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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard follows along on the tour, making some notes in his journal as he goes with the group. Lovely architecture indeed, this is quite something. he says, seeming pretty out of place for the situation. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() I suppose my best play then is to stay quiet and bookish in the corner? Willard follows suit by taking out a book, and standing in the corner. Does this work? he laughs. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() The Ulfen man who'd entered with the other Pathfinders takes all this in... a raven perched upon his shoulder. He remains calm, but a look of concern does cross his face at the mention of eliminations, and he closes his book, thinking a moment... Knowledge, Local: 1d20 + 10 ⇒ (4) + 10 = 14 So prevent slaughter in the reception, I think we can manage that, yes? If we see weapons get drawn, we neutralize the threats? he says in a calm voice. Munnin, Knowledge, Nobility: 1d20 + 6 ⇒ (4) + 6 = 10 The raven looks thoughtful, but doesn't add to the conversation. I doubt we learn anything from that roll... ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard, sensing that the hobgoblin is going to keep trying to kill the prisoners, launches a scorching ray at it, trying to find an opening between the melee combatants. Stay down! he yells. Ranged touch: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Apologies! I saw this and then spaced on posting. Willard points the wand again, not wanting to endanger the hostages, and two magical darts fly at the prone hobgoblin. magic missile: 2d4 + 2 ⇒ (1, 1) + 2 = 4 Wand 14/22 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard opens his mouth in an inaudible scream, then closes it and says, Good thought on the web! cast Ear-Piercing Scream Fort Save DC 17 for half damage
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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Initiative: 1d20 + 5 ⇒ (5) + 5 = 10 Following along, Willard almost laughs as Jilla kicks open the last door. Seeing the predicament of the hostages, the Ulfen's face darkens, and he points finger at the hobgoblin, and utters one word....Flee! Cast Cause Fear, Expend 1/8 Arcane Reservoir to boost DC +1. Will Save DC 17. Fail becomes frightened, on a save Shaken for 1 round. Creatures with more than 6HD are immune to this spell. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Reaching for his wand of glitter dust Willard stops instead drawing out his magic missile wand great thinking Igor! he points at the closest hobgoblin and let’s two missiles fly magic missle: 2d4 + 2 ⇒ (2, 4) + 2 = 8 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard asks, Should we head into the left, and check the rest of the rooms in this large part of the building before going up the towers? and he'll start moving in that direction. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard fishes out another wand, asking Garista to please use it on him. There is a lot happening in this, the Starfall Doctrine and other things. Anyone else need healing? he asks CLW: 1d8 + 1 ⇒ (2) + 1 = 3
7/50 charges on the wand ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard steps away, continuing the assault with his magical wand, again firing two missiles from it... Magic Missile: 2d4 + 2 ⇒ (1, 1) + 2 = 4 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard shakes his head from the fall, again pointing the wand at the creature and firing two bolts of energy Magic missile: 2d4 + 2 ⇒ (3, 4) + 2 = 9 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard stares a moment, and relays to the others the weaknesses of the air elemtnal that he knows... before taking his wand again and firing at the thing... Knowledge, Arcana?: 1d20 + 13 ⇒ (20) + 13 = 33
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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard flips through the Pathfinder Chronicles noting what seemed interesting to Telfyr, Huh, this is certainly something... he says, putting the book down. Perception: 1d20 + 3 ⇒ (13) + 3 = 16 Oh, hey this pamphlet, Book of the Dreaming Devils, is in the tower archives. Very interesting! he tucks the pamphlet into his satchel for later. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard squints at the creature, again flinging an icicle at the creature, continuing the cold assault on the glass golem... Ranged touch: 1d20 + 2 - 4 ⇒ (7) + 2 - 4 = 5
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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard, armed with what he may know about a glass golem, concentrates a moment, drawing the cold out of the room around him, and fires an icicle at the creature! Ranged touch: 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17
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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Ah its bright in here, what is that thing? Willard studies it in greater detail... Knowledge, Arcana: 1d20 + 13 ⇒ (6) + 13 = 19 Delay ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard nods, seems as good a method as any for finding our way in! he says, pulling a wand from his belt and activating it, forming a barely visible protective armor around himself. Mage armor wand 8/10 charges. AC 15 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard grumbles, but moves to help dismantle the barricade with the rest of those pitching in. He's not the strongest, but he does try to work hard. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard frowns, Hear me out, if this will work since there can be only one leader. What if each equinox the leader changes and leads for only six months of the year? Legends of the fey say their world works that way - a summer king and a winter king. That would allow both tradition and innovation to trade the reigns of power, and would keep both lines of dialogue open. And knowing that in six months you would return to leadership, you would have to work closely with the current leader to ensure no one set of policy be advanced too far to the detriment of the other? If I can pick only one, I advocate for the future and adapting to change. But Tahonikepsu has much to learn about the world as it currently stands, so I would defer to Amenopheus to begin the blocks of building while Tahonikepsu learns and at the vernal equinox initiates his vision of the future. So say I. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Sense Motive: 1d20 + 2 ⇒ (8) + 2 = 10 Willard pipes up, Friends, whilst we disagree on the next steps, remember that we are all friends here. And Carlin brings a point, should we not think of both the future and the past in forging ahead? There is merit to organization, but organizations without innovations often fall prey to similar fates - where either they reside in an echo chamber, only hearing what they wish, or they cleave so strongly to their past ideas that the world passes them by. On the other hand, innovation without understanding of the past will drive a group offline from their original mission quickly and unrelentingly. diplomacy, aid - SURGE: 1d20 + 1 + 1d6 ⇒ (4) + 1 + (6) = 11 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() I had a hunch that may have worked- I'm glad we didn't have to fight those constructs down.... Willard breathes a sigh of relief, pulling a wand and curing some of the damage he sustained in that last hectic room.... CLW: 1d8 + 1 ⇒ (7) + 1 = 8 In the chamber, He greets Tahonikepsu, Thank you my lady, it is not often we get to speak with one of your knowledge and wisdom. We are members of the Pathfinder Society, seeking to expand our societies' knowledge and understanding of all things for the betterment of others. Amenopheus here is the most learned among us standing before you, but what can you share for the remainder of us? We know some of your ways, and the ways of these lands - having spent almost a year or two here, but what should we know that we don't? he asks, humbly. ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Carlin, grab the lantern next to you and put it on the statue! Willard calls out, firing a ray of acid at the blue one.... Arcanist Exploit, acid damage instead of fire 1/4 Ranged Touch: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3
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Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard carefully bows backwards, trying to slip and slide the construct past himself and Katswiri to create an opening in the next round to sprint by it. Withdraw ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Retcon Willard scoops a lamp, scanning the room quickly and under duress... Knowledge, Arcana: 1d20 + 13 ⇒ (13) + 13 = 26 Assuming that's good.... He points to the statue he's headed two, I think it goes there, if we can get these set we should be okay! ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() The voice said, “As the light aligns, so too do the sages stand.” If we align them right, we should be able to bypass this without too much trouble. Willard says, breaking for the two closest lanterns. he aims the first one, and then, drawing on the mythic power of the sages, surges to aim the second one I think that's what I understand the layout to be? Mythic Surge 4/9 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard, still feeling queasy from the earlier fight shakes his head at the crystal thing, before following along with Katswiri's introduction. Greetings indeed, this place is quite fascinating, I am Willard, known as Ravenhair, from the frozen lands of the far north. I have long journeyed these lands with my companions, and we are honored to meet you I'm back from vacation, thanks for the autopilot! ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard clings to the cliff edge, trying to nimble his way through it. Although his idea of nimble leaves something to be desired.... Acrobatics: 1d20 + 1 ⇒ (17) + 1 = 18 Since I'm away here's another roll in case it is needed. I'll try to check in, but I'm back 8/14 Will save: 1d20 + 5 ⇒ (17) + 5 = 22 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard cursing again in skald, tries to navigate the cliff face, moving as quickly as he can… Couldn’t we write poetry instead? Perhaps research in a library? acrobatics: 1d20 - 1 ⇒ (3) - 1 = 2 ![]()
Male Human (Ulfen) Arcanist 5 (Blood Arcanist) | HP: 20/22 | AC 11 (15), T 11, FF 10 | Fort 2, Ref +3, Will +5 | init +5, Perception +3 | Active Effects: None
![]() Willard curses in Skald while Munnin flaps around his head excitedly. The arcanist spends time extracting himself from the quicksand, and looking disgustedly at it and those they are pursuing at the same time. Does Willard have to try again against the quicksand square, or is he now past it and unable to move forward until next turn?
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