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There are currently at least 800 years that have notable events attributed to them: see the Pathfinder wiki Years category for all of the ones we have documented.


I know I'm a little late to the party, but you also can look at Pathfinderwiki Start by searching for a page you want to build off of, and click through the Blue links to find other realted pages.... watch the "references" section to see what books the information is taken from, if you see one book being referenced over and over again, put that on your short list.


There are some good resources for you out there:

  • The Pathfinder Iconics for PFS. These each have a column or so on their backstory.
  • The Comics. This is the main way we learn about the iconic. they are the characters that the story follows. The 'origins' story each issue tells about 2 characters backstories. the other 40+ issues the Iconics are the main protagonists (and antaginists in one storyline)
  • The Pathfinderwiki iconics category. These links will bring you to pages based on each of the iconics, which clickable links so that you can learn more about the places and objects mentioned.


David knott 242 wrote:
Gnoll Bard wrote:
It may also be worthwhile perusing the categories on Pathfinderwiki corresponding to each ethnicity, as the list of "inhabitants" for each gives a fair sample of names in most cases.

That is a good idea on its own, but it could also be regarded as a list of names not to use -- especially for the more notable or high ranking NPCs.

There is a entire category for pages about families found Here Some of these families may be big names, as you suggest. Others are just A merchent and his wife/children in town in the back of a module. They were mentioned, but didn't have enough information for their own pages, so got grouped into a family page.


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Tacticslion wrote:


... and, speaking of, "heresies" or "legends" or something: that is, redacted or defunct information (retcons from older material). While those retcons are no longer true, it would be helpful if any apparent contradictions are noted somewhere, so that the wiki does not appear incomplete, and the retcon is easily referenced and known, so those trying to keep up with canon don't slip something in that is contradicted by later material. Even if you don't want it cluttering up the specific article page, you could add a link to a "ancient falsehoods" page or something, and just have a compiled list of "NOPE" organized by area or person (ex: "lies about Tar-Baphon" or "false/slanderous histories about Taldor" or something).

While only a little bit of what you are asking here, I feel this is a good spot to highlight our Canon Conflicts category any time we find conflicting information on a subject the conflict icon (the little assci cross) is added to the page, this category is added, and a link to a meta [pagename]/conflicts page is set up describing both points of the conflict and why one was chosen over the other in the wiki article.


As the automaton notes, we try to note prices when the sources provide them on the 'list of works' page he linked. That is also a good page to print to have book titles and authors on hand when needed. There are a couple more from the new novel Bloodbound (somewhere in chapters 10-13, I'm listening to the audio version so not sure exactly where) that we need to add once I get the book from my subscription.


Also, anyone who loves Kitsune who might have a bit of time free is also more than welcome to create a profile on pathfinderwiki and update the Kitsune page


Ridge wrote:

It's a great setting and and a good book. I would love to see maps of some of the cities some time. I have a particular fascination with Carpenden. It's populace sounds lovably insane.... setting a historical dispute by bombarding each other with over ripe melons just for the honor of wearing a red hat?

Fun! :)

Hi Ridge, while there isn't a map I'm aware of, according to the wiki article on Carpenden there are 3 other books with at least some information on it. Feel free to add any information missing from Birthplace of Freedom


The wiki is working on that, kind of, we are working on getting indexes of every Golarion term used in each book linked to its product page. This will allow you to click on the "What links here" tab and see what mentions the page you are on. It is a monumental task that we have really just begun.

Here is the first complete index which is the bottom of the reign of stars page


you can also look around the Sandpoint wiki page and click any blue links to get more information. Also feel free to make and account and help updating any out of date pages you find in your research!


Generic Villain wrote:

I have an obsessively-updated list of various treasures from years of Pathfinder, and Dungeon Magazine before it. Relevant:

-Bottle of 4663-vintage wine from the Terverius Wineries of Southern Cheliax (300 gp)
-Bottle of fine elven wine (65 gp)
-Mendevian icewine (250 gp)
-Century-old elven spirit wine (175 gp)
-Bottle of fey wine (50 gp)
-119 bottles representing 48 separate vintages, including Taldan fire-brandy, hard liquor from Andoran, and even delicate berry wines out of the elven land of Kyonin (6,000 gp)
-Bottle of Korvosan wine (20 gp)
-Bottle of an excellent vintage of Corentyn red or white wine (50 gp)
-Bottle of fine wine from Ustalav (500 gp)

Also check out the wiki section on wines


I'd say start on the Wardstone Wiki page and click any blue links that interest you. Also there's a worldwound pathfinder chronicles book, 2 novels (worldwound gambit and King of Chaos) and at least one web fiction (Certainty) based there


W E Ray wrote:
The Pathfinder Wiki is faaaar superior to The Inner Sea Guide which has one paragraph of info on a location for every ten (or 12) locations. The Wiki will have (at least) one paragraph on 9 out of every 10 locations.

thanks for the glowing review !


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Set wrote:

There's a tiny bit of flavor (and more can be extrapolated from the mechanics) in Paths of Prestige, in the Magaambyan Arcanist PrC write up.

Looks Like Jatembe's wiki page has some data from Humans of Golarion, p. 5. as well


Something else to think about - you can browse The Wiki and find some subjects that you like, then look at the bottom of the page to see which books reference that subject, and make a list from there


Corrected the link for you, you provided the outdated version on the wiki that hasn't been actively updated in over 3 years. http://pathfinderwiki.com/wiki/Janderhoff is the correct one

Grudrak wrote:

You have a ton of options...

From a story perspective, Janderhoff in the Mindspin mountains is "mostly" underground and you have a lot of opportunity for threats from below. http://pathfinderwiki.com/wiki/Janderhoff

Pathfinder has a source book on the "Darklands" (subterranean adventures) http://paizo.com/products/btpy85ej

And a player companion just for the dwarves of Golarion.
http://paizo.com/products/btpy8b9j?Pathfinder-Companion-Dwarves-of-Golarion

If you wanted to get crazy Pathfinder has a product called "Adventure Paths" which are basically 5 or so modules that will carry your characters to level 20. They have a path based on Drow and the "Darklands" http://paizo.com/products/btpy84em?Pathfinder-13-Second-Darkness-Chapter-1- Shadow-in-the-Sky

At the end of the day you can look up just about anything you want from a story perspective at the Pathfinderwiki: http://pathfinderwiki.com/wiki/Darklands

Hope this helps!

-Grud


if you have a specific topic in mind, the wiki is a good idea too

4/5

If you're speaking about doing fan artwork for NPCs or something, you can upload it to the wiki and link it to the page of the NPC in question.


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Can we get one of these art blogs for every product?


We are working on getting the clockworks to add a template to each page they change, explaining the need with the above that Zaister points out, allowing the change to be more transparent.

4/5

Chris Mortika wrote:
Try The Wiki

Fixed the link for you, the active version of the Ennie award winning wiki hasn't been on wikia for over a year

Also if you are able to listen to podcasts at work, the "Chronicles pathfinder podcast" posted up a bunch of the panels from gencon as 2 podcasts, 4 hours each... the first one has some of the "GMing 101" session, that can help you with ideas on how to get through some troubled situations

4/5

And of course you should follow @PathfinderWiki too


Note, most of those pronunciations are in the ennie award winning Pathfinder wiki


Woohoo!


Evil Lincoln, the link you posted is the old wiki, the main contributors have moved to www.pathfinderwiki.com over a year ago


wraithstrike wrote:

The Inner Sea Guide is an overview of the main part of the setting.

The is also a golarion-wiki that you can google.

wiki url


There's also a good amount on the wiki page


Varthanna wrote:


As there are probably 100 organizations on the wiki, I'd print out a list and just roll a d100 to see what organization my character blames. Or maybe give bigger/vendetta'd orgs more percentile.

115 actually


gbonehead wrote:

All the above is true, but the strict answer is that the Core Rulebook is all that's needed. A list of all the Golarion deities is on page 43, along with their domains, portfolio, alignment and favored weapon.

If you want more, then yeah, you're looking at additional books. But there's always the wiki.

Since a number of people have mentioned the wiki, but not linked to it, I'll take this opportunity to do that This is the 'Religion' portal and This is the main page of the wiki

4/5

Sunshine Rat! wrote:

Check out Gods and Magic too. And here.

you beat me to it!


Liz Courts wrote:
Check out PathfinderWiki for a great (and free) intro to the world setting. After that, I would recommend the Inner Sea World Guide and the Inner Sea Primer.

+1 and thanks for the plug


ART!!!


Andrew Eakett wrote:


If you wanted to, you could show your love by donating a dollar or two to the Pathfinder Wiki (pathfinderwiki.com)... no pressure, just saying.

yup that's right.... we're pimping out the admins


Waldham wrote:
Div

I fixed your link. For this particular article the only difference is a picture, but many of the most active members moved to the ad free www.pathfinderwiki.com address. It has almost 1,000 more articles and hundreds more that have been updated than the wikia one.


R. Doyle wrote:


Out comes the Inner Sea guide… and I discover that the place has lots of big towers… and web-like rope connections between them that the residents live in, and that it is a very dangerous place.

you could also use the wiki link to Hyrantam article with information from original campaign setting the get that info quickly in a game.

And we're more than happy to accept more contributors into our ranks! We're about to start an initiative to get all of the information from the Inner Sea Guide in as quickly as possible.


Not Hank Woon wrote:
Nice work Jeff.

Please feel free to use the Wiki article on the Empire. Also Feel free to update this page with the above information


Bull is Neutral good... only a shop owner though.

Calisro Benarry seems to be true neutral,and a little closer to what you want..

Imrijka, the iconic inquisitor is listed as NG on the wiki

Gorvi the trash collector in Sandpoint is also CN

Those are the only examples I can find offhand on the wiki


TheChozyn I'll try to get a wiki article up with all of the information we know about whatever location is picked early next week (I'm away this weekend) unless someone beats me to it.....


Spahrep wrote:
silverhair2008 wrote:

I believe in Seekers of Secrets there is a listing of the main Pathfinder Lodges and the associated Venture-Captains.

Just my 2 cp.

Perfect, i didnt even realize that existed :P

THe wiki also has A category listing pathfinder members that have articles and a second one for venture-captains and even a third one Combining the two


yoda8myhead wrote:
On March 9, PathfinderWiki celebrates its second anniversary. To celebrate the occasion, we are running a month-long editing giveaway. Check out the rules here, but basically for every ten edits a logged-in contributor makes to the project, you get one chance to win one of three great prizes including Paizo.com gift cards and a set of the three Reaper Pathfinder minis from the Core Rulebook cover. So stop by and enter yourself to win. What have you got to lose?

Also of note - the winner of the core rulebook set will have the option of getting them as soon as the dragon gets to me, or waiting a little while and getting a set painted by Runelord's minis Perfect for those of you who want painted versions of the minis, but don't feel like you can paint yourselves!


Sara Marie wrote:


For a good product list, I think I would suggest the fan built Pathfinder Wiki. Here's a link to the Pathfinder**** source books by year: http://pathfinder.wikia.com/wiki/Category:Sourcebooks_by_year

Thanks for the plug Sara Marie the sourcebooks there should all be either

  • Paizo books
    or
  • Books referenced in the OGL statements of Paizo books

    This link has a few other ways to sort the sourcebook lists


  • Renraku wrote:
    I apparently have a lot more reading to do on this AP,I am just getting into Golarion as a setting and Pathfinder in general (although a long 3.5 player). thank you for all the information.

    Also, to get you started, Pathfinder wiki can help, Here is the Brevoy article, the nation Niel suggests starting in above,Here is the river Kingdoms, where the adventure path takes place.


    Ken.stubbs wrote:
    Hello, perhaps its user error, but could you implement a feature that would sort your truly incredible amount of modules by level? My group converted a high level game over to Pathfinder and we are looking for specific levels of content. Am I missing a sort function for modules? Thank you for any help.

    The wiki has you covered


    Sean K Reynolds wrote:

    Note that the Pathfinder wiki has basic info on all the gods, and tells you where you can find more info on them, such as Gods and Magic and a writeup in Pathfinder (if one exists).

    http://pathfinder.wikia.com/wiki/Main_Page

    and here's a Link to the Desna page of the wiki


    reveal wrote:
    I just finished running Crypt of the Everflame for my group (great module, btw). The next module, Masks of the Living God, will contain information on the city of Tamran. Unfortunately, I can't wait until December and I want to send them to Tamran now. Is there any more information out there on Tamran other than the single paragraph in the Chronicles book?

    The Wiki has the information from the campaign setting....


    NaNoWriMo , For those that don't know, is National Novel Writing month. Where in month of November people try to write 50,000 words (the equivalent of a 175 page novel). It has a page to keep track, and weekly 'pep talk' emails.

    The Pathfinder Wiki is a wiki on the world of Golarion, written like an in-world encyclopedia (so no crunch, all fluff) Which is currently working on getting pages written for every single noun in the campaign setting.

    As my NaNoWriMo writing, I am going to keep a copy of my new articles and sections from the wiki in a separate file after finishing them on the wiki, and submit them for my Nano word count. I challenge everyone to join my quest and sign up. Lets get 50,000 words a piece into the wiki in November! The past 2 years I have tried to write a novel, and didn't have the time, now that I have time already invested into the wiki, I hope to actually get 50,000 words written out. Let's see if anyone can get to 50,000 words before me in Nov.

    Even if you don't know how to do the wiki-links, we have a good community over there that can help you. Feel free to browse the Tutorial and the Help help section. Before November first to get a feel for wiki editing. Even if you put just the plain text in the pages, someone else can come behind you and clean up links (but please put reference book and page numbers to make it easier for these people to clean articles up)

    Who will race with me?


    Aaron Bitman wrote:


    But if no such list exists, I wonder if someone could tell me of adventures set in - or Pathfinder Chronicles / Companion books (besides the Campaign Setting book, of course) that elaborate on - some of the more distant, but interesting locales? Such as...

    Irresen?

    Galt?

    Geb?

    Druma (which is technically not remote, but still interesting)?

    Thank you in advance for whatever help you can give me.

    For adventures the wiki can help you Adventures by location... For none-adventure references, you can also search the Wiki for a location and look at the references, not all of the articles are finished, (of the ones you list, Druma is the most complete, adding the guide to darkmoon vale to your list of sources) When I get home tonight (which won't be until about 11pm EST) I'll run the others through a PDF search and see which other PDFs they are mentioned in. Most of the location you list havn't really had any adventures or chronicles books set in them yet, so all of the printed information might be in the Campaign Setting and Gazeteer.


    Bob Hopp wrote:
    Larcifer wrote:
    stuff about a place
    joela wrote:
    Thanks!

    +1 on those thanks, Larcifer. Jason also did a post about that spot:

    ** spoiler omitted **

    Also The Wiki page on the town is a decent size. It's not fully finished yet (see the red links to articles not done yet) but it is a free resource, and is getting completed more and more every day!


    ElyasRavenwood wrote:

    Hello I have some questions about shiver. What real world drug might shiver be analogous to? In general for how long does it put you under for your vivid dreams? And how difficult and unpleasant are the withdrawal symptoms when you are coming down off of your high? Do they last for several hours? Are you shaking uncontrollably?

    Is it extremely addictive?
    I’m curious thank you.

    The Wiki has all of the information on shiver in an easy to read format.


    Wiki Ad wrote:

    As jreyst says PathfinderWiki is available, but is all about canon histories, and is written as if it were an encyclopedia that was found in the world. This means that there are no 'crunchy' data from traits, feats, races, ect. Is mostly telling you about the world's contents and history. Feel free to ask about pathfinder wiki here, on the wiki's forums, or on any of the contributor's talk pages.

    The one thing I wanted to point out from Charles' post: while Yoda8myhead is the most active Chronicler (contributor), he is but one of the 2(current) administrators, all policies and deletion requests are left open for the community to decide before being put into effect. We are always recruiting more chroniclers, so feel free to sign up and help us!

    correction - we now have 3 administrators



    Are you sure you want to do that?

    Formation and Organization of the Colony

    The colony of Talmandor’s Bounty is first and foremost a financial venture. The desire to spread freedom and democracy across Golarion is definitely part of the settlement’s mandate; nevertheless, the resources necessary to settle an island far from the mainland
    are not inconsiderable.

    Talmandor’s Bounty has two primary sponsors: the Andoren government, and a newly formed finance company named the Bountiful Venture Company. The Bountiful Venture Company is
    co-owned by House Naran and House Vaylen, two of the three merchant houses running Andoran’s major banks.

    Managing the colony through a company in this way protects the assets of both houses’ banks should the endeavor prove unprofitable and the Bountiful Venture Company go bankrupt. If the company were to go bankrupt, the colony’s business assets revert to the Republic of Andoran, subject to the People’s Council.

    The individual colonists each have their own motivations for joining the colony, but certain incentives and potential rewards appeal to just about anyone. If the Bountiful Venture Company successfully exports goods from Ancorato, each settler in the first
    few groups of colonists is entitled to a small share of the profits.

    This occurs only after the initial costs of the settlement are recouped, which may take years. Additionally, these early settlers receive a land grant once the colony becomes self-sufficient.


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    Are you sure you want to do that?

    Jeremy, Jesse & Timeskeeper can dot in here.

    Discuss what you want to play.

    25 point build. (I'm feeling generous).
    Max starting gold.
    Background skills are in.
    Two traits - One from the campaign guide.
    Elephant in the room is approved.


    Jeremy Clements, Jesse Heinig & Timeskeeper to check in here thanks.


    We have lost a Player to Real life sadly and are looking for a replacement.

    Preferably a martial type to go with a Magus, Sorcerer/Rogue, Alchemist & Cleric.

    Original recruitment thead here COTCT recruitment which has all the character build details.

    5th level. 5th level gold to spend on equipment. Max HP at 1st, then roll for HP, if low take the average. Background skills & Elephant in the room are in use.

    Any questions just ask.


    Are you sure you want to do that?

    Dot?


    Are you sure you want to do that?

    Talk it over here.


    This is the recruitment thread where you can discuss your characters.

    For this campaign we'll be using Elephant in the room if you wish to take advantage of the option.

    I'll be asking our prospective 5th player if they're interested? Hopefully we'll get a quick response.

    Using the anniversary edition of Curse. But you still use the original Players Handbook for traits.

    20pt buy.
    Max HP & Gold at 1st level.
    Background skills are in.

    From memory it's a heavily urban campaign, but with some wilderness sections as well. So don't over specialize.

    Any questions, you know who to ask.


    Are you sure you want to do that?

    This is the opening. Please give a brief description of yourself and what you are doing when you receive the invitation from Sheila Heidmarch.


    Are you sure you want to do that?

    Dot here when you're happy with your build.


    This is the place to talk over your new characters among yourselves.

    20pt buy.
    Max HP & Gold at 1st level. Roll or half +1 after that.
    No VMC or 3PP.
    Two traits. One from the players guide.
    Background skills are in.

    I have one or two other players from my other games that I'm considering, they may be joining the discussion.

    Anything I've forgotten?


    The party is on book 4 at the moment and sadly we have lost two players thanks to the real world hammering them.

    We are looking for two new players, one needs to be the groups martial type.

    Level 11, and gold is what you get at that level.

    Hp's are roll, take the average if your roll sucks.

    The other would preferably be a divine caster of some sort.

    Currently we Have an Oracle of metal.
    A Rogue/magus.
    A Witch.

    20 point buy.
    No 3PP please.
    2 traits. No Drawbacks. You can take on of the Iron gods traits if you wish, but it is not set in stone if you prefer not too.
    Good or neutral alignment preferred.
    Iron gods has a nice range of challenges, including the monsters, so don't over specialize on Robot killing. It will bite you in the ass. :)

    Here is the Play thread. Iron gods


    We're a party of 5 players, just starting book two of the AP. It's a good group and the game has been very enjoyable for us.

    Sadly the GM has had to withdraw due to real life hitting him and we are hoping to keep the game going by finding a new GM.

    Ruins of Azlant

    All the players are keen to continue so if you're interested please let us know.


    My second table has lost their Cleric over the break and needs someone who can cover the healer role for the party.

    Currently we have in the party:
    1 Fighter.
    1 Rogue.
    1 Vigilante.
    1 Bard/fighter.
    1 Arcanist.

    Starting level is 5th.

    The Crunch:
    20 point buy.
    All Paizo classes and races are accepted. Though if it's really exotic or out of place you are going to have to sell it to me.
    No 3PP.
    No Evil alignments.
    I am adding new parts so previous experience isn't a problem.
    Maximum HP's and gold for your class at 1st level, roll once for hps for every level after that, if it's no good take the average.
    1 or 2 paragraphs telling me about your character
    2 traits, you don't need to take a campaign trait at this stage, but you can if you want. No drawbacks!
    Any questions or clarifications just ask.

    Looking for a quick recruitment, so closing by 17/1/19.


    My group has just begun book 2 of Kingmaker and have lost our trap spotter. So We're looking for a replacement character, someone who can handle the trap side of things.

    20 point buy.
    4th level, soon to be 5th.
    All Paizo classes and races are accepted. Though if it's really exotic or out of place you are going to have to sell it to me.
    No 3PP.
    No Evil alignments.
    I am adding new parts so previous experience isn't a problem.
    Maximum HP's at for your class, roll for the levels, if too low take the Average +1 for HP.
    1 or 2 paragraphs telling me about your character
    2 traits, you don't need to choose a campaign trait since you're starting later. No drawbacks!
    Any questions or clarifications just ask.

    The party currently has.

    Human Fighter (Aldori sworldlord)
    Human Bard
    Aasimar Mesmerist
    Human Cleric of Adabar
    Human Witch/Druid.

    The campaign thread is here. Footsteps

    The Bard and the Mesmerist are married and co-rulers.

    You don't need to create a dedicated Rogue, someone who can handle traps and do other things is fine, the party is dealing with politics and intrigue as well.

    I'll leave this up until the 27/7/18.


    Are you sure you want to do that?

    The game.


    Are you sure you want to do that?

    The idle chatter thread.


    This is the thread to transfer the players from the Red sky at morning campaign. Please do not post unless asked.


    The party has just finished book 1 and is currently engaged in getting their kingdom details sorted to their liking.

    The party currently is:
    Male Human Vigilante.
    Male Human Rogue.
    Changeling Female Cleric of Erastil.
    Male Human Arcanist
    Aasimar Female Fighter (Swordlord).

    The Oracle of Nature has ghosted on us and so we are looking for another player to round out the group.

    You can present any character you think could bring something to the party.

    Character details:

    20 point buy.
    All Paizo classes and races are accepted. Though if it's really exotic or out of place you are going to have to sell it to me.
    No 3PP.
    No VMC.
    No Evil alignments.
    I am adding new parts so previous experience isn't a problem.
    Maximum HP's for your class at 1st. Use the average after that.
    You start with the gold for a 4th level character.
    Background skills are being used.
    1 or 2 paragraphs telling me about your character
    2 traits, as it's starting book 2 you don't have to take a campaign trait if you don't wish to. No drawbacks!

    Any questions or clarifications just ask me.

    Recruitment will close on the 8th.

    Here is the campaign thread for your browsing. The shadows behind throne


    Are you sure you want to do that?

    For those conversations that don't take place in game. Begging, pleading and bribery welcomed.


    Are you sure you want to do that?

    Dotting to get things started. Have fun and try not to die!


    Carried over from the S&S recruitment.

    25pt buy. Start at 2nd level.
    No 3rd party stuff.
    Background skills yes.
    2 Traits, one from Carrion crown, one of your choice.
    No VMC
    No stats under 8 or over 18 except for racial adjustment.
    Maximum HP at first level. Roll at leveling, or take the average there after.
    Any race or class from Paizo source books allowed, but remember you'll be in Ustlav and things get unpleasant for odd looking people. :)

    Any other questions let me know.

    As this is closed to only those on the S&S thread I think you can talk among yourselves over who wants to be what class?

    We'll take as long as everyone needs to get ready, when thats done away we go.

    Previous experience with CC is no problem, I do change things to suit my style of gaming.


    We've just started book 4 of the Skull & Shackles AP and our Magus has dropped out. So I'm looking for someone to cover the Arcane spellcasting side of things for the party.

    Currently we have a Barbarian/Rogue, Skald, Druid and Alchemist/witch making up the party. A hybrid and a cross class, so Arcane isn't covered to a great degree.

    Crunch:

    25 point buy.
    10th level. Max hp for first, average after that, or roll for it in this thread, taking what you get. (Rerolling 1's though)
    Standard wealth for 10th level.
    A very chaotic campaign.
    No Third party stuff.
    Two traits, one from S&S.
    Background skills are in use.
    No VMC.
    At least one post a day, sometimes more depending on how fast we're moving.

    Game link here


    Due to real life our Gunslinger has had to withdraw from our game.

    The party has expressed their desire to have someone to cover the ranged combatant role.

    Original Character rules:

    20 point buy.
    No 3PP please.
    2 traits, one from the Iron gods players guide. No Drawbacks.
    Good or neutral alignment preferred.
    Background skills are being used.
    Feat tax is not.
    I run a fast game, so 1 or 2 posts a day minimum is needed. If you are unable to post for a time let me know and we can arrange for your absence.
    Iron gods has a nice range of challenges, including the monsters, so don't over specialize on Robot killing. It will bite you in the ass. :)

    We are on to book 2: The lords of rust. The party is now 5th level, so make your character that thanks. Starting wealth is 10500gp.

    A lot of the party have now taken the Technologist feat, and Firearms proficiency, so if you wish to try another ranged type feel free, but be aware the Gunslinger was doing well in the game.

    Link to the game thread


    Are you sure you want to do that?

    This is where you check in and get to know each other before setting off on your adventure.

    One I hope to see through to completion.


    Are you sure you want to do that?

    Restov. 24th of Calistril.

    Though the long hard Brevoy winter has left finally the midday air still holds a chill edge, even in the bright spring sunlight. You step from the town hall, blinking at the midday sun.

    You look at your fellow party members, None of you known to each. Thrown together by chance and necessity more than by fortune. You watched as several other groups were granted charters to explore regions different from that area you have been given. Some looked like veteran adventurers, others were more mercenary in appearance.

    It still gave you the knowledge that a group would be needed to get that final charter, and so you and the others banded together in a desperate scramble and presented yourselves as one such party. They must have seen something in the group for you have achieved your first goal. A new charter held in your hands.

    Around you Restov bustles with life. With the end of winter the trade ships and caravans have arrived. The market is crowded with those wishing to end winters hardships and enjoy a taste of plenty again. The streets are filled with people and a ceaseless barrage of sounds.

    Your destination lies south. a small trading post manned by Oleg Leveton and his wife Svetlana. Perhaps now would be a good time to discuss the parties equipment and travelling needs, and also to learn more of the people you will be entrusting your life to in the coming days?


    Are you sure you want to do that?

    Welcome to what I hope is going to be a long and eventually complete Kingmaker campaign.

    Introduce yourselves and lets get started.


    Are you sure you want to do that?

    Restov. 24th of Calistril.

    Though the long hard Brevoy winter has left finally the midday air still holds a chill edge, even in the bright spring sunlight. You step from the town hall, official charter clutched in your hand and look around the bustling square.

    You look at your fellow party members, some you know well, some only met in the last few days. You have the feeling there is more to this than stated on your charter? You watched as several other groups were also granted charters to explore regions different from that area you have been given. Some looked like veteran adventurers, others were more mercenary in appearance.

    Around you Restov bustles with life. With the end of winter the trade ships and caravans have arrived. The market is crowded with those wishing to end winters hardships and enjoy a taste of plenty again.


    I'm running two PBP games currently, my Skull & shackles game has started the 3rd book, with two of the original players even! My Iron Gods game is just closing in one the end of the first book.

    I've run Kingmaker for my live group and enjoyed it a lot, so I've decided to run it again on PBP, inspired by the many great additions people have posted for it here.

    I like a fast game, with a post a day minimum, though weekends are a bit slower naturally. I prefer characters with a personality that shows through in their role playing. Rather than those where the weirdest combo of Race/Class/Archetype is considered an interesting character.

    The crunchie bits.:

    Minimum 4 characters. Maximum 6.
    20 point buy.
    All Paizo classes and races are accepted. Though if it's really exotic or out of place you are going to have to sell it to me.
    No 3PP.
    No Evil alignments.
    I am adding new parts so previous experience isn't a problem.
    Maximum HP's and gold for your class.
    1 or 2 paragraphs telling me about your character
    2 traits, one campaign, one of your choice. No drawbacks!

    Any questions or clarifications just ask.

    It will close on 17/09/17. (Sep 17th)


    I'm looking for a small adventure to run, preferably lvl 4 and up. I'd like it to be mostly urban. Something that would suit the skillful classes hopefully.

    I enjoy this sort of game, and have been part of two, one where the GM stated he wanted to try a murder mystery style game. The other where we were all part of a fantasy CSI team. Both sadly died before really getting started so I've decided I'd try and run one myself as a Pbp.

    I've already looked at The house on Hook street and decided I wouldn't use it.


    Sadly our Cleric of Besmara seems to have fallen prey to real life and hasn't posted for a week.

    Luckily it has happened in the pause between books, so a new crew member is easy to fit into the party. We are looking for someone to fill the role of the party healer in fact.

    Details:

    7th level.
    25pts.
    Max Hp's at 1st level, take the average + 1 after that, or roll online, rerolling 1's.
    Normal gold for a 7th level character.
    No one is evil so avoid that if possible.
    All races considered, but do read the S&S players guide to see what fits.
    Two Traits, one from the players guide.
    Current party is a Human Skald, Human Magus, Half-orc Barbarian/rogue, and a Traveller Gnome Alchemist/Witch.
    You don't have to be purely the healer as long as you can cover it well.

    Game thread Here

    Any questions or problems let me know.


    Are you sure you want to do that?

    Gameplay thread.

    Watch this space.


    Are you sure you want to do that?

    This is the discussion thread.

    Please check in and introduce yourselves to each other.

    Roga is new in Torch.
    Dilana lives in Torch.
    As do Raktar & Figgy.
    Jeremiah and Tybalt have been in Torch for a couple of years.

    So most of you will know each other, at least slightly or by sight.


    The town of Torch has long enjoyed a singular claim to prosperity-a violet flame that burns atop Black Hill in the heart of the town. This flame burns incredibly hot, and while it's usually the size of a bonfire, several times a year the fires spew up into the heavens in a brilliant beam of purple violence.

    These eruptions are presaged by about an hour of soft rumbling, giving nearby smiths a chance to retreat before the fires can consume them. At all other times, the violet energies allow for the smelting of all manner of skymetal.

    Torch is one of the only locations where skymetal can be worked with relative ease outside of Starfall, and its entire economy has risen around these purple flames, with traveling smiths coming from across Avistan to pay for the opportunity to work with them. Of course, Torch needs all the visiting trade and coin it can gather, for while the
    town's distance from Starfall makes it inconvenient for the Technic League to maintain a permanent presence here, the taxes and tariffs it charges the Numerian town on a monthly basis are significant.

    The town prospers, but the bulk of its income does not belong to it.
    Which is why, when the fires atop the hill suddenly go out, the town is in trouble.

    I have just completed the Iron gods AP for my live group and had a lot of fun with it. So while it's still fresh in my mind and heart I thought I'd see how another group deals with the challenges in this fun AP?

    Torch is looking for 4-6 bold heroes to find out why the purple flames have died and restore the towns source of fame and wealth if possible.

    Details:

    I have 1 player already selected, playing a Barbarian.
    20 point buy.
    No 3PP please.
    2 traits, one from the Iron gods players guide. No Drawbacks.
    Good or neutral alignment preferred.
    I run a fast game, so 1 or 2 posts a day minimum is needed. If you are unable to post for a time let me know and we can arrange for your absence.
    Iron gods has a nice range of challenges, including the monsters, so don't over specialize on Robot killing. It will bite you in the ass. :)

    Any questions or builds you wish me to consider let me know.


    1 person marked this as a favorite.

    We seem to have lost our Witch.

    The party has just reached 3rd level and could use an Arcane caster of some form in the party.

    details:

    25 point buy.
    3rd level. Max hp for first, average after that, or roll for it in this thread, taking what you get. (Rerolling 1's though)
    Standard wealth for 3rd level.
    A very chaotic campaign.
    No Third party stuff.
    At least one post a day, sometimes more depending on how fast we're moving.

    This is the game so far. Game thread


    2 people marked this as a favorite.

    We have a party of five that has just started Skull & Shackles.

    Male Human Witch. (Time patron)
    Female Dwarf Cleric of Besmara.
    Female Gnome Alchemist. (Crypt breaker archetype)
    Male Half-orc Unchained Barbarian. (Sea reaver)
    Male Half-elf Wizard. (Evoker)

    The Wizard is very busy sadly and I'm botting him until the player can get more time.

    So we're looking for one more player to join the party to make a core group of around four; as some of the other players may also have problems posting from time to time.

    Character creation:

    25pt buy.

    No Occult or 3PP.

    2 traits, one from S&S.

    Give me a line or two to show your background.
    A point in profession Sailor is good, a point in swim could save your life.
    Heavy armor is not your friend.

    Skull & shackles is tough, and rewards good roleplaying, cunning and charm. But don't forget the muscle.


    Are you sure you want to do that?

    You awaken to the feel of your uncomfortable bed swaying under you.

    Your head aching, your stomach queasy you blink in confusion?

    Slowly you realize you are on a ship, but you can't remember how you got here?

    Barnabas II and Kung. The last thing you remember was enjoying an evening at the Formidably Maid Tavern.

    Make a perception test.

    Ghilda and Dorgan. You both recall you were wandering Port peril the last evening, until a blow to the back of your heads sent you to sleep.

    Struggling to rise you find you have been stripped down to little more than your clothing, no weapons, armor, spellbooks or holy symbols. Any coin you had is long gone also.

    As you finally reach your feet you realize you are not alone, looking around you can see four others in the same state as yourself?

    This is where you can introduce yourself to each other. I will bot Jane until I know if she's playing or not.

    Barnabas. Bosley is still with you, whoever stripped you of everything you owned obviously didn't think a Turtle important enough to bother with.

    Ghilda, As you reach your feet Chorley emerges from where he has been hiding in the wooden beams. Chattering with relief and joy to see you awake.


    Are you sure you want to do that?

    This is the thread to discuss your characters and get our game set up.

    Questions, ideas and GM bribery all get settled here.

    So far we have.

    Wolverine blue's Cleric.
    Louisiana Jane's Alchemist.
    Yab's Monk.
    Barnabas II's Witch.
    Dorgan's Wizard.


    After pondering the matter for some time my Human Slayer,with the 'Orphaned by Giants' campaign trait took the plunge.

    Getting good and drunk She had her hand cut off and replaced with the Steel hand of Nargrim. After taking the 'Iron will' feat just in case.

    She's already fumbled a will save and slaughtered a pair of Stone Giants on a bridge. No idea if it was a possibly peaceful encounter of not?

    Anyone else given this interesting minor artifact a tryout?

    DBH


    Our party is just starting part 3. Forge of the giant god.

    Branwen Alise - Human female. Slayer 7.

    Gilda Sintkilder - Dwarf female. Ranger 7.

    Jagged Heart - Gnome male. Cleric 7 of Hanspur. Domains Death & Travel.

    Valindra Shadowmantle - Elf female. Arcanist 7.

    The Slayer took the Rogue trapfinding talent at 2nd level and fills the party rogue role very well.

    DBH


    A question regarding Witches and their spells.

    Gilbrok the tongue was captured alive and has been slapped in Shackles of compliance by my parties Witch, his familiar was also captured and charmed.

    The Witch has been doing unspeakable things to every magic user they captured or killed to gain new spells.

    Having captured Gilbrok she wants all his spells, his listing details all the spells he had prepared, but not any he wasn't using.

    The Witches player is arguing that Gilbrok should have more spells, which is a valid point, the other magic user NPC's all had unprepared spells in their listings.

    Is there anything about Witches drawing their magic from their Familiar that would prevent this?

    DBH


    One of my player has finally got his character ready, except for one detail.

    Can anyone point me to a book which has seagulls, parrots or monkeys as familiars?

    DBH


    My Alchemist hit her enemy with a bomb, the enemy then caught fire.

    The next round the enemy cast Greater invisibility on them self.

    Would they still be shedding light even though invisible?

    DBH


    While playing around trying out character builds this came to me.

    The Dwarven Gunslinger - Yosemite Sam.

    DBH