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Pathfinder Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. *****Venture-Agent, Michigan—Ypsilanti 132 posts (308 including aliases). No reviews. No lists. No wishlists. 46 Organized Play characters.


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M human architect/37

The tension in the atmosphere surrounding Bastiar-5 eases as the golden energy enveloping it withdraws into the immense pit. The receding light sweeps away the jinsul fortifications, restoring the planet’s natural, rugged terrain. The remaining jinsul forces scatter, soldiers scurrying toward the horizon and starships fleeing into the Drift. Across a battlefield strewn with dead and wounded bodies, Starfinders cheer at the sight of the retreating enemy.

As the Starfinder fleet regroups, the communication screens light up with the image of both First Seekers, the various faction leaders, and numerous venture-captains. Luwazi Elsebo, front and center, beams with pride. /“Agents, we stand together in the midst of our Society’s most glorious victory to date! Today, we have risen from the ashes of our previous failures, stronger and more united than ever before! Not even an army of bloodthirsty jinsuls, with an armada and the power of a waking god at their backs, could defeat us!”

Jadnura nods. “We have indeed accomplished much, but there is more in our future. With Dhurus defeated, the Scoured Stars are safe, but only so long as others don’t seek to foolishly unlock their secrets. Coming here was my mission as First Seeker, and while I have succeeded, I intend to continue seeing this mission through. I shall remain in this system, communing with the waking Kadrical and standing sentinel over others who would disturb this site. My time as First Seeker has truly ended.”

Luwazi’s smile softens as she looks at Jadnura, and after a moment she speaks. “As for me, my only goal as First Seeker was to rebuild the Starfinder organization and rescue those we had lost. I can say that our organization is stronger than ever, boosted by powerful allies and friends. While I cannot think of a higher note to end on, I do not believe the time has come for me to step down, but instead I shall stay on a short while longer to ease the transition to a new First Seeker. I cannot wait to see where our remarkable society goes next under new leadership. Perhaps someone currently among our ranks will be the next to choose our heading? You’ve all certainly demonstrated that you have what it takes. But that can be our first order of business once we return home. For now, we tend to our wounded, we recover, and we celebrate!”

And so the Starfinders head for home. Table GMs, begin filling out Chronicle sheets. All players, please stick around for this adventure’s conclusion.


M human architect/37

The Starfinders scatter the jinsul infantry, allowing the junior agents to gain ground.

Table GMs, the Routed Infantry condition is now in effect

The jinsul high command collapses as Kadrical’s blessing wanes, affording veteran Starfinders an opening to strike.

Table GMs, the Frayed Leadership condition is now in effect.

The energy emanating from Dhurus and its hierocrats ripples and wanes, indicating their vulnerability to elite Starfinders’ attacks.

Table GMs, the Weakened Herald condition is now in effect.


M human architect/37

A path to the planet’s surface opens through the blockade of jinsul starships, which has been weakened by relentless Starfinder attacks. Part 4 encounters are now unlocked!

The jinsul capital ship explodes, sending the surrounding ships fleeing into space and allowing the Starfinder fleet to provide air support on Bastiar-5.

Table GMs, the Starship mission is closed and the Starfinder Advantage condition is now in effect.


M human architect/37

First Seeker Jadnura addresses the fleet. “We will not leave our comrades to confront this armada alone, even in a ship as powerful as the Master of Stars. We are Starfinders, after all! Agents, attack the peripheral crafts and leave the dreadnought to Fitch and her team! Continue on to Bastiar-5 once we’ve thinned their ranks.”

Table GMs, the Deadlocked Fleets condition is in effect for Part 4.


M human architect/37

The Starfinder fleet converges as it approaches Bastiar-5, forming an arrowhead pointed directly at the barren planet. Between the Starfinders and the planet gathers a swarm of waiting jinsul ships, from small tactical strikers to an ominously large capital dreadnought. Writhing shapes are visible along the jinsul command vessel’s prow, each impaled by a vicious, violet metal spike. Smaller jinsul ships move to take up supporting positions around the immense vessel.

First Seeker Jadnura broadcasts to the allied fleet. “Every minute that goes by, Dhurus grows stronger, and the jinsuls seem intent on slowing us down. Strap in for some intense combat, Starfinders. We should have enough strength left if we play it smart and—” He trails off as the colossal Master of Stars breaks from the Starfinder fleet to confront the jinsuls alone.

Fitch appears on the viewscreens. “That’ll take too long. I’ll take on the jinsul fleet on my own, and while they’re busy, you slip past with the smaller ships!” She types in several commands before adding, “Guess I’m glad I left the kids back on Absalom Station” and signing off.

Jadnura clasps one fist and nods appreciatively at her bold strategy before Luwazi Elsebo interrupts. “Jadnura, no. There are too many jinsuls, even for the Master of Stars!”

But Jadnura only shakes his head before responding solemnly, “Luwazi…the choice to depart the known, to witness the unknown, to risk everything so that others might persevere—you know as well as anyone that being a Starfinder is always about choices. And now that choice is ours.”

Table GMs, solicit a vote from your players for which action to take.


M human architect/37

First Seeker Luwazi Elsebo communicates to the fleet. “Starfinders, the jinsuls are on the run and retreating to surround Bastiar-5. They have concentrated all their remaining forces around this planet, which is exuding a high level of mystical energy. We suspect that Dhurus is here, harnessing Kadrical’s energy for its as-yet-unknown endgame. We must descend on Bastiar-5 and stop whatever Dhurus is planning, but to do that we must first pierce through what’s left of that jinsul fleet. Starfinders, abandon your missions and prepare for our final offensive!”


M human architect/37

A jinsul captive revealed that we have a traitor in our midst! A double-agent has been feeding sensitive information to the jinsul data center on Agillae-4. We need Starfinders adept at hunting fugitives to track this turncoat down and stop them from leaking any other valuable data.

Table GMs, the Captive Interview mission is closed, and the Stop the Mole mission in Part 2 is now unlocked.


M human architect/37

Starfinder agents have compiled reports detailing jinsul ground troop formations from a base camp on Agillae-2. Our strategists have devised a way to safely air-drop agents behind enemy lines in order to disrupt the jinsul infantry’s leadership. Given the high concentration of jinsul battalions on Bastiar-6, that seems the ideal place to strike.

Table GMs, the Ground Force Intel mission is closed, and the Paratrooper Strike mission in Part 2 is now unlocked.

Our salvagers managed to extract enemy strike coordinates from some of our felled starships orbiting Agillae-5. It appears the jinsuls’ plan to topple our long-range scanning towers on Bastiar-8’s fourth moon, which feed us all our information about their fleet movements in that system. We need stalwart warriors to stop the attackers so our data can keep coming in.

Table GMs, the Recovery Efforts mission is closed, and the Scanner Defense mission in Part 2 is now unlocked.


M human architect/37

Starfinder hackers have recovered navigation routes for supply lines from a jinsul data center on Agillae-4. Using this information, we have identified vulnerable courier routes in the space surrounding Bastiar-6. The First Seekers need some skilled starship crews to choke the jinsuls’ resource pipelines.

Table GMs, the Data Theft mission is closed, and the Sever Supply Line mission in Part 2 is now unlocked.


M human architect/37

As preparations wind down, a stillness settles over the crowd of Starfinders gathered on the command deck of the Master of Stars. First Seeker Jadnura, flanked by nominated First Seeker Luwazi Elsebo and the android Iteration-177, steps forward to an elevated captain’s platform and looks out over the assembled agents. Jadnura’s resonant voice carries across the assembly. “Starfinders! Today we gather not merely as explorers and scholars, but as defenders of the galaxy. Ever since the jinsuls ambushed our rescue mission into the Scoured Stars, they have assailed us and our allies at every turn. The danger the jinsuls present to our friends and homes cannot be ignored. We now know that they intend to awaken the divine being responsible for trapping our first expedition into the Scoured Stars. We know that this scheme threatens not only the Scoured Stars but all the space surrounding it. This leaves us with one mission: break the jinsul fleet and drive them from the Scoured Stars, putting an end to their depredations once and for all. Today we march to war!”

The Starfinders disperse to their ships and launch into orbit, assembling into either tactical strike formations or vanguards surrounding the larger vessels. The fleet’s synchronized screens flash to life, showing Luwazi Elsebo from her own command station. “We are ready to approach the Scoured Stars system from the outer orbit of the Agillae system’s star. The majority of our fleet will stay together to protect our supplies and support our ground troops, while our field agents are to scout the system and find the most strategic places to engage the jinsuls. Kadrical’s divine herald, Dhurus, is the head of the snake: find where he is hiding so we can direct our full forces against him. Once we close in on him, we can face down Dhurus on equal footing and end this conflict.”

Luwazi nods to the camera. “Stick together, support each other, and stay the course. We live or die as one today. Good luck, Starfinders. Fleet—activate Drift engines now!” The screen shuts off, and each formation of starships surges forward as a unit, vanishing into the Drift.

The Starfinder fleet emerges from the Drift as a single force, the three suns of the Scoured Stars burning brightly against the surrounding void. Moments later, onboard computers ping with streams of incoming data detailing nearby jinsul ships, planets with concentrated industrial activity, and further commands from the First Seekers. Several files emerge on the captains’ screens: briefings of locations where field agents could find useful information about how best to target the jinsul fleet’s weak points.

Table GMs, Part 1 has started.


M human architect/37

Through an intrafleet transmission, all screens light up with Luwazi Elsebo's face as she addresses the gathered Starfinders.

“Starfinders, after two years of hardship following our devastating first foray into the Scoured Stars, we now stand taller than ever and are back to fighting form. Today, new recruits rally beside experienced agents and rescued veterans, coming together to form the most resourceful, prepared, and skilled organization the Pact Worlds have ever known. This newfound strength comes not a moment too soon, for the threat within the Scoured Stars is unlike any we’ve ever faced: a hostile military force known as the jinsuls, committed to our complete destruction. Stopping the Jinsul Hierocracy will challenge us more than anything we’ve done before, but what I’ve seen from our agents these past two years assures me that we are more than up to the task! Your orders will arrive shortly; for now, gather your equipment, finish your preparations, and send any messages you wish before we reach the Scoured Stars.”

Table GMs, proceed with the introduction.


M human architect/37

As the Swarm onslaught finally dies down, the last few Starfinders make their way onto the space elevator. Palivhar Chooser of Hues sends the carrier up. “One more to go! I’m right behind you!”

Palivhar, now shrinking in the distance, runs toward the final carrier—but hesitates. A loud roar heralds the imminent arrival of yet another wave of Swarm components, and Palivhar turns away from the carrier, grabbing a fallen Starfinder’s pack and setting charges at the base of the elevator. The Swarm closes in, and in moments Palivhar is overwhelmed, falling out of view beneath the waves of gnashing, screeching, and biting Swarm components.

Nothing happens for several agonizing minutes. Then, the Starfinders finally reach space. One look inside the Krethiskaran starships reveals their derelict state, but hope remains. Saivessa commands the most capable engineers to install the scavenged comm array. As they finish, a Starfinder manages to activate the ship’s visual scanners just in time to catch a massive explosion of fire and lightning at the base of the space elevator. Saivessa says, “Palivhar’s sacrifice can’t be for nothing! Get that comm array working, NOW!"

Ten minutes later, Saivessa broadcasts a message into space. “This is the Starfinder Society team at Krethiskar, requesting emergency evacuation. Krethiskar is overrun by the Swarm—it’s a husk world! We’ve suffered countless casualties. We’re sheltering in derelict starships in orbit, and we’ve got no way out. Our leader is dead. Requesting immediate emergency assistance and evacuation from any Starfinder or Szandite Collective starships in the area. Do not land, I repeat, DO NOT LAND ON THE PLANET. This is the Starfinder Society team at Krethiskar, requesting emergency evacuation…” As Saivessa sends the distress call, there is nothing to do but wait for rescue, tend to the wounded, mourn the dead, and contemplate the disastrous mission. The Krethiskar Swarm has awoken from its long hibernation. The Szandite Collective’s era of peace is at an end.


M human architect/37

As the Swarm onslaught finally dies down, the last few Starfinders make their way onto the space elevator. Palivhar Chooser of Hues sends the carrier up. “One more to go! I’m right behind you!”

Palivhar, now shrinking in the distance, runs toward the final carrier—but hesitates. A loud roar heralds the imminent arrival of yet another wave of Swarm components, and Palivhar turns away from the carrier, grabbing a fallen Starfinder’s pack and setting charges at the base of the elevator. The Swarm closes in, and in moments Palivhar is overwhelmed, falling out of view beneath the waves of gnashing, screeching, and biting Swarm components.

Nothing happens for several agonizing minutes. Then, the Starfinders finally reach space. One look inside the Krethiskaran starships reveals their derelict state, but hope remains. Saivessa commands the most capable engineers to install the scavenged comm array. As they finish, a Starfinder manages to activate the ship’s visual scanners just in time to catch a massive explosion of fire and lightning at the base of the space elevator. Saivessa says, “Palivhar’s sacrifice can’t be for nothing! Get that comm array working, NOW!"

Ten minutes later, Saivessa broadcasts a message into space. “This is the Starfinder Society team at Krethiskar, requesting emergency evacuation. Krethiskar is overrun by the Swarm—it’s a husk world! We’ve suffered countless casualties. We’re sheltering in derelict starships in orbit, and we’ve got no way out. Our leader is dead. Requesting immediate emergency assistance and evacuation from any Starfinder or Szandite Collective starships in the area. Do not land, I repeat, DO NOT LAND ON THE PLANET. This is the Starfinder Society team at Krethiskar, requesting emergency evacuation…” As Saivessa sends the distress call, there is nothing to do but wait for rescue, tend to the wounded, mourn the dead, and contemplate the disastrous mission. The Krethiskar Swarm has awoken from its long hibernation. The Szandite Collective’s era of peace is at an end.


M human architect/37

The battlefield is littered with ruined tech, and the Starfinders turn it to their advantage!
Table GMs, Aid Condition 3 is in effect.


M human architect/37

The battlefield is littered with ruined tech, and the Starfinders turn it to their advantage!
Table GMs, Aid Condition 3 is in effect.


M human architect/37

Many Starfinders are wounded, but others step up to lend medical aid before more lives are lost!
Table GMs, Aid Condition 2 is in effect.


M human architect/37

Many Starfinders are wounded, but others step up to lend medical aid before more lives are lost!
Table GMs, Aid Condition 2 is in effect.


M human architect/37

Unable to overcome the Starfinders’ defenses, the Swarm momentarily recedes, and the last few transport carriers begin their ascent to space. Saivessa calls out as they board one of the carriers, “Okay everyone, it’s time to—!” They’re suddenly cut off as a horrible screech tears across the battlefield and an enormous crack rends the earth. Several enormous Swarm components, their bodies fused with scintillating szandite crystals, surge forward to attack the elevator.

Saivessa shouts, “Hang in there just a little longer, Starfinders! We can’t let them destroy the elevator, or everyone above will die! Fight these ones back, then let’s get out of here!”

Table GMs, Step 2 is Complete.


M human architect/37

Unable to overcome the Starfinders’ defenses, the Swarm momentarily recedes, and the last few transport carriers begin their ascent to space. Saivessa calls out as they board one of the carriers, “Okay everyone, it’s time to—!” They’re suddenly cut off as a horrible screech tears across the battlefield and an enormous crack rends the earth. Several enormous Swarm components, their bodies fused with scintillating szandite crystals, surge forward to attack the elevator.

Saivessa shouts, “Hang in there just a little longer, Starfinders! We can’t let them destroy the elevator, or everyone above will die! Fight these ones back, then let’s get out of here!”

Table GMs, Step 2 is Complete.


M human architect/37

The Starfinders fight on, beating back the endless Swarm, and coming to the aid of their companions!

Table GMs, Aid Condition 1 is in effect.


M human architect/37

The Starfinders fight on, beating back the endless Swarm, and coming to the aid of their companions!

Table GMs, Aid Condition 1 is in effect.


M human architect/37

The convoy races across the battlefield through the last of the amassed Swarm, finally reaching the base of the space elevator. A large platform surrounded by three pristine spiraling structures juts from the desolate landscape. As the last few straggling vehicles make their way to the base of the elevator, Starfinders begin boarding several transportation carriers near the elevator.

Saivessa calls out, “All right, Starfinders! We need operators on that elevator, and we need defenders to hold back the Swarm! Get to it—and if you’ve fallen behind, well, it’s time to catch up!”

Table GMs, Step 1 is Complete.


M human architect/37

The convoy races across the battlefield through the last of the amassed Swarm, finally reaching the base of the space elevator. A large platform surrounded by three pristine spiraling structures juts from the desolate landscape. As the last few straggling vehicles make their way to the base of the elevator, Starfinders begin boarding several transportation carriers near the elevator.

Saivessa calls out, “All right, Starfinders! We need operators on that elevator, and we need defenders to hold back the Swarm! Get to it—and if you’ve fallen behind, well, it’s time to catch up!”

Table GMs, Step 1 is Complete.


M human architect/37

Palivhar Chooser of Hues addresses the Starfinders gathered in the bunker.

“All right, Starfinders, we have a plan. Thanks to your hard work, we’ve spotted the base of a space elevator. It looks intact, and we found a tunnel to the surface! The good news is the elevator is only a few miles away from the tunnel exit. The bad news is those few miles are crawling with Swarm.

“We’ve got a big fight ahead of us! We’ve got heart on our side, though—and that’s not all. Our teams found a hangar filled with old mining vehicles. We’ll load everyone up, and our strongest will defend the convoy as we drive to the elevator. We’ll fight off the Swarm long enough to get everyone into space, and from there we’ll rig up the comm array you recovered and send for help.

“If we’re strong enough, and lucky enough, and use every last advantage we’ve got, we just might make it out of here alive. I don’t know about you, but I could use a nice, long vacation after this. Someplace with no Swarm to speak of! All right, Starfinders. Gear up and move out! It’s time to go home.”

Table GMs, Part 4 has begun.


M human architect/37

Palivhar Chooser of Hues addresses the Starfinders gathered in the bunker.

“All right, Starfinders, we have a plan. Thanks to your hard work, we’ve spotted the base of a space elevator. It looks intact, and we found a tunnel to the surface! The good news is the elevator is only a few miles away from the tunnel exit. The bad news is those few miles are crawling with Swarm.

“We’ve got a big fight ahead of us! We’ve got heart on our side, though—and that’s not all. Our teams found a hangar filled with old mining vehicles. We’ll load everyone up, and our strongest will defend the convoy as we drive to the elevator. We’ll fight off the Swarm long enough to get everyone into space, and from there we’ll rig up the comm array you recovered and send for help.

“If we’re strong enough, and lucky enough, and use every last advantage we’ve got, we just might make it out of here alive. I don’t know about you, but I could use a nice, long vacation after this. Someplace with no Swarm to speak of! All right, Starfinders. Gear up and move out! It’s time to go home.”

Table GMs, Part 4 has begun.


M human architect/37

Palivhar’s voice echoes across the Starfinder’s comms. “We’ve found a way out! Well done, Starfinders! Regroup at the bunker and rest up before your next briefing.”

Table GMs, this is your 1-day warning.


M human architect/37

Palivhar’s voice echoes across the Starfinder’s comms. “We’ve found a way out! Well done, Starfinders! Regroup at the bunker and rest up before your next briefing.”

Table GMs, this is your 1-day warning.


M human architect/37

Saivessa holds aloft a detonator. “This device may look small, but it’s going to have a big impact! Now that you’ve armed the explosives, we’ll wait for the right moment to set them off! Well done, Starfinders!”

Table GMs, the Desperate Detonation unlockable mission is now complete.


M human architect/37

Saivessa holds aloft a detonator. “This device may look small, but it’s going to have a big impact! Now that you’ve armed the explosives, we’ll wait for the right moment to set them off! Well done, Starfinders!”

Table GMs, the Desperate Detonation unlockable mission is now complete.


M human architect/37

Deep beneath the mountain, a door appears where one never was before. The door opens, and a psychic imprint of safety and respite invites the Starfinders inside, beckoning them down a metal-clad hall traced with ancient Krethiskaran script.
Table GMs, the All that Remains mission is now unlocked


M human architect/37

Deep beneath the mountain, a door appears where one never was before. The door opens, and a psychic imprint of safety and respite invites the Starfinders inside, beckoning them down a metal-clad hall traced with ancient Krethiskaran script.
Table GMs, the All that Remains mission is now unlocked


M human architect/37

Palivhar’s voice breaks through the comm interference for a moment. “Are you sure they’ll hear me? They can? Starfinders! I don’t know how long this message will be stable, but we think we found a storehouse or checkpoint in sector 18. Anyone in the vicinity, please investigate and see if there’s—” As quickly as the message began, it cuts off.

Table GMs, the Checkpoint mission is now unlocked


M human architect/37

Palivhar’s voice breaks through the comm interference for a moment. “Are you sure they’ll hear me? They can? Starfinders! I don’t know how long this message will be stable, but we think we found a storehouse or checkpoint in sector 18. Anyone in the vicinity, please investigate and see if there’s—” As quickly as the message began, it cuts off.

Table GMs, the Checkpoint mission is now unlocked


M human architect/37

Thanks to the tireless effort of our brave Starfinder field agents, Palivhar Chooser of Hues and the surviving Starfinders press further into the mountain, continuing their journey to the space elevator on the mountain’s distant side.

**Table GMs, Part 3 has begun.


M human architect/37

Thanks to the tireless effort of our brave Starfinder field agents, Palivhar Chooser of Hues and the surviving Starfinders press further into the mountain, continuing their journey to the space elevator on the mountain’s distant side.

**Table GMs, Part 3 has begun.


M human architect/37

Palivhar:“Starfinders, can you hear me?” Palivhar calls over the comms, struggling to be heard over the persistent psychic buzzing. “Something strange is going on around here. Return to base immediately. I repeat, all Starfinders return to base camp immediately!”

By the time the Starfinders have gathered, the irritating psychic pressure has increased, becoming a persistent and painful audible buzz. Before Palivhar can issue further orders, the ground begins to shake. With a sudden explosion of earth and rock, the ground splits open beneath the starships, dumping them into a sinkhole. Hundreds of insectile monsters pour from the ground. As they surge over base camp, the gathered Starfinders scream.

Palivhar:“It’s the Swarm!” Palivhar shouts in shock. “Hylax have mercy, there’s hundreds of them! Weapons up and spells cast, Starfinders! Regroup east of camp!”

Table GMs, Event 1 has begun.


M human architect/37

Palivhar:“Starfinders, can you hear me?” Palivhar calls over the comms, struggling to be heard over the persistent psychic buzzing. “Something strange is going on around here. Return to base immediately. I repeat, all Starfinders return to base camp immediately!”

By the time the Starfinders have gathered, the irritating psychic pressure has increased, becoming a persistent and painful audible buzz. Before Palivhar can issue further orders, the ground begins to shake. With a sudden explosion of earth and rock, the ground splits open beneath the starships, dumping them into a sinkhole. Hundreds of insectile monsters pour from the ground. As they surge over base camp, the gathered Starfinders scream.

Palivhar:“It’s the Swarm!” Palivhar shouts in shock. “Hylax have mercy, there’s hundreds of them! Weapons up and spells cast, Starfinders! Regroup east of camp!”

Table GMs, Event 1 has begun.


M human architect/37

Overseer GM here, you're welcome to finish letting everyone have a check before moving to part 1.


M human architect/37

Despite the swaths of ruined wasteland the starships flew over on their descent, the trio of Starfinder Society vessels touch down in a small grassy lowland, bordered to the north and west by the red, roiling ocean. The nearby hills and plains are covered in a sparse reddish grey grass that lazily blows in the breeze. Several miles to the south, a large cityscape sprawls in silence, overgrown and long devoid of any life that could have constructed it. East of the landing site, a titanic mountain dominates the horizon. Behind it, the shimmering metallic cylinder of the space elevator stretches up into the sky.

The voice of Palivhar Chooser of Hues emits from every comm unit and loudspeaker in the expedition. “Welcome to Krethiskar, my friends! I can’t believe we’re here at last! This has been a lifelong journey for me. I thank you for me joining me in this momentous next step.

“From what we know, we are the first beings from the Pact Worlds or Szandite Collective to set foot on this lost planet since the Gap ended. It is our mission to rediscover this lost world, learn what became of its people, and find out how—or if—Krethiskar can be returned to the Collective. Remember, we are on a mission of discovery. Everything you find will bring us closer to uncovering Krethiskar’s mysteries, so be diligent and report whatever you find.”

After a moment’s pause, Palivhar’s voice is replaced by a new one—Saivessa of the Wayfinders faction. “After we land, Palivhar will oversee the set-up of base camp, alongside all support staff. Meanwhile, I’ll be assigning all field agents sectors of the surrounding region to explore. Remember, these are just initial surveys, so keep it short and report back swiftly. If you have any questions, Palivhar and I will be available to answer them.”

“Quite right,” Palivhar replies with excitement. “This is what we do, Starfinders! Now, let’s unload these ships and get to work!”

Table GMs, Part 1 has begun.


M human architect/37

Despite the swaths of ruined wasteland the starships flew over on their descent, the trio of Starfinder Society vessels touch down in a small grassy lowland, bordered to the north and west by the red, roiling ocean. The nearby hills and plains are covered in a sparse reddish grey grass that lazily blows in the breeze. Several miles to the south, a large cityscape sprawls in silence, overgrown and long devoid of any life that could have constructed it. East of the landing site, a titanic mountain dominates the horizon. Behind it, the shimmering metallic cylinder of the space elevator stretches up into the sky.

The voice of Palivhar Chooser of Hues emits from every comm unit and loudspeaker in the expedition. “Welcome to Krethiskar, my friends! I can’t believe we’re here at last! This has been a lifelong journey for me. I thank you for me joining me in this momentous next step.

“From what we know, we are the first beings from the Pact Worlds or Szandite Collective to set foot on this lost planet since the Gap ended. It is our mission to rediscover this lost world, learn what became of its people, and find out how—or if—Krethiskar can be returned to the Collective. Remember, we are on a mission of discovery. Everything you find will bring us closer to uncovering Krethiskar’s mysteries, so be diligent and report whatever you find.”

After a moment’s pause, Palivhar’s voice is replaced by a new one—Saivessa of the Wayfinders faction. “After we land, Palivhar will oversee the set-up of base camp, alongside all support staff. Meanwhile, I’ll be assigning all field agents sectors of the surrounding region to explore. Remember, these are just initial surveys, so keep it short and report back swiftly. If you have any questions, Palivhar and I will be available to answer them.”

“Quite right,” Palivhar replies with excitement. “This is what we do, Starfinders! Now, let’s unload these ships and get to work!”

Table GMs, Part 1 has begun.


M human architect/37

Hi, HQ GM just dotting in.


M human architect/37

The tension in the atmosphere surrounding Bastiar-5 eases as the golden energy enveloping it withdraws into the immense pit. The receding light sweeps away the jinsul fortifications, restoring the planet’s natural, rugged terrain. The remaining jinsul forces scatter, soldiers scurrying toward the horizon and starships fleeing into the Drift. Across a battlefield strewn with dead and wounded bodies, Starfinders cheer at the sight of the retreating enemy.

As the Starfinder fleet regroups, the communication screens light up with the image of both First Seekers, the various faction leaders, and numerous venture-captains. Luwazi Elsebo, front and center, beams with pride. “Agents, we stand together in the midst of our Society’s most glorious victory to date! Today, we have risen from the ashes of our previous failures, stronger and more united than ever before! Not even an army of bloodthirsty jinsuls, with an armada and the power of a waking god at their backs, could defeat us!”

Jadnura nods. “We have indeed accomplished much, but there is more in our future. With Dhurus defeated, the Scoured Stars are safe, but only so long as others don’t seek to foolishly unlock their secrets. Coming here was my mission as First Seeker, and while I have succeeded, I intend to continue seeing this mission through. I shall remain in this system, communing with the waking Kadrical and standing sentinel over others who would disturb this site. My time as First Seeker has truly ended.”

Luwazi’s smile softens as she looks at Jadnura, and after a moment she speaks. “As for me, my only goal as First Seeker was to rebuild the Starfinder organization and rescue those we had lost. I can say that our organization is stronger than ever, boosted by powerful allies and friends. While I cannot think of a higher note to end on, I do not believe the time has come for me to step down, but instead I shall stay on a short while longer to ease the transition to a new First Seeker. I cannot wait to see where our remarkable society goes next under new leadership. Perhaps someone currently among our ranks will be the next to choose our heading? You’ve all certainly demonstrated that you have what it takes. But that can be our first order of business once we return home. For now, we tend to our wounded, we recover, and we celebrate!” And so the Starfinders head for home.

Days after its momentous victory in the Scoured Stars, the Starfinder Society fleet emerges from the Drift near Absalom Station. With their deeds relayed through Drift beacons, the crews of the returning vessels begin tuning into the local infosphere to hear the Pact World’s response to the Society’s victory in the Scoured Stars. The reactions flood in.

“I, for one, believe that an organization that can amass that many military-grade resources needs to be held on a tighter leash.”

“Didn’t the Pact Council vote not to interfere in the Scoured Stars? Who do these Starfinders think they are?”

“Yeah, the Strawberry Machine Cake concert rescue was pretty great… but what if it were a Starfinder setup, to help justify their little war?”

“Does anyone know what the jinsuls did to us? I mean, I heard that the jinsuls were a peaceful civilization, and the Starfinders just wanted to pillage their homeland.”

All over the Starfinder comm channels, pundits and social media stars relay similar questions and messages of dismay at the Society’s recent actions. Moments later, First Seeker Luwazi Elsebo sends out a fleet wide broadcast. “Starfinders, it’s clear that we’ve not returned to the hero’s welcome we hoped for. In fact, it looks as though we’re the target of some sort of coordinated media attack, as organizations we’ve never had any dealings with are smearing our recent triumphs. Fear not, this is just another challenge for us to overcome, and perhaps the next few months will be well-spent polishing the reputation these hidden attackers have sought to so recklessly tarnish.”

Thanks for playing in SFS 2-00: Fate of the Scoured Stars!


M human architect/37

The jinsul high command collapses as Kadrical’s blessing wanes, affording veteran Starfinders an opening to strike.

Table GMs, the Frayed Leadership condition is now in effect.


M human architect/37

A critical mass of jinsul ships explodes under a withering hail of Starfinder attacks, evening the odds between the two warring fleets overhead. The heavily damaged Master of Stars fights on.

A path to the planet’s surface opens through the blockade of jinsul starships, which has been weakened by relentless Starfinder attacks. Part 4 encounters are now unlocked!


M human architect/37

First Seeker Luwazi addresses the fleet. “Stopping Dhurus is our primary objective, and we can’t waste more time than necessary fighting starships. The Master of Stars can hold the line; it will have to. Starfinders, do what you must to cut past the jinsuls’ defensive line and get to Bastiar-5!”

Table GMs, the Jinsul Advantage condition is in effect for Part 4.


M human architect/37

We have captured a pivotal jinsul command center, and our agents have found renewed vigor in our cause. Table GMs, the Trench Assault mission is complete and the Victory in Sight condition is now in effect.


M human architect/37

The Starfinder fleet converges as it approaches Bastiar-5, forming an arrowhead pointed directly at the barren planet. Between the Starfinders and the planet gathers a swarm of waiting jinsul ships, from small tactical strikers to an ominously large capital dreadnought. Writhing shapes are visible along the jinsul command vessel’s prow, each impaled by a vicious, violet metal spike. Smaller jinsul ships move to take up supporting positions around the immense vessel.

First Seeker Jadnura broadcasts to the allied fleet. “Every minute that goes by, Dhurus grows stronger, and the jinsuls seem intent on slowing us down. Strap in for some intense combat, Starfinders. We should have enough strength left if we play it smart and—” He trails off as the colossal Master of Stars breaks from the Starfinder fleet to confront the jinsuls alone.

Fitch appears on the viewscreens. “That’ll take too long. I’ll take on the jinsul fleet on my own, and while they’re busy, you slip past with the smaller ships!” She types in several commands before adding, “Guess I’m glad I left the kids back on Absalom Station” and signing off.

Jadnura clasps one fist and nods appreciatively at her bold strategy before Luwazi Elsebo interrupts.

“Jadnura, no. There are too many jinsuls, even for the Master of Stars!”

But Jadnura only shakes his head before responding solemnly, “Luwazi…the choice to depart the known, to witness the unknown, to risk everything so that others might persevere— you know as well as anyone that being a Starfinder is always about choices. And now that choice is ours.”

Table GMs, solicit a vote from your players for which action to take.


M human architect/37

First Seeker Luwazi Elsebo communicates to the fleet.
“Starfinders, the jinsuls are on the run and retreating to surround Bastiar-5. They have concentrated all their remaining forces around this planet, which is exuding a high level of mystical energy. We suspect that Dhurus is here, harnessing Kadrical’s energy for its as-yet-unknown endgame. We must descend on Bastiar-5 and stop whatever Dhurus is planning, but to do that we must first pierce through what’s left of that jinsul fleet. Starfinders, abandon your missions and prepare for our final offensive!”
Table GMs, you have the rest of today to wrap up your encounters.


M human architect/37

Overseer GM:
Starfinder agents have compiled reports detailing jinsul ground troop formations from a base camp on Agillae-2. Our strategists have devised a way to safely air-drop agents behind enemy lines in order to disrupt the jinsul infantry’s leadership. Given the high concentration of jinsul battalions on Bastiar-6, that seems the ideal place to strike.

Table GMs, the Ground Force Intel mission is closed, and the Paratrooper Strike mission in Part 2 is now unlocked.

Using the flood of crucial intelligence about the enemy, the Starfinder leadership strategically divides responsibilities to afford everyone some rest.

Table GMs, the Change of Guard condition is now in effect.


M human architect/37

Overseer GM:

Our salvagers managed to extract enemy strike coordinates from some of our felled starships orbiting Agillae-5. It appears the jinsuls’ plan to topple our long-range scanning towers on Bastiar-8’s fourth moon, which feed us all our information about their fleet movements in that system. We need stalwart warriors to stop the attackers so our data can keep coming in.

Table GMs, the Recovery Efforts mission is closed, and the Scanner Defense mission in Part 2 is now unlocked.

The Starfinder Fleet moves into position above Agillae-2. The Jinsul Fleet moves into position above Bastiar-8.

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