Problems with Korvosa


Curse of the Crimson Throne

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Now I'm going to see an Imp over one shoulder and a Psuedo-Dragon on the other of every commoner in Korvosa...

Imp: Go ahead and take it, you know you want it!

Psuedo-Dragon: Stealing is wrong! You should be ashamed of yourself!


Norgerber,

So you are saying the imps and pseudo-dragons are the real reasons that Korvosa is LN and not LG or LE? ;)

That would make for a strange campaign, the characters as virtous pseudodragons (maybe tack on the celestial creature template) trying to thwart the wicked imps. Saving the souls of unwitting (and to the pseudodragons, often stupid) humans/elves/dwarves/etc. Fighting in the eaves of merchant houses, defending their home in a temple steeple, raiding into the imps horrid dens.

-Weylin Stormcrowe


Weylin Stormcrowe 798 wrote:

Norgerber,

So you are saying the imps and pseudo-dragons are the real reasons that Korvosa is LN and not LG or LE? ;)

That would make for a strange campaign, the characters as virtous pseudodragons (maybe tack on the celestial creature template) trying to thwart the wicked imps. Saving the souls of unwitting (and to the pseudodragons, often stupid) humans/elves/dwarves/etc. Fighting in the eaves of merchant houses, defending their home in a temple steeple, raiding into the imps horrid dens.

-Weylin Stormcrowe

It's easy to incorporate the Eel's End as the Gaedran Lamm hook too... Rescue a family member!

Scarab Sages

I have nothing to say about this previous nonsensical talk. I think that Korvosa is an excellent, well thought out, colorful city with intricate inner workings, intrigue, and danger around every corner. While still leaving the potential for the GM to expand upon the existing structure without altering the city itself. O' and lets see some more psedodragon imp art!

Dark Archive Contributor

Chambodian wrote:
I have nothing to say about this previous nonsensical talk. I think that Korvosa is an excellent, well thought out, colorful city with intricate inner workings, intrigue, and danger around every corner. While still leaving the potential for the GM to expand upon the existing structure without altering the city itself. O' and lets see some more psedodragon imp art!

Thanks! :D

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