A few questions.


Age of Worms Adventure Path


Will Cauldron turn up in one of the later chapters of this adventure path, if so is this Cauldron visit post shakled city adventure path?

Is it possible to play Shakled City after Age of Worms instead of before, sequel instead of prequel?

When the players complete the adventure path, will they be given the keys to the kingdom or do they fight the courupt rulers for them?

Is there plane-shifting in later chapters?

Apart from diamond lake and free city are there other locales that the party will use as home?


download the AoW overload, it should give ou a good idea about the locations that the players will visit during the campaign.

I do believe that after the free city segment, the party will relocate to Alhaster for the last (5?) adventures of the campaign.


Cauldron does not feature directly as far as I can tell, but the Spire of Long Shadows is in the vicinity, so stopping by to say "hi" to your Shackled City PC's is feasible (I DM AoW and play in Shackled City, so this ought to be fun.)

Else than that, read the Download. ;-)

Contributor

'I do believe that after the free city segment, the party will relocate to Alhaster for the last (5?) adventures of the campaign.'

Prince Zeech awaits their pleasure in Alhaster...

The AP then moves away from Alhaster but returns for the climax, and having seen just one location - Kings of the Rift - in draft I can't wait to see that place in the magazine, nor any of the other adventures.

Rich

Paizo Employee Creative Director

Karnosaurus-hex wrote:
Will Cauldron turn up in one of the later chapters of this adventure path, if so is this Cauldron visit post shakled city adventure path?

Nope; Cauldron won't be having any Age of Worms cameos.

Karnosaurus-hex wrote:
Is it possible to play Shakled City after Age of Worms instead of before, sequel instead of prequel?

It's possible, but you'll need to make a fair amount of changes to the backstories of both. Also... keep in mind that the Ebon Triad (which has a small but important role to play in "Shackled City") will probably be gone by the end of "Age of Worms."

Karnosaurus-hex wrote:
When the players complete the adventure path, will they be given the keys to the kingdom or do they fight the courupt rulers for them?

Becoming the rulers of Alhaster is a definate possibility for the PCs at the end of Age of Worms.

Karnosaurus-hex wrote:
Is there plane-shifting in later chapters?

Not realy. One adventure takes place in a "pocket dimension," but its features are identical to those of the Material Plane. We consciously stayed away from trips to established other planes with Age of Worms.

Karnosaurus-hex wrote:
Apart from diamond lake and free city are there other locales that the party will use as home?

Diamond Lake is the low-level home. The Free City is the mid-level home. Once the PCs become high level, they'll be staying at Magepoint for a short bit, but after they hit 15th level, they'll be set to spend the rest of the campaign in Alhaster.


Thanks to everyone for the answers.

Is there anywhere I can get information on Alhaster?


There's not a lot of information about Alhaster, but I think it will be inlcuded in a future backdrop article. You can read a little about the Principality of Redhand, and other areas in the Bandit Kingdoms at The Bandit Kingdoms Living Greyhawk Website.

There's a bunch of stuff on the site, much of it from the various published materials, like Living Greyhawk Gazeteer.


Speedy! Thanks.

Paizo Employee Creative Director

Karnosaurus-hex wrote:

Thanks to everyone for the answers.

Is there anywhere I can get information on Alhaster?

Issue #131 of Dungeon.

It has an adventure set in Alhaster, a backdrop describing it and abotu 40 key locations, and a 4-panel fold-out map of the city.

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