TriOmegaZero |
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Pathfinder Dada wrote:Nothing that's not playtest material, any how. But there shouldn't be anything new released for 2e until after GenCon 2019. And then that'll be for the updated and completed rules.TriOmegaZero wrote:Nothing will be released for 2E until GenCon 2019.Thanks for the heads up.
The play test is not actually 2E. Maybe a pointless distinction but a distinction nonetheless.
kevin_video |
kevin_video wrote:The play test is not actually 2E. Maybe a pointless distinction but a distinction nonetheless.Pathfinder Dada wrote:Nothing that's not playtest material, any how. But there shouldn't be anything new released for 2e until after GenCon 2019. And then that'll be for the updated and completed rules.TriOmegaZero wrote:Nothing will be released for 2E until GenCon 2019.Thanks for the heads up.
Technically it was the alpha or beta test. Nonetheless clarifications are good to do.
Sara Marie Customer Service & Community Manager |
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Removed a post and reply. It's cool if an adventure doesn't seem like a product you want, but let's leave the rallying cries for other types of adventures out of a specific product's discussion thread. If you want to have a discussion or conversation about high vs medium vs low level modules, you are welcome to do so in a more appropriate forum.
James Jacobs Creative Director |
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Wow, it was really worth the wait; this is IMO a very well-written adventure with *fantastic* maps (designed by James Jacobs?), great lore and a nice bunch of new monsters. This was one of the highlights of the year for me! :)
Neil did the bulk of the initial map design on this one. I think he did ALL of them in fact. Can't remember for sure, that was like 2 years ago!
Asgetrion |
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Asgetrion wrote:Neil did the bulk of the initial map design on this one. I think he did ALL of them in fact. Can't remember for sure, that was like 2 years ago!Wow, it was really worth the wait; this is IMO a very well-written adventure with *fantastic* maps (designed by James Jacobs?), great lore and a nice bunch of new monsters. This was one of the highlights of the year for me! :)
Ah, okay. Then credit to Neil for that, because there wasn't a single "bland" or boring map in this module. IMO all of them were also excellent from cultural point-of-view, for example how the mao of the chieftain's tomb resembles a lot the layout of Attai's cairn in Tombs of Golarion. That sort of attention to history and detail is really important for me! I also loved the lore about dark folk, Owbs and the Forsaken.
Great work, guys! :)
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
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Neil did the bulk of the initial map design on this one. I think he did ALL of them in fact. Can't remember for sure, that was like 2 years ago!
Yes. Those were all part of my initial turnover. I think a couple of them (the Seer's Grotto and the Forsaken Fane?) were tweaked just slightly on a couple of locations in the final product, but I'm really happy with how all of them turned out.
...there wasn't a single "bland" or boring map in this module....Great work, guys!
Thanks, Asgetrion! Maps are always my favorite starting point when doing adventure design, because the initial outline starts to take shape (both literally on the page and figuratively in my mind). As I draw in various things, more potential story elements surface. Then, I try to weave those into the manuscript as best I can before editing it all down to meet word count. In this case, I didn't get to finish off the complete manuscript before I had to hand it off to James and Greg. Both of them (along with Ron during development) did a fantastic job. I'm glad you liked everything. Now tell all your friends (and post a review). :)
TriOmegaZero |
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It is currently in the pipeline.
We have a lot of good momentum going on sanctioning adventures, having just released an Adventure Path and module sanctioning document within the past couple weeks. We have our short-term sights set on Return of the Runelords and Cradle of Night right now, and Tyrant’s Grasp should be pretty quick to follow. Even so, I’d not expect that last one for at least a month (sanctioning projects fit in between our regularly scheduled scenario production).
kevin_video |
It is currently in the pipeline.
John Compton wrote:We have a lot of good momentum going on sanctioning adventures, having just released an Adventure Path and module sanctioning document within the past couple weeks. We have our short-term sights set on Return of the Runelords and Cradle of Night right now, and Tyrant’s Grasp should be pretty quick to follow. Even so, I’d not expect that last one for at least a month (sanctioning projects fit in between our regularly scheduled scenario production).
Hopefully it’s soon. My players are getting thirsty for it. Especially the wayang players.
kevin_video |
As long as it gets sanctioned before October (AVL Scarefest is Oct 18-20 this year). I would really like to GM an organized table of Cradle at that particular Con.
I’m also hoping for October or before. We’ve got an October Gamesday and every scenario run is steeped in horror, thrillers and chillers, or just plain appropriate for Halloween.
Michael Sayre Organized Play Developer |
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Oh hey, look what else is sanctioned.
CorvusMask |
Ye should probably review it if ye loved it since one star rating looks kinda bad for people who don't actually read the said review
(it definitely is better than 1 star at least iirc, but I haven't read it in detail since I'm not gonna run this any time soon)
Michael Sayre Organized Play Developer |
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Ran this, loved it.
It's not currently reportable for PFS, though.
I'll ping Tonya when I get in today, see if she can help get the ball rolling on fixing that.
Ye should probably review it if ye loved it since one star rating looks kinda bad for people who don't actually read the said review
[...]
And this for sure. Reviews already have a bias towards negativity, so it's always beneficial to publishers, developers, and authors to hear from both sides of the equation.
Meraki |
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Commenting so I remember to review this when I get a chance. (Huh, 1 star, really? I had some minor issues running it, but nothing that would warrant that.)
I actually worked this into my Reign of Winter campaign (one of the PCs was from Nidal), and we had a lot of fun with it!
Tomppa |
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Tomppa wrote:Ran this, loved it.
It's not currently reportable for PFS, though.
I'll ping Tonya when I get in today, see if she can help get the ball rolling on fixing that.
CorvusMask wrote:And this for sure. Reviews already have a bias towards negativity, so it's always beneficial to publishers, developers, and authors to hear from both sides of the equation.Ye should probably review it if ye loved it since one star rating looks kinda bad for people who don't actually read the said review
[...]
Was already on my to-do list ^_^
By the way, I heard that you were behind the bonus chronicle sheet - Thank you! I quite literally squealed aloud from excitement when I saw it! :DMichael Sayre Organized Play Developer |
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Was already on my to-do list ^_^
By the way, I heard that you were behind the bonus chronicle sheet - Thank you! I quite literally squealed aloud from excitement when I saw it! :D
I'm glad you like it!
Tangential, I was just flipping through the Chronicle sheets and I noticed that we picked up a minor error from somewhere on sheet 3. For total clarity:
The Shadowbound Stage 2 boon does not prevent you from crossing itself off the Chronicle sheet. Ignore the part that says "As long as you do not currently possess a Chronicle sheet with the Shadowbound Stage 2 boon checked (but not crossed off),".
kevin_video |
Am I missing something, or is this module still not reportable? I've looked between every scenario, AP and Module, and don't see it hidden anywhere in the list.
Nope, still not reportable. I've done the first two so far, but we're waiting to do the third one at the moment while the site gets updated.
Mereden |
Ran this a while ago for some of our regular PFS players - thought it was a great scenario and a lot of fun (I'd not run any high level content longer than a PFS scenario or two so had to do a lot of prep work, but that was fine). Players all had a great time, but as we were playing non-PFS mode characters and they're all massive cheese merchants some of the combat encounters were a bit too easy. I made some minor modifications for them...
At the end of Part 1 when they descend into the final bit of the lair, I had the shadow collector there as a dominated thrall of haramil's shadow (the psychic one). Haramil hit the main melee DPS with paranoia while the shadow collector stole shadows and generally laid waste with shadow evocation. Made the fight much more memorable. In plot terms I reasoned the collector had followed the party through the dungeon, and taken a different route to them, getting to the final encounter first and falling under Haramil's sway in the process
For part two...
Any time any named NPC had the option to escape from an encounter they did, and I had them reappear at the next one. My players really really needed to kill the bard who's leading the cultists in Aiyana's manor, after she managed to escape them twice. They were so happy when they finally caught her!
Part three...
I had some of the more powerful NPCs appear together, rather than spreading the fights across multiple encounters. So shadow naga / nimbral child / high level clerics rather than hitting them separately. Properly scary final big bad, gave the players a real shock with the quickened shadow step!
One of the players was our (very experienced) normal PFS GM, he in particular really enjoyed it because it was different to regular scenarios. Great work :)
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
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Which Forsaken is Veilisandri’s patron?
I'm pretty sure it's Husk. Veilisandri uses the Owb Prophet entry on pg. 62 in the bestiary appendix, which has silence as an at-will spell-like ability, as well as immunity to bleed, disease, mind-affecting effects, and poison. All of those abilities are included in the Owb Prophet...which means other Owb Prophets would have slightly different statistics than the example provided.