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![]() With a heavy heart, and very heavy shelves (150+ adventures, 30-odd hardbacks and another 200+ campaign settings and modules) I am resigned to the fact that I will never play a tenth of what I have. I love being a charter subscriber, but no-one in my group can invest in another system in the foreseeable future. The virus has devastated our own incomes, so I'm afraid I must cancel my AP subscription.
Thank you for all the wonderful products, from Shackled City onwards! ![]()
![]() Summoned ones can't summon more - that was also so since at least 3.0. I mean if you bump into an actual demon or devil, on its home turf or called/ gated in - then you knew its friends would not be far off. It was a classic in the old Dungeon APs - "Oh look, a Vrock..." plop! plop! "Hey, they're dancing..." Has that been removed completely? If so, fair enough, just add more to encounters. I'm curious as to why, and still want to check if the CR (level) has been adjusted accordingly. Keep forgetting though. ![]()
![]() Thank you Diego (and everyone else who wrestled with the problem in the last few weeks) for fixing things so I could get my subscription! It was first my fault, then my banks - but you guys got it sorted, explained it to me and I believe Diego even sprinted to the warehouse to get it shipped before my bank did something stupid again. I'm very grateful and once again blown away by the excellence. Thank you! ![]()
![]() Thanks folks - the CoT banquet looks like great fun :-)
Richard Pett does seem to do these things rather well, doesn't he? :-) I vaguely remember a Nick Logue one too... have to dig through the old book mountain... ![]()
![]() Well, my party slaughtered the patrol in a vicious ambush and were busy digging a pit when (random encounter) they spotted a wyvern in the distance. They immediately headed off to a clearing, staked out a horse and hid. I decided to give it a chance to lure the beast - rolled a d100 - 03! The wyvern took the bait, landed in front of the horse, savoured the fear and frantic escape attempts then stood on its neck and stung it in the side. Cue the party Dread Necromancer stepping into the clearing, fear aura on and full Asmodeus regalia, speaking draconic. "I hope you enjoy that - there's plenty more where that came from." The wyvern spun round, snaked out its head and roared in his face, spittle and horse blood spraying everywhere. He didn't move. Then it flapped its wings furiously and breathed again - only this time cold dragonbreath. In full threat display mode it looked enormous. Unfortunately for the half-dragon wyvern, it had the only party member with cold resistance in front of it. He repeated his question. "Would you like some more horsemeat - and maybe some human?" The wyvern dragged the horse out of the reach of this scary humanoid and started a simple negotiation. In three nights time it would attack the tower at Balentyne. The party would assist. (or so they said) ![]()
![]() It just takes one of these smug, self-important types to find a "man-is-not-meant-to-know" type book and _almost_ understand the cosmic potential of this knowledge. Knowledge that only he/she can use for good and justice. If only those last few pages were clearer... if only you didn't need to be actually insane to understand it. If only you weren't convinced your contingencies would allow you to become insane for just a short while.... ![]()
![]() Well, my group have given Captain Odenkirk and crew a special bonus in recognition of their good work. Spoiler follows, but this whole thread is spoilerrific: First they "let themselves" get overheard discussing a bonus and counting out money, clamming up just a little too late if they noticed anyone listening. When the time came the barbarian went to the bow and started dealing our bags to the crew - bags containing 100gp! The entire rest of the group surrounded the captain, shaking his hand one by one and thanking him... until it was the Dread Necromancer's turn. His handshake was a combination of negative energy touch and a held charge of Inflict Moderate wounds. That was 32 points of damage, and then the readied actions went off. The cap was stabbed, punched and kicked, dead in seconds.
The rest of the crew turned in shock, rolled a 4 for initiative, and were wiped out reaching for their swords.
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![]() I love almost everything about this one - the library is fantastic, there are great RP moments and NPCs - it's totally lived up to my expectations! Except.... I've recently taken my group through the Rise of the Runelords and they are kind of Lamia Matriarched out. Can anyone suggest an alternative? ![]()
![]() Out of reading material? For an absolutely amazing (level 1 up to epic) Rappan Athuk Story, travel to enworld for Lazybones' tale of the Doomed Bastards.
Also available as a pdf, all 600,000 words of it :-)
It's near the bottom, along with his excellent Forgotten Realms and more-than-excellent Shackled City stories :-) ![]()
![]() Try playing a character through to level 15 first - it might even get to be hard work after a while (certainly for the DM!) The combats get more complicated, the options and combinations are myriad... that's when it's nice to take a break, roll up new characters and play something else for a while. Luckily there is plenty of choice :-) Many groups also have two campaigns running with alternate DMs (for example, on alternate weeks) which means double the modules/ APs used. Plus, if a DM is ill, the other game can go on. And - the hobby is one of longevity, people have played these games for 30 years and more. That's a lot of time and opportunity to play crazy fun modules with various characters. Any time you all want to play a module that isn't level-appropriate, you can alter the challenges in the module, roll new characters, use old character sheets, a combination of these options and whatever I missed... Take it as "the modules and APs got your back", not as "now they've spoiled it" - relax, there's plenty of time - if you've made a forum account you're probably hooked and in it for the long haul now :-) ![]()
![]() Charles Scholz wrote: Red Cloak is high enough level for disentegrate? Redcloak is high enough level for Implosion! LINKIFIED OOTS 826![]()
![]() Just got an email from Blonde Frog - the Pathfinder pdf is ready for download and is a whopping 544 pages! Good gravy, that's a lot of campaign! The massive book has some consequences but I'll let you guys read it all yourselves first. (Plus cut 'n' paste isn't so easy on teh telephone :-) ) But... IT'S DONE!!! ![]()
![]() Just thought I would throw my oar in the waters and say that anyone doubting should back this thing. It NEEDS to be out there.
And then it didn't happen. Now we're a few years further and Lou has been in touch. Would I consider coming back to the RC project and giving it another once-over? "Happy to help!" I said, hoping my new job and daughter would leave me some time to actually do it. And it turns out that folks have been tweaking and teasing at this bad boy for quite a while. Back in 2010, it was fantastic. Now it is world-class stupendous. Goose-pimples, gasp-out-loud, giggle-and-yell-and do-little-dances stupendous. There are scenes and NPCs that will give people memories that stay with them for years. Gaming moments to share at cons and on forums like this - oh, man... if you join in and get this published, you will not regret it. It's worth more than $40 for a plain textfile. I'm not going to give away spoilers, but I am allowed to talk about some stuff. What Lou has added to let a GM REALLY create an entire Razor Coast experience that pushes the buttons of his/ her players - it's masterful. For all Nick Logue fans, this is some of his best work. This IS, in my opinion, his best work. There are bad guys even better than the uncut Grauls he shared on the sinister website (the ones too gross for Hook Mountain Massacre). The vignettes, the drama, the gore... everything just... Works. So. Well. There are throwaway scenes everywhere that can become major campaign experiences in their own right, never mind the overarching plot. And tips for doing just that. What did the Frog say? "Feel free to discuss things you particularly liked or particularly thrilled you. Avoid spoilers where possible but feel free to talk about it." Alrighty then. I'll avoid the entire major plot arc and skirt around the edges first. What I particularly liked - the little things that open up the world to the GM, for one. There's a kind of Fight Club thing going on at one bar, and the participants are just bursting with character. Just reading their history had me writing down scenario ideas and wanting to port the whole place wholesale into my current campaign. And that's one pub in one district. There are random encounter tables that could end up being run over many sessions if the players like the hooks and run with them. I absolutely love that. Then there are the sewers. Oh my good lords and ladies - do NOT go down there! And, of course, the undead cannibal pygmies. Or should I not have mentioned them? Folks, I know it's a lot of money, but there is a lot - a LOT - in the package. I'm nervous that if too many people wait to buy it later it might not fund at all, and that would be a terrible shame. Not just for all the folks needing paid for all their work (not me, I'm just a volunteer semicolon-tracker) - artists and writers and printers and cartographers and what have you. It'd be a shame because if you help now, you will be able to read the whole masterpiece and will thank your past self for its wisdom every single day thereafter! ![]()
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![]() LOL - great little article on the Alexandrian The Alexandrian wrote:
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![]() Here you go: LINK
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![]() Bleh. Just watched a youtube clip where some disenfranchised girl said how cool it was to have free wine at 9 in the morning, and that by taking and drinking it she was sticking it to the rich. The rich being "people wiv shops an' that." Yeah. When I think of "The Rich" I immediately think of the shopkeepers of Clapham High Street. ![]()
![]() GeraintElberion wrote:
Removal of limits on "the market", corporations bribing their way to immunity from prosecution, destruction of trillions of dollars, centralization of wealth on an enormous scale, the masses treated as imbeciles or ignored, and let's not forget kept frightened, while the few, media-controlling (or owning) right-wing intellectuals, party and flaunt what the rest can't have. Something like that? Never mind the intellectuals, just make society as open and transparant as reasonably possible, with plenty of support for everyone who wants to work or learn. ![]()
![]() I like all the short little posts. As more people discover the thread and express their enthusiasm, it stays near the top of the forum - and on the main page. This means that I have more chance to notice the new and interesting stuff in my infrequent post-browsing moments (new baby). Knowing yet more cool stuff is coming is fun. Seeing which of my internet acquaintances have reacted usually gets me into a quick repartee - which I come here for. If you want a serious discussion about a product, start a serious thread about it. Leave the rest of us exuberant children to dance and cheer at the epicentre of the glee. /subscribes to keep his RSS reader busy ![]()
![]() Reskin a few other things? Let's see, top of my head... Nature's Ally 6: Feral Dire Wolf (use Dire Bear stats)
The best part is getting to say you summon Airwolf with SNA 7 :-) EDIT: And reskinning is the most fun you can have with monsters - especially if your players have read the Bestiary and 600 Monster Manuals etc. Piratecat on enWorld (Kevin Kulp, writer of PF adventures too) is the master of this. Read this: LINK ![]()
![]() Definitely - the Giant Creature template boosts Str & Con, it doesn't give more HD. The Eagle with giant creature template is a bigger, normal eagle.
The Giant Eagle is a Large magical beast, which understands language, has 4d10 hitpoints, Evasion, much better to hit & damage... it's a quality beast! Copy/ paste from the PRD... Eagle (Small Animal)
statblock:
Init +2; Senses low-light vision; Perception +10 Defense
Offense
Statistics
Feats Weapon Finesse
Eagle with Giant Template (Medium Animal)
statblock:
Init +1; Senses low-light vision; Perception +10 Defense
Offense
Statistics
Feats Weapon Focus (talon)
[b]Giant Eagle (Large magical beast)
statblock:
Init +3; Senses low-light vision; Perception +15 Defense
Offense
Statistics
Feats Alertness, Flyby Attack
Were you to make a CR1 Eagle analogue for Summon Monster II, you could either add a Racial HD - or use the "Monster Statistics by CR" table.
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![]() The first, lowest level group have a classic adventure against various bad guy incursions, eventually stopping the bad guys. The second game has the players as a disguised, evil hit squad, out to kidnap the first group's commander. The final game is either a rescue or a counterstrike. One way or another the true threat is revealed and must be dealt with.
About Sean FitzpatricDescription: Always dirty and messy. Living on the street has made Sean lean and strong. His red hair is a mess on top of his head.
Character Sheet:
Attributes: Physical Strength ** Dexterity *** Stamina ** Social Presence *** Manipulation * Composure ** Mental Resolve ** Intelligence ** Wits **** Skills
Gifts Advantages
Virtue: Fortitude
Gifts
Merits
XP Spend:
Morality 6 = 5xp
Merit: Fleet of foot 1 = 2xp Specialty: Animal Kin (Imminent Attack) = 3xp Werewolf Template:
Background:
A homeless orphan child who is given work by a gang to do dirty jobs he doesn't understand for food.
Sean never knew who his family was. He was raised by an older girl called Ilisia until he was 6, but one day she went out in the rain and never came back. He spend time living with others but ever since that day he has always really been alone.
Special Rules:
[/b]: [b]: [/b]: [b]: [b][/b]: |