Nagaji

Zehameti Golkami's page

104 posts. Organized Play character for Khouri P..


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Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Thank yooou! Have a loverly time, everyone! <3

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

per previous conversation, I will use my day job roll:
Perform (Dance): 1d20 + 8 ⇒ (5) + 8 = 13

Messenger Bag Reroll:
Perform (Dance): 1d20 + 8 ⇒ (6) + 8 = 14
And if I can choose afterwards to use my faction pin then +1 for a total of 15.

But if not that's fine. It's a whopping difference of 5g, lol

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Yes, indeed, thank you!

Did we fulfill any of the Sovereign Court faction goals?

Quote:

1) (Roll required) Recruit a named NPC ambassador, aristocrat, noble, or similar figure to cooperate with the faction Crocus Knight or Mercival maybe?

with a successful Diplomacy or Knowledge (nobility) check (DC 16 = 14 + your character level + 3 for each of this goal’s checked boxes).

2) Recover blackmail or incriminating evidence against a named NPC ambassador, aristocrat, noble, or similar figure. Zaul Blystone? and/or Helven and/or Veldrid?

3) (Roll required) Dissuade an NPC from working with an organization that directly opposes the Pathfinder Society or the Sovereign Court’s goals during an adventure by presenting the NPC with evidence that doing so is contrary to her interests. Crocus Knight?
This requires a successful Bluff, Intimidate, Knowledge (local), or Sense Motive check with a DC equal to 15 + your character level.

Auto-succeed if the above qualify, since I didn't mention faction at all Fulfill one of the three goals above without revealing your faction affiliation to anyone other than a present member of the
faction or a prospective NPC recruit. Checking a box for this goal does not prevent you from checking a box for another goal.

4) (Roll required) Forgo your Downtime to reinforce your political connections. Doing so requires a successful Knowledge (local) or Knowledge
(nobility) check with a DC equal to 15 + your character level.

5) Have a number of ranks in one of the following skills equal to your character level (minimum 4): Bluff, Diplomacy, Disguise, Knowledge (nobility), or Sense Motive. (Not high enough level)

6) During the course of an adventure, secure an alliance with a powerful political figure or a governing body. Decemvirate?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

meh then I'll just leave it out - they can figure it out themselves, lol

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

The ophidian's body language relaxes and she confirms "Eylysia named one as Veldrid that wore a domino mask - that is who she had thought to trust, but instead betrayed her with the other 2. The one with the eyeless triple-flanged mask we can identify through this note as most likely Helven. The third with the antlers..." she shrugs. "But he did seem like the most 'in-charge' one of the lot. Helven and Veldrid only agreed with him."

But then she becomes somber. "Most of Eylysia's allies appeared to die in the past vision of how the combat truly went though - all of them except Eylysia and the male gnome magician I was inhabiting." She looks sharply at the Decemvirate members and Shaine. "Is it known what happened to them after this fateful confrontation?"

She looks uncomfortable a moment as she remembers the vision she saw in the dwarven cave, then decides she might as well commit to sharing the full truth.

"...I have seen the figure wearing the domino mask before - In the caverns near the Rising Spire." She corrects herself and gestures towards Maaldrek as well. "Well, that is, I mean, WE did. As we stepped forward a scene from the past laid out in front of us - 4 insubstantial dwarves going mad and attacking each other. The sole survivor was carrying this warhammer, and came out of her madness showing regret for not being in control of her actions before she was killed by the domino figure - I assume Veldrid as they had the same stature. She seemed... conflicted, as crystal tears fell from the mask after the murder."

"Then later, when I picked up the tablets with the dwarven ballad, I saw another vision, this time of an elderly gnome - I believe it was also Eylysia (probably)? She gave me the instructions to sing it here." she grins suddenly, proud of herself. "I think I picked a strong melody for the lyrics, don't you? It's catchy." She waggles her brow ridge where eyebrows would be on a more human person. "Maybe I'll even become famous for it, joining the likes of the Countess Livgrace of Ustalav, Shensen of Cheliax, and the Morning Dove of Magnimar."

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Also the "eyeless" masked figure (Helven?) was described with both a sword and longbow in the combat... the antlered one only with an unknown scroll, is that correct?

Just trying to find anything useful to pass along about the unknown one.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

QUESTION; there is only 1 gnome we've "met" this whole scenario, so I'm assuming this vision was Eylysia? (Now that we've actually seen her in the library time jump as well?)

Quote:
As Zehameti moves to pass the tablet to her fellow Pathfinder, she sees a vision of an elderly gnome woman in the room as well. The gnome sighs sadly, remarking, "If only this song had been sung in the halls of Absalom's lodge. Perhaps these lessons would have saved a few lives, and a few reputations." She looks up at the Nagaji and smiles warmly. "Sing it once more for me the next time you're there, would you?"

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Zehameti frowns as the bodies dissolve into mist, foiling her plans of interrogation.

After a second - time jump? - she is understandably rattled, her body tense and posture coiled, ready to fight or flee as needed while she swings her head back and forth quickly to get her bearings.... again.

Her eyes fly to the Decemvirate masks, struggling to pierce their disguises through willpower alone. They are different masks, but what of the people beneath? What will they think of their colleagues' betrayal of Eylysia?

Realizing she's back in the current time, she roams her hands over her torso to make sure she's in the right body again. Ah, good. Hello friends, I missed you.

She DOES trust Kreighton Shaine, at least. He's too eccentric to be faking it. So if it came down to another fight, he & his magic would probably be on their side.
Therefore, she is willing to be honest, but waits for her companions to recover from the environmental switch before speaking.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Although Z is not exactly sure what's going on, they appear to have been transported to the past in some fashion, and as she watches the 1st Decemvirate member fall and dissolve into mist, she decides she'd rather have answers from the mysterious figures.

She moves forward next to the elven barbarian and focuses the new mystical energies she feels swirling within this body. (Cast Color Spray, Will Save DC 14 on remaining 2 Decemvirate members.)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

did travel take more than 1 day? Are we back up to fresh resources?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

The gnome looks over to the masked Decemvirate members "I figure the domino masked one is Veldrid?" her voice oddly familiar and more sibilant sounding than it should be, coming out of a gnome's mouth.

The gnomish illusionist begins sinuously dancing (move action) and moves forward into the misty stream while drawing a familiar scimitar that you swear wasn't there a moment ago (free action during movement due to BAB), next to Avera/Maaldrek.

active effects:
-> +2 morale bonus on 1st Fear saving throw (if you listened to Zehameti's War Prayers)
-> otherwise +1 morale bonus on ALL saving throws (IF within 30' of Sera/Dora) otherwise only against charm and fear effects due to Battle Dance Inspire Courage
-> +1 competence bonus on attack and weapon damage rolls (Battle Dance Inspire Courage)
-> 5 temporary hitpoints (Sera/Dora)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Ok that leaves me with wizard, and Wulbert as the monk

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Ah excellent much better thanks!

I could make any of those work with Z, except Monk, so I don't mind letting others pick first.

But the most useful for Z would probably be Barbarian or Cleric I think. Maybe illusionist? Since I get close up in melee that's good positioning for color spray?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Are the characters we are to choose from the small images on slide 2? Can we have any additional info? Like maybe classes?

AVAILABLE:
- a punkish F gnome
- F tribal fighter (barbarian maybe?)
- Ameiko / F Bard?
- M Dwarf
- F pale elf in blue (magic-user?)

TAKEN:
- Merisiel / F Elf Roguish

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

In response to Wulbert's comment, Zehameti slaps her own forehead with her palm out of awe in her own stupidity. "Oh! Of course! The literal message Elysia left inscribed on the statue of Ng! It seemed to imply that if you raised your hood over your head, it would stand as a sign of support or alliance." and raises her hood while repeating “Like the Lord of Seasons, our hoods illuminate truth, while their masks..." at this her eyes flick over to the Decemvirate masked strangers... "...shelter deceit. Let this be the sign of our covenant."
Wisdom check (uhh maybe it isn't wise to be repeating this in front of these mysterious masked folks?): 1d20 + 0 ⇒ (10) + 0 = 10

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

The ophidian woman removes Autumn's Cowl from the group's storage and repeats what they have learned, that it changes plant growth around it as well as protecting the wearer from cold, and allowing... her eyes fly back to the totem. Could it be? ...allows the wearer to become insubstantial, allowing them to do such things as fly or fit through small openings, at the cost of losing armor and spellcasting. ..But whatever could that have to do with the ambitions of a patriciding dwarven noble inheritance line?

Percept totem: 1d20 + 5 ⇒ (5) + 5 = 10
She inspects the totem again, looking for any other cracks that might provide a... secret entrance, perhaps, once insubstantial? Though, no, that still wouldn't change your overall SIZE. Hmm

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Reviewing the note found with the wooden totem, she turns to her companions, and Master Shaine, she asks "My history is weak... who is Helven, again?"
Not trained in Kn.History

She sings through the dwarven ballad they found, reminding them all of the lyrics
untrained perform (sing): 1d20 ⇒ 10

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Cool then working together, Dora, Cara & Wulbert are able to suss out:

This resplendent Autumn's Cowl is created from thousands of magically-treated, colored leaves sewn together with spiders silk. The cowl provides cozy insulation, granting the wearer a +5 bonus to fortitude saving throws made to resist cold weather. As a standard action the wearer may wrap the cowl around herself and discorporate into a swirling cloud of leaves. This ability acts as the spell gaseous form, except the wearer gains a vulnerability to fire. The wearer can remain in this form for up to five minutes per day. The duration need not be consecutive, but it must be used in 1-minute increments.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Zehameti catches the eyes of her partners and nods her head in the direction of the statue before moving over to inspect it more closely herself.
I think I'm the only only one without detect magic, lol
Assuming it is not radiating some type of explosion-kill-me-now energy, she will inspect it for any inscribed message or secret compartment.
Perception again? Or something else?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

So looks like the ring has been identified now - seems cool. Anyone else want to wear it for now?

If not, my character has no issue with a profane bonus. (shrug)

Still haven't identified Autumn's Cowl details though

...the warhammer was just a plain warhammer, right?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Entering the room, Zehameti looks around the room curiously in response to Shaine's instruction to "go ahead and unlock Eylysia's final message."

WHAT message, though? Is the whole room her "message?" Location of her 'final confrontation,' huh?
She looks incredulous, but tries to ignore the Decemvirate's watchful gaze as she inspects the contents of the library, looking for any type of inscription or clue like they found in the glade earlier.
Perception: 1d20 + 5 ⇒ (20) + 5 = 25

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Before entering the room, Zehameti will tick off all the information they have gleaned so far, and maybe ask Cara for a charge off that Wand of Bless they found earlier, just in case.

Summary of everything we've learned so far:

~~*Quest #1: "Collection"*~~

Background knowledge:
Fort Korvosa was constructed by Chelish marines under the command of Field Marshal Jakthion Korvosa. Once completed, it served as a defensive position from which settlers and explorers would enter Varisia. Korvosa has since become a major cosmopolitan city. Imps, otyughs, and shrew flies pose concerns for unsuspecting visitors. Near the conclusion of the Everwar, Field Marshal Korvosa led a band of soldiers from Cheliax into Varsia. They met fierce resistance from Shoanti tribes (or “quahs”). As Korvosa’s troops wore down, relief came by way of the gentleman explorer, Montlarion Jeggare. Leading an expedition up the river now bearing his name, Jeggare delivered transport and supplies to Korvosa’s beleaguered soldiers.

Reading through the chronicles after completing repairs, Zehameti notices details of certain sites described in Helven Leroung's published accounts differ from recent maps and surveys of the same areas. This suggests that perhaps Helven was never at those locations. The word choice and syntax in Helven's accounts are also atypical of Chelish authorship, though they do remind you of stories passed down in an oral tradition.

The totem is incomplete, but otherwise similar to an array of Shoanti totems displayed in the gallery. The totem’s base, a carved horse, is missing. Maaldrek noticed a hidden compartment attached to the bottom of the totem: within the compartment was a sketch of a man wearing a triple-flanged helm without eyeholes (I assume this is not hte same as either masked figure CURRENTLY in front of us?), a black ring, and a scrawled note that says simply, “Helven took the base of this totem for some purpose I cannot ascertain. Perhaps he has taken it to Absalom?”[/b]
The papers consist of field reports and notes collected by Montlarion, and the ring has a magic aura.
((What happened to these items? Did Mercival keep them? Did we take them with us? Did we identify the ring?))

Looking over the collected artifacts, Zehameti leads the way. The Pathfinders find depictions on some Shoanti reliefs predating the arrival of Chelish settlers bear striking parallels and similarities to Helven’s accounts.
As Dora reads through the chronicles further, there are claims that Helven provided intelligence to Chelish forces regarding the location of a Shoanti tribe known to be plundering sites around the region. Other accounts report that witnesses told Montlarion of a Chelish woman aiding a Shoanti tribe during the war before those Shoanti were slain.

~~*Quest #3: "Dust"*~~
a simple stone archway, bereft of any decoration, in the style of unappealing, functional adequacy is fitting for the level of work that the faithful of the dwarven deity Droskar, the Dark Smith, would create - and far below the standard of the masterfully-engraved walls one would usually find in dwarven cities.

HAUNT:
As Maaldrek and Zehameti move down the steps, they notice the sounds of toiling and weeping growing stronger and stronger. Four dwarves step forward from the darkness, each wearing a crude medallion around their neck, emblazoned with a fire underneath a stone arch. ((Identify Religion??))
As the four draw their hammers, one of them begins to mutter incoherently. Suddenly, he turns as strikes the dwarf to his left! Another dwarf breaks into gibberish, then another, then the last, until all four are fighting amongst each other live wild beasts. After what seems like minutes (or maybe just seconds), only one dwarf remains standing. She blinks and seems to return to her senses, looking down at the warhammer in her hand. "This weapon struck no enemies," she intones, her voice echoing as if from a great distance, "only my brothers and sisters. I have failed..."
She turns suddenly, and backs away towards the north. "No... Please, spare me..." she pleads at a humanoid figure wearing dark clothes and a domino mask. The stranger draws a blade and cuts the dwarf down, and she falls to the ground over the pristine warhammer that leans against the wall. The stranger turns their domino mask towards Zehameti. The Nagaji can make out no expression behind the mask, but somehow she feels their glare. Crystal tears trickle from the mask's eyes, vanishing before they hit the ground as the vision fades.

A few tablets lean against the wall, each undamaged save for bearing a drawing of a round goblin head with knives for teeth.
The tablets contain an ancient ballad that tells the story of a dwarf named Jorgar Ironbellows, an ambitious noble who murdered his father to secure his inheritance, only to be assassinated by his own son in turn. The fable serves as a cautionary tale, warning others about the folly of favoring one’s own ambition above the lives of their fellow dwarves.

As Zehameti moves to pass the tablet to her fellow Pathfinder, she sees a vision of an elderly gnome woman in the room as well. The gnome sighs sadly, remarking, "If only this song had been sung in the halls of Absalom's lodge. Perhaps these lessons would have saved a few lives, and a few reputations." She looks up at the Nagaji and smiles warmly. "Sing it once more for me the next time you're there, would you?"

((Again, did we take the pristine warhammer with us? I remember Maaldrek picking it up...))

~~*Quest #2: "Autumn"*~~

Background knowledge:
Creatures of the First World have called the Arthfell Forest home for longer than mortal memory. Conflicts between the fey range from mischievous fun to deadly serious. The Arthfell druids historically act as peacekeepers between human communities and fey. Since a schism divided the druids, those diplomatic connections have all but dried up. Andoren druids celebrate the changing seasons with holidays. The most important of these celebrations occur in spring, symbolizing new life, and autumn, symbolizing acceptance of death.

"You may call me Adelyn Rhinon," the woman continues. "I do not know the name Zaul Blystone, but if you truly are Pathfinders, then I would ask you a favor." She gestures to the woods beyond the wall of thorns. "The thicket within here is blighted from a senseless massacre of others from my circle centuries ago. They do not rest well, and the same souls that once welcomed travelers and encouraged a flower's bloom now cause leaves to wither and strangers to become lost. The Greenfire planted this barrier to keep unsuspecting visitors from their deaths, and my task is to maintain it." She frowns. "As you can see, the same blight that curses the thicket also drains the life from the thorns. Attacks by the Shadow Pact have certainly not made thing easier either."
"So! I will open the barrier to you, and I ask that you seek the source of this blight and bring their spirits peace. Would you do that for me?"
"If only I could tell you. I have tended these lands for many decades, but the events that blight this thicket occurred long before my time. I cannot enter even to investigate this past, such that all I have heard is from those that came before me. I am told it was senseless and cruel, but the specifics are lost to time."

Info gleaned from Crocus Knight:
“Take ye not a step further into Ng’s sacred realm. I am the Crocus Knight, sworn protector of the Thicket of Endless Fall and rightful successor to Ng’s chosen, Zaul Blystone. Are you here to join in the grove’s protection, or defile its splendor? Speak now, lest I add you to the great harvest.” She points her lance at each of you in turn.

"It was Zaul whom revealed the secrets of the Thicket of Endless Fall to me. Once I swore to take up the guardianship, he departed to find more allies, but never returned. If ye have proof of treachery on his part, I would gladly hear it. But first, attend here to Lorg Ng, in whose name I have served these many years."

Her free hand gestures to the large wooden statue that protrudes from the front of the mill, a hooded figure much like the one found on the path to the thicket. A pile of pumpkins and bright red berries sit on the ground before the hooded figure, and above them words are carved into the statue's base.
“Like the Lord of Seasons, our hoods illuminate truth, while their masks shelter deceit. Let this be the sign of our covenant. -E”

"I feared him slain by those he warned would defile the sacred grounds. If they be naught but phantoms, his absence comes into new light. Then it would seem my watch has ended. What of the traitor then? Not slain by imaginary defilers, nor returned here for whatever purpose intended. Do ye know his fate?"
”Such is the way of the world. He seemed much as you do to me, a younger race. He was not of the First World, unlike the visitor I had since. It was she that inscribed the prayer you see before Ng. It seems you have a better understanding of its meaning than I. She was indeed a gnome, visiting to pay her respects. She said the prayer would be helpful to future allies, perhaps ye were those she intended it for. Her visit was a brief interruption of my vigil."

The knight considers a moment, before folding back the cowl and undoing to clasp. "This relic was left to me as part of my duty. It has been wrongly kept from those who have rightful claim of it, and so I relinquish it to you, that it might return to its intended place." Stepping forward, she removes the cowl and presses it into Zehameti's hands. "I fear there is little more I can offer you as aid. I thank ye for relieving me of my long duty, and bid thee farewell."

Info from skill checks re:Autumn's Cowl relic:
(Spellcraft DC12 check succeeded by Dora)
The powers ascribed to the Autumn's Cowl are likely the cause of the overgrowth, rather than any divine intervention.

(DC20 Spellcraft w/ Detect Magic on Cowl)
Wulbert 16
Cara 11
Dora (unattempted)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Can Dora please attempt this Spellcraft check on the Autumn Cowl? The other 2 failed, and she's the only other with that skill trained... even if she can just AID Wulbert that should make the DC with Cara's help as well...
(DC20 Spellcraft w/ Detect Magic on Cowl)
Wulbert 16
Cara 11
Dora (unattempted)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Very first Gather Info check I never attempted due to joining late:
Kn.Local: 1d20 + 3 ⇒ (12) + 3 = 15

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

~**EARLIER, on the boat**~
In the morning Zehameti will read aloud some of her favorite excerpts from her Book of War Prayers, as usual. (+2 to your first fear save of the day if you listen for 10 minutes)

==================================
~**NOW, in Absalom**~

Zehameti looks vaguely uncomfortable.

She didn't feel like they had learned much of anything so far, really. How could the disparate clues possibly fit together to decode some sort of message?

And who in the name of Nalinivati, Sarenrae, & Desna were these mysterious "Decemvirate." Though she was glad to be meeting them face-to-face for the first time, she generally preferred to know more about who she was meeting beforehand.

Friend or Enemy or Neither or Both.

I'm collecting the info we have so far, and will repost later tonight or in the morning, but the paizo search function isn't working (again). Bah humbug. I might have a declaration before entering the room, maybe entering my battle dance if it's a new day, .

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

"Honestly we did not see any spirits while in there. But the guardian is relieved of her duty, and the seasons should return." she shrugs like that is what they were asked to do.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

"Hmm. It is sad we can't find out more about her, she seems an... interesting individual. She didn't happen to mention where she was headed to next?" After a moment's thought, she adds "Since your watch is ended, do you yourself have any purpose for the cowl? Or might you be willing to part with it?" Her eyes glint momentarily with a veneer of slight greed (mostly as habit), but she suppresses it quickly. She reminds herself: This isn't a personal conquest, I'm on a mission for my faction and the society.
Bluff to hide personal greed: 1d20 + 3 ⇒ (15) + 3 = 18

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

"We do not, though we are seeking his trail. Most mortal races do not tend to live past 300 years.. except Elves, Dwarves, & Gnomes, that I know of. So it is possible he may be dead. Did you notice what race he was when you met him?"

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

...were we ever told what race Zaul was? I assume human, but... that's a big assumption in the world of Golarion

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

"So this place is not Holy to Ng, but has instead been transformed by the relic you wear - the relic Zaul tricked you into protecting for him, all this time."

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

"Ah, that was just Wulbert's idea of a joke. No sense of humor, that one. Of course we know of Ng." she ribs good-naturedly.

The best lies are mixed with truth.
"The greatest proof of Zaul's treachery is obvious in his failure to fulfill his promise to you of returning, is it not? I tell you the truth, he never had any intention of returning, for you are fulfilling his only purpose here - protecting that." She gestures to the cowl. "He was never an agent of Ng, but Ng has seen your devotion regardless, and sent us to free you from your pointless guardianship."

Sense Motive: 1d20 + 5 ⇒ (6) + 5 = 11
Zehameti tries to catch her companions' eyes as she very obviously and deliberately grabs her traveling hood with both hands and slides it up over her head.

She then slides her eyes over to the Crocus Knight and dips her head slightly in polite acknowledgement.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Oooh, thanks!
Sense Motive: 1d20 + 5 ⇒ (12) + 5 = 17 +2 from Wulbert

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

As an afterthought she adds "Oh by the way have you seen a gnome woman travel through this way at all?" trying to keep her voice casual.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

I think everyone else has gone already besides Dora, and it doesn't like we have any skill overlap, so I'll just roll...
Zehameti tries to get a read on the creature's mood, whether she is 'buying what they are selling' so far or not.
Sense Motive: 1d20 + 5 ⇒ (4) + 5 = 9

Just realized no one has used Bluff so far either, dunno how I missed it in the first list.
Bluff: 1d20 + 3 ⇒ (19) + 3 = 22

"Of course we are here to join in the grove’s protection! It is magnificent - why would anyone want to destroy such a thing of natural beauty? Ng himself sent us to disillusion the lies that Zaul planted long ago."

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Zehameti casually removes an Alchemists' Fire from her Adventurer's Sash and inspects it before replacing it.
Intimidate (Aid Knuckles): 1d20 + 7 ⇒ (5) + 7 = 12 SUCCEED, +2 for Knuckles' check for a total of 24

"I have heard that Zaul himself was himself full of trickery and not trustworthy, so what makes you think you can rightfully judge?"
Diplomacy (Aid ?): 1d20 + 3 ⇒ (3) + 3 = 6 FAIL

I can primary for Sense Motive?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

I don't have any of those Knowledge checks, but my highest bonuses are:
Intimidate +7 (probably not best for social situations?)
Sense Motive +5
Diplomacy +3 (definite aid rather than primary roller)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Ah, gotcha. I also had 2 damage from the goblin caves combat earlier (unhealed unless travel took more than a day), the slam attack dealt me 8 damage, and the CLW wand healed me for a total of 2 (not 1), that's how I got the current total of 11/19 before the explosion and 6/19 after.

She grumbles and activates her wand some more. "Stupid exploding pumpkin plant."
CLW wand (others if unconscious): 1d8 + 1 ⇒ (4) + 1 = 5 (If there are 2 people unconscious after the blast I will use this charge on one of them while Wulbert attends to the other)

CLW wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand: 1d8 + 1 ⇒ (4) + 1 = 5
So 11 healing for me, for a total of 17/19 current hp

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Reflex save vs death explosion: 1d20 + 5 ⇒ (15) + 5 = 20
Her natural paranoia, combined with the reach of her weapon, gives her the precious few milliseconds to dodge the majority of the blast.

I don't understand the party status numbers - that isn't any of our max health? I should be at 11/19 before the blast (due to healing 2 last turn) and 6/19 after the blast? If it's supposed to be how much damage we take with/ without the save, then wouldn't all our numbers (except Maaldrek) be the same?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Not trained in Nature, I think Dora is the only one. But sure I'll take the AoO just in case I guess?
AoO Naginata to hit: 1d20 + 4 ⇒ (6) + 4 = 10 Since that was before it was unconscious I doubt that hits, but just in case...
AoO Naginata damage: 1d8 + 4 ⇒ (8) + 4 = 12

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

I assume the AoO is superfluous now that it's unconscious due to Knuckles anyway

Yes, she *did* need healing but also she could take care of herself with her wand or potion. The continuing flames did make her somewhat nervous though, and she takes a moment to ponder if she should sever the "head" with her naginata or heal herself.
odds heal / even attack: 1d2 ⇒ 1

She eventually sighs, waves off Wulbert's offer, and acts "responsibly" by pulling out her CLW wand and tapping herself. It looks like her companions have the thing under control by now anyway.
CLW: 1d8 + 1 ⇒ (1) + 1 = 2 ugggggh I'm so glad I chose that instead of doing 30 damage coup de gras LOL
A few of her scratches knit back together. But not as much as she was expecting. She frowns.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Gotcha.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Oops, guess I never hit submit on the reroll earlier
Reflex reroll: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13

This turn she will flail about and try to loosen its hold on her.
STR check to escape: 1d20 + 3 ⇒ (13) + 3 = 16

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None
Grandmaster TOZ wrote:
Yes, it is as the entangle condition and normal escape options apply. The Dex penalty does make ranged attacks a total -4 while melee attacks are only -2. The special ability adds on that the target cannot speak or cast spells with verbal components, but that isn't really a problem for Zehameti. :)

#1 - I was going to use spit venom, is that still an option or is all mouth stuff blocked?

#2 - I am not sure what "normal escape conditions" would be though? The escape info I posted earlier was from the spell as the condition doesn't appear to list anything about how to escape? Rulestext for Escape Artist skill & the spell vary for DC and type of action, see below:

Entangled CONDITION rulestext wrote:
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
relevant portion of Entangled SPELL rulestext wrote:
Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell.
Escape Artist skill rulestext wrote:

Escape Net or Certain Spells:

The DC to escape a net, an animated rope, commanded or controlled plants, or an entangle spell is 20.
Action: Escaping from a net, animated rope, commanded or controlled plants, or an entangle spell is a full-round action.

So I am confused.

Dora 2 wrote:
Zehameti, please take my campaign coin reroll. It is meant to be shared, and has a +4 bonus from my stars.

Thank you I very much appreciate that, though I do have my own accessory perk reroll, but the +4 should probably help as well. <3

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Questions about Entanglement:

How do I escape the entanglement? Condition doesn't say, the spell says:

Entangle Spell text wrote:
"Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell."

...but since this is a creature ability...?

Not sure of the attack penalties either? The condition says -2 to attack, but also -4 to DEX - those are essentially the same thing for ranged attacks though? Or do they STACK for a total of -2 in melee and -4 for ranged?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Will Save (incl. +2 racial): 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
She shrugs off the fear and calls back a warning to the other companions.

Reflex save vs entangle: 1d20 + 5 ⇒ (1) + 5 = 6
Sh1t. she says as the vines grab her feet.

Also I'm dumb, I *bought* the Book of War Prayers, but I've been forgetting to actually *READ* it in the mornings. *facepalm*

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Is the will save a mind effect and/or fear? So I know what bonuses to add

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Once Dora tells her about the breath weapon, Zehameti curses under her breath, but is determined to not let it near her grouped companions.

She pulls out a new weapon: a 6-foot staff affixed to a 2-foot-long, swordlike slightly curved blade and cautiously moves forward keeping it at the maximum distance of her weapon's reach.

Fighting Defensively even though I know it won't help against a breath weapon; so AC 18
Naginata attack: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

sorry my computer has been having issues recently, think I (maybe) got it (mostly) fixed?

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Boon?: 1d20 ⇒ 11

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

"No clue. Doesn't look friendly though, or like we can reason with it. Cara, just be careful not to set the whole forest on fire - I'm sure the druids wouldn't like that."

Acrobatics: 1d20 + 2 ⇒ (11) + 2 = 13
I will hold off on actually moving and attacking until we know if anyone passed the knowledge check

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