I'd imagine Absalom Station would have an interest in limiting things that could blow a hole in the statiin's hull at least in the more affluent parts.
I also imagine what weapons were allowed would depend a lot on status as well aslocation. A noble with a mono-molecular dueling sword would cause fewer heads to turn than a peasant with an assult rifle.
The Raven Black wrote:
"Space is big. Really big. You just won’t believe how vastly hugely mindbogglingly big it is. I mean you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space."The Hitchhiker’s Guide To The Galaxy, The Hitchhiker’s Guide To The Galaxy by Douglas Adams
So as always I love the setting info dropped in the iconic write-up. The Gray Shakes got me thinking about it as a deliberate act. Testing a bioweapon on the Shirren for later use on The Swarm. Maybe by persons that see no difference between Shirren and the hive they split from. Yeah I'm well on my way to a robust headcanon.
No, Finnish please! My Dad only taught me phrases that would get me kicked/banned.
If a party member has a loan against their corpse, they die, and someone uses resurrection on them, will the party be wanted for theft?
Or if not a party member a close friend or family member, sound like the seeds of a good adventure avoiding the Ex corpse repo crews and flee in the system.
A lot will depend on what characters are brought to the table. I have a couple of general adventure ideas.
1. The Heist: The crew must steal so e sort of shiny object from the asteroid stronghold of some criminal or wealthy individual. With lots of room for hard and soft methods in.
2. Space zombies! The crew's ship breaks down on a planet in the middle of an undead uprising or run into a chuck of a world in THE DRIFT in the middle of such an event
My biggest questions are setting and tech based as I am already putting together story ideas. Communications tech is my big question. Is there FL radio and can you communicate with ships in the drift?
How long has it been between The Gap and the development of Drift travel and did Triune appear to people's all over the galaxy creating multiple interstellar cultures.
Oh and can ship sensors generate accurate enough image for a reliable teleport spell (space pirates!)
I tend to run a more RP heavy game, but combat will happen, no worries there, also I like building a game around hooks in a PCs back ground.
Numbers wise attributes will be point buy with a 20 point base. All classes from the Core and Advanced players guide are allowed, and I will be using the traits system, but give me a heads up as to traits and how they fit into the character back ground.
If anyone is interested give me a shout here on the message boards.