Andreas Skie |
Andreas took a slower look, pondering about the odds of Lamm keeping this boat around if it's just a useless hulk. "Odd it's so simple, criminals like Lamm are infamous for keeping 'secret spaces' in holds like this"
I am trying to figure out if the size of the hold matches the size of the deck. Also, if there are any kind of concealed trapdoors or such (I don't touch anything, though, just run a slow visual)
If necessary:
Search Roll (1d20 3=16)
Zoomackulas Eichendar |
Andreas scans the room with his light, searching every corner or it. You see crates and barrels, old dirty scraps of blankets and mildew ridden straw. The floor of the boat has many small holes in it, its surprising that this thing still floats, nothing out of the ordinary strikes you as an trapdoor though. Along the walls you see nothing of interest until you come to the side of the wall facing the fishery, something catches your eye but your not sure from the distance you stand from it.
Stray Hal |
Andreas took a slower look, pondering about the odds of Lamm keeping this boat around if it's just a useless hulk. "Odd it's so simple, criminals like Lamm are infamous for keeping 'secret spaces' in holds like this"
At the mention of this, Hal also scans the deck and walls of the boat. Spot check: 15.
Zoomackulas Eichendar |
Andreas Skie wrote:At the mention of this, Hal also scans the deck and walls of the boat. Spot check: 15.Andreas took a slower look, pondering about the odds of Lamm keeping this boat around if it's just a useless hulk. "Odd it's so simple, criminals like Lamm are infamous for keeping 'secret spaces' in holds like this"
As you look at where Andreas shines his light you see what he points out, something odd about the way the wood of the boat around that section looks. The boat creaks a little as larger waves lap up against it, this causes the spiders to stir and one even climbs up onto one of the crates glaring at Thelix and Inros who are the closes to it.....
Stray Hal |
Stray Hal wrote:As you look at where Andreas shines his light you see what he points out, something odd about the way the wood of the boat around that section looks. The boat creaks a little as larger waves lap up against it, this causes the spiders to stir and one even climbs up onto one of the crates glaring at Thelix and Inros who are the closes to it.....Andreas Skie wrote:At the mention of this, Hal also scans the deck and walls of the boat. Spot check: 15.Andreas took a slower look, pondering about the odds of Lamm keeping this boat around if it's just a useless hulk. "Odd it's so simple, criminals like Lamm are infamous for keeping 'secret spaces' in holds like this"
to the othersThere is something behind the spiders. "Can any of you do something to drive them away or should we just burn the boat and hope that Lamm goes down with it?"
Thelix Moody |
Andreas Skie |
"That odd shape is in the wall facing the fishery. Knowing Lamm, this boat may be a sort of emergency exit or a front for smuggling stuff. We should get rid of these spiders and explore carefully, if we catch him from his back door, we won't get so lucky again". After making his tirade, Andreas got ready to illuminate his companions, so that they had no problem when facing the vermin.
Zoomackulas Eichendar |
The spider on top of the crate jumps up and attacks Inros, trying to bite him with its deadly fangs. It nips his arm as Inros swats at it with his sword taking two of its legs. A shimmering light surrounds Thelix as his god answers his prayer for protection. The noise of the fight draws out another furious spider which gets smooched under Thelix's great sword. You can hear a third spider behind the crates still. The spider who attacked Inros is trying to hobble away as fast as it can for cover.....
Stray Hal |
The spider on top of the crate jumps up and attacks Inros, trying to bite him with its deadly fangs. It nips his arm as Inros swats at it with his sword taking two of its legs. A shimmering light surrounds Thelix as his god answers his prayer for protection. The noise of the fight draws out another furious spider which gets smooched under Thelix's great sword. You can hear a third spider behind the crates still. The spider who attacked Inros is trying to hobble away as fast as it can for cover.....
Hal draws his dagger and hurls it at the fleeing spider rather than get in range of its poison.
Initiative:23
Attack roll: 13
Thelix Moody |
Thelix uses his foot to kick aside a crate where the shuffling noise is coming from to get at the last beast, and destroy any young or eggs hiding out there "I hate spiders" he mutters under his breath.
(1d20 1=2) (Sweet!)
Attack (1d20 2=7) (Hmm!)
"Gorum protect me! but guide my sword as well; so I might carry out your will". Thelix screams in frustration.
Andreas Skye |
Andreas unsheathes his dagger and gets ready to swing in case any spider comes in range, but does not move to avoid creating wavy shadows for his fellows.
Initiative (1d20 2=19)
Ready action
Sun Fei |
Moving quickly, Sun Fei attacks the nearest spider, annoyed at the distraction from their hunt. Her strike is true and splatters the spider across the wall.
Init, atk spider, dmg (incl punishing stance) (1d20 3=21, 1d20 3=15, 1d10 2 1d6=12)
Zoomackulas Eichendar |
The chittering of the spiders is getting louder, Hal throws a dagger at the wounded spider, it whizzes past the spider as it is scurrying towards the crates for safty, it never makes it though with a flash Sun squishes the nasty monster insect with her blade. Andreas with the light source in one hand and a dagger in the other keeps an eye on things, ready to be of help to any of his new friends. He sees Thelix kick a small crated aside and swing at empty space, no spider behind that one. You can hear the spider heading away from you fast to your left. Inros tries to make an attack but starts to feel a little weird, your vision starts to blurs and your legs feel week. Sorry should have told you last post that you took 1 hp of damage and need to make a fort. save against the spiders poison. Hopefully invisible castle is better to you today!!
Marechal |
Inros tries to make an attack but starts to feel a little weird, your vision starts to blurs and your legs feel week. Sorry should have told you last post that you took 1 hp of damage and need to make a fort. save against the spiders poison. Hopefully invisible castle is better to you today!!
current hit points is now at 4 of a max 8
Inros braces himself against the nearest wall and shakes his head, trying to clear his vision and get strength back into his legs.
Fort save 1d20 2=18
Thelix Moody |
Thelix whirls quickly swinging at the movement he sensed from the corner of his eye.
With a muttered curse and a scowl. Thelix stops a moment to remove the remnants of the small crate from the end of his greatsword, and blink away the flour that descended upon him when the crate shattered on the overhead beam. Hmm fighting in such close quarters is not the best application of the overhead chop with a 5' long sword.
Stray Hal |
"If the spider remains back there we should leave it. Why fight something that has no gold? Instead, we should keep looking for Lamm."
"Let's have a plan for when we find him. I am best at attacking foes from angles of weakness. Some of you can cast spells and others seem to eviscerate anything in your way. If Lamm is alone, we should surround him and chop away. But I doubt he will be alone."
"Do any of you have ideas on how best to slay him?"
Thelix Moody |
Thelix determined to destroy the stupid spider keeps hacking away.
Thelix roars in frustration, as his Greatsword firmly lodges itself in an overhead beam. He stamps his feet and leaves the uncooperative sword where it is stuck and decides just to punch the wily beast with his spiked gauntlet. Maybe Gorum wanted him to feel the squashing of the beast more personally.
(Thelix is pitching a tantrum, covered in flour and with his sword stuck in an overhead beam. Perhaps Lamm will think he is a insane ghost and throw himself overboard.)
Thelix Moody |
OOC: I'm out of town on a business trip so please feel free to play Thelix as needed, as I'll have spotty posting time. He is rather spoiled and obstinate, and will keep attacking the spider with his spiked gauntlet until either he or the spider are dead. Then he'll join the others in their quest for Lamm. This is important to Thelix, he just gets a bit carried away sometimes.
Stray Hal |
Andreas Skie |
Andreas gets next to Hal, trying to signal the oddity he noticed in the walls shape before.
Search (for Aid Another) (1d20 3=22)
Zoomackulas Eichendar |
Thelix smashes into another crate shattering it to pieces, he gives out a shout of fustration at not seeing the stupid spider again. Meanwhile, Hal and Andreas work together trying to find the hidden lever or whatever it is that looks odd along the wall. They are rewarded for their hard work as they find a latch that will open a secret door out of the boat. Standing right next to the door with the light source close, you can make out the lines of the door. Behind you you hear another crash and a cry of victory as Thelix finally corners the spider and squashes it.
I will be out of town attending Gen Con the rest of this week, my plane leaves in 7 hours WOOT! I am going to try my hardest to keep up with the game, I will have my laptop with me and the hotel is supposed to have free wi-fi so keep checking here.
Thelix Moody |
Thelix shouts with a triumphant voice "Ha mighty foe". "Once again the might of Our Lord in Iron prevails". "Huzzah! Huzzah!" He then looks around and notices that everyone else has moved on, and sheepishly pulls his sword out of the overhead beam, wipes some flour from his eyes, and rejoins the party at the newly revealed entrance. "Does it look like the door has been used recently"? he asks.
OOC: I'll be at Gen-Con as well but only Friday afternoon/evening, and Saturday till just after lunch.
Zoomackulas Eichendar |
Sorry for the delay, I was totally wipped out after Gen Con, I had a blast though!!!
You open the secret door which makes a loud noise as you can tell it has not been used in awhile. You see a narrow space exists under the fishery, with about four feet of room between the floor of the building above and the languid, foamy water below. Wooden pilings support the building, and moss and cobwebs hang thick from the ropes and rusted chains between them. A wooden walkway floats on the river surface, winding along the inner wall of pilings that supports the building's frame above, leading from the sodden barge to the a wooden door that leads into the understructure below the fishery's landbound half.....
Thelix Moody |
Thelix, eager to make up for his earlier excited ineptitude, makes a beeline for the door. Something about it triggers a childhood memory. He looks into the water beside the platform to see if anything is floating there, then begins to carefully cross.
Balance Check if required (Take 10 for total of 10.
Andreas Skie |
"I guess a middle position is safe for me, after you, lady". Andreas enters carefully after Sun Fei, his robes slithering over the grimy plankwork.
Balance Check (1d20 2=20) just in case...
Zoomackulas Eichendar |
Thelix sees a fin in the water making lazy circles around the area. The walkway is slippery but there are more things to hold onto as you make your way along it to the doorway of the fishery. Hal notices on his way through the door that this has been the first in a very long time this door has been opened. Sun sees a skiff tied up at the end of the walkway and looking up you see a small hole in the floor of the fishery where stuff must have been passed down, maybe even some of the children which sets your skin a shiver. Inros spots another spider watching them exit not making a move, just watching. Andreas notices something shiny in the water about 5 feet out from the walkway........
Thelix Moody |
Thelix warily eyes the fin swimming in the water and makes his way to the door. "Since this is a hidden entrance it might be trapped". "Can anyone here check". "I'm not much good at that type of thing; not very mechanically inclined".
If no one steps forward Thelix simply shrugs and tries to open the door.
Stray Hal |
Thelix warily eyes the fin swimming in the water and makes his way to the door. "Since this is a hidden entrance it might be trapped". "Can anyone here check". "I'm not much good at that type of thing; not very mechanically inclined".
If no one steps forward Thelix simply shrugs and tries to open the door.
"Let me look."
If Hal has time he will take 20. Otherwise Search: 9
Zoomackulas Eichendar |
You each have no problems reaching the door to the fishery with only a few slips and slides here and there . The shark seems content to swim around in circles but keeps closer to the walkway as it sences possible dinner approaching. Hal sences no traps on or around the door, the door is old but well kept you can tell. The spider moves out of site back to its dark lair. You can all tell its getting close to morning now, its getting lighter by the moment.
Listen checks and any other actions you might want to take
Sun Fei |