| Full Name |
Latro Cinari |
| Race |
Halfling |
| Classes/Levels |
Rogue - 4 |
| Gender |
Male |
| Size |
Small |
| Age |
20 |
| Alignment |
Unaligned |
| Deity |
Sehanine |
| Languages |
Common |
| Strength |
15 |
| Dexterity |
19 |
| Constitution |
13 |
| Intelligence |
10 |
| Wisdom |
11 |
| Charisma |
14 |
About Latro Ciniri
4'0"
80 lbs
Init = +10 (+4,+4,+2)
Move = 6
HP = 40
Surges-7, Value-10 HP
Bloodied-20 HP
AC = 19
Fort = 15 (12+2+1)
Ref = 19 (12+4+2+1)
Will = 15 (12+2+1)
+1 Duelist Short Sword = +8, d6+5
Shuriken (15) = +10, d6+4
Daggers (5) = +8(m)/+10(r), d4+4
+1 Leather Armor
+1 Cloak of Mountebank (Daily/Teleport; Teleport 5 sq., gain combat advantage against attacker)
+1 Distance Shuriken (add +5 to close distance/+10 to long distance)
*Acrobatics - +13
Arcana - +2
*Athletics - +9
*Bluff - +9
Diplomacy - +4
Dungeoneering - +2
Endurance - +3
Heal - +2
History - +2
Insight - +2
Intimidate - +4
Nature - +2
*Perception - +7
Religion - +2
*Stealth - +11
Streetwise - +4
*Thievery - +13
Racial Abilities
Bold - +5 vs. Fear
Nimble Reaction + 2 AC vs. AoO
Second Chance - force enemy to reroll attack 1/enc
Rogue Abilities
Rogue Tactics - Brutal Scoundrel - add Str bonus to sneak attack
First Strike - combat advantage vs. foes who have not acted
Shuriken size increased, +1 with dagger
Sneak Attack +2d8 with combat advantage
Feats
Backstabber (sneak attack die become d8)
Improved Initiative (+4 to initiative)
Brutal Wound (deal ongoing damage with sneak attack (+1 per die of sneak attach damage - currently +2))
SNEAK ATTACK (with combat advantage) - add 2d8 + 2 Str to damage
BASIC ATTACK
Melee - +8 (shortsword/dagger) vs. AC - d6+3 (ss)/d4+2 (d)
AT-WILL
Deft Strike
Melee - +10 (ss, d) vs. AC - d6+5 (ss)/d4+4 (d)
Ranged - +10 (d,s) vs. AC - d6+4 (s)/d4+4 (d,hc)
Move 2 sq before attack
Riposte Strike -
Melee - +10 (ss,d) vs. AC - d6+5 (ss)/d4+4 (d)
If target attacks you before your next turn, attack as an immediate interrupt - +8 (ss,d) vs. AC - d6+3 (ss)/d4+2 (d).
ENCOUNTER
Torturous Strike
Melee - +10 (ss,d) vs. AC - 2d6+7 (ss)/2d4+6 (d)
Trickster's Blade
Melee or Ranged - +10 (ss,d,s) vs. AC - 2d6+7 (ss)/2d6+4 s)/2d4+4 (d,hc); Add CHA modifier (+2) to AC until end of next turn
DAILY
Blinding Barrage
Close Blast 3 - +10 (d,s) vs. AC - 2d6+4 (s)/2d4+4 (d,hc)
Target blinded until next turn. Miss = 1/2 damage, no blindness
UTILITY
Tumble - Encounter - Shift equal to one-half speed
Mundane Supplies
Standard Adventurers Kit
50' Silk Rope
Everburning Brooch