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Hmm, I guess my post edit didn’t take this morning
”That green one is a divine caster and the yellow one has the bless spell enhancing it currently! I’d try to take the green one out first!”
Malon gets in range and casts Acid Splash at the closest opponent.
RTA 1d20 + 3 ⇒ (6) + 3 = 9
Damage 1d3 ⇒ 3

GM Ietsuna |

Malon flicks a glob of acid at Yellow and it sizzles as it strikes the surface of it. The sizzling seems to be limited to the surface however and not all of the expected damage seems to have happened.
Combat Round 1, Bold May Act
Galandir
Skizzertz (Green)
Malon
Zuheilen
Sciath
Clanky (Yellow) -1
Kimlo

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I was bold before to act in combat round 1 but just asked Malon a question. If I may still act, this is what I will do.
Zuheilen shoots a firebolt at Yellow firebolt: 1d20 + 1 ⇒ (13) + 1 = 14 dmg fire: 1d6 + 1 ⇒ (6) + 1 = 7

GM Ietsuna |

Sciath swings and strikes Yellow just as Zuheilen's firebolt also strikes. The fire seems to get through with no problems, but Sciath's strike doesn't have the complete desired effect.
Also correction, the acid splash all went through. Spells and elemental damage bypass DR
Yellow makes an overhead swing at Sciath.
Yellow Vs Sciath, Slam: 1d20 + 7 ⇒ (13) + 7 = 20 Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Combat Round 1/2, Bold May Act
Galandir
Skizzertz (Green)
Malon
Zuheilen
Sciath (Please take 6 damage)
Clanky (Yellow) -1
Kimlo

GM Ietsuna |

Yellow should be -16. Forgot to update their damage

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That is very kind of you, Galandir.
Kimlo moves to the South of Sciath, ax and shield ready. He swings a testing blow at yellow.
ax swing: 1d20 + 4 ⇒ (2) + 4 = 6; dmg slashing: 1d8 + 3 ⇒ (1) + 3 = 4
"Biggest dang goblin thing I ever saw."

GM Ietsuna |

Kimlo swings but misses the large yellow enemy.

GM Ietsuna |

Yellow is large and mechanoid, but with one arm that appears to be actual bone with desiccated flesh hanging from it in places.
Galandir swings and hits Yellow with a solid strike, although not all of the damage goes through. Despite this sparks begin to start to come from Yellow and there is a sizzling and a fizzing sound.
Green begins to mumble under its breath, almost as if praying and Kimlo begins to feel strange.
Rounds: 1d4 ⇒ 3
DC 13 Will save or be feared for 3 rounds please Kimlo. If you pass feared for 1 round
Combat Round 1/2, Bold May Act
Galandir
Skizzertz (Green)
Malon
Zuheilen
Sciath (Please take 6 damage)
Clanky (Yellow) -19
Kimlo

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"Anyone got any idea what it is? I'm just gonna start hittin' it until something breaks or someone finds an 'off' switch."
Dwarven Warax: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d10 + 2 ⇒ (6) + 2 = 8

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Malon moves five feet east and then five foot north before using his magic missile at the green tinged spellcaster.
Damage 1d4 + 1 ⇒ (1) + 1 = 2
Would someone move me on the map, please? Thanks.

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i posted yesterday, i thought, and i rolled a natural '1' on my will save. I do not know what happened. I will roll again. But whatever the result I am okay failing by default. I appologize for not making sure my post showed up properly.
will save: 1d20 + 2 ⇒ (1) + 2 = 3 +2 is for dwarf race verses spells and spell like ability.
"It's the mother of all goblins. Flee while we can!"
Good, the die roller remembered.

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Zuheilen wants to shoot a firebolt at green and moves past Malon into the room, onto the table behind Kimlo. [occ]used 25 ft of movement to get on the table, what do I need to be able to climb on the table?[/occ]
firebolt shot with high ground: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18 damage fire: 1d6 + 1 ⇒ (4) + 1 = 5
"By Sarenrae, down with you!"

GM Ietsuna |

Sciath swings and strikes, the axe hitting home, but not completely penetrating fully.
Malon's missile strikes the fizzing opponent.
Zuheilen likewise strikes with her spell.
Clanky swings a fist at Galandir.
Trying to spread damage around
Slam: 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Combat Round 2/3, Bold May Act
Galandir (Please take 10 damage)
Skizzertz (Green)
Malon
Zuheilen
Sciath
Clanky (Yellow) -32
Kimlo (Feared, 3 rounds)

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Is Kimlo frightened? Or shaken? I think he is frightened.
Kimlo makes to retreat out the door that he came in originally. Full round withdrawl.
"Get out and away." "We will meet at the tower."

GM Ietsuna |

Green mumbles and suddenly there are two of the small goblin in the square. As soon as this happens one of the green goblins makes a run for the door.
Combat Round 3, Bold May Act
Galandir (Please take 10 damage)
Skizzertz (Green)
Malon
Zuheilen
Sciath
Clanky (Yellow) -32
Kimlo (Feared, 2 rounds)

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Post #3: I posted my attack and realized I for got to add my move. 2 minutes later posted my retreat move, but for some reason the program shows the opposite; run away then cast. Not sure what's going on.

GM Ietsuna |

Yellow Reflex: 1d20 + 0 ⇒ (15) + 0 = 15
Yellow takes one point of damage from the flaming burst generated by Zuheilen while the green enemy behind it simply evaporates.
Sciath swings his axe but misses the large machine.
The fizzing and sparking from Yellow intensifies and suddenly it explodes.
Explosion damage: 1d10 ⇒ 1
Sciath, DC11 reflex save please. If you fail take 1 point of electricity damage, if you succeed, take zero.
Combat Round 3/4, Bold May Act
Galandir
Skizzertz (Green)
Malon
Zuheilen
Sciath
Kimlo (Feared, 1 round)

GM Ietsuna |

The goblin at the door opens it and flees through it.
Combat Round 4/5, Bold May Act
Galandir
Skizzertz (Green)
Malon
Zuheilen
Sciath
Kimlo

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Malon finishes summoning spell and a beautiful eagle pops into existence. The elf sends the eagle in the direction of the fleeing goblin.

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Kimlo was scared for three rounds and ran away for three. But the round counter seemed to indicate Kimlo could act normal this past run, Is that a order thing like the effect ended on the creatures turn. Not sure if Kimlo should have run again last action???

GM Ietsuna |

Kimlo is free to act as normal this round
This curving hall has been badly damaged, but there are intact doors to the north, east, and south, as well as a large doubledoor leading west to the core of the tower. The southeast corner of the room has collapsed in a mound of green glass rubble, but a tunnel runs through the debris, shored up with rough timbers.
Green is about 20 feet ahead and moving away.

GM Ietsuna |

Malon lunges and manages to sink teeth into the fleeing green menace.
Sciath is less effective and fails to dive in front of it.
Green turns and swings a falchion at Malon.
Falchion: 1d20 + 3 ⇒ (11) + 3 = 14 Damage: 1d6 ⇒ 4
[ooc] Not sure of your AC right now Malon. I think that hits, but can you please confirm?[/dice]
Party is all up again.
Combat Round 5/6, Bold May Act
Galandir
Skizzertz (Green)
Malon
Zuheilen
Sciath
Kimlo

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"Wait, what am I doing?" "Ahhh, I left them!"
Kimlo with a pained look on this face quickly doubles back the way he came from.
"What was I thinking? I have never run from a fight in my life. It must be the darkness..."
Kimlo continues to mutter to himself trying to explain away the fear.
Headed back. It will take kimlo a bit to catch back up.

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Sorry, GM, that was my summoned eagle that closed and attacked the fleeing goblin. It’s the last round of the summon anyway, so the eagle blinks out of sight.

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Zuheilen hears the commotion and double moves toward the noise, coming from the other doorway to the south, to see what is happening and how she might be able to help until Kimlo returns from his backwards jaunt. perception: 1d20 + 6 ⇒ (18) + 6 = 24

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As Zuhelein stops in the doorway, she notices a wall hanging that is askew. She announces loudly hoping that all will hear in both directions, "There's a dark tunnel behind that wall hanging. Not sure if the goblin's headed there or more may be coming."

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"Is that goblin dead yet? I'm coming. What is happening?"
Out of wind and heading back as faster as possible, Kimlo runs towards his group. "I'm almost there."
Is the goblin dead?

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So it looks like from here there is a door to the east, double doors to the west, the door from the north that we came through, a door to the south into a small room that the goblin was trying to go into, and a rough tunnel to the southeast.
Where is the wall hanging?
Galandir will search 3 rooms: the room the party had been in (the kitchen just to the north), the present room (the hall), and the small room to the southwest where the goblin was going.
Perception Take 10: 10 + 10 = 20