Holy Vindicator

Victor "Vic" Lofliss's page

631 posts. Alias of Filios.


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Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Right...White Plume Mountain or an AL sounds great!


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Let me know...I will join.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Say it ain't so...no really...I get it...np. You could string together some modules without running AL, right?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic loads up all of his gear and dons his armor.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 3, Fancy Foitwork

Vic slips in quickly again, stabbing at his former cousin.

Ed, get back!

Rapier Att: 1d20 + 6 ⇒ (3) + 6 = 9
Rapier Dam: 1d8 + 4 + 2d6 ⇒ (3) + 4 + (4, 1) = 12

1He then darts away from the enemy.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Re-Direct to Lia

This is not your sister, Ed! She is not my cousin any longer!


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 2, Fancy Footwork, Sneak Att

Vic dances in and attacks the dark ooze again with the crystal rapier before moving away quickly.

Rapier Att: 1d20 + 6 ⇒ (1) + 6 = 7
Rapier Dam: 1d8 + 4 + 2d6 ⇒ (6) + 4 + (6, 5) = 21


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

If I am attacking the pudding or ooze, I would use the Crystal Rapier.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 1, Fancy Footwork, Sneak Att

Con: 1d20 + 2 ⇒ (15) + 2 = 17
5d8 ⇒ (5, 4, 1, 4, 2) = 16

Vic dances in and attacks the king before returning to his curren location.

Rapier Att: 1d20 + 7 ⇒ (9) + 7 = 16
Rapier Dam: 1d8 + 5 + 2d6 ⇒ (8) + 5 + (4, 4) = 21


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

1d4 ⇒ 1

Drow +1 Rapier.

Pudding King is a gnome, not an ooze, right?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Np...here


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic follows right on Ed's heels.

Stealth: 1d20 + 8 ⇒ (20) + 8 = 28


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Careful, Ed, this may be a trick.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic moves to the mirror with his cousin, but looks up, as well as at the walls, to determine a way out.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7

Could it be some of our new gnome friends are trying to dig us out?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Right...if it was not you, it would have been me...thanks!


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Greeeeeat...here we go again...


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Oh, I see it. Are we going to do this?

He draws his crystal rapier.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vicnods, and leans in close to theprisoner and speaks through gritted teeth.

Right, and you'll be getting the pointy end of this rapier with any funny business. That will not be a rap on the head, mind you. I will end you, like I did your friends.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic sets to work on interrogating the Wererat. He casually wipes down his rapier from the blood of his decimated companions, as he casually sits in a chair facing it.

Do you speak common, abomination?

Froog, you wanna take a look at the plateau, up those stairs?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I am still in...we just need to advance things.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic shakes his head.

What in the name of Calistria was that?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 4, Paralyzed

Con: 1d20 + 2 ⇒ (3) + 2 = 5


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Con: 1d20 + 2 ⇒ (5) + 2 = 7


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 2, Fancy Footwork, Sneak Att

Vic again quickly moves around Khaz and attacks the wererat on Froog's flank (white), before returning back to his position out of the enemy's reach.

Rapier Att: 1d20 + 7 ⇒ (14) + 7 = 21
Rapier Dam: 1d8 + 5 + 2d6 ⇒ (5) + 5 + (6, 1) = 17


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 1, Fancy Footwork, Sneak Att

Vic dances around Kriv and attacks black with his rapier before retreating next to Froog.

Rapier Att: 1d20 + 7 ⇒ (10) + 7 = 17
Rapier Dam: 1d8 + 5 + 2d6 ⇒ (6) + 5 + (6, 4) = 21


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Right, that is the deal...let's move it on.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I will buy a silver rapier, unless the +1 Rapier has the same effect on lycanthropes.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

So, would we know if magic weapons would also work?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

What is the cost for a silvered weapon in 5e, and can we get it in the market?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Well, now, silvered weapons are in order, I assume?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Right, our reward is answers to questions? Soumds too much like a riddle, and a liittle too much like the easy way out.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

That wouldbe your ghost. Well, what is left of it, anyways.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Let's divide them amongst ourselves and keep them.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

The ghost is there, just ahead of me.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Ok, I see it. I will move closer, but no need to move right next to it. Movement is no issue in combag for me. Can you just take my rolls to attack for my next turn...they rocked!


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 1, Fancy Footwork, Rakish Audacity, Sneak Att

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Vic spots,the ghost, moves in, and attacks with his rapier before dancing away 30'.

Rapier Att: 1d20 + 7 ⇒ (14) + 7 = 21
Rapier Disadv: 1d20 + 7 ⇒ (18) + 7 = 25
Rapier Dam: 1d8 + 5 + 2d6 ⇒ (5) + 5 + (2, 4) = 16


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic sells the old regular rapier for half value, purchases a crystal rapier, and a potion of healing.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I wanted some healing potions, but no one told me how much I could spend on them. Also, what about weapons to not get eaten or ruined by oozes or puddings?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I am with you. Choose our path carefully. We have shown ourselves to be quite able, but these threats are not for the feint of heart.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Have we discovered that magic weapons are also ooze immune, or is that not the case?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

It is certainly an awesome game with a solid group of posters. Good luck, Khaz!


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I am already in this game...as Cole...lol


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Ed, can you give us a link?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

No problem, thanks. I am just used to seeing it.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Are my attacks being resolved? I do not see any lines,regarding what was certainly a hit.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 3, Sneak Attack, Rakish Audacity, Fancy Footwork

Vic moves in and attacks the ooze engulfing Khaz, attacks with his regular rapier, and darts away 1 feet back to the west.

Rapier Att: 1d20 + 6 ⇒ (17) + 6 = 23
Rapier Dam: 1d8 + 4 + 2d6 ⇒ (2) + 4 + (1, 6) = 13


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 2, Sneak Attack, Rakish Audacity, Fancy Footwork

Dex: 1d20 + 6 ⇒ (8) + 6 = 14

Vic avoids being engulfed, attacks with his regular rapier, and darts away 20 feet to the northwest.

Rapier Att: 1d20 + 6 ⇒ (7) + 6 = 13
Rapier Dam: 1d8 + 4 + 2d6 ⇒ (1) + 4 + (2, 5) = 12


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Round 2, Sneak Att

Vic fires his gnollbow at the nearest cube engaging and engulfing his allies.

LB Att: 1d20 + 6 ⇒ (1) + 6 = 7
LB Dam: 1d8 + 4 + 2d6 ⇒ (6) + 4 + (2, 2) = 14


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Sneak Att

Vic stands beside his cousin and fires his gnollbow as well.

LB Att: 1d20 + 6 ⇒ (12) + 6 = 18
LB Dam: 1d8 + 4 + 2d6 ⇒ (5) + 4 + (4, 3) = 16

Vic smiles a sheepish grin. While his draw is not as graceful, his precision is unmatched.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I have a +1 magical rapier, does that suffice in 5e, or does that not overcome resistance of lycanthrope's? If not, to the market, it is.

The market sounds fine, first. We could use some healing draughts.

I am showing no coin on my profile...do we have any not divied up, yet? I also am looking to sell a regular rapier and hand x-bow.