While I have never been a subscriber outside of PFS scenarios I do wind up buying nearly everything digitally anyway. I run and play in multiple Pathfinder tables a week and it is my preferred RPG system. The fact that all of my tables have found it hard to continue to support the game in the last month breaks my heart. I love this game, and I want to keep supporting it so that I can see more amazing things like what we've been getting for 2E. Recognizing the union would put so many of our reservations to rest. I support the formation of the Paizo workers' union, and would like to see management recognize them as an authorized collective bargaining unit. I believe that recognizing the union and working with them to resolve employee concerns would go a long way to restoring the good faith and respect that my friends, my players, and I have had for this company and its brand for years now. I support the creative work that Paizo has been producing and I believe that it has a unique place in the TTRPG landscape. These worlds wouldn't be what they are without the diligent creatives who work inside the company and the incredible pool of freelancers who make them. As such their voices deserve to be heard, and steps should be taken to address their concerns through the collective bargaining process.
I really enjoyed seeing Paizo Live on Friday again. I really loved those kinds of inside baseball conversations with the developers and the people who are combing through playtest data. I think that the format was a little long, since you were having to cover all the product lines and organized play. It was A LOT to take in, and I don't feel like people got enough time to really get into their products. Maybe revisit the 1 hour format with a more focused discussion on one of the products or product lines like you all used to do. I never did get to watch them in the moment, work schedule being what it is, but I would replay the twitch stream on Saturday morning while I ate breakfast and would getting hyped about new products and playtest data. Yes, I'm a data nerd so hearing Mark Seifter and Jason Bulmahn go through playtest feedback was fascinating. I'd like to get a deeper dive into the Guns and Gears / Secrets of Magic playtest info in one of those hour long conversations. I will also absolutely watch every Lost Omens segment with Luis and Eleanor.
Please make sure that all boxes a GM needs to fill out on the chronicle sheet are highlighted (reputation, xp, gp, etc.) I don't see the gp default settings on the sheet. Does this mean they will be in the scenario? And lastly, please for the love of sanity, make it crystal clear how the reputation line should be completed. It was a huge complication in Starfinder, and I can easily see it being confusing for PFS GMs and players. Faction Name: +xx Reputation Earned for scenario|=xx Total Faction Reputation Earned.
I'm having this problem as well. Most of the classes of creature knowledge from PF1 seem easily ported over to PF2. Dragons > Arcana, Dryads > Nature, Aberrations > Occult, Zombies > Religion, Gnolls > Society. But where do Elementals fit? Are they Occult or Arcana because they're inner planar creatures? If they're Nature, then why aren't they in the Primal summoning spell? Are they open to everything but Nature? It's totally unclear. I'm fine with having the trait box lead to corresponding knowledges. We did that before we can do it again, just need to know which knowledge is the best. Also, in looking at the rarity related to the skill check table, that's TOTALLY fine with me. In fact it seems like a good enough mechanic to afford extra recollections as you hit higher DCs on the table.
I think that out of 4d20's you'd almost always crit, and while that's fun for a while I don't think it's sustainable. Perhaps something like they use for the Investigator where you have an Expertise die. Maybe you start out with an additional d6 for your expert level, a d8 for master and a d10 (or d12) for legendary. I mean d12's gotta be good for something other than greataxes. Then again, doing this would completely wreck the low-digit DC rating chart that they're using now and would provide too wide a range of success variables to make things balanced.
Maybe I'm just a forgetful (and blind) GM, but I'm used to using the chronicle sheets from PFS quests as a crutch to remember to throw the players the benefits they've unlocked through game play. I know that it's literally printed on the page where Wennel appears, but damn if I didn't just gloss right over those and go straight to the stat block for the creatures. I know we'll have chronicle sheets with checkboxes to unlock benefits in the future, but just wanted to share that not having that page, and not making a reminder to myself I just completely forgot it. I'd bet other GM's might too. Thankfully all my players were hardcore and just slew everything fairly handily.
We ran four tables of Rose Street Revenge at our local retail convention. I've got the appropriate number of points on my account but 2 other GM's are only showing 3 points. Also, one of my players who played all four parts and completed the survey and is only showing 2 points when he should have 4. Did I report something wrong? Is there a glitch or something?
I am very very happy with this. I've always felt it was too much of a judgment call when a GM is trying to determine the base DC for knowledge checks on everything: monsters, potions, enchanted items. I find myself going through every page of the document and hand writing in DC's for knowledge and spellcraft checks. This makes a huge difference to me if I know it's base 5, 10, or 15 based on tagged rarity and add the level of the thing. So much more useful and faster to determine on the fly.
I am excited for the inclusions of Goblins as a playable ancestry. I've never felt comfortable with the idea that certain creatures are always inherently evil. If every other playable race has the capacity to be anywhere on the alignment spectrum we shouldn't assume that monstrous creatures are all going to be evil aligned. Some of my most wonderful experiences in game have been when the party is confronted with a moral quandary that challenges their preconceived notions about a monster. I think this will be a thought provoking addition to the game and I'm looking forward to it.
I'm prepping this session for Friday, and I'm wondering if something that's printed is correct...
Spoiler: Kemendu's statblock for tier 6-7 includes the pinpoint targeting feat, but it doesn't look like he qualifies for it at all. His feats don't include improved precise shot, his base stats only go up to DEX 16 (only when he's buffed does he have DEX 20), and his BAB is only 10. How does he have this feat?
John Mechalas wrote:
Just yesterday I was looking for some kind of guidelines on the time difference between Bloodcove and the Shaguang Desert. This is EXTREMELY helpful. |