Inevitable

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Been a helluva run. I remember picking up the CRB, AA, PW, and AR when our flgs folded. Gonna be bittersweet endcapping 1st ed, but it'll be a good excuse to get the band back together.

Definitely looking forward to the Enhanced content, and my Pathfinder favs (Kitsune & Samsaran) finally making it into the books.

Cheers, mates. And good gaming.


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Sounds like rubbish to me, tbh. Don't know your DM, obviously, but that sounds like a red flag to me.

Stands to reason an airborne creature should be expected to fly- or at least glide / hover / perch - without dropping like a rock for lack of commands.

I'd understand having it need to land between movements when situations merited it (environmental conditions or if indoors), but not simply falling. Not unless a spell or net were used.

I suppose you should explain your position with the DM and figure out what the deal is.


Not gonna lie, a high quality tarot deck for Starfinder would be pretty cool. I use the D&D Tarokka deck in and out of game, I'd definitely buy a Starfinder set to do the same.

Diggin' the ideas abive as well.


Yqatuba wrote:
What book is everyone taking about here?

Galactic Magic


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Clearly Necromancy is still going strong.


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Greydoch wrote:
Kishmo wrote:
Does anyone else remember, in one of the 2021 PaizoCon or GenCon panels, some Paizo Person saying that there was a new "god of awakened AI & sapient star ships that is itself an awakened starship" in Galactic Magic? I swore someone said that, and I remember being really excited about it...except, it's not there :D

I, too, remember something like that being said, and was also excited. I now believe the statement might have been about Accelsys, who's avatar is a spaceship, and the thought about it being about awakened AI and sapient starships was more of my inference as a fan rather than the explicitly stated fact of the situation.

-Beta

I was wondering myself what happened to the Starship diety, but I swear they said it was an awakened ship as well... gonna have to track that broadcast down and rewatch it. I was really looking forward to that premise.


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Starfinder Core Rulebook
Alien Archive 1
Pact Worlds
Armory
Alien Archive 2
Alien Archive 3
Character Operations Manual
Near Space
Starship Operations Manual
Alien Archive 4
Galaxy Exploration Manual
Tech Revolutions
Galactic Magic
Drift Crisis (TBP this year)

List compiled based on the sorting order of Oldest to Newest on the Starfinder store page, all procucts:

https://paizo.com/store/starfinder/rulebooks


This is why I wound up buying color tabs for my books, to mark where things are when they're scattered outside a categorical section. Really helped cut down the hunting with Pact Worlds, Char Ops, etc.

I went with a 5 color pack and am mostly satisfied with the results. Red for weapons & armor; yellow for items & tools; green for vehicles & starships; blue for classes, themes, player races, archetypes, etc; purple for spells & magic.


I'd recommend:

"Chasm City", "Century Rain", "House of Suns", "Aurora Rising" (formerly titled "The Prefect"), and "Revenger" by Alastair Reynolds.

"Hunter's Run" by G.R.R. Martin, Gardner Dozios, and Daniel Abraham.

"The Forever War" by Joe Haldeman.

"The Quiet War" & "Gardens of the Sun" by Paul McAuley.

"The Risen Empire" & "The Killing of Worlds" by Scott Westerfeld.

"Variable Star" by Spider Robinson based off surviving notes of Robert Heinlein.

"Alexander Outland: Space Pirate" by G.J. Koch.


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Kishmo wrote:
I had a dumb concept for a spathinae that was made up of hyper-motile bacterial enzymes and mammalian milk proteins bound into a quasi-coagulated, semi-congealed form, aka a sapient cheese person.

"Tremble and despair, puny Pactlings, for thy hour is come! I am Camembert the Destructor, scourge of the myriad stars, runner of noses, and bringer of a thousand-thousand tears!"


(7) Living ashes, still possessed by the spirit and will of a former life form.

(8) Atomic ghost like Dr. Manhattan from Watchmen.


(1) Micro-machines (as opposed to nannites)

(2) a sapient collective of plankton or phytoplankton

(3) an accumulation of sentient motes of dust, sand, and soil

(4) something like a bacterial culture or viral mass, in line with an ooze or what have you

(5) a psychically extradimensional interlocking avatar of crystalline particulate

(6)...a Voltron of Doc Suess's Who's


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Had a feeling this was going to be a 2022 book, what with the current issues with supply, internal upheaval, and the compounding factor of holiday stressors on already stressed systems. Hopefully 2022 eases up on... well, everyone.


Good on ya, thread necromancer. Had no idea this existed, but now I am blissfully aware!


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CorvusMask wrote:
Nah Triune is just having outage. Remember to turn off wait 10 seconds and turn it on again

That's what happens when you sub-contract your transit overhead with Spectrum Interstellar! Nothing but outages and relentless subscription calls from here on out.

Back on the rails, I'd love to see a hard lean into navigator guild concepts like priests/planar drives (SOM) and crossing space by way of mages.


Primus SIlvernaus wrote:
I can't wait to have a legion of "Holy" warriors that use mecha in their eternal combat with the forces of evil upon the hellish outer planes for my home brew universe.

Gotta admit, that sounds pretty rad.

I'm waiting for the next semi-monthly group meet so my mech pilots and infantry adventurers have to stand their ground against waves of outsiders, aberrations, and void zombies on an asteroid.

Have em distracted with claim jumpers, they don't suspect their mining camp is about to disturb a Void Hag's horde.


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I brought this up a while ago, didn't get much response to it, but a person asked about it on the Tech Revolution store thread and did receive a response:

Aaron Shanks wrote:
CartmanTuttle wrote:
When can we expect PDFs for the Mech Sheet and Vehicle Sheet?
It’s not on anyone‘s agenda, but I’ll try to put it on one. (It is a simple enough art order. But we’ve been pushing the Art team so hard due to Gen Con.) When we have them I expect they will live on the Starfinder landing page and this product page.

Hopefully the folks on task notice the Ship Operations Manual materials (squadron & armada sheets respectively) also haven't been published as pdfs, and address those absences similarly.


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Small Ziplocks or some other sandwich-esque bag have worked for me in board games with an abundance of tokens. While I don't use pawns, myself, I'd probably default to grouping things similarly.

Downside, of course, is you wind up with a lot of bags depending on how specific you get with your grouping.

As for transit, any Wal-Mart or Target type store will have cases that range in size and sturdiness.

Although, you can always consider buying a tackle-box. They have segmented partitions for fishing gear you could just as easily adapt for pawns, dice, etc.

A sewing kit box (which I have less experience with),given the nature of thread spools, needles, thimbles, so on, might also be worth looking into to adapt for TTRPG clutter.


Curiosity is piqued. Wondering how much it's going to be in the same vein as Pact Worlds and Near Space, and how it's going to deviate from established norms.

A thought occurs to me that may be analogous to how D&D handles campaign settings (Faerun is to Ravenloft is to yadda yadda).

I dunno. I'm floating in a vacuum of ignorance and this 2nd Star to the right has definitely caught my attention.


Thank you guys, appreciate the assistance.


Flagged op for deletion.

Realized i pribably shouldn't have put the tracking numbers online. Feel dumb.


K, package was delivered, book is in good condition.

Talked with our delivery person, got an idea of what went wrong. Essentially the relief deliverer was the replacement of a replacement employee, and had some issue identifying our address. Object blindness.

Regardless, issue is resolved!


Hi, quick update:

I managed to get in contact with a couple local postmasters and the package should be arriving today. Shouldn't require any further intervention.

Hopefully.

I'll update again once I have hands on the book and can confirm it's intact.


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Okay, did a few forum and web searches which amounted to nothing, so here we go:

So far as I can tell, the only player sheets publically available through Paizo are Character and Ship pdfs.

The squadron / armada sheets from the SOM appear to be only available by using a copier with the physical book, or buying the SOM pdf.

With the publication of Tech Revolutions, Starfinder will be adding player sheets for vehicles and mechs, respectively.

Is there any intention of making this accumulating body of player sheets available in a public pdf format (as the CRB Character/Ship pages currently are)?


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Undead Androids, Robot Dragons, and the Mecha-Dracolich that can be homebrewed from them.


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Sara Marie wrote:
Umbra-Arcturus wrote:
Just got a shipping notice! Huzzah!
This was an error. We're looking into it. Sorry to be the bearer of bad news.

The status quo has been restored, huzzah!


Just got a shipping notice! Huzzah!


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Ooof. That's a real bummer, group was looking forward to the updated mech rules for our upcoming get-together. Still, they'll manage with the tech rev playtest pdf.

My wonder is, as busy as December gets, will the Galactic Magic manual get further delayed from similar shipping issues?


I really dig that new cover art!


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Garretmander wrote:
VampByDay wrote:
Sure. I can see that. Anyway, most of the builds I posted above are still viable depending on what the casting stat is. Some have suggested that the casting stat for a precog is going to be dependent on their anchor, which would be interesting. Personally I can see arguments for any of the mental stats. Either predicting the best way to ‘solves’ the timeline through statistics and logic (INT), using sheer willpower to overcome time (Wisdom), or pitting the sheer force of your personality against time very forces of Fate (Chr)
I think I prefer prediction of the future (INT), perception of changes (WIS), and dumb luck (CHA) over using 'sheer force of _____' twice.

Agreed. Dumb luck sounds absolutely worthy of exploration.


Not that I'm aware of, but there's nothing stopping you from homebrewing your own interdiction device, or Drift trap, etc.


Currently slated to be part of "Galactic Magic," preorder set for October 2021, availability November 2021.

https://paizo.com/products/btq027rz?Starfinder-Galactic-Magic


Having a level/modifier table like the AA1 would probably be just as well. Maybe a page dedicated to a more refined/adjusted version of that table, if a direct transcription isn't sufficient.


Voicing support for this as well.


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BigNorseWolf wrote:
lightningcat wrote:
BigNorseWolf wrote:
Self destruct +Drone +Small fighter= Really big missile?
That was not how the question started, but it did head that direction.
EVADE< EVADE< EVADE!!! It's gonna blow!

"Intensify the forward batteries, I don't want anything to get through. Intensify forward firepower!"

"Too late!"


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Gaulin wrote:
I really think it's going to start taking off a lot more with the sudden surge of awesome books. Seem to be a lot more player options coming out recently and into the near future. Having new classes especially is a huge thing

This is more or less how my group's feeling. I'm keen on the gm guide, one fella is keen on the upcoming mechs, and we're all looking forward to what Galactic Magic brings.


...Just noticed the date stamps on this thread. Ooof. I'll just leave this here with the necromancer and blame it on the late local hour...

Special Addendum: Consider Ancillary Security Action Versus Identified Diplomatic Envoys Taking Liberties Beyond Appropriate Allowances


"Easter rabbit's looking a bit worse for wear these days, innit? Don't figure its skin's supposed to be sloughing off, and fingers seem a poor substitute for carrots. Little bugger's just gnawing away. Some funny business going on around here, can't convince me otherwise.

Roll initiative, then, shall I? Right-o."


Looks like it's gonna be a magical Winter.


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Wei Ji the Learner wrote:


Would the Strix have been inspired by either Harpies or the Thanagaarians (DCU)?

Strix have always reminded me of ancient vampires from Legacy of Kain.


Torradin341 wrote:
FormerFiend wrote:
We can, in fact, take gnolls, grippli, kitsune, kobolds, & samsaran off The List. We got 'em via the Alien Character Deck & they've stated that there are no plans to reprint them for an AA in the foreseeable future.
That's unfortunate. I was still hoping to get them in an AA with more/different racial options. Or at least a full race entry, since the cards only have the hard stats and a tiny descriptive blurb.

I'm not big on supplemental cards, just one more thing to keep track of and nobody in my circle ever wants/needs to use them over the rulebooks. So the fact these pathfinder races are getting gated behind a deck is disappointing.

What I'd like to see are all the player options / races scattered in the AP's and this deck collected into a volume.


...so are the kobolds, kitsune, etc. going to be exclusive to these cards, or will they be making the roster in a future archive publication?


Insert joke about y'all being so classist towards NPCs.
Drumsnare.


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Always a bit of a rush, seeing a new entry in the pre-order tab.


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Starship/vehicle version of the alien archive, and an arcane operations manual sounds good. Farspace.


Along similar lines, I think instead of a new alien archive, I'd prefer a faction & freemarket starship archive.


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sourced from Archives of Nethys
https://aonsrd.com/MagicItems.aspx?ItemName=Amber%20Hyperboloid&Family= Aeon%20Stone

"Aeon stones are magic gemstones that orbit your head (or the nearest equivalent of a head, for species that lack heads) and grant you a constant magic effect. They do not count toward your worn magic item limit, and there’s no limit to the number you can have orbiting you. They are most common in the Azlanti Star Empire, which also has unique ways of using such stones, but the most common types of aeon stones can be found in magic shops in many major settlements. Aeon stones are categorized by their shape and color, with all stones of the same shape and color having the same magic abilities.

Placing an aeon stone in orbit around your head is a standard action, and removing it is a move action. An aeon stone must be in orbit for you to benefit from its abilities. The stone orbits at a distance of 3 inches to 3 feet, as you prefer, but always outside any armor or helmet you wear. An orbiting aeon stone has an Armor Class equal to 12 + your character level, and it can be attacked directly or even grappled (a successful grapple check plucks the stone out of its orbit and into the attacker’s hand). Most aeon stones (including all those presented here) are capable of glowing with a bright light. As a standard action, you can activate or deactivate the illumination of an aeon stone, which glows brightly enough to increase the light level in your square by one step (see Vision and Light on page 261).

Each aeon stone also has at least one other power that comes into effect when in orbit around you..."


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Y'all remind me of a Monty Python sketch:

"He was as strange a thing as ever I saw, or ever I hope to see, God willing. He was a strange unearthly creature - a quivering, glistening mass..."

"Angus Podgorny, what do y'mean?"

"He was'na so much a man as... a blancmange!"


Personally, I don't think large ships need more expansion bays, rather, I think expansion bays need a dedicated classification system.

Small expansion mount, medium, large, massive. That way, a shuttle could have three expansion bays and a frigate only two, but the classification of the two would be distinct. Three small exp-bays vs two medium exp-bays, representing different mounting capabilities. Yes, that would mean having to make size iterations of some expansion systems, IE, small hold, medium hold, large hold, massive hold.

It would also allow for ships to have "x" amount of small bays, "y" amount of medium, "z" amount of large, etc etc etc. You can then regulate systems by mount size, rather than how many expansion bays it takes, or at least in conjunction thereby.

System "A" requires a large mount space, System "B" requires a small space. System "C" requires a massive space. System "D" requires two large spaces.

*Caveat*
This is me spitballing, as I am currently 200mi away from my Starfinder literature and can't compare/contrast ideas against content where I'm at.


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Speaking as a person with an allergy to pollen, there was never a time Raxilites weren't the great oppressors of the free air. So this fellow being a seedy individual strikes me as all too appropriate. One can envision a vicious cult of personality spreading like weeds across the universe.

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