ferris.valyn wrote:IIRC, Emerald et al only change the *DIE* you're throwing, not the skill you're using, so you can rest easy in that regard.
I know this could affect other things as well - for example, would that kill the Emerald of Dexterity?
That raises a question that my group and I have argued constantly. I know it's been answered somewhere.
Let's say you have a character with the following traits - Dex is D10 +3, and Wisdom is D6+1. You are doing a Wisdom check, and you use the Emerald of Dexterity, which of the following options is correct ?
1). You roll a D10, and add 3
2). You roll a D10, and add 2
3). Something else which I did not include?