Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 3, Fancy Foitwork Vic slips in quickly again, stabbing at his former cousin. Ed, get back! Rapier Att: 1d20 + 6 ⇒ (3) + 6 = 9
1He then darts away from the enemy.
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 2, Fancy Footwork, Sneak Att Vic dances in and attacks the dark ooze again with the crystal rapier before moving away quickly. Rapier Att: 1d20 + 6 ⇒ (1) + 6 = 7
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 1, Fancy Footwork, Sneak Att Con: 1d20 + 2 ⇒ (15) + 2 = 17
Vic dances in and attacks the king before returning to his curren location. Rapier Att: 1d20 + 7 ⇒ (9) + 7 = 16
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Vic moves to the mirror with his cousin, but looks up, as well as at the walls, to determine a way out. Perception: 1d20 + 4 ⇒ (3) + 4 = 7 Could it be some of our new gnome friends are trying to dig us out?
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Vicnods, and leans in close to theprisoner and speaks through gritted teeth. Right, and you'll be getting the pointy end of this rapier with any funny business. That will not be a rap on the head, mind you. I will end you, like I did your friends.
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Vic sets to work on interrogating the Wererat. He casually wipes down his rapier from the blood of his decimated companions, as he casually sits in a chair facing it. Do you speak common, abomination? Froog, you wanna take a look at the plateau, up those stairs?
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 2, Fancy Footwork, Sneak Att Vic again quickly moves around Khaz and attacks the wererat on Froog's flank (white), before returning back to his position out of the enemy's reach. Rapier Att: 1d20 + 7 ⇒ (14) + 7 = 21
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 1, Fancy Footwork, Sneak Att Vic dances around Kriv and attacks black with his rapier before retreating next to Froog. Rapier Att: 1d20 + 7 ⇒ (10) + 7 = 17
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Ok, I see it. I will move closer, but no need to move right next to it. Movement is no issue in combag for me. Can you just take my rolls to attack for my next turn...they rocked!
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 1, Fancy Footwork, Rakish Audacity, Sneak Att Perception: 1d20 + 4 ⇒ (14) + 4 = 18 Vic spots,the ghost, moves in, and attacks with his rapier before dancing away 30'. Rapier Att: 1d20 + 7 ⇒ (14) + 7 = 21
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
I wanted some healing potions, but no one told me how much I could spend on them. Also, what about weapons to not get eaten or ruined by oozes or puddings?
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 3, Sneak Attack, Rakish Audacity, Fancy Footwork Vic moves in and attacks the ooze engulfing Khaz, attacks with his regular rapier, and darts away 1 feet back to the west. Rapier Att: 1d20 + 6 ⇒ (17) + 6 = 23
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 2, Sneak Attack, Rakish Audacity, Fancy Footwork Dex: 1d20 + 6 ⇒ (8) + 6 = 14 Vic avoids being engulfed, attacks with his regular rapier, and darts away 20 feet to the northwest. Rapier Att: 1d20 + 6 ⇒ (7) + 6 = 13
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 2, Sneak Att Vic fires his gnollbow at the nearest cube engaging and engulfing his allies. LB Att: 1d20 + 6 ⇒ (1) + 6 = 7
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Sneak Att Vic stands beside his cousin and fires his gnollbow as well. LB Att: 1d20 + 6 ⇒ (12) + 6 = 18
Vic smiles a sheepish grin. While his draw is not as graceful, his precision is unmatched.
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
I have a +1 magical rapier, does that suffice in 5e, or does that not overcome resistance of lycanthrope's? If not, to the market, it is. The market sounds fine, first. We could use some healing draughts. I am showing no coin on my profile...do we have any not divied up, yet? I also am looking to sell a regular rapier and hand x-bow. |