How to make my summons better?


Advice


Self-explanatory question.

I'm a Menhir Savant Druid, 2nd level, and I already have the Augment Summons feat.


Dot

Sovereign Court

Probably more options in the summoner handbook but I don't have it yet.

Only stuffs that I can recommend:
-Superior summoning is a feat that adds more creatures.
-Metamagic rod of echoing to keep on casting summons.

Summon monsters have way more options.

Grand Lodge

The nature affinity rings are an option you can look into, not sure if any are really great though.

There is also Sun/Star/Moon light summons that allow your summons to bypass various DRs.


Superior Summons is one of the better options imho. And you already have the 2 pre-requisites for it, so its a bit of a waste not to take it.

It is your character, but I don't think a Menhir Savant is the archetype to get great at Call Natures Ally. Some of the Shamans, most noteably Saurian Shaman, are the ones to get real power that way.


Anything that speeds up on getting them out. Sacred Summons is all that comes to mind.

The new AE makes it to where everyone can drop a summon by the end of their turn, rather than waiting a full round for it to pop off. Looks enticing

The Exchange

Envoy of Balance prestige class advances your casting fully and gives your True Neutral summons (almost all of them, for Summon Nature's Ally) the Counterpoised template.

Take Believer's Boon (Dark Tapestry)

Find a way to get the Plains domain while still having an Animal Companion (most GMs let clerics of nature-themed deities take Terrain Domains), at level 7 summon 1d3+1 Aurochs and also have an Aurochs animal companion of your own. Wreck faces with the stampede.

You might want to consider a 1-level dip in to Cleric, or Variant Multiclass, to get domains.


Thanks for the advice guys.

Echoing Metamagic Rod is genius. I'm almost tempted not to go for it because the GM would probably have a fit if I used something so powerful. On top of that, if I were to Wild Shape, the GM would probably rule that I couldn't use it in my new form, so...

Superior Summoning is probably where my next feat is going to go, though I won't get it until 5th level (thanks, Variant Multiclassing!); getting the Rage class feature is easily worth the feat slot, and is important if I need to Wild Shape and get in the fight. (I have the second highest Strength in our party.)

The Nature Affinity Rings aren't extremely powerful (and aren't expensive, either), but it certainly gives me options. Since we're using the Inherent Ability progression, it's definitely something I can invest in.

The X-Light summons aren't all that powerful. They're great in that I can summon weaker creatures and they can still do something in combat, but if I summon more powerful creatures, they won't have to deal with the damage reduction anyway.

And I understand that a Menhir Savant is probably not the best archetype (or class) to pick with Summons, but the plan here is to be an all-around support-type character. I can blast if I need to (I picked the Fire Domain), I can Wild Shape and go into battle if needed, and I can Summon Creatures to create distractions.

@ Zenogu: What do you mean by "the new AE"?

Grand Lodge

Covert Operator wrote:


Take Believer's Boon (Dark Tapestry)

This boon choice is absolutely useless.

dark tapestry wrote:
This ability works only on spells you cast as a cleric—it does not work on spellcasting abilities gained from any other spellcasting classes you might have.

If you don't have levels in cleric, dark tapestry does you zero good.

The Exchange

I seem to have missed that-- I'll need to edit my own summoner druid build then!

I'd like to know if it applies to spells cast from other classes if I Variant Multiclass to get it.

Plz tell me?


Covert Operator wrote:

I seem to have missed that-- I'll need to edit my own summoner druid build then!

I'd like to know if it applies to spells cast from other classes if I Variant Multiclass to get it.

Plz tell me?

The Variant Multiclass only gives you features that the Variant Multiclass says you get. I'll give you an example of the Barbarian Variant that I chose:

Rage Power wrote:
At 11th level, she gains a rage power. For the purpose of which rage powers she can select, her effective barbarian level is equal to 1/2 her character level, but for the purpose of the rage power's effect, her effective barbarian level is equal to her full character level.

In the previous levels before acquiring this feature, I would not qualify for the Extra Rage Power feat. In fact, I still technically would not qualify for that feat, even with this variant benefit, simply because I'm stated to gain a Rage Power, and not the feature of Rage Powers themselves (especially when they are separate from the norm). However, RAI would suggest that I follow the same rules for that Rage Power as I would with the one gained from the feature, assuming I actually qualify for that feat. (This calls for a FAQ, one that I will make in a separate thread.)

To be more direct with your question, your Variant Multiclass (Cleric) only grants you the Domain Powers and Channeling abilities; it does not, in itself, grant a Domain. Re-reading the 3rd level passage:

Domain wrote:
At 3rd level, she selects one domain her deity grants, gaining that domain's 1st-level granted power, treating her character level as her effective cleric level.

Your benefit here is not the acquisition of an actual Domain, but merely the 1st level granted power of that Domain. Even if by RAW you might have a point, I can almost assure you that the RAI would strongly disagree with you getting an additional set of Domain spells to cast (from).

The Exchange

Darksol the Painbringer wrote:
Covert Operator wrote:

I seem to have missed that-- I'll need to edit my own summoner druid build then!

I'd like to know if it applies to spells cast from other classes if I Variant Multiclass to get it.

Plz tell me?

The Variant Multiclass

That's all well and good, I already understood that you wouldn't get domain spells.

What I wanted to know is if the Dark Tapestry domain power applies to all spells cast by any class, if you gain that domain power through Variant Multiclass.


Covert Operator wrote:
Darksol the Painbringer wrote:
Covert Operator wrote:

I seem to have missed that-- I'll need to edit my own summoner druid build then!

I'd like to know if it applies to spells cast from other classes if I Variant Multiclass to get it.

Plz tell me?

The Variant Multiclass

That's all well and good, I already understood that you wouldn't get domain spells.

What I wanted to know is if the Dark Tapestry domain power applies to all spells cast by any class, if you gain that domain power through Variant Multiclass.

A resounding no. Reviewing the text:

Dark Tapestry wrote:
...it does not work on spellcasting abilities gained from any other spellcasting classes you might have.

So, even if you were to cast spells as a Druid, the Dark Tapestry power does not apply to spells from a Druid, only a Cleric.

Grand Lodge

I haven't actually read the VMC rules, but my understanding is that they give you a set of powers from that class. So, dark tapestry's power would only apply to summon creature spells granted by your VMC. Which it sounds like is none. So you are out of luck.

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