic {SE}; –2 to all defenses until the end of Jeras’s next turn; +2 AC)
A'loran - 18 (31/32 hp; +5 thp; +2 AC)
B1 - 17 (-59 hp; bloodied; marked; deaf, prone; -2 all defenses; knocked prone on hit)
B2 - 17 (-22 hp)
Zombie Rotters - 17

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May I sugest that B1 took 6 radiant damage when it bit Canas (from Kava's Divine Challenge)?
I'm also from now (Latro's turn), going to set Battle Awareness on B1, so as to Basic attack it as an imediate interupt when it looks at anything funny (ie shift or attack anything not me)

Latro Ciniri |

Stupid random generator rolling a 19 and 16 against me...But I digress. Don't know if it matters, but A'loran's shield spell lasts until the END of his next turn, not just on the one attack. Don't know if the +4 to AC would have made the Zombies OA attack miss. Now only if I had a +15 to AC....

Latro Ciniri |

Apparently the board ate my last post. A'loran's shield spell lasts until the END of his next turn, which means it would still be in place when the zombie hit with the OA (I think). I don't know if the +4 to AC would cause the attack to miss, but it might. Anyone got another +15 to give my AC.....
But wait! I just realized that I NEVER use that Second Chance skill. Maybe I can give myself a +15 to AC. Sir GM, could you please re-roll that Zombie's first attack on Latro?

Latro Ciniri |

If Latro is prone
If Latro is standing
Latro uses Trickster's Blade against B2.
1d20 + 9 ⇒ (15) + 9 = 242d6 + 7 ⇒ (5, 2) + 7 = 14
Latro adds his CHA modifier (+2) to AC until end of his next turn (AC = 20). If Latro didn't have to use his move to stand, he will use Tumble to shift back 3 to T8 (next to Kava).

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B1 didn't attack Canas, only B2 did.
right you are .... must have been midnight dislexia after a 16hour day at the theatre :)
While I'm here ... to use the lever would I have to be in it's square or can i do it from here? and is using it a minor action like opening a door?
Ghetto DM |

my save 1d20
also I edited my post before you posted... changed my move to the doors and open it for Rulf
The zombie missed you due to the shield spell. And push as you might the doors do not open.
Second Chance vs. Latro's AC: 1d20 + 9 ⇒ (12) + 9 = 21
Activating the lever is a move action.
I'll update for Latro's action in a couple of hours.

Ghetto DM |

B2 missed Latro.
Latro happily quips, "I bet you thought you were going to hit me, didn't you? Well, good thing I have halfling luck on my side! How about you eat this instead of my flesh?" Latro attempts to bury his sword deeply into the carcass in front of him. He then somersaults backward to stand next to Kava. Latro hit B2 (24 vs. AC) for 14 damage, and B2 is bloodied.
Latro didn't use Tumble to shift 1 square. Kava, you need to be in the lever's square to use it.
Kava's turn.
The Map
Kava - 13 (32/39 hp; 5 thp; +2 AC)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-11 hp)
S4 - 20 (-12 hp)
Canas - 20 (25/40; concealment; ongoing 5 necrotic {SE}; –2 to all defenses until the end of Jeras’s next turn; +2 AC)
A'loran - 18 (31/32 hp; +5 thp; +2 AC)
B1 - 17 (-59 hp; bloodied; marked; deaf, -2 all defenses; knocked prone on hit)
B2 - 17 (-36 hp; bloodied)
Zombie Rotters - 17
Latro - 15 (32/35 hp; +2 AC; +2 AC)

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There is a moment where time slows as Kava and the and the slavering undead fiend size each other up, then the black metal of Kava's sword starts to glow with a white light ...
"For the Shield" Kava hisses from between gritted teeth. She stabs her sword forward in an ancient Arkhosian form toungue tests the air.
Having distracted her foe she disengages and springing backwards towards the great iron doors and throws the lever with her shield arm.
"Come try a meal more your own size brutes, and break your fangs on Bahamut's platinum shield!" standing tall she seems to radiate with silver light capturing the attention of all around her.
Holy Strike on B1 +9vsAC 1D8+5radient; shift to U7; spend an action point on throwing the lever; minor action to Divine Sanction B1&B2

Ghetto DM |

Kava's sword flashes white, and goes right by the zombie's head. She steps and grabs the lever and pulls with all her might. The doors swing open revealing a slightly perturbed Rulf. Kava missed B1 (11 vs. AC).
The robed man points his orb at Latro and then Kava, launching black orbs at them. Without waiting to see if they hit he calls out, "Rise my minions!" and a nearby zombie, thought to be dead, stands. Flurry of Pain vs. Kava's Reflex: 1d20 + 8 ⇒ (15) + 8 = 231d6 + 4 ⇒ (6) + 4 = 10 necrotic damage and -2 to defenses until the end of Jeras Falck's next turn.[/ooc]
Flurry of Pain vs. Latro's Reflex: 1d20 + 8 ⇒ (7) + 8 = 151d6 + 4 ⇒ (4) + 4 = 8 necrotic damage and -2 to defenses until the end of Jeras Falck's next turn.[/ooc]
Z1 stands.

Ghetto DM |

JF hit Kava (23 vs. Reflex) for 10 necrotic damage and -2 to defenses until the end of JF's next turn.
Rulf's turn.
The Map
Rulf - 2 (36/36 hp)
Skeletal archers - 20
S3 - 20 (-11 hp)
S4 - 20 (-12 hp)
Canas - 20 (25/40; concealment; ongoing 5 necrotic {SE}; +2 AC)
A'loran - 18 (31/32 hp; +5 thp; +2 AC)
B1 - 17 (-59 hp; bloodied; marked; deaf, -2 all defenses; knocked prone on hit; sanctioned)
B2 - 17 (-36 hp; bloodied; sanctioned)
Zombie Rotters - 17
Latro - 15 (32/35 hp; +2 AC; +2 AC)
Kava - 13 (27/39 hp; +2 AC; -2 all defenses)
Jeras Falck - 11 (-16 hp)

Rulf |

A look of relief passes over Rulfs face as the doors swing wide. Ahh, yer dinnae abandon me. Time ta get ta work Hiking his sleeves up and rubbing his hands together Rulf moves forward eagerly to the zombies. Let's see how yer like a taste a this he says with a radiant smile as he thrusts Kords holy symbol in their faces while a searing white light bursts forth.
move to T9 and standard for CHANNEL DIVINITY: TURN UNDEAD
Encounter * Divine, Implement, Radiant
Standard Action Close burst 2
Target: Each undead in burst
Attack: (+7 at full hp) vs Will
Hit: 1d10 + 5 radiant damage, and you push the target 4 squares.
The target is then immobilized until the end of your next turn.
Miss: Half damage, and the target is not pushed or immobilized.
Ghetto, I'm pretty sure Rulf should have +2 to AC too. Just wish I also got the thp as well.

Ghetto DM |

Rulf enters the room and becomes a shiny beacon of pain for the nearby undead. Rulf missed B1 (9 vs. Will) for 10 radiant damage (B1 took extra radiant damage). Rulf hit (25 vs. Will) and killed Z1. Rulf hit B2 (23 vs. Will) for 16 radiant damage (B2 took extra radiant damage) and B2 is immobilized.
Rulf's attack sends B2 staggering back towards the flaming well. Save to avoid falling in: 1d20 ⇒ 1
More arrows rain down from the skeletons in the galleries. S1 and S2 vs. Latro's AC: 1d20 + 6 ⇒ (7) + 6 = 131d10 + 4 ⇒ (1) + 4 = 51d20 + 6 ⇒ (18) + 6 = 241d10 + 4 ⇒ (1) + 4 = 5
S3 and S4 vs. Rulf's AC: 1d20 + 6 ⇒ (2) + 6 = 81d10 + 4 ⇒ (1) + 4 = 51d20 + 6 ⇒ (13) + 6 = 191d10 + 4 ⇒ (9) + 4 = 13

Ghetto DM |

Canas takes ongoing 5 necrotic damage and is bloodied.
Canas' turn.
The Map
Canas - 20 (20/40; bloodied; concealment; ongoing 5 necrotic {SE}; +2 AC)
A'loran - 18 (31/32 hp; +5 thp; +2 AC)
B1 - 17 (-69 hp; bloodied; marked; deaf, sanctioned)
B2 - 17 (-66 hp; bloodied; sanctioned; immobilized; prone)
Zombie Rotters - 17
Latro - 15 (32/35 hp; +2 AC; +2 AC)
Kava - 13 (27/39 hp; +2 AC; -2 all defenses)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp; +2 defenses)
Skeletal archers - 20
S3 - 20 (-11 hp)
S4 - 20 (-12 hp)

Ghetto DM |

Canas blasts the last zombie with arcane fire, sending chunks of rotting meat into the air and the corpse to the ground. Canas hit and killed B1.
A'loran conjures the familiar magical daggers, but skeletons are about 80% air. A'loran missed S4, and daggers fill square L13.
Fire damage at start of B2's turn: 1d10 ⇒ 1
Climb check in case B2 survives: 1d20 + 5 ⇒ (16) + 5 = 21

Ghetto DM |

Never mind that climb check, B2 is immobilized. Canas' save: 6; failed.
Latro's turn.
The Map
Latro - 15 (32/35 hp; +2 AC)
Kava - 13 (27/39 hp; +2 AC; -2 all defenses)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp; +2 AC)
Skeletal archers - 20
S3 - 20 (-11 hp)
S4 - 20 (-12 hp; in cloud of daggers)
Canas - 20 (20/40; bloodied; concealment; ongoing 5 necrotic {SE}; +2 AC)
A'loran - 18 (31/32 hp; +5 thp; +2 AC)
B2 - 17 (-67 hp; bloodied; sanctioned; immobilized)
Zombie Rotters - 17

Ghetto DM |

Kava's turn.
The Map
Kava - 13 (27/39 hp; +2 AC; -2 all defenses)
Jeras Falck - 11 (-16 hp)
Rulf - 2 (36/36 hp; +2 AC)
Skeletal archers - 20
S3 - 20 (-11 hp)
S4 - 20 (-12 hp; in cloud of daggers)
Canas - 20 (20/40; bloodied; concealment; ongoing 5 necrotic {SE}; +2 AC)
A'loran - 18 (31/32 hp; +5 thp; +2 AC)
B2 - 17 (-67 hp; bloodied; sanctioned; immobilized)
Zombie Rotters - 17
Latro - 15 (32/35 hp; +2 AC)