Magic item transfer


Rules Questions


anyone know if there is a way to move magic properties from a weapon to another... lets say a longsword +1 to a materwork greataxe to make it a +1 greataxe... cant find anything that says it can or cannot be done


Bue wrote:
anyone know if there is a way to move magic properties from a weapon to another... lets say a longsword +1 to a materwork greataxe to make it a +1 greataxe... cant find anything that says it can or cannot be done

Take the question up with your DM. Depending on how she feels about it, your character might need to make knowledge checks / consult sages (I miss AD&D sages ...), or she might just say "no".

Or "Yes," in which case a (Limited) Wish or Wish might suffice, or even be overkill. The magic might actually be transferred, or the weapon might be transformed. A Polymorph Any Object might suffice.

Nothing I recall in the Pathfinder rules discusses moving magic enhancements. The Artificer of Eberron could break down / reuse magic like this.

So it's really up to the DM.

Although, by Rule 0, it's always up to the DM.

MI

Grand Lodge

Bue wrote:
anyone know if there is a way to move magic properties from a weapon to another... lets say a longsword +1 to a materwork greataxe to make it a +1 greataxe... cant find anything that says it can or cannot be done

Check out the old RPG Superstar stuff. I think it was the first one. There was an anvil that let you transfer properties from one item to a similar one.


Andrew Betts wrote:
There was an anvil that let you transfer properties from one item to a similar one.

Wow, that's a great reason to have well-designed blacksmith NPC. Think I'm going to add something like this for my upcoming Kingmaker campaign.


Polymorph any object???

Dark Archive

Sleep-Walker wrote:
Polymorph any object???

Can't be used on a magic item. You may be able to dispel a weapon, which temporarily supresses the magic, then PaO it into a different weapon and wait for the magic to come back

Dark Archive Contributor

If you have Craft Magic Arms and Armor (the feat), you can sell the +1 longsword for 1000 gp, the same cost as creating a +1 Greataxe (+/- the cost of the masterwork weapon). I have no problem allowing characters with that feat to "transfer" the magic from one item to the other, since it really has no impact on the much-debated wealth by level guidelines.

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