Swift Action SRD?


RPG Superstar™ 2008 General Discussion


Hey does anyone out there know for certain if the Swift Action has been put into the SRD?

Thanks,

Shade325


Shade325 wrote:
Hey does anyone out there know for certain if the Swift Action has been put into the SRD?

It looks like swift actions were included in the Psionic section of the SRD. www.d20srd.org moved them for organizational reasons into the main rules. So it looks like you're good.

Legendary Games, Necromancer Games

I really want to stress that as designers you need to know the SRD. It is the ONLY source that you can draw from. Not knowing what is in the SRD is like an artist not knowing his paints. I'm not saying you cant have the occasional question like this one. And I am not criticizing the OP. It is just that I am frequently shocked by how some people wanting to be freelancers and designers have no clue what content is available to them and what isnt. You should live at d20srd.org. that site is amazing. It is what I use.


I do live there. I have all my mail coming to "that line between the 'monsters as races' and 'Carrying, Movement, & Exploration' on www.d20srd.org". I'm thinking of building. Maybe a nice pool area.
:)


Clark Peterson wrote:
You should live at d20srd.org. that site is amazing. It is what I use.

It's a great site - I use it whenever I can - but I hope one day it will contain the MSRD as well. Or at least a d20msrd.org site.

RPG Superstar 2008 Top 32 aka Darrien

From SRD v. 1.0a

New Action Types

Swift Action: A swift action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. You can perform one swift action per turn without affecting your ability to perform other actions. In that regard, a swift action is like a free action. However, you can perform only a single swift action per turn, regardless of what other actions you take. You can take a swift action any time you would normally be allowed to take a free action. Swift actions usually involve psionics or the activation of psionic items; many characters (especially those who don’t use psionics) never have an opportunity to take a swift action.
Manifesting a quickened power is a swift action. In addition, manifesting any power with a casting time of 1 swift action is a swift action.
Manifesting a power with a manifesting time of 1 swift action does not provoke attacks of opportunity.
Immediate Action: Much like a swift action, an immediate action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. However, unlike a swift action, an immediate action can be performed at any time—even if it’s not your turn. Using an immediate action on your turn is the same as using a swift action, and counts as your swift action for that turn. You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn). You also cannot use an immediate action if you are currently flat-footed.

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