
caddmus |
Hello,
I'm looking for some advice on a char i've never played before and reading the rules, am not sure if it will do what i want to do,
A friend of mine wants to run a sci-fi pathfinder game, so everything pathfinder, but magic and other stuff get a sci-fi re-skin, (yes i get to use the tech guide too)
so I have a few ideas, but one was the summoner/synthesis with one level of gunslinger, Guns will be set to everywhere, so that gives dex to damage, and I wanted to use the creature you merge with as more of a power armor for defense type of thing and have it use hands to use my gun,
now with that in mind, the char I'm make was going to be a small race or less (if he lets me make like a faerie or pixie as a star-ship pilot)
the idea is small guy, with magical power-armor? or mass effect tech armor type of effect,
But for this exersie we will assume i use a human char,
all players start at level 8, with wealth by level so that's 30k,
so was thinking one level gunslinger, (not sure which one yet) and 7 of summoner/synthesis
And before any one asks, I'm not going for the multi arm routine so don't worry about that build, seen it, didn't entertain me enough in concept :D
So I get that it summons the being, merges and you can get evolutions to beef it up, but I would like some one to explains to me the best ways to raise things like dex and AC on this type of creature were it would be better then just buying magic gear for the char it self you know?
I read through the rules and I think I'm not just grasping it. I can see how to make it a mean melee as far as damage, but I want to use it more for an exo frame and for range combat with my guns,
Ideas, comments?
I have several other char idea's but this was the one that was getting in my way the most.