Lizard Folk Baby?


Age of Worms Adventure Path

Sczarni

After clearing out the lizards, my party got zealous and tried to burn all of the eggs...... as a kender this made me interested in having what they didn't want me to have so i took one of the lizardfolk eggs.... this session it's scheduled to hatch and I want to try to raise it - anybody have any tips on how this can be handled?

Thanks


Cpt_kirstov wrote:

After clearing out the lizards, my party got zealous and tried to burn all of the eggs...... as a kender this made me interested in having what they didn't want me to have so i took one of the lizardfolk eggs.... this session it's scheduled to hatch and I want to try to raise it - anybody have any tips on how this can be handled?

Thanks

my wife plays a kinder and she is now forbiden from reading this post.

as for advice all i can say is be all the kinder you can be. keep me updated how they handle it.


Lizardfolk are reptilian so I personally would rule that, like reptiles, lizardfolk newborns are not helpless at birth like a human baby would be. It would be born knowing basics like how to walk and how to attack small things (like mice) for food. Otherwise, it is a humanoid and can be raised and taught things more or less like a normal child. If raised by a kender, it would probably take after its adoptive parent and be a mischief-making little thief.


A kender raising a lizardfolk...

Anyway, I'd say raising a lizardfolk would be a lot like raising an orc or a human. Certainly the lizardfolk will be a defenseless youth for the first five or six years of its life. Is the kender going to haul the baby around on his/her back like some cooing, reptilian Yoda?

Raising a lizardfolk would take more work than a one-week training session using handle animal. As a DM, I wouldn't even consider messing with that situation.

Scarab Sages

Anyone remember the TV series "V"?

Pure class!


What's a kinder? Are they those little kepletomaniac halfing things?


Cpt_kirstov wrote:

After clearing out the lizards, my party got zealous and tried to burn all of the eggs...... as a kender this made me interested in having what they didn't want me to have so i took one of the lizardfolk eggs.... this session it's scheduled to hatch and I want to try to raise it - anybody have any tips on how this can be handled?

Thanks

Oh wow. If I were the DM handling this, I'd call for Handle Animal checks until the little scamp was cognizant. Somewhere around a DC of 24 would be my guess (15 base + 2 HD + 5 not an animal + 2 not mammilian). Failed checks would result in such hilarious escapades such as little baby swimming off when the kender least expects it, puking in his backpack, and eating anything he pockets.

Rearing would take quite a while. I'd probably give lizardfolk the lifespan of a half-orc, so it would take slightly less time than to rear a human child. After 2-3 years, Handle Animal would no longer be effective (the baby having reached an Intelligence of 3), so you'd have to use the rest of the interaction skills as needed (Bluff, Diplomacy, Intimidate, Sense Motive).

I suggest googling up the care and feeding of real-life lizards as a model. Luckily your kender doesn't have to worry about breastfeeding. I think lizards mostly eat bugs, so that shouldn't be much of a problem (just don't try to feed it strange worms!).

Off topic, is your group actually running the campaign in Dragonlance? If so, how is that going?

TK


LordofXoriat wrote:
What's a kinder? Are they those little kepletomaniac halfing things?

Yup, kender are the small but fearless item finders of the Dragonlance Campaign Setting.


Piggyback aboard a, one day, loyal bull lizardson or daughter is the only way to travel the swamps. I highly recommend it.

I hope this will be the beginning of a beautiful friendship.

"What did I say about trying to eat my fingers?"
"Nahdadooette." (digging webbed toes into a Du-pont stainsaver)
"What was that?"
"(sigh) Not To DO It."
"And why should you not eat my fingers?"
"Because people who love people don't eat people."


To the tune of Nilsson's theme for "The Courtship of Eddie's Father" TV show":

People let me tell ya 'bout my beeeest friend
He's a green lidded homonid
My up, my down, my lizard kid

People let me tell ya 'bout my beeeest friend
He's a cold hearted person
Who's feasting on my ribs

People let me tell you he's so fun fun fun
Whether we're croaking at the moon
Or whether we're sitting on some eggs

He's my beeeest friend.

Sczarni

Thanis Kartaleon wrote:
Cpt_kirstov wrote:


Off topic, is your group actually running the campaign in Dragonlance? If so, how is that going?

TK

]

naw - we're running a generic world, because all the players but one are DMs, and we've been switching off every adventure... makes it rather interesting as the DM only has a week to prepare the next adventure, since he can't start it til after the one before is done.

being a college group, the group size changes from one event to the next, depending on who has tests the next day or 2, and we average 10-12 hours an adventure (with 8-10 hour sessions)...

BTW - the lizardfold hatched this week... but since we were in the free city I went to a 'Pet shop' to get supplies. when we went off to fight i dropped it off at the pet shop with a down payment for them to keep it alive and fed...

Sczarni

well - we came back and the lizardfolk baby was still there (always a good thing) and I've suceeded in every DC 30 handle animal check so far.. about to start the champions belt - any idea on what the kender should do with him for that time? or how long before he would have decent enogugh stats to come with us?


Cpt_kirstov wrote:
well - we came back and the lizardfolk baby was still there (always a good thing) and I've suceeded in every DC 30 handle animal check so far.. about to start the champions belt - any idea on what the kender should do with him for that time? or how long before he would have decent enogugh stats to come with us?

Whew... DC 30, eh? Tough stuff. For the duration of the champion's belt, you're probably going to want to seek out someone outside the arena area to take care of your baby. Spoilers aside, you probably don't want to keep him (her?) in an area where *everyone* around is gearing up to fight. Find a pet shop or something, and pay extra for the care.

As for 'stats,' your baby probably isn't going to be able to walk on its own for at least 2 years. Consider human maturation, and speed it up about 25%. If things go well, about age 9 or 10 your lizardfolk should be taking its second hit die.

Good luck!

TK


I'm looking at the MM and the Ecology of the Lizardfolk, and so very conveniently, there's no mention of the lizardfolk's lifespan (at least from what I'm seeing - anyone know?). Since there's no information concerning that, I would have to assume that a lizardfolk's lifespan is equivilant to a human's lifespan. With that in mind, the lizardfolk baby will be nothing more than another mouth to feed for at LEAST the first 15 years of its life. Even if it were to start "adventuring" around age 10, it would be more of a liability to the group rather than a great benefit.

Not only that, but a lizardfolk isn't an animal, so handle animal is out of the question (obviously). There's a bit too much fudging going on there. That's great if you're using house rules and whatnot, but the caring of a lizardfolk baby during a campaign like AoW is just a bad idea, IMHO.

If that PC REALLY wants to care for a lizardfolk baby, he/she should abandon adventuring and become a parent.


I have mixed feelings on subjects like this: reality dictates what the last poster suggested - you would abandon your suicidal career path and raise the baby. But this isn't reality, its a game, its fantasy and its supposed to be fun. Would raising a lizard baby be fun? Sure.

But what about the other angle, the game angle. I don't know the player so I can't really comment. I can say I've had bad experiences with other Kinder-players, but I would be stereotyping. Anyways, I digress - the game angle.

How is the baby going to be treated in terms of game effects? A familiar? A cohort? An animal companion (i.e. doe the baby suffer third degree burns from a CL14 fireball)?

Finally (and the biggest point), what happens with the baby when it is mature? Is this a way for the player to circumvent the Leadership Feat?

Just playing devils advocate here....

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