GMed once, and planning another later. A level-1, 5-character party with SFS. we are Japanese play group.
There is good lore, useful information from the lore, and good encounters...
Story is colorful, and so are the environments and atmospheres.
This scenario contains the most delicious parts of SF.
I found one typo, but the SFS regulations and the new difficulty system allow GM to fix it.
We reached a good conclusion. The players seemed very, very satisfied with this scenario, and they praised the writer. I felt the same.
I loved this, and I recommend it.
It's neither strange nor eccentric. It's made by pure good and solid yet still has creativity.
Played as player. It was very fun adventure.
This scenario contains choices and conclusion, these are so conscientious and full of care for player's choice.
Also, it's uses infiltration subsystem with very effective and fun way.
Combats contains some synergy and special rule, so makse sure to right ruling if you want to GM this.
All elements are well assembled. It's clever, decent scenario. I love this.
Playered as 3lv druid. enjoyed a lot.
This Scenario is mix of spooky intrigue, well writtend lively NPCs, bunch of roll play, complex combat.
Also there is no subsystem, yet enough of fun. very enjoyble scenario.
GMing this is not easy, thou. there is so many NPC's(as I say, It's well writtend btw).
I GMed twice, 6 pc and 4 pc party. They chosed different route and conclusion and I enjoyed that a lot.
-This scenario is clearly not for 4 or 5 hour session. better play 6 to 8 hours would be fun.
-Scenario contains outlaw atmosphere and choices, or some kind of trickstar materials, both hard ways and soft ways. if thats fits for Players or PCs, may chemical reactions causes. if not, maybe some players and PCs feels stress.
-There is so many information and options for this scenario. It's not easy for handle this. for me it was pretty hard.
Spoiler. GM only:
What is going on about Tymon NPC background!? I mean...what!?