Drift Crisis


General Discussion

1 to 50 of 65 << first < prev | 1 | 2 | next > last >>

New rulebook announced yesterday at gencon: https://youtu.be/8GMppnwVm-Y?t=697 11:30 if the link chokes.

Campaign setting changes ahead!

Radiant Oath

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!


1 person marked this as a favorite.

Has Paizo ever done a mid-edition Campaign shake-up like this before ? Outside indicvidual adventures/APs, whihc generally were spread out denough deliberately so that they weren't 'canonized' until the PF 1e->2e transtition

I'll admit I'm intrigued, and a bit excited, but it seems a bit of an odd choice. The fact SF has a whole galaxy about means they haven't even scratched the surface of most things, and can always just invent a new solar system if they feel boxed-in.

And the Starfinder setting is already its best part for me: I'd be a lot more interested in a 'Starfinder Unchained' but I don't think this is it unless Drift weirdness is somehow going to also make the economy stop exponentially scaling and the operative class stop warping skill DCs for the whole game.


2 people marked this as a favorite.

It almost seems to me that this is the hypohetical 'planar book' dressed up as a setting update.

I'm curious as to what it's actually supposed to be.


I would be interested in learned more about...well any non-Material plane in the Starfinder setting/future. I get that with the Material Plane options so opened up there hasn't been the feel for as much of a need, but its weird how we've so far gotten virtually no insight into any other plane of existence and how it has/hasn't adapted in a context where all the mortals have tech.


1 person marked this as a favorite.

Potentially OT, but something I've thought a bit about recently: with the Drift absorbing a piece of a plane every single time a ship goes into/out of it, it feels like it's only a matter of time before a decently populated settlement on the material plane is stolen in the blink of an eye on day, isn't it?

Which itself is a great adventure hook. Or 'Drift Crisis' if you will. People begin realize the cost and risk to the technology, wondering if other places could be next, and even more ominous could be the uncertainty if it was truly just bad random luck in the cosmos or whether it some force has somehow discovered how to 'weaponize' drift travel and target the section of a plane dragged away...

Dark Archive

5 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I think main thing here was that Starfinder has come across as fairly static setting without notable villains or inspiration for adventure besides "look at this cool place".

Like Gap is main "special" thing about the setting but its not meant to be addressed so as result there was no Starfinder worldwound or Tar-Babhon or anything that affects everyone and not just one invidual planet or government.


2 people marked this as a favorite.

I quite like the idea of setting advancement outside of organized play and edition changes. Curious to see this.


It's a mainline book, yeah? Maybe, aside from the setting update, they will do some unchained style rule systems? It would match thematically with a big shake up.


Curiosity is piqued. Wondering how much it's going to be in the same vein as Pact Worlds and Near Space, and how it's going to deviate from established norms.

A thought occurs to me that may be analogous to how D&D handles campaign settings (Faerun is to Ravenloft is to yadda yadda).

I dunno. I'm floating in a vacuum of ignorance and this 2nd Star to the right has definitely caught my attention.


To be honest, that sounds a bit like desperation to me, or at least the acknowledgement that Starfinder is not working out/doing well.

It it would there would not be a need to suddenly shake it up. It also has not become so bloated that it would need a reset either.
You would not even need it for lore reasons to introduce new factions because travel time is only dependent on beacons which can be placed without a galactic catastrophe.


2 people marked this as a favorite.

A reset? I think you're reading way too much into what is at worst a lore update/setting advancement.


1 person marked this as a favorite.
Quote:
Metaplot book
Quote:
This is also a gateway to a bunch of another new metaplot stuff that'll keep coming throughout the years.

Well that's unfortunate, I'm not interested in metaplot. Hope others end up enoying it.


Starfinder Superscriber
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Leon Aquilla wrote:
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.


They're talking about it right now, on the twitch stream - focusing on the AP. Pretty wild stuff.

https://www.twitch.tv/officialpaizo


1 person marked this as a favorite.
Archpaladin Zousha wrote:


That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.

I'm sympathetic, but if it doesn't work for you, just ignore it.

I spent decades trying to keep my stuff up to date with the Forgotten Realms for D&D until I finally threw up my hands, hacked my stuff back to 2E/3E era, and brought in the Shade occupation. I'm much happier ignoring all the stuff that I don't like instead of killing myself with my OCD. :) YMMV.


The Ragi wrote:

They're talking about it right now, on the twitch stream - focusing on the AP. Pretty wild stuff.

https://www.twitch.tv/officialpaizo

In which segment exactly?

The only thing I head is when they talk about the AP that

Spoiler:

That the Drift crashes and apparently ejects everyone onto random planes.


I mean, the Drift was always a ticking time bomb.

The whole "eats other planes" thing was reminiscent of Star Trek: TNG's plot device of making warp travel damage the fabric of the universe.

If it didn't lead to something I'd be a little disappointed.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:
Leon Aquilla wrote:
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.

I really suggest that you don't try to keep up with society scenarios just to "portray starfinder society accurately" because lot of pathfinder and starfinder scenarios are pretty metaplot agnostic and lot of society players aren't aware of what happens in every scenario either way.


I wonder what will happen to the drift?
Will it be restored or has Paizo decided that the ability to appear anywhere from anywhere is too complicated to write stories for or that too many players can't wrap their head around it because they are so used to linear travel like warp?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
CorvusMask wrote:
Archpaladin Zousha wrote:
Leon Aquilla wrote:
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.
I really suggest that you don't try to keep up with society scenarios just to "portray starfinder society accurately" because lot of pathfinder and starfinder scenarios are pretty metaplot agnostic and lot of society players aren't aware of what happens in every scenario either way.

You say that, but later 1e and now 2e Pathfinder books were full of stuff about Blakros Museums and Hao Jin Tapestries and the Pathfinders being infiltrated by Tar-Baphon's agents and I'm left going "What?! When did these things happen?! How much of this are my characters supposed to know if they're Pathfinders themselves?!"

It feels like the game world changes faster than I can play in it, and it makes me feel left out.


Zoomba wrote:

Potentially OT, but something I've thought a bit about recently: with the Drift absorbing a piece of a plane every single time a ship goes into/out of it, it feels like it's only a matter of time before a decently populated settlement on the material plane is stolen in the blink of an eye on day, isn't it?

Which itself is a great adventure hook. Or 'Drift Crisis' if you will. People begin realize the cost and risk to the technology, wondering if other places could be next, and even more ominous could be the uncertainty if it was truly just bad random luck in the cosmos or whether it some force has somehow discovered how to 'weaponize' drift travel and target the section of a plane dragged away...

You’d need something like a trillion trillion trips that borrow from the Material Plane to even get any matter rather than empty space. And only some infinitesimal fraction of those would be anything than a piece of a star. And and the vast majority of the rest would be from a gas giant. And the vast majority of the rest an asteroid or from the crust, mantle, or core of a a rocky planet. Then you have to get even more lucky to hit a city on a planetary surface.

It’s a matter of time, but that time is a huge multiple of the universe’s lifespan.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Xenocrat wrote:
Zoomba wrote:

Potentially OT, but something I've thought a bit about recently: with the Drift absorbing a piece of a plane every single time a ship goes into/out of it, it feels like it's only a matter of time before a decently populated settlement on the material plane is stolen in the blink of an eye on day, isn't it?

Which itself is a great adventure hook. Or 'Drift Crisis' if you will. People begin realize the cost and risk to the technology, wondering if other places could be next, and even more ominous could be the uncertainty if it was truly just bad random luck in the cosmos or whether it some force has somehow discovered how to 'weaponize' drift travel and target the section of a plane dragged away...

You’d need something like a trillion trillion trips that borrow from the Material Plane to even get any matter rather than empty space. And only some infinitesimal fraction of those would be anything than a piece of a star. And and the vast majority of the rest would be from a gas giant. And the vast majority of the rest an asteroid or from the crust, mantle, or core of a a rocky planet. Then you have to get even more lucky to hit a city on a planetary surface.

It’s a matter of time, but that time is a huge multiple of the universe’s lifespan.

Yeah, you’d need the probability of a spatial region getting sucked into the drift to not be equal for all (equal sized) regions. But I guess the lore about this has been pretty open ended. Perhaps the probability is also a function of the mass occupying the region? That would support a story where the drift is more likely to steal “interesting” regions than it is to steal regions of empty space (no mass) or regions with just a bit of interstellar dust or gas (low mass).

(The point about the interior of a planet being a much more likely target than the crust still holds, though.)


Ixal wrote:
In which segment exactly? The only thing I head is when they talk about the AP that ** spoiler omitted **

That's what I saw as well. Mona did mention they would go into more detail on saturday, but perhaps that was it - I didn't watch the whole thing though

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
Leon Aquilla wrote:
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.
I really suggest that you don't try to keep up with society scenarios just to "portray starfinder society accurately" because lot of pathfinder and starfinder scenarios are pretty metaplot agnostic and lot of society players aren't aware of what happens in every scenario either way.

You say that, but later 1e and now 2e Pathfinder books were full of stuff about Blakros Museums and Hao Jin Tapestries and the Pathfinders being infiltrated by Tar-Baphon's agents and I'm left going "What?! When did these things happen?! How much of this are my characters supposed to know if they're Pathfinders themselves?!"

It feels like the game world changes faster than I can play in it, and it makes me feel left out.

Blakros Museum doesn't really get any mention outside of Absalom so not sure what you mean there?

And just so you know, not even pathfinder agents who play in society know everything that has happened over course of ten years. Heck even in real life can you remember everything important that happened in your country over course of ten years? It kinda becomes mixed together.


Starfinder Charter Superscriber

I live all of the Starfinder books. Tech Revolution is a blast and I am excited for what’s coming in the Drift Crisis.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
CorvusMask wrote:
Archpaladin Zousha wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
Leon Aquilla wrote:
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.
I really suggest that you don't try to keep up with society scenarios just to "portray starfinder society accurately" because lot of pathfinder and starfinder scenarios are pretty metaplot agnostic and lot of society players aren't aware of what happens in every scenario either way.

You say that, but later 1e and now 2e Pathfinder books were full of stuff about Blakros Museums and Hao Jin Tapestries and the Pathfinders being infiltrated by Tar-Baphon's agents and I'm left going "What?! When did these things happen?! How much of this are my characters supposed to know if they're Pathfinders themselves?!"

It feels like the game world changes faster than I can play in it, and it makes me feel left out.

Blakros Museum doesn't really get any mention outside of Absalom so not sure what you mean there?

And just so you know, not even pathfinder agents who play in society know everything that has happened over course of ten years. Heck even in real life can you remember everything important that happened in your country over course of ten years? It kinda becomes mixed together.

Then why is everyone on the Lost Omens Campaign setting forum making jokes about it?

And while that may be true, if it's big enough to impact the game world as a whole, you kind of have to pay attention, and that seems to be what Drift Crisis is shaping up to be. All the characters I'm playing, past, present and future will be impacted by it, assuming they survive. I don't want to go through the same trauma that I felt when Forgotten Realms did the Spellplague and the setting was like "Yeah, your favorite city exploded (Neverwinter) and all your favorite characters from the NWN games most likely died in the explosion."

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
Leon Aquilla wrote:
Archpaladin Zousha wrote:
This announcement gave me an anxiety attack. I already feel like I'm struggling to keep up with the changes to the setting from Organized Play and the APs alone, having actual canon updates only makes the FOMO worse!

I view the SF Society scenarios as a testbed for actual innovations they want to push. I'm aware of Jinsul but I'm not going to take them seriously as a power until I see them in an AP or setting book (haven't yet).

Maybe they'll make a push in Drift Crisis.

That may work for you, but for someone like me who depends on keeping up-to-date with the canon so whatever stuff I come up with works seamlessly within it, having that suddenly destabilize like this means everything I was planning on writing or roleplaying is thrown into question! How can I roleplay a Starfinder accurately if I don't know what's going on in the organization and who's who over time? I have to play through the Organized Play plotlines to establish just what happened and who did it. And I'm behind on that, so this new crisis will only make me fall further behind.
I really suggest that you don't try to keep up with society scenarios just to "portray starfinder society accurately" because lot of pathfinder and starfinder scenarios are pretty metaplot agnostic and lot of society players aren't aware of what happens in every scenario either way.

You say that, but later 1e and now 2e Pathfinder books were full of stuff about Blakros Museums and Hao Jin Tapestries and the Pathfinders being infiltrated by Tar-Baphon's agents and I'm left going "What?! When did these things happen?! How much of this are my characters supposed to know if they're Pathfinders themselves?!"

It feels like the game world changes faster than I can play in it, and it makes me feel left out.

Blakros Museum doesn't really get any mention
...

They are? Either way, ah so you are fearing on missing out on forum conversation? ^^; I'm confused if problem is being bothered by not knowing what people are referring to or you feeling pressure to know all pathfinder lore?

But yeah, I do get what you mean with Drift Crisis, I just recommend that for your sanity don't try to keep up with society scenarios for setting lore. Society scenarios tend to be in pathfinder broad strokes canon wise(starfinder has more canon fitting scenarios which is nice, but lot of them are about locations they never return later again)

The way I see with Drift crisis it really depends on: is this going to be the shadowrun thing where every once a while there is new metaplot book or is this just "once ever to shake up setting to be more dynamic" thing. If former I can see why that would bother people since relatively static settings are easier to keep up with


For what it’s worth, I consider myself kind of a turbo-nerd when it comes to Lost Omens, and I don’t touch Society stuff. I also haven’t seen any of these ubiquitous Blakros Museum references that are causing you distress.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Yeah to clarify, I'm also turbo lore-nerd. I actually give lessons on pathfinder lore in some discord servers ^^; I'm obsessive about the lore my own adventure path games... And I don't follow the scenario lore, just campaign setting and adventure book material.

I've played... Some of the Blakros museum scenarios and most of them don't really relate to lore of the museum, hence why I keep forgetting who was Razelgos(or whatever) again

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I could have sworn it was a meme over in the Lost Omens forum that whenever the name "Blakros" comes up, at least one person makes a reply along the lines of "Oh crap, what horrifying evil did they accidentally unleash THIS week?! RUN FOR COVER!!"

And there's also the fact that a lot of stuff introduced in the scenarios later gets reintroduced in later books. To wit, I feel like it'd be wrong to play a morlamaw, a copaxi, an izalguun or a kiirinta without playing through the scenarios they were introduced in, because what happened in those scenarios is how these species became introduced to wider galactic society, a groundbreaking event in their history! A PC *of* one of those species should probably have opinions on how those scenarios played out. Yet the various Alien Archive entries that pull them out into the wider game are just frustratingly vague "the Starfinders made first contact with them." That doesn't help me roleplay!


1 person marked this as a favorite.
Archpaladin Zousha wrote:

I could have sworn it was a meme over in the Lost Omens forum that whenever the name "Blakros" comes up, at least one person makes a reply along the lines of "Oh crap, what horrifying evil did they accidentally unleash THIS week?! RUN FOR COVER!!"

I’ve been in that forum pretty much daily since 2e released and have never once seen this.

As for your other concern… why not pick up some Society scenarios to read for pleasure? They’re dirt cheap, and you can strategically grab them (for info on morlamaws, to use an example) to fill in the info you want to know.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
keftiu wrote:
I quite like the idea of setting advancement outside of organized play and edition changes. Curious to see this.

well, it seems like it's tied to an AP.


2 people marked this as a favorite.
Xenocrat wrote:
Zoomba wrote:

Potentially OT, but something I've thought a bit about recently: with the Drift absorbing a piece of a plane every single time a ship goes into/out of it, it feels like it's only a matter of time before a decently populated settlement on the material plane is stolen in the blink of an eye on day, isn't it?

Which itself is a great adventure hook. Or 'Drift Crisis' if you will. People begin realize the cost and risk to the technology, wondering if other places could be next, and even more ominous could be the uncertainty if it was truly just bad random luck in the cosmos or whether it some force has somehow discovered how to 'weaponize' drift travel and target the section of a plane dragged away...

You’d need something like a trillion trillion trips that borrow from the Material Plane to even get any matter rather than empty space. And only some infinitesimal fraction of those would be anything than a piece of a star. And and the vast majority of the rest would be from a gas giant. And the vast majority of the rest an asteroid or from the crust, mantle, or core of a a rocky planet. Then you have to get even more lucky to hit a city on a planetary surface.

It’s a matter of time, but that time is a huge multiple of the universe’s lifespan.

You're presented with two dice rollers online. You get to roll one of them once. One of them will generate a random number between one and one hundred, the other will generate a random number between one and one million. You don't know which is which.

You push the button & the roller generates 74.

Now, it's certainly more likely that the roller you picked is the one that rolls from one to one hundred. But since you didn't roll 101 or higher, you can never know for sure.

When dealing with randomness, probabilities are useful but we shouldn't fall into the fallacy of believing them to be absolutes. There's no reason why drift travel's planar chomping has to go through all the nothing and the star bits and the gas bits and the dirt bits before getting to the city bits or the space station bits. Sure, there's more of the former, but with a roll of the dice, anything's possible.


1 person marked this as a favorite.

A bit more on topic; I personally prefer RPG settings be a bit static in that I want them to be sandboxes for us to tell stories in. I'm more interested in Paizo continuously providing me tools with which to tell stories than I am in whatever story Paizo wants to tell me.

Everything being moved "closer together" actively concerns me as a large portion of the appeal of Starfinder to me is the scale of it making it easier to just put stuff in the setting. It's hard to just plop down a new city or country or one from an outside source into Golarion, map's pretty full, unless you've just decided "well this is what Sarusasn is now".

But with Starfinder, bam, here's the Sith Empire & Old Republic from Star Wars. Bit scaled down & history's changed a little to fit them within the bounds of the setting but there they are. Also, bam, here's the Citadel from Mass Effect & it's component societies, same deal. So on, so forth, ad infinitum.

More the map gets filled in, more of the galaxy becomes 'known space', that's harder to do.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
keftiu wrote:
Archpaladin Zousha wrote:

I could have sworn it was a meme over in the Lost Omens forum that whenever the name "Blakros" comes up, at least one person makes a reply along the lines of "Oh crap, what horrifying evil did they accidentally unleash THIS week?! RUN FOR COVER!!"

I’ve been in that forum pretty much daily since 2e released and have never once seen this.

As for your other concern… why not pick up some Society scenarios to read for pleasure? They’re dirt cheap, and you can strategically grab them (for info on morlamaws, to use an example) to fill in the info you want to know.

I do have the old Society scenarios and currently get the new ones for free, but they won't mean much if I don't USE them.


4 people marked this as a favorite.
Archpaladin Zousha wrote:
keftiu wrote:
Archpaladin Zousha wrote:

I could have sworn it was a meme over in the Lost Omens forum that whenever the name "Blakros" comes up, at least one person makes a reply along the lines of "Oh crap, what horrifying evil did they accidentally unleash THIS week?! RUN FOR COVER!!"

I’ve been in that forum pretty much daily since 2e released and have never once seen this.

As for your other concern… why not pick up some Society scenarios to read for pleasure? They’re dirt cheap, and you can strategically grab them (for info on morlamaws, to use an example) to fill in the info you want to know.

I do have the old Society scenarios and currently get the new ones for free, but they won't mean much if I don't USE them.

The concern was not knowing all the lore because of organized play; having the scenarios to read pretty neatly sews that up. Not being able to play those scenarios is a wholly separate issue.

I don’t personally play Pathfinder 2e, but I buy TONS of books and adventures just to read that lore.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
keftiu wrote:
Archpaladin Zousha wrote:
keftiu wrote:
Archpaladin Zousha wrote:

I could have sworn it was a meme over in the Lost Omens forum that whenever the name "Blakros" comes up, at least one person makes a reply along the lines of "Oh crap, what horrifying evil did they accidentally unleash THIS week?! RUN FOR COVER!!"

I’ve been in that forum pretty much daily since 2e released and have never once seen this.

As for your other concern… why not pick up some Society scenarios to read for pleasure? They’re dirt cheap, and you can strategically grab them (for info on morlamaws, to use an example) to fill in the info you want to know.

I do have the old Society scenarios and currently get the new ones for free, but they won't mean much if I don't USE them.

The concern was not knowing all the lore because of organized play; having the scenarios to read pretty neatly sews that up. Not being able to play those scenarios is a wholly separate issue.

I don’t personally play Pathfinder 2e, but I buy TONS of books and adventures just to read that lore.

why wouldn't you be able to play a scenario?


^ TIME

(Other factors, too, I'm sure...)


Starfinder Superscriber

I don't want to be a "I don't read the books, I just buy them" type of smuggie or anything, but I don't think society scenarios necessarily have anything groundbreaking in them. Jinsuul and Star Sugar Heart Love are the only two things out of Society play that have made their way into the general splats that I can think of.

And the otters/walruses from AA3.

Dark Archive

Pathfinder Starfinder Adventure Path Subscriber

Drift Crisis sounds like a conspiracy theory to sell more thasteron. I got some great beachfront property on Akiton I can sell to you cheap too.


2 people marked this as a favorite.
Leon Aquilla wrote:

I don't want to be a "I don't read the books, I just buy them" type of smuggie or anything, but I don't think society scenarios necessarily have anything groundbreaking in them. Jinsuul and Star Sugar Heart Love are the only two things out of Society play that have made their way into the general splats that I can think of.

And the otters/walruses from AA3.

Susan from Accounting says "RAR"


3 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Elements introduced in Society that have made their way into the hardbacks or APs:

NPCs
Ratrod (and his Scrap Battle)

Species
Ghibrani (arguably, they and their home world were introduced in SFS and AP backmatter more-or-less simultaneously)
Copaxis (AA4)
Entu colonies (AA4, which is where they're first statted out)
Izalguuns (AA3)
Jinsuls (AA3)
Kiirintas (AA4)
Morlamaws (AA3)

Worlds (aside from home worlds of the species above)
Gideron Authority (Near Space)
Marixah Republic (Near Space)


2 people marked this as a favorite.
Starfinder Superscriber
CorvusMask wrote:

I think main thing here was that Starfinder has come across as fairly static setting without notable villains or inspiration for adventure besides "look at this cool place".

Like Gap is main "special" thing about the setting but its not meant to be addressed so as result there was no Starfinder worldwound or Tar-Babhon or anything that affects everyone and not just one invidual planet or government.

Just off the top of my head:

- The Azlanti invaded a newly set up Abadarian colony in Aeon Throne
- The Plane of Fire invaded the Burning Archipelago in the finale of Dawn of Flame
- The Swarm invades the Suskillion system and a whole war is fought over it
- The Sivv invade the Pact Worlds and try and capture the starstone

Nothing happens indeed.

Obviously if you want action you have to buy AP's, I don't think that's a controversial take. Otherwise it's up to the GM to take the setting material, which is very static with hints of plot hooks, and create their own conflict.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Leon Aquilla wrote:
CorvusMask wrote:

I think main thing here was that Starfinder has come across as fairly static setting without notable villains or inspiration for adventure besides "look at this cool place".

Like Gap is main "special" thing about the setting but its not meant to be addressed so as result there was no Starfinder worldwound or Tar-Babhon or anything that affects everyone and not just one invidual planet or government.

Just off the top of my head:

- The Azlanti invaded a newly set up Abadarian colony in Aeon Throne
- The Plane of Fire invaded the Burning Archipelago in the finale of Dawn of Flame
- The Swarm invades the Suskillion system and a whole war is fought over it
- The Sivv invade the Pact Worlds and try and capture the starstone

Nothing happens indeed.

Obviously if you want action you have to buy AP's, I don't think that's a controversial take. Otherwise it's up to the GM to take the setting material, which is very static with hints of plot hooks, and create their own conflict.

Umm, I noticed this months later I think you did kinda miss the point despite almost hitting it. Like GM who reads the setting without AP not having any inspiration because setting is static WAS the point.

None of those AP villains existed before the AP :p (runelords didn't either, but rise of the runelord was also first ever pathfinder product and they didn't get defeated all in first ap)

Like that is what I meant with setting villains. There is no big iconic villain hyped up and foreshadowed in setting books that will eventually appear in the aps. Most of AP threats get introduced in their ap and don't survive it. There are plenty of evil factions though but they don't really have figure heads.


CorvusMask wrote:
Leon Aquilla wrote:
CorvusMask wrote:

I think main thing here was that Starfinder has come across as fairly static setting without notable villains or inspiration for adventure besides "look at this cool place".

Like Gap is main "special" thing about the setting but its not meant to be addressed so as result there was no Starfinder worldwound or Tar-Babhon or anything that affects everyone and not just one invidual planet or government.

Just off the top of my head:

- The Azlanti invaded a newly set up Abadarian colony in Aeon Throne
- The Plane of Fire invaded the Burning Archipelago in the finale of Dawn of Flame
- The Swarm invades the Suskillion system and a whole war is fought over it
- The Sivv invade the Pact Worlds and try and capture the starstone

Nothing happens indeed.

Obviously if you want action you have to buy AP's, I don't think that's a controversial take. Otherwise it's up to the GM to take the setting material, which is very static with hints of plot hooks, and create their own conflict.

Umm, I noticed this months later I think you did kinda miss the point despite almost hitting it. Like GM who reads the setting without AP not having any inspiration because setting is static WAS the point.

None of those AP villains existed before the AP :p (runelords didn't either, but rise of the runelord was also first ever pathfinder product and they didn't get defeated all in first ap)

Like that is what I meant with setting villains. There is no big iconic villain hyped up and foreshadowed in setting books that will eventually appear in the aps. Most of AP threats get introduced in their ap and don't survive it. There are plenty of evil factions though but they don't really have figure heads.

. . .no big villains hyped up and foreshadowed in the books? You mean other than the Corpse Fleet/Eox, the Azlanti Empire, Aucturn, the Dominion of the Black, and the Swarm? All are mentioned and developed in various ways in the setting books, more than enough to establish them as "Well this is a really bad thing on a system-threatening level".

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I repeat myself:

"There are plenty of evil factions though but they don't really have figure heads."

Point is, none of those factions leaders are really iconic leaders that people remember existing or have gotten mentioned outside of faction articles.


2 people marked this as a favorite.
CorvusMask wrote:

I repeat myself:

"There are plenty of evil factions though but they don't really have figure heads."

Point is, none of those factions leaders are really iconic leaders that people remember existing or have gotten mentioned outside of faction articles.

Pathfinder fans want to punch Tar-Baphon in the face, or see Abrogail Thrune sent to Hell where she belongs - but Starfinder doesn’t have the same, basically?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
keftiu wrote:
CorvusMask wrote:

I repeat myself:

"There are plenty of evil factions though but they don't really have figure heads."

Point is, none of those factions leaders are really iconic leaders that people remember existing or have gotten mentioned outside of faction articles.

Pathfinder fans want to punch Tar-Baphon in the face, or see Abrogail Thrune sent to Hell where she belongs - but Starfinder doesn’t have the same, basically?

Yup, exactly this.

1 to 50 of 65 << first < prev | 1 | 2 | next > last >>
Community / Forums / Starfinder / Starfinder General Discussion / Drift Crisis All Messageboards

Want to post a reply? Sign in.