Treasury of the Macabre (PFRPG) PDF

4.70/5 (based on 7 ratings)

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A collection of 30 magic items by our all-star Design Team for use in a gothic-themed Adventure Path campaign. Includes items with thematic links to ghosts and haunts, mad scientists and constructs, werewolves, eldritch horrors, vampires and witches, and liches and the ancient dead.

Designed by Jason Nelson with the Legendary Games Design Team of Neil Spicer, Clinton Boomer, Greg A. Vaughan and Clark Peterson. Who better to provide you with alternate magic items for your Adventure Path campaign than the very writers of those adventures themselves? Answer: no one. And in keeping with Legendary Games’ tradition of excellence and focus on story, these items are not mere cardboard cut-out items with gothic names, they are interesting and brilliantly designed items in their own right, each of which could be the focus of one of your own adventures.

Download includes TWO files: a full color version AND a stripped black and white version for easy printing.

So check out these gothic-themed items and Make Your Game Legendary!

Items Include:

  • Ghosts and Haunted Buildings: fearful knocker, gargoyle mask, ghostly shackles, séance candle, tomb tapper
  • Mad Scientists and Constructs: anatomist’s knife, clockthief’s candelabrum, clockthief’s key, override baton, electroshock glove, galvanic neck-bolts
  • Werewolves: bloodscent, guardian moppet, rod of the moon, shadow pack, wolf-hair shirt
  • Eldritch Alien Horrors: beyonder’s veil, elder talisman, helm of certain sanity, horn of the deep ones, tentacle vest
  • Vampires and Witches: bloodscent, cruciform icon, mesmeric mask, sanguinary torque, witchblood stylus
  • Liches and the Ancient Dead: crown of deadspeech, gauntlet of staveguarding, rod of the arcane cenotaph, skeleton cage, spinelash

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

LGP001CC01PFE


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4.70/5 (based on 7 ratings)

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Gruesome Gothic Treasures

5/5

Meant to accompany the Carrion Crown adventure path, and Legendary Games' other publication "Gothic Heroes", this PDF is a collection of some very different in a good way magical items for a campaign focused on Gothic horror.

The items come in six 'themes' for ghosts, mad scientists, werewolves, alien horrors, vampires and witches, and liches. There's nowhere near enough room to cover them all, so a few high points will have to do:

Galvanic Neck-Bolts: the classic movie Frankenstein's Monster bit of getting powered up by electrical attacks. Weird yet clever.

Skeleton Cage: Pretty much what it sounds like, your very own cage of bones with arms that can snatch people and hold them inside.

Elder Talisman: The Elder Sign, anyone? A very, very powerful tool to be used against aberrations and other nameless horrors. Sadly, it uses some information from the unreleased "Tomes of Ancient Knowledge" PDF from Legendary Games. You can use it just fine, and everything you need is here, but it's a shame about the PDF.

Guardian Moppet: a dolly that defends children against monsters and witchcraft. Okay, it's unlikely to be used by your PCs proper, but if they have or know any kids this would be very useful.

Mesmeric Mask: Renders you immune to charm and dominate effects while making it easy for you to pretend that you are. A very nice and nasty surprise to spring on mind-control happy vampires.

Fearful Knocker: Attach it to any door and not only does it magically lock it, it wards it with a magical trap that will scare away unwanted guests. Great for those annoying salesmen.

The rest of the magical items within are equally enchanting. Really worth the price they ask and it would go very well with any gothic horror setting or campaign.


Practically REQUIRED for any gothic campaign

5/5

This pdf is 17 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page author bios and 1 page back cover, leaving 12 pages of content for the new magic items, so let's check them out, shall we?

This little treasure trove of items contains 30 different items ranging from 600 GP to 58000 GP and even an artifact specifically designed to complement the Carrion Crown Adventure Path or any similar gothic setting.

All the items come with information on their auras, construction requirements etc. and the imaginative potential is quite astounding - from anatomist's scalpells to veils that let you infuse other worldly terror into your illusions to items to manipulate constructs, a powder to throw lycanthropes off your trail to electroshock gauntlets, enchanted neck-bolts, shackles to chain ghosts, guardian dolls, séance candles to the Elder Talisman, an artifact to stand against the creatures of the mythos, these items are all killer, no filler. (And I want the supplement hinted at in the section!)

There is not one bad item among them. Not one. All of the items are appropriate for even low-magic gothic horror campaigns like Ravenloft and serve as disturbing, imaginative tools that thankfully go beyond "creepy armor" or "bloodsucking sword". Instead, we get an array of unique items that can be categorized best by the word "unconventional" - in the best of ways.

Conclusion:
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to a BEAUTIFUL, Paizo-level quality parchment-like look with bloodstains and a horizontal, easy to read two column standard and the artworks of the items stand up to this quality, being on par with Paizo. Stunning!
The pdf is extensively bookmarked and comes with an extra printer-friendly b/w-version. I'm a sucker for gothic horror. I love the genre. It's what my home game is mostly about. But even if you don't like the genre, you have to admit that this is the apex of what one could hope to see from a 3pp, any rpg-publisher, really - both in quality, writing and presentation, this pdf is stellar. Yes, it's not cheap. But it's worth every cent and I'd argue that it's well worth the price. Try as I might, I can't bring myself to saying anything negative about this first offering of Legendary Games - my final verdict will be 5 stars with the Endzeitgeist seal of approval. Legendary indeed, Legendary Games! I'm looking forward to more supplements!


3PP At Its Finest

5/5

This is up there with the Book of Drakes as my favorite third party product. The quality of the writing, and the creativity of the content are both amazing. What seals the fifth star for me is the effort that went into presentation, art, lay out, background graphics, etc. All the treatments you would expect from a primary publisher lovingly applied to some macabre magic items.

As a GM getting ready to run Carrion Crown this accessory is a must have.


Really good but helms are not slotless

4/5

As has been mentioned below, there are 30 magic items with a gothic or horror inspired feel. All of the items are good, the vast majority are falvourful as hell and will fit well with the gothic adventure path this is designed to support.

However, as the title implies, there is one thing that lets it down from a 5 star review and that is that hardly any of the magic items seem to occupy slots. Masks, crowns, helmets, gloves, apparently all of these float aorund like ioun stones. Given the standard of design for the product, and the standard expected given the creative talent involved, this is severely disappointing on an otherwise excellent product.


The Gothic Horror Adventure Path Just Got Better

5/5

As the title of this review implies, Treasury of the Macabre is a wonderful plug-in to any gothic horror campaign, such as the Carrion Crown adventure path published by Paizo, allowing GMs to add even more depth to their story while gifting players with fun tools with which to fight their enemies.

The book is the first in what is hopefully a long series of plug-in products for the Paizo adventure paths. The idea is to expand on the adventure paths with various material, in this case magic items, that follows the theme of a particular adventure path. In the case of Treasury of the Macabre, that theme is gothic horror and the 30 items presented in the book will certainly add another layer to such a game. Each item is written with a specific theme in mind, be it cosmic horror a la H. P. Lovecraft, vampires, or ghosts as seen in classic ghost stories. This means that the magic items can be plugged into one of the six adventures in an adventure path with VERY little work on the part of the GM.

The book is very well laid out. The background, font, and general layout of the book reminds me of a good ol' Paizo book. One major difference between Treasury of the Macabre (and, I assume, the rest of the series) and Paizo's books is that Treasury of the Macabre is laid out in a landscape format. I think it works well for screen use but it may present some issues for those who prefer to print their PDFs. The book makes great use of links, making it very easy to get to a specific item. The artwork in the book is very good and all color (assuming you're viewing the color version of the PDF, of course). My personal favorite is the artwork for the elder talisman.

As mentioned earlier, the book contains 30 magic items divided into 4 groups: Rods (3), Weapons (2), Wondrous Items (24), and Artifacts (1). I would have liked a few more weapons and possibly a suit of armor or two. That tiny complaint aside, there's a good variety of items spread out over a large price range (600 gp - 58,000 gp). My personal favorites are the cruciform icon, the ghost shackles, the sanguinary torque, and the witchblood stylus, purely based on the flavor they bring to the game. Mechanially, all of the items I've read so far (which is nearly all of them) seem mechanically sound.

Treasury of the Macabre is a must-have for any GM running a gothic horror-themed campaign and it feels very much like it's a natural extension of the Carrion Crown adventure path with 30 items just screaming to be plugged into such a game. This product is a prime example of the level of community that surrounds Paizo and their work, with 3rd party publishers expanding on what is already top-quality material.

Rock on Legendary Games.


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Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Neil Spicer wrote:
Paul Watson wrote:
Also the Electrshock Guntlets, IIRC.
I just looked through my copy and I don't see an error of that magnitude. The Treasury of the Macabre includes an electroshock glove and a gauntlet of staveguarding, and I didn't spot any typos on a quick proofread of them. Also did a search for "Electrshock" and "Guntlets" for the entire document and turned up nothing. Can you cite a reference for that one? I'd be curious to know how that got past a spellchecker.

I'm typing on my tablet, what's your excuse, Spicer? ;-)

I was wrong. The Electroshock Gloves (not Gauntlets and certainly not Guntlets) are for the hands slot.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Paul Watson wrote:
I was wrong. The Electroshock Gloves (not Gauntlets and certainly not Guntlets) are for the hands slot.

Correct. And that entry does cite "hands" for its slot, so I think we're okay there unless you see something different.

The other items mentioned earlier list a slot of "-" when they clearly should have been "head" or "hands" instead. I didn't get a chance to help the team out with as thorough a proofreading as I would have liked when the product went through development. Even so, most of the items are pretty self-explanatory on what slot they take up. I'd have been much more worried if typos like "Electrshock" and "Guntlets" had gotten through...hence, my concern.

As for you and your tablet, you should proofread better before posting so you don't give me a heartattack... ;-)

Seriously, though, thanks to everyone for the feedback and extra sets of eyes. It'll remind us to be as thorough as we can on our future stuff. In fact, I've got the next product in the pipeline coming up with the pregen PCs and I'm expectedly nervous about how many errors might have crept in. I always get that way when it comes to stat-blocks...

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Neil Spicer wrote:
Paul Watson wrote:
I was wrong. The Electroshock Gloves (not Gauntlets and certainly not Guntlets) are for the hands slot.

Correct. And that entry does cite "hands" for its slot, so I think we're okay there unless you see something different.

The other items mentioned earlier list a slot of "-" when they clearly should have been "head" or "hands" instead. I didn't get a chance to help the team out with as thorough a proofreading as I would have liked when the product went through development. Even so, most of the items are pretty self-explanatory on what slot they take up. I'd have been much more worried if typos like "Electrshock" and "Guntlets" had gotten through...hence, my concern.

As for you and your tablet, you should proofread better before posting so you don't give me a heartattack... ;-)

Seriously, though, thanks to everyone for the feedback and extra sets of eyes. It'll remind us to be as thorough as we can on our future stuff. In fact, I've got the next product in the pipeline coming up with the pregen PCs and I'm expectedly nervous about how many errors might have crept in. I always get that way when it comes to stat-blocks...

I apologise for any cardiac problems I may have contributed to. Looking forward to the next product.

Legendary Games, Necromancer Games

Paul, Neil's near cardiac arrest aside, thank you for holding us to the highest standard. It's what we want.

Clark

Legendary Games, Necromancer Games

You know, as it is getting closer to RPG Superstar time again this year I started to think about our Treasury of the Macabre.

You guys who have entered Superstar or payed attention to the contest likely know Jason and Neil and Boomer from RPG Superstar. You know how tough it is to make even ONE item that is superstar quality.

Think about this--Jason wrote all 30 of these items for the Treasury in about a week. Now, some are good examples of good, serviceable items that would make a magic item book (and did) and may not be superstar quality, but there are a couple in there that would easily make the cut to top 32 in my view. That is scary, that a guy could make that many in one week. Jason is just a totally amazing talent. Sure, he got some feedback from the Legendary Games Design Team, but these were his seeds, his ideas.

So I was thinking, maybe I should start a thread to discuss an analyze the items from the Treasury to see which ones you all think are Superstar quality? Interesting.

So, should I start such a thread? [not trying to sell the product, just a fun discussion from those who might have bought it and I know a good number of you did]

Let me know what you think please. :)

Clark


Reviewed here and sent to GMS magazine! Cheers and keep up the good work - I still think it's incredibly awesome that Necromancer Games spawned both Frog God Games and Legendary Games. Double the awesomeness!

I hope the other scheduled LG-supplements for Carrion Crown come soon!

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Endzeitgeist wrote:
Reviewed here and sent to GMS magazine!

Thanks for the review!

Endzeitgeist wrote:
I still think it's incredibly awesome that Necromancer Games spawned both Frog God Games and Legendary Games. Double the awesomeness!

I guess Necromancer is kind of like an ooze. You hit it and instead of dying, it just splits into more... ;-)

Endzeitgeist wrote:
I hope the other scheduled LG-supplements for Carrion Crown come soon!

Two side-trek adventures are already in process. From what I understand, the manuscripts, art, and maps are now in the hands of Tim, our capable layout artist.

If you're looking for more RIGHT NOW, you can check out a little something I penned for LG called: Gothic Heroes


Already added to my cart, but it will have to wait until next month - my RPG-budget for October is spent.

I'm totally looking forward to your other offerings...

Dark Archive

Pathfinder Roleplaying Game Superscriber

Nice review End. i see you liked it a bit more than me. For me I think I went in with certain desires, since I am a huge fan of gothic horror and it just missed for me a little.

I am also looking forward to several of there other products.

Legendary Games, Necromancer Games

Really proud of all the reviews. Thanks everyone for your reviews and feedback!

Clark


Can the Horn of the Deep Ones be used an unlimited number of times, or is it supposed t be 1/day, 3/day or something similar?


Just reviewed it myself. It's a great piece of work!

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Glad you enjoyed it. Hopefully once Superstar winds up we'll be able to push some more products out of the pipe where they've been waiting.


Jason Nelson wrote:
Glad you enjoyed it. Hopefully once Superstar winds up we'll be able to push some more products out of the pipe where they've been waiting.

Push, already! I'm eager to get my mitts on the side-treks!

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

You and me both, bro. I'd like people to see all the cool things thus far in the line. The side-treks are the only things that are really tied to the AP itself (and even those could certainly be used separately as their own fun mini-adventures). The rest of the product line could be used for anything... which is of course intentional. We want more sales! :)

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber

Just a bump for the product. I know I reviewed it before, but finally got it into the game. Slid the Tomb Tapper and Electroshock Glove into The Haunting of Harrowstone

THoH:
The Tapper in the Splatterman's cache to explain in part how he set up the riot, and the glove into the guards cache in the chamber with the Mosswater Maurader, put it next to the healing potions in the first aid kit.

Both were received as interesting and novel items. Especially the glove which my paramedic (IRL) player really dug.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Very cool. That's exactly what this product was meant to do...i.e., give you the means to introduce a little extra stuff into your gothic-themed campaign. Specifically, all this material works really well for the entire Carrion Crown AP. I'm glad to see a testimonial of how this product worked at the gaming table. Thanks, Galnörag.


Could you do the printer friendly version like the Tomes of Ancient Knowledge? In tomes the items are in color with the background color removed but in Treasury the items are in b&w. The items look so good in color it is a waste not to be able to print them in color.


I guess that is a no.

Dark Archive

Pathfinder Roleplaying Game Superscriber

They might eventually do it.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

PathfinderFan64 wrote:
I guess that is a no.

More like a "we sorta lost track of the thread." We'll check into modifying the PDFs once we get the current products out the door.

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