Dinvaya Lanalei

Violant's page

361 posts (4,760 including aliases). No reviews. No lists. No wishlists. 19 aliases.


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... Wait no I have an idea to make things line up while still keeping only Uncommon: adopted. Ideas are already turning in my head, but I think I have an idea. This will undoubtedly require a new alias, but I am definitely doing this.


Eh, probably gonna back out then. If I do submit her it's probably going to be straight Cleric with an (eventual) archetype... but it feels wrong to submit the "Bastet as stolen secrets as opposed to seduction" character without smuggling Alkenstari tech out of Alkenstar, 'specially since I've played a version of her before.

Good luck to everyone!


Might PF2-ify Ananet if we're already talking a Bastet worshipper with Alkenstari ties. WIll probably depend on what classes are allowed though?


Debating joining this, but half the fun of creating wacky characters is... well, building a character around them. Still undecided


Protection from Evil (from Arrian):
... +2 deflection bonus to AC. AC is now 18/15/15
... +2 resistance on saves. Saves are now +6/+15/+4
Shield extract:
... +4 shield bonus to AC. AC is now 22/15/19
Reduce Person extract:
... Reduced Size
...... Rapier is now a d4 weapon
...... Crossbow is now a d6 weapon
... +2 to Dexterity.
...... Saves are now +6/+16/+4.
...... AC is now 23/16/19
...... Rapier is now +9 (d4+4)
...... Crossbow is now +8 (d6)
...... Bomb is now +8 (3d6+4)
... -2 to Strength
... +1 to attack Rolls
...... Rapier is now +10 (d4+4)
...... Crossbow is now +9 (d6)
...... Bomb is now +9 (3d6+4)
... +1 to ACs
...... AC is now 24/17/20
Targeted Bomb Admixture extract:
...... Bomb is now +9 (3d6+8, no splash)
INT-cognatogen:
... +4 to INT
...... Bomb is now +9 (3d6+12)
...... Bluff is now +18
... -2 to STR

Breakdown of her shenanigans if you don't believe me.


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Once again, I'd worry I'm the one that posted it. (Yes I did name my account after my first character you think I'm putting any of my IRL names on the internet? You nuts?)

;P


Hey!

I was looking to look over some Return of the Runelords material, including the player guide but... it seems I'm unable to access any of the first-edition's player guides since the new store has no way to purchase free material. Is there some other place where it's hosted??


I'd kindly like to be removed from this campaign please. It's still showing up in my list.


Agh crap forgot to flesh it out, good luck to the chosen!!!


Alright, I think I have an idea for a character, after a bit of searching... finally time to play a Pharasma-adjacent character instead of the ones I have who kind of are opposed???


If there's time to do so I'm submitting a character. Screw it.


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... Aren't 3rd party just outright banned?


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Tempted to go the "this might be mechanically bad" route for once, and go alternating Spellslinger and Siege Gunner with a blunderbuss.

A siege firearm IS A FIREARM.

I'll see what I roll, but I might not commit since my life situation has changed... but it also might be more stable and I won't have fluctuating interests/time for this.

4d6 ⇒ (6, 1, 2, 1) = 10 -> 9
4d6 ⇒ (4, 5, 1, 5) = 15 -> 14
4d6 ⇒ (4, 6, 5, 4) = 19 -> 15
4d6 ⇒ (6, 6, 2, 4) = 18 -> 16
4d6 ⇒ (1, 4, 5, 2) = 12 -> 11
4d6 ⇒ (4, 2, 6, 3) = 15 -> 13

4d6 ⇒ (5, 6, 4, 6) = 21 -> 17

Dual Talent human once again if I sign up. Presumably not a Cixyron nutjob this time :3

17+2, 16+2, 15, 14, 13, 11


This is PBP, we're used to not going by the core rules for initiative. :P

What is fluid initiative?


I choose Electricity for the damage type.


First AP asked for, no response in a while... pretty sure it's DoA.


Well, the other one is not going. Still in this one. Good luck to everyone!


Another campaign recruitment I'm in I'll probably drop out of if it's still even kicking, but this thing seemed incredibly sudden. I'm still in this.


I was thinking of combining an existing character I'm playing (the most mechanical fun I have ever had with a character by a long shot) with an urban fox druid concept thanks to rising industrialization being a thing in order to get a near-full caster - near-full martial, I'll see if I can draft the concept up in time.

I'll probably test that one to see how fun the spheres combination is


I'm tempted to draft up a horrible combination of two character concepts now that I have more of an idea of how spheres works, so my submission isn't the odd magicless one out... but I'll probably leave it be. May I ask how much longer until characters are due, to see if I have time to just randomly switch gears?
Mostly thinking about it because it seems the gestalt rules seem to favor one casting class and one non-casting class.

Thanks for filling us in on your situation, Pasha. Hopefully things improve!


Good luck to everyone!


Oh yeah, I know. I did make sure the spheres archetypes cooperate with the vanilla archetypes I need to make that horrorshow work.


I do havw a question, since I've gotten to theorycrafting pointlessly (converting my polymath disaster alchemist to Spheres): how much non-Spheres content is allowed? Are we allowed to have, say, portions of the build be non-spheres? At least for the non-casters?

I doubt I'll submit them but... Rogue and Swashbuckler specifically would be the sphereless portions of that multiclass abomination. I just feel like building a Swashbuckler-Arcanist//Rogue-Investigator-Alchemist to these specifications.


Saryo would be old by Return, wouldn't she? :P

If Saryo is in a Return campaign, I might submit a certain mindchemist as well. Hehe.


I'll throw onto that that I'm already in quite a few campaigns, and might be hitting my limit. If I get in to the two I applied to recently, I will definitely overexert myself. Good luck with recruitments!


Oh in that case, I'm bowing out!


I'm probably in too many campaigns and applying for too many already, but if your recruitment needs more people I could draft up an elven Zohls follower. I'll probably give them the Witch Archetype, and eventual Cleric.

Spoilers...:

I based the concept of the character on three things:

1. Funny d12 effective reload 1 crossbow build once it's online.
2. A sidebar in I think it was book 4 about how the Technic League was founded. It'd be a character interested in how the Technic League started, and might hint at how "I don't remember it always being this way..." because, well. Elven lifespan go brrr.
3. Even if heavy Crossbow is their primary weapon, this is Iron Gods.


If I get selected I'll fix that with another teamwork feat then.


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@Fortunato, you may want to reread the rules regarding feats. 1/level. I'm not sure if it's one more in addition to the human and the first level feat, or if it's the human one they're talking about.

(Relevant for me, since I gave up the human feat and skill point to not take a penalty)


Alright, the crunch for two characters is mostly complete; I just figured I should quickly type these up before I inevitably fall asleep. I'll decide on which character I'm going for once I get a bit more information on the campaign:

Lilyana Boyarova -- Russian Emigré and "Menshevik" (in reality: former anarchist rebel... the group supposedly invented the tachanka and her original concept made use of it at a point the campaign never got to so... that's why she's like that) fleeing persecution in Russia and Ukraine. Knows her way around the woods and the streets well enough that if she was in a non-Earthen campaign she'd probably pass for a Druid. Barring the guns.

Viola Fox - An urban druid based around the rising urban fox population in london at the time, very much your average druid and would likely work at the London Zoo. Quite peeved about the grey squirrel population invasion, and is likely in all kinds of naturalist circles with connection to IRL figures.

Once I get more info, I'll flesh out the character I'm choosing to include more than just rushed mechanical stats


Hence the correction afterwards, figured you wouldn't be that quick to offer a secured spot :3 Should have made it more direct that "yeah it's just an extension," admittedly, lmao. My excuse is insomnia.

I do have a question though, also asked in DMs, what kinds of enemies will we be facing?


Did not expect this to happen, but the GM direct-messaged me saying you might need a nature-y themed character, and I believe they're offering me a spot? Or, at the very least, granting me leniency on the character submission deadline. I thank you greatly for the chance, GM Wanderer.

Currently asking a few questions about the campaign to decide between two characters.


Aw man, I missed this.


I might see if I can come up with a character, depending on how full recruitment looks. Would a crossbow-slinger be acceptable? (Since 1e's Bolt Ace got rolled into the base class). If not, I'll probably draft someone to replace your Druid.

I will warn you, I was running this game at one point, and was in a later book as well, but I can separate game knowledge and character knowledge.


As someone who thought I'd have much more time than I had, start smaller. You don't know what life will throw at you, and it might axe the campaign even if you have everything planned.

Portions of APs that can be logically sectioned off, single adventures, and all of them can be done at higher levels if you cut out the beginning of an AP (much more fenagling story-wise), or pick a single adventure that already is higher-level.


Bluh, don't know if I'll be able to submit a character in time. Good luck to everyone!


Oh yeah, I was going to make the character mechanically human for this. Probably with the trait that gives him 2 languages per Linguistics rank. Time to run out of languages. Playing with DEX penalty is enough pain anyways, hehe.


Anyways, are we playing with Guns Everywhere, as stated in the recruitment, or are we playing with Commonplace Guns, as stated in the setting guides? I figure I should ask because losing out on gunsmith when you might not have access to ammunition is a big deal.


Solution: Be the sniper.


One extremely manic technologist Gunfighter // Technician coming up!

One small question: is extremely early electricity on the table, mostly to supplement a mainly blackpowder, clockwork, and steam arsenal? Things like voltaic piles of copper and zinc, very early crappy motors with mercury, and arc lamps which are literally just electric arcs making light.


Since the theme of my submissions lately seems to be reusing old aliases, I might draft up an Aphorite Pact Witch of Axis.


Any niche the arcane caster needs to fill?


Gearmaster of the Turning Age wrote:

@Violant: There's a race spoiler in the OP that details everything that's preapproved. I'm willing to hear out requests, but can't promise I'll grant anything outside of what I've mentioned.

And yep, the Tinker Sphere is allowed! Technomancy also is. Pretty much the only tech-related sphere that isn't allowed is Tech, seeing as how it is the inferior predecessor to Tinker.

I figured tech wasn't allowed because it was too high-tech for industrial-era stuff.

So I do have a question, is a catfolk from neighboring Ber on the table? I do have a half-elf concept as well -- I'm trying to reuse aliases --I'm just also currently submitting a variation of her in a different recruitment, on the more crazy end. Either way, the character would be as manic as a Golarion gnome with all the tech present in Zeitgeist.


So if I'm not mistaken, Tinker sphere is available? Oh this is going to be fun to draft up.


So what races are on the table, exactly? I'm having trouble finding the correct document.


She's #1 on the list, Seth.


Ouachitonian wrote:
Lilyana Boyarov wrote:

Yeah. Given the two Iblydan PCs, if this build isn't viable in the GM's eyes (Which... it IS a literal tachanka) I'm switching to Xotikeides as a Cleric/Wizard. She's built around Beyond Morality, emulating the hero-god.

Thanks for the compliment!

Time to obsessively research lines and driving rules.

I haven’t necessarily settled on an Iblydan, just a funny idea that came to me. I might, but not definitely. Still batting anround some other possibilities. Also note that this game isn’t using mythic, so Beyond Morality is off the table.

There are two Beyond Moralities! One is a wizard discovery :P


I always thought it was "any prestige class you want, but it has to be from one side of the gestalt". So do your horrible Wizard Cleric Theurge // Sorceror Rogue Arcane Trickster abomination, but nothing that'd break the pace of the PrC


Liliyashanina wrote:
You can prestige class on one side, but no mystic theurge please and your total caster level can never be higher then your level.

If I'm not mistaken, RAW, you can never have a CL higher than your character level except for specific circumstances.

Would /this buildbe okay? Or should I go for the Witch?


Lilyana's my PC. I'll come up with the Winter Witch if needed but...

Shenanigans.

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