Carrion Golem

Ward''s page

94 posts. Alias of WannabeIndy.


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Male Human: Shoanti Paladin 3/3500xp

1d20+8=22, 2d6+5=12

ok roll done, EDIT damn rounded the wrong way so thats 11 damage not 12


Male Human: Shoanti Paladin 3/3500xp

Ok I think theres going to be an attempted Stirge swat from me at some point I don't have access to IC atm but will get rolls up soonish


Male Human: Shoanti Paladin 3/3500xp

1d20+2=16

Ward' looks at his cwarclub "Maybe not the most efficient weapon then".


Male Human: Shoanti Paladin 3/3500xp

Ward' follows Reth' out of the pool, "Some bodies going to suffer quite a bit for this particular outrage."


Male Human: Shoanti Paladin 3/3500xp

yeah but the searchy types seem to be a bit squeemish

"Well I suppose we'd better get on with it," Ward starts searching through the pile of bits and bodies.

1d20+2=6

Thats +3 not plus 2 so 7


Male Human: Shoanti Paladin 3/3500xp

I thought the full defeinsive stuff was my action :-) anyhow time for a counter attack

1d20+8=21, 2d6+4=8

Ward' darts forward swinging his War Club,


Male Human: Shoanti Paladin 3/3500xp

"If any one is going to go play distraction it should probably be myself, its just bad tactics to use your healer in such a role," With that Ward' steps forward keeping his Warclub ready maneauvering to move the Otyughs attention away from the rest of the party.

Ok I'm full defensive when the fight starts using my Klar.


Male Human: Shoanti Paladin 3/3500xp

"and before we move on I could still do with a little bit of a patch up if you would sir."


Male Human: Shoanti Paladin 3/3500xp

Ward' moves to take up a watchful position whilst the others get seen too.


Male Human: Shoanti Paladin 3/3500xp
Saamer del'toriin wrote:
"funny thing actually" saamer shrugs " the head of my order told me to go for a walk while I was in the middle of studying." sighs and walks over to reth "well I went for the walk and just started wandering around and happend to walk by here and heard what sounded like fighting well I figured if there were any injured, they just might need my help" he puts his hands on reth. cure light wounds (1d8+3=6)

Ward' wanders over to the derro and nudges one slightly with his foot, "This ones still alive, just appears to be sleeping, I could use some patching up when your finished with the others," kicking the derros weapons away from easy reach,


Male Human: Shoanti Paladin 3/3500xp

1d20+7=27, 2d6+4=10

1d20+7=8

damn didn't confirm, but smacky smacky


Male Human: Shoanti Paladin 3/3500xp

Bolts suggests fleeing but I take it its actually a withdraw action there by not getting to thump it again


Male Human: Shoanti Paladin 3/3500xp

As the sounds of hold music die away

Ward' moves forward and deals a thundering cross with his warclub to the derro that remains standing.

1d20+8=26, 2d6+4=11


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:
Rethvian Ardimai wrote:

Poison save: 1d20+4=9

That will be errmmm, 1 point of str damage, and another save in 10 rounds time....

Poison Save 1d20+7=17

Initiative 1d20+2=7


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:
Saamer del'toriin wrote:
move silently check 1d20-1=4 "Hmm I wonder what those noises were?" he mumbles to himself as he walks through the first room where the skeletons were.

Well, Malik didn't notice you....

Consider this part of the roll above, it's happening about the same time....

Perception DC 10 (considering the intervening distance....): ** spoiler omitted **

Well looks like Ward' is on the ball even if I'm not

From his position as rearguard.

"Someones approaching from behind," spoken as a whisper to Mailk.

1d20+3=21


Male Human: Shoanti Paladin 3/3500xp

As Ward' begins to relax his wounds seem to heal in a burst of accelerated activity.

Lay on Hands targetting self 2nd daily use damnit I'm not supposed to be healing myself with this stuff.

1d6=6


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:

Ward steps forward and attacks the skeleton in front of him, bringing his earthbreaker down on it's fragile frame....

1d20+8+1(cals song)=29, 1d6+4+1=5

1d20+8+1=14

That be a crit then. And another skeleton collapses, pitty Ward doesn't have cleave!

The two remaining Skeletons shamble forward and attack Ward and reth, they seem to be slowing though, as though the power imbuing them with false life is fading, and their attacks are ineffective.

Cal...

I agree on the cleave sorry about the no post my graphics card failed on Friday and rather than just stick a new one in and find that the problem was more extensive I lugged my PC down to the shop to get it more thoroughly checked out as an aside RL's kicking me real hard at the moment so I may be a bit off on posting and keeping up with posts.


Male Human: Shoanti Paladin 3/3500xp

With a mighty swing Ward' brings his Warclub down onto the Owl bear skeletons skull.

1d20+9=28, 2d6+7=15

At the same time his wounds seem to slowly start to close.

Lay on Hands targetting self which is a swift action healing 1 point of damage. AC also returns to normal

1d6=1


Male Human: Shoanti Paladin 3/3500xp

Ok I'm assuming I can tack a swift action onto my readied as well and add a great hoofing Smite onto the attack and hit the owl bear, if not the little one gets hit.

1d20+9=12, 2d6+7=14, 1d6=3 Ok thats without smite to hit bonus which is +2 so 14 with smite which is what the last d6 is for damage if it hit (unlikely) at least I'm +2 AC for the round though.

"Return to your rest!"


Male Human: Shoanti Paladin 3/3500xp

Ok Ward' position's himself so that Ath can get round him back into the corridor and readies himself to meet the oncoming rush,

I make that currently standing in H4 with a readied weapon strike with the Earthbreaker,


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:

Not that it matters much, but I buggered the typing of that Perception, should have been DC15, so Reth will have seen them too.

Init:
Ath 17
Skeletons to the left (as you look at the map) 11
Reth: 10
Skeleton to the right: 9
Cal; 8
Malik: 6
Ward: 6

yeah but then I wouldn't have had the chance for Ward' to have an attack of the Paladins :-)


Male Human: Shoanti Paladin 3/3500xp

Ok Knowledge Religion, followed by perception,

1d20+14, 1d20+3=[11, 14], [17, 3]

I believe thats 25 and 20.

"There the remains of those who are buried in the city interred by the followers of Pharasma," makes a sign of respect towards the tombs, upon noticing the movement, "Ware the bone pits the restless stir!"


Male Human: Shoanti Paladin 3/3500xp

Ward' takes the sunrod and then with excessive care starts to make his way into the catacombs.

1d20+2=6 Initiative


Male Human: Shoanti Paladin 3/3500xp

woah thats a way to motor, guess we know who the drivin' force in this group is :-)

"I'll go first, dealing with the unquiet is part of our tribal duties and with a Necromancer around theres bound to be some," the word necromancer is accented with more venom than you've ever heard in Ward's voice before, as he takes up poistion ready to head through the trapdoor,
Nev

Spoiler:
I'm working the theory that Reth's comment about Zellara clues Ward' in to a connection and that by following what we're up to it will lay her to rest,


Male Human: Shoanti Paladin 3/3500xp

Ok Sense Motive Reth'wards to get the gist of his feelings.

1d20+6=16

gah really should read things more carefully

Once out of the office "Black guard.... Rethven, you should think about what was said more carefully, no threat was made, it was a statement the murdered mans family will push for an aggressive move and those of us who wish for peace will not be able to stay their hand should some thing not be done."


Male Human: Shoanti Paladin 3/3500xp

Whoops guess I'd better level,


Male Human: Shoanti Paladin 3/3500xp

Ward' nods repectfully to the Shoanti, "Thousand Bones, I assume your presence here means that a matter of some urgency has occured?"


Male Human: Shoanti Paladin 3/3500xp

sorry was all ready to post when my mums computer fell over and I had to spend a few days trying to fix it, currently back home but now ver tired will post tomorrow,


Male Human: Shoanti Paladin 3/3500xp

Looks like IC hates us

strength check 10


Male Human: Shoanti Paladin 3/3500xp

"Not the time for this discussion miss," Ward' scans the area for anything with a decent overhang preferably in an area that won't allow a lateral view either.

1d20+2=20 for perception.


Male Human: Shoanti Paladin 3/3500xp

Ward continues to traverse the roof tops with care.


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:
Rethvian Ardimai wrote:
Ward said he would see what's up and track her down.
True, *he* hasn't posted in two weeks, Kayos, since the 11th of Dec...

1 week thank you very much, well 1 and a bit for which I apologies like Ath I was away from my comp for a bit, whats up is she keeps promising to come and get back into the swing of things, oh and 1 square please

Ward carefully picks his way across the roof tops.


Male Human: Shoanti Paladin 3/3500xp

ok I make it that I can dodge across the cluttered rooftop if not I only go the one.

1d20+2=17

Ward' dodges across the cluttered rooftops taking advantage of his leg length to clear various obstacles.


Male Human: Shoanti Paladin 3/3500xp

Don't believe I ever got a harrow but then the late joining meant not in the reading so I can live without for the moment. I'll give Cal another kick this evening to try to get her back in the groove.

Ward takes his time moving across the rooftops, 1 square.


Male Human: Shoanti Paladin 3/3500xp

"Oh great, in case it had escaped peoples notice I'm not exactly built for chasing across roof tops,"

Ok heading for the window, if I can get out and clear so others won't be blocked I will do so otherwise its wait for the rest to get out so they don't have to dodge around my bulk,


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:
Atherton Dram wrote:

Nevyn and Ward

** spoiler omitted **

As Ward and Ath get to the correct level, they see a door swinging open, with Reth's bulky frame in clear view looking at a bed, with what appears to be a youngish girl lying in it.

DC 15 Will Save: ** spoiler omitted **

Oh for ******* sake

Will save
1d20+6=7

Ward' moves to block the top of the stairs.


Male Human: Shoanti Paladin 3/3500xp
Nevynxxx wrote:


I'll just wait for Ward to check in...

ok looks like holiday season is over :-)

Sticking with Ath as this is his territory Ward' nods and follows,

1d20+2=12, 1d20+4=16


Male Human: Shoanti Paladin 3/3500xp

1d20+2=17

Ok so not noticed above so keeping an eye a street level.


Male Human: Shoanti Paladin 3/3500xp

Ward' will stay backing Atherton up in case of mob,


Male Human: Shoanti Paladin 3/3500xp

Ward' keeps an eye on the ends of the street to stand ready in case a mob comes round the corner, "I'd listen to the lady our purpose here is really no more than the pursuit of justice."

Diplomacy (1d20+6=16)

for Cal,

Diplo plus assist (1d20+11=25)


Male Human: Shoanti Paladin 3/3500xp

Ward' just sighs at this latest evidence of Korvosan blindness and watches Carowyn impassively.


Male Human: Shoanti Paladin 3/3500xp

Ward' snorts slightly at the gentlemans manner, "From my studies of your city Olauren Carowyn.... people in your position are more often than not set up as scapegoats by those higher up so I suggest you come up with some information that would molify those in power lest you fall foul of their anger."

Diplomacy, Sense Motive (subtract 3 from diplo result if you want it to be intimidate instead.) (1d20+6=9, 1d20+5=21)

Damnation obviously either to soft for inti or to harse for diplomacy.


Male Human: Shoanti Paladin 3/3500xp

Gah stuff started moving at my location, ok Ward' doesn't notice the box at all even with all the fuss going on, obviously studying the gentleman a bit. What do I get off knowledge (Nobility) cause if he's that important I might have some idea.

Perception, Knowledge (Nobility) (1d20+2=3, 1d20+4=18)


Male Human: Shoanti Paladin 3/3500xp

"There are a number of reasons why that offer doesn't even remotely tempt me."


Male Human: Shoanti Paladin 3/3500xp

Sense Motive, Intimidate (1d20+5=25, 1d20+3=17)

Ward' steps into the open drawing himself up to his full height, "I really would do what the man says or do you want both the tribes and Korvosa annoyed enough at you to hunt you down in the unlikely event you do escape." he says unconcerned.

The intimidate is an aid another for Reth.


Male Human: Shoanti Paladin 3/3500xp

sorry about that hadn't noticed you'd taken cals action for her

Ward' moves around to try to get sight of the archer on the left. As he does so he slings his Warclub and Klar and draws his Longbow.


Male Human: Shoanti Paladin 3/3500xp

Looks like I'm not going to fast.

Initiative (1d20+2=9)


Male Human: Shoanti Paladin 3/3500xp

Ok Ward' is about 30 ft back from Reth' and somewhere off to the side so any attention he draws will be turned away from the Ranger. Weapons are out and positioned defensively.

Stealth, Perception (1d20-1=16, 1d20+2=17)

Ths isn't looking good for my tournament chances on Sunday gah damnable luck regulation.


Male Human: Shoanti Paladin 3/3500xp

Survival (1d20+2=21)

Obviously using Reth's as a start point, "Looks like someones raided our convoy, look at these extra tracks here."


Male Human: Shoanti Paladin 3/3500xp

"This is one of the things I'm here for Maiden Brey I'll go."

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