GM Henry Fortuna |
"Alas, this heart of mine knows no good nor evil, but simply that it wants to love and be loved. I would climb mountains to sing of your beauty, I would also commit the foulest of deeds for your smile. Just remember that of me when I lay on my deathbed. Do not call the priests and pray for my forgiveness. If Hell I've courted and brought you into my arms, then Hell I deserve, its flames a reminder of my burning passion." -Bill Quiverpike
Bill Quiverpike was the greatest bard (halfling or otherwise) of the modern era. His plays are known throughout the civilized world. Since his death five years ago, every year on the auspicious day of his birth, a festival is held in the town of Strotfeld. Numerous folk come from all over the world to see his historic home and sit in on the many performances of his works. During the festival, people visit with matchmakers, renew their wedding vows and go sailing upon the romantic Avern river.
A select number of people are chosen to take a tour of Quiverpike's home and see his prized possession, the Stone of Verona. The Stone of Verona was rumored to grant the holder the words that would melt his or her beloved's heart.
Being seasoned adventurers with your share of heartbreak, you decide to take a trip to Strotfeld and try your hand at finding new romance. The boat fares are discounted for this occasion and, who knows, you might just find another adventure around the corner.
So, here's the weird experiment part: there is little combat in this game. This is a more investigative/heavy roleplay game. The "goal" would be to find that one romance that has always eluded you.
Here's the crunch: 3rd level characters, any races from the ARG, any classes from the CRB, APG, UC or UM, 20 pt. buy, 3000 starting gold, two traits (including ones from Ultimate Campaign), and you have to come up with one romantic tragedy (or lack of romance) from your past for your backstory.
I'm looking for 4-6 players.I know this will be a turn-off for some, but I hope some might be interested in a different "romantic" game. I'll close recruitment on Sunday and hope for the best.
GM Henry Fortuna |
Well, I do have a setting that I use for my homebrew games. Here is a map. The area I've circled in red, Valania, is where the game takes place. The areas I've circled in blue are places you cannot be from: Zahvroma, The Frozen Wastes or the Orc Territory. The area I circled in green, Sirrion, requires you to be a refugee.
As far as making stuff up, you have a lot of leeway and I'll let you know if something doesn't mesh, but I'm pretty laid-back about it.
If you want to be from Valania, there is a local language. Valanian is like French.
As for hit points, I should have mentioned, take full hp for every level.
Ithelien |
Well, I do have a setting that I use for my homebrew games. Here is a map. The area I've circled in red, Valania, is where the game takes place. The areas I've circled in blue are places you cannot be from: Zahvroma, The Frozen Wastes or the Orc Territory. The area I circled in green, Sirrion, requires you to be a refugee.
As far as making stuff up, you have a lot of leeway and I'll let you know if something doesn't mesh, but I'm pretty laid-back about it.
If you want to be from Valania, there is a local language. Valanian is like French.
As for hit points, I should have mentioned, take full hp for every level.
Good to know, boss. Thanks. :)
Fiona Aoibhe Ó Cléirigh |
I should have something more for this soon, but I finished the stat block and felt like bumping the thread.
Fiona Aoibhe Ó Cléirigh
Female half-elf urban druid 3
NG Medium humanoid (human, elf)
Init +2; Senses low light vision, Perception +8
-Defense---------------------------------
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 24 (3d8)
Fort +4, Ref +4, Will +7; +2 vs. enchantment spells and effects, fear and death effects
-Offense---------------------------------
Spd 30 ft.
Melee mwk composite longbow +5 (1d8/x3)
Domain Spell-Like Abilities (caster level 3rd, concentration +6)
6/day – inspiring word (+2 to attack, skill, ability, saving throws 1 round)
Spells Known (caster level 3rd, concentration +6)
2nd (7/day) – enthrall (DC 15), barkskin, wilderness soldiers
1st (7/day) – divine favor, faerie fire, produce flame, liberating command
0 – create water, detect magic, light, purify food and drink
Domain Nobility
-Statistics------------------------------
Str 10, Dex 14, Con 10, Int 13, Wis 17, Cha 14
Base Atk +2; CMB +2; CMD 14
Feats Martial Weapon Proficiency (longbow), Point Blank Shot, Precise Shot
Skills Knowledge (nature) +7, Perception +8, Spellcraft +6, Survival +10, Diplomacy +9, Knowledge (local) +7, Knowledge (history) +7, Swim +4 All skills listed are class skills.… Acrobatics +2, Climb +0
Traits Reincarnated, Worldly
Languages Common, Elven, Druidic, Sylvan
Combat Gear mwk composite longbow, +1 cloak of resistance, wand of cure light wounds (50 charges), mwk leather armor consumables under gear below
Special Abilities ancestral arms (longbow), keen senses, spontaneous domain spells, nature senses, wild empathy +5
Fiona is one of the Keepers of the City, a prestigious people that watch over the healthy growth of a city in the same way that a gardener watches his garden. In tune with cobblestone as much as any of her naturalistic druidic brethren, Fiona is connected to people and history with an invisible thread that guides her actions. Her closeness to the world, her natural breath of knowledge and her tendency to act much older than she is, however, is often confused for a personality quirk than an obvious symptom of the crux of her entire existence.
Ever since Fiona was a little girl, she has had dreams of another life and a long-lost love. In her dreams, she is always the same age as herself-- but in each memory is the presence of a man who has her heart enraptured. Everything she's ever wanted in a partner is embodied in this phantom hero who sweeps her off her feet whenever she sleeps. Every move he makes is perfect. In the real world, however, there is no such luck.
Fiona's relationships have suffered and failed all because of her recurring dreams. As a keeper of the city, Fiona comes in contact with all kinds of people-- and often she finds herself interacting with some of the most interesting men in the world. However, no one can actually live up to the literal man of her dreams, and these vague memories always cause their blossoming love to wither instead.
Long suffering because of her ethereal suitor, Fiona has set out to the village of Strotfeld to try to find a way to end her curse. But what Fiona doesn't know is that her dreams aren't dreams-- they're memories from a past life. Her soul reincarnated, Fiona unconsciously seeks out her lover from her last incarnation, unable to accept any but him. Whether or not he exists or that Fiona will ever meet him is the curse she holds, and one that perhaps Fate conspires to soon end.
Ithelien |
Yesss! I have completed my character!
*Looks back at the backstory he just wrote*
Damn... I really must not like him... His life has sucked.
EDIT: Should I make him a half-elf? It seems we have a lot of them. xD
EDIT II: Ack! Forgot that Sirrion requires refugee status. Will have to switch that. Fairly easy, though.
Irnk, Dead-Eye's Prodigal |
I'll get one up today, I promise!
Do you happen to have an asia-esque local on your gameworld GM? I have a Luna Lovegood/Wednesday Addams/Bride with the White Hair Elven White-Haired Witch character I have been playing around with for some time that might go interestingly in this situation.
Irnk, Dead-Eye's Prodigal |
Ok, After considerable consideration, I have changed my mind about the Witch.
May I present Vinccenso Pruffi, refugee wizard.
Enough so that Amicus Falco, greatest War-Mage of his generation within the nation-state of Sirrion offered him an apprenticeship. An offer the Pruffi family Patriarch happily accepted as it meant, to his mind at least, one less mouth to feed.
Vinccenso found that life apprenticed to a War-Mage agreed with him, though he didn't take to the discipline of martial magery any more than adequately at best; the constant travel, experience with different places & situations and the camaraderie of the soldiers with whom he found himself constantly, spoke to him in ways life as the least son of a minor family never did.
Particularly when he met Annalisse Mercuri.
The only child of a several generations long military tradition, Annalisse was almost everything Vinccenso wasn't; dutiful, disciplined, attentive to the consequences of her actions & the actions of those about her; the two of them clashed at almost every meeting. Only Vinccenso's clear utility & potential saved him from summary dismissal long enough for the two of them to recognize a mutual regard.
A regard shattered in the events which have since been called by the survivors only 'the diaspora'.
I'm in love & always will be.' Dido
About those things & people Vinccenso cares, he cares deeply. At the same time, life as a refugee with no family, no loved ones & no real home has lead him to the conclusion that in the eyes of the world & the gods around him, he is nothing more than a commodity...
And a commodity does not offer anything of itself freely.
I'm going to hold off introducing him in the Discussion thread until you have given me the go-ahead GM.
edit: Never Mind.
GM Coluber |
So... I tried to think of something a little more sane, but couldn't. :P So here's Évelyne Sauveterre, seeking love after a (literally) messy breakup.
Like every faithful priestess of Lamashtu, Évelyne has a rather large amount of offspring for her age. But along children, comes a considerable amount of work, almost excessive for one person to handle (even with her rather lax parenting style). So she decided to take a break from the one-night stands and find a more stable partner for herself, to share the parental duties on the majority of the year she isn't adventuring.
And for a while, she thought she had found just that.
Until one morning, she woke up with her chest impaled by a longsword, one bearing the demonic rune of Pazuzu, nonetheless. A swing from her falchion took care of the traitor and a Cure Moderate Wounds of her literal broken heart, but the metaphorical broken heart wasn't so easily mended. Eventually, she came to the conclusion that to forget a past lover, you need a new one; Preferably one that wasn't planning on murdering you all along.
Évelyne Sauveterre
Female human cleric 3
CE Medium humanoid (human)
Init +1; Senses Perception +3
-Defense---------------------------------
AC 15, touch 11, flat-footed 14 (+4 armor, +1 dodge)
hp 30 (3d8+6)
Fort +7, Ref +1, Will +6;
-Offense---------------------------------
Spd 30 ft.
Melee Mwk Falchion +4 (2d4+3/18-20x2)
Spells Prepared (caster level 3rd, concentration +6)
2nd (2+1/day, DC 15) Invisibility, Spiritual Weapon, Open Slot
1st (3+1/day, DC 14) Command, Cure Light Wounds, Disguise Self, Open Slot
0 (DC 13) Detect Magic, Guidance, Spark, Stabilize
Domains: Ferocity, Trickery
-Statistics------------------------------
Str 15, Dex 10, Con 14, Int 10, Wis 16, Cha 13
Base Atk +2; CMB +4; CMD 14
Feats: Dodge, Great Fortitude, Warrior Priest
Skills: Diplomacy +8 (3 ranks), Bluff +5 (1 rank), Linguistics +5 (2 ranks) Knowledge(religion) +4 (1 rank), Spellcraft +4 (1 rank), Sense Motive +9 (3 ranks), Heal +7 (1 rank)
Traits: Ease of Faith, Voice of Monsters
Languages: Common, Valanian, Abyssal, Gnoll
Combat Gear: Mwk Falchion, Mwk Chain shirt,
Special Abilities: Channel Energy 2d6 (4/day, DC 12), Copycat (3 rounds, 6/day), Ferocious Strike (6/day)
So... Yeah. :P I hope that at least I didn't put off anyone. If the alignment is a problem, I could make her CN without much problems, since she's in the northern part of the CE square anyway.