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The Battle Chef is Serving up an Extra Helping of Pain!
Disciples of the delectable dish, battle chefs are culinary combatants who specialize in succulent surprises that spice up the battlefield. Becoming a battle chef requires an understanding not only of arcane magic, cooking, and combat, but a unique style of combat that is the result of all three. They utilize "manna", magical foodstuff that can be made into any food, to empower culinary dishes to aid their allies and destroy their enemies.

This 11 page PDF includes:

  • The Battle Chef base class for Pathfinder 2nd Edition!
  • 50 class feats!
  • Rules for Cooking Lore!
  • 8 new chef-themed weapons!

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Dial The Action Up To 11!
Spice up your game with a mix of exciting and energized rules and feats! The contents of this book are a great way to add some anime-inspired energy to Pathfinder 2!

Includes:

  • The Desperation System: When the chips are down and your back’s to the wall, call upon these amazing moves to turn the tide! Unleash powerful finishing moves and dramatic reversals of fortune!
  • 3 New Subsystems: These easy-to-use rules allow you to change up the feel of combat! Includes rules for going first when you kick the door down, having a kill-or-be-killed dying state, and rules for dynamic teamwork actions!
  • New Feats: 10+ class feats open to all classes, with brand-new keywords to really spice things up!
    • Berserk: Damn the torpedoes, full speed ahead! These actions are strong, but inflict an AC penalty.
    • Flash: Act before others can think! Flash actions occur at the start of the round, before the normal initiative order.
    • Sudden: Don’t blink, you might miss it. Sudden actions happen so fast they don’t trigger reactions.

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Fight With The Fury Of The Elements!

Elemental Hosts are warrior-shamans who wield elemental forces to devastate their foes, powered by a spiritual bond with an elemental spirit who now resides within them. Blast your enemies with elemental fire, conjure weapons made from lightning, or fuse with your stony spirit to become a living elemental! Revised for Pathfinder Second Edition, the Elemental Host returns!

Includes:

  • The full elemental host base class for Pathfinder Second Edition!
  • 50+ class feats!
  • 10 spirit spells, a new type of Focus Spell used by elemental hosts!
  • Elemental host multiclass archetype feats!

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-Page Count: 20 (1 cover, 1 credit, 1 OGL. 17 content)
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-Printer Friendly Version: Larger text, no color, no images, more text on each page, and a lower resolution/file size to make printing easy and reading easier on folks with poor eyesight.

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Not All Halflings Stay at Home With a Cup of Tea!

Farlings are a breed of halfling who have lived in isolation away from other halflings, often in exotic locales and are heavily influenced by the races and environmental conditions they find themselves in. Each isolated clan evolved differently from one another but all still share some of the typical traits of halflings.

This book includes 7 new heritages for Halflings in Pathfinder 2nd Edition!

This 11 page PDF includes:

  • 7 new heritages for Halflings!
  • Discussions on farling society!
  • 8 New Mounts (3 entirely new, 5 conversions with new mechanics)

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Eternal Evil

Liches are some of the most compelling foes in fiction. Their relative immortality, powerful spellcasting, phylacteries, and nasty disposition makes for some of the most iconic enemies you're likely to face. This book kicks them up a notch by giving you the inside scoop on how to get the most bang for your buck out of your favorite evil undead spellcasters.

Rules for both Pathfinder 1st Edition and 2nd Editions!

Included:

  • Alternate Phylacteries: You can get pretty creative with your lich's phylactery. We've got rules for stuff like: abstract concepts ("the era of an empire"), familiars, goals/oaths, gods holding onto your soul, people or places as phylacteries, REVERSE PHYLACTERIES, and even techno-magical ones!
  • Variant Lich Types: We've got rules to make your weirdest lich fever dreams come true! Includes are rules for: alchemical liches, bardic liches, divine liches, hive liches, lich-souls in intelligent items, crafting-based liches, martial liches (lots of those), psycho-liches (occult, emotion-based, liches), and revenge driven rogue-liches called "wayward souls"!
  • Game Mastery: We go into the origins of liches, how to become a lich, cover things you might not have considered (Just how well can an immortal plan? What kinds of skills do they develop? etc)

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  • Page Count: 30 pages (1 cover, 1 credit, 1 OGL, 27 content)
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    The Necroknight base class is is ALIVE and kicking!

    This base class combines necromancy, swordplay, horror tropes, and the potential to use non-evil necromancy! DID WE MENTION IT'S FOR ALL 3 SYSTEMS?

    We've got Pathfinder 1E, Pathfinder 2E, AND Starfinder (android necrotic magic knights with chainswords anyone?)

    It's a big one (~45 pages, or 23 when you're looking at spreads) and it's got everything:

    • Full base class for all 3 of Paizo's systems.
    • Each one has a lot of customization options (different "necromantic focuses", which are like "schools" for wizards)
    • 2 Archetypes for PF1E (Dark Chi Warrior & Phantom Knight)
    • Feat support
    • New focus spells for PF2

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    • 45 Pages (1 cover, 1 credit, 1 OGL, 42 content)
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    • Original Art by Rui Ferreira!

    Don't sleep on this one!

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    Born in a world far from our own, otherworlders are strange heroes prophesied to save or destroy our own. Called from across space and time they are always fated to be adventurers with a great destiny!

    Step boldly into Pathfinder Second Edition with the Otherworlder ancestry! Otherworlders are characters who come from Earth (or somewhere like it). This is perfect for playing an Isekai (trapped in a game) style campaign, playing as yourself, or doing a unique "stranger in a strange land" style game!

    This 7 page PDF includes:

    • A full ancestry writeup with stats for Otherworlder
    • 7 heritages (reflective of the character's real world life and skills)
    • 11 Ancestry Feats including the ability to use modern gadgets, tap into your "great destiny", and the ability to apply a bit of meta knowledge about games!

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    Turning Magic Scars into Magic Power
    The wonders of magical medicine never cease, but however well healers learn to put us back together, the magical arts will always find more grievous ways to cause wounds. Unfortunate accidents result in what are called "wizard wounds"; terrible wounds that can never fully be healed or treated thanks to lingering magical interference. These so-called "wizard wounds" (or "wiz-wounds") come with a small boon though: they grant the user the innate ability to replicate the spell that scarred them if they survive.

    Included:

    • Simple rules for using wizard wounds in your Pathfinder 1st Edition, Pathfinder 2nd Edition, Starfinder, or 5th Edition.
    • Various ways to implement wizard wounds into your game! (Everything from unrestricted use to make your players a little stronger to a count-down to your demise!)

    Technical
    -Page Count: 6 (1 cover, 1 credit, 1 ogl, 3 content)
    -Original art by Rui Ferreira
    -High Resolution Color PDF
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    The Battle Chef is Serving up an Extra Helping of Pain! ... Disciples of the delectable dish, battle chefs are culinary combatants who specialize in succulent surprises that spice up the battlefield. Becoming a battle chef requires an understanding not only of arcane magic, cooking, and combat,...

    Our Price: $3.99

    Add to Cart

    Dial The Action Up To 11! ... Spice up your game with a mix of exciting and energized rules and feats! The contents of this book are a great way to add some anime-inspired energy to Pathfinder 2! ... Includes: The Desperation System: When the chips are down and your back’s to the wall, call upon...

    Our Price: $4.99

    Add to Cart
    4.00/5 (based on 1 rating)

    Fight With The Fury Of The Elements! ... Elemental Hosts are warrior-shamans who wield elemental forces to devastate their foes, powered by a spiritual bond with an elemental spirit who now resides within them. Blast your enemies with elemental fire, conjure weapons made from lightning, or fuse...

    Our Price: $3.99

    Add to Cart

    Not All Halflings Stay at Home With a Cup of Tea! ... Farlings are a breed of halfling who have lived in isolation away from other halflings, often in exotic locales and are heavily influenced by the races and environmental conditions they find themselves in. Each isolated clan evolved...

    Our Price: $4.99

    Add to Cart

    Eternal Evil ... Liches are some of the most compelling foes in fiction. Their relative immortality, powerful spellcasting, phylacteries, and nasty disposition makes for some of the most iconic enemies you're likely to face. This book kicks them up a notch by giving you the inside scoop on how to...

    Our Price: $6.99

    Add to Cart

    The Necroknight base class is is ALIVE and kicking! ... This base class combines necromancy, swordplay, horror tropes, and the potential to use non-evil necromancy! DID WE MENTION IT'S FOR ALL 3 SYSTEMS? ... We've got Pathfinder 1E, Pathfinder 2E, AND Starfinder (android necrotic magic knights...

    Our Price: $2.99

    Add to Cart

    Born in a world far from our own, otherworlders are strange heroes prophesied to save or destroy our own. Called from across space and time they are always fated to be adventurers with a great destiny! ... Step boldly into Pathfinder Second Edition with the Otherworlder ancestry! Otherworlders...

    Our Price: FREE

    Add to Cart

    Turning Magic Scars into Magic Power ... The wonders of magical medicine never cease, but however well healers learn to put us back together, the magical arts will always find more grievous ways to cause wounds. Unfortunate accidents result in what are called wizard wounds; terrible wounds that...