| servant6 |
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Mechanically, I actually really like this class. A lot of the wording is really vague, so there's a lot of gm interpretation needed here if someone actually wants to play it. I think it could fit in a campaign easily as a rich dashing noble type. Here are my thoughts.
Uniform gives you CHA to AC. Nice.
Catchphrase and Punchline are cool, maybe have them operate like Studied Target, so initially they cost a move action but after, say level 4, they use a swift. I think it would be best to only allow one per turn so the player has to choose to either buff or debuff.
Stone Convictions, Something Dumb, and After You are just flavor really, but I like them.
I'm on a Horse, Bachelor's in Marketing, and I'd Take a Bullet for You, Man all work fine as is I think.
Pleasurable Smells is odd, not sure what "nose stuff" could mean.
Biceps and Wolfdog are pretty useless, but funny.
Wardrobe Change is amazing from a flavor and mechanics standpoint.
Matrimony and the powers above are silly, but I've never played a game above lvl 15, so it doesn't bother me.