Harsk

Torgald Frostbeard's page

109 posts. Alias of Grumbaki.


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Main Stat A: 10 + 2d4 ⇒ 10 + (1, 1) = 12

Main Stat B: 10 + 2d4 ⇒ 10 + (3, 3) = 16

Normal Stat A: 10 + 1d6 ⇒ 10 + (1) = 11

Normal Stat B: 10 + 1d6 ⇒ 10 + (6) = 16

Sub Stat A: 14 - 1d6 ⇒ 14 - (5) = 9

Sub Stat B: 14 - 1d6 ⇒ 14 - (6) = 8

16/16/12/11/9/8

Main Stat A: 10 + 2d4 ⇒ 10 + (1, 2) = 13

Main Stat B: 10 + 2d4 ⇒ 10 + (3, 2) = 15

Normal Stat A: 10 + 1d6 ⇒ 10 + (6) = 16

Normal Stat B: 10 + 1d6 ⇒ 10 + (6) = 16

Sub Stat A: 14 - 1d6 ⇒ 14 - (2) = 12

Sub Stat B: 14 - 1d6 ⇒ 14 - (3) = 11

16/16/15/13/12/11

Second one, of course.

Wealth: 3d6 ⇒ (6, 5, 6) = 17 170
HP: 1d10 + 1 + 1 + 2 ⇒ (5) + 1 + 1 + 2 = 9

Name: Torgald Frostbeard
Race: Dwarf
Class: Elementalist Shifter
Stats: Str (16) Dex (15) Con (15) Int (11) Wis (18) Cha (10)

Equipment: Dragonhide Breastplate, Spiked Darkwood Heavy Shield

Background:

Torgald was born in the Five King Mountains, just one dwarf amongst many. A solitary soul who should have followed in the footsteps of his father, his father’s father, and his…etc. This would be the case if it were not for his great, great, great grandfather, a druid of some notoriety in his time. A druid whose powers came from a connection opened up between his own soul and the elemental planes. A connection which remained dormant in the family line all the way until young Torgald inherited it. As a youth he knew not what it was that made him different, only that he was. From as early as he could remember he recoiled at the touch of metal, a sure sign that there was something fundamentally wrong with him. Stricken by a sense of not belonging and a burning desire to see the world he left home, not knowing what it was that he was seeking.

It was while traveling that he found himself working in a town’s brewery when he met a halfling by the name of Colewin Binderbook. The two drank together, with the dwarf impressed by how the Paladin could handle his drink. As time went on the dwarf confided his deep dissatisfaction in his current life. He was wandering without a purpose, looking for something which he could not define. He wanted to do something important. To make a difference. To be more than the disappoint that he had been seen as his entire life. Seeing the size of the dwarf, and the halfling took a chance on him, and offered a chance to join the Silver Shields. It was, afterall, a chance to both travel and to do something worthwhile. The dwarf accepted, not seeing what he had to lose….

Crunch in profile


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

"To the town, as quickly as possible, lads. We'll carry Alphonso with us. He needs proper medical attention, and the town fookin' owes it to us after all the shyt we've been through."


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

With everything stabilized, the situation and Alphonso, the dwarf prestidigitated his book clean. ”We won’t survive another fight like this. Let’s avoid the bats, find the mushrooms and hurry back to town.” He said. He now knew where the ruins were, so there was no need to risk death rushing things.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Hit: 1d20 - 2 ⇒ (9) - 2 = 7
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Torgald brought his book down upon the back of the warg’s head, yelling ”These lands are for the Dwarven people. Begone!”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)
DM Trawets wrote:
Sorry for disappearing guys. My desktop was blown up and I still haven't recovered from that. I will post as often as I can.

Welcome back!


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Hit: 1d20 - 2 ⇒ (14) - 2 = 12
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Climbing upon the table, Torsten stood above the worg. He raised his book over his head, chanting grudges against wolves and all their ilk. As he did so, spikes formed upon the book, so when he brought it down it was as if the book itself was attempting to spill the worg's blood.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”If it can be put to sleep then we kill it in it’s sleep. Hurt as I am, all I have in me is facing it up front. Anyone have any tricks that they have left should knocking it out fails?”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”Glad ye understand.” Torgald said. ”And if we head back we could raise the militia to help deal with the warg.” He continued, thinking as he talked.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”At the same time, we need more mushrooms. And it galls me to be treated as an intruder here.” Torgald said. ”We can complete our mission first, and then deal with the bats.” He offered. ”Besides, if the warg chases us then it isn’t like we can escape anyways. We would never outrun it.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

"We should negotiate." Torgald said, with obvious reluctance. "I doubt that we could outrun it, and some wargs can speak common. If we fight it, then it is most likely that some of us will die, and that is if we are victorious."


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”Aye.” Torgald said as he Prestidigitated his book clean. ”Cant think of anything I’d rather do.”

Percep: 1d20 + 4 ⇒ (14) + 4 = 18


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit Blue assuming yellow is down: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

With one wolf having fallen under the weight of accumulated grudges, Torglad lifted his bloody tome and moved towards the other one. He swung the heavy book, striking the wolf across the muzzle.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald held his ground, book at the ready. Moving in would be suicide….

Continue readied attack


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Sorry, life got busy and I had forgotten that it was time for me to go

Not wanting to crowd the narrow confines of the passage, Torgald held his ground, his book at the ready. "Come out, so we can fight the beasts together!" He called out.

Readied Action: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 4 ⇒ (7) + 4 = 11


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torglad retreated, rushing towards Felos. Torag taught the importance of a solid defense, and the advice was tactically sound.

double move


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald slipped the ring on. "This ring provides protection against fire. once per day. Likely used by novice priests of Torag to protect them from mishaps in the forge. I wonder what clan..." his voice trailed off as he caught himself. "...isn't important. We need to find more of the mushrooms." His voice was stern, because his mind was elsewhere. Why were these dwarves in cells? Was there a Droskarian heresy here? It was one of the few reasons he could think of. If it was the case, then the ruins might well be dangerous. He wrested with the question of whether to tell the others, but decided to keep his worry to himself. There was no hard evidence, and all it would serve to do would be to put everyone further on edge and to disparage the people who once lived in the Hold. So he silently hoped that his fears were unfounded.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Spellcraft: 1d20 + 6 ⇒ (18) + 6 = 24


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

"Ah, wait. Seven? Well, let's keep moving in."

Does he know what the ring does?


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torglad smiled. "I appreciate it." He said, with sincerity. Then, straitening his posture and looking out into the distance he said "Let's head back then."


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald looked pensive as he ran his fingers through his beard. ”I…admit. I came here just for this. I wanted to be here, to see this. To…” He sighed, heavily. ”These skeletons. They’re dead. And whether I stay here a day or a year they still will be. But the people in town are not. Let us return with what is needed for the cure. I can return later, along with any who would join me.” He finished, a serious look on his face.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”Aye lad. Don’t see any magic, but with any luck it could have historical significance…wait. Wait…” With a smile he returned to the group with a pair of mushrooms. ”Think this might be what we are here for. A boon given to us by the dead, may Magrim watch them.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Detect magic

Torgald looked at the skeleton and the ring, trying to determine any further details. At length he said ”Cover me…” as he carefully removed the ring.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

"Fook." Torgald said, as he looked down at the skeletons. "Who were ye?" he asked, as he looked through the cells for any evidence as to who these people were.

Perception: 1d20 + 4 ⇒ (13) + 4 = 17
K History Dwarves: 1d20 + 8 ⇒ (16) + 8 = 24


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

"Torag, give me strength!" Torgald yelled out as the undead abomination rose. Eyes burning with religious fervor, he raised his book of grudges...

Hit: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

Confirm: 1d20 + 6 ⇒ (12) + 6 = 18
Crit: 1d8 + 4 ⇒ (6) + 4 = 10

Total if 18 confirms v FF: 12 + 10 = 22

Hit if the undead is still standing: 1d20 - 2 ⇒ (18) - 2 = 16
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”Careful now. Anyone’s guess what we’ll find here.” Torgald said, an intense look in his eyes. Despite his injured state he took point in opening each door…


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

"As I said, look up." Torgald said. "There, a swarm of bats. Most likely hostile should we intrude. Let us search elsewhere."


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Stay as is. We’re on hard mode, and rebuilding wouldn’t do much. Let’s push on until we TPK.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”Aye. Come on lads! We can fall to our deaths later.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald shrugged. ”Dwarven craft will last. But this area was destroyed by some of the worst earthquakes since the Earthfall. It is anyone’s guess on how anything here is when it comes to safety.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Perception: 1d20 + 4 ⇒ (10) + 4 = 14 +2 stone

Torgald opened the doors to the north and entered the building.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald prestidigitated his book clean. ”Aye lad, catch yer breath. Hopefully a creature of this size would defend it’s lair against competition. But we need to be on our guard nonetheless. Both from more and from what it hunts.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

”Make way. There be plenty of grudges against these eight legged fookers.” Torgald said, as he strode forward and proceeded to pummel the spider with his enchanted book.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald grew silent as he looked at the statue. The dwarf knelt down beside it reverently removed the worst of the vines. ”We’re on the right path.” He said quietly. Then, louder ”To the tower. Keep eyes sharp and watch the ceiling. Who knows what beasts have moved in?”

Mage armor up


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

4HP? Good enough. Let’s push on!


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Well, that's why it works.

Like, right now Torgald has 2-4HP. That's...bad. He can be healed to full! That's good. But the spell is evil, and it feels evil. That's bad. So how desperate is he to get healed? Is he willing to risk dying?

For a spell that is (at this level) very powerful, it adds a risk/reward element to it.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

If only one of our wizards had keep watch prepared.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Likewise Torgald collapsed into a weary sleep. Given his injuries, it did not take long until he was snoring away.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald shook his head. ”Nay. But anywhere is safer than here. And we should give the tail to our fastest runner. Should something happen to us, then he can at least get the ingredient back to town.” Their recent brushes with death necessitated a pragmatic outlook. ”Obviously I would make a poor choice.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit: 1d20 + 6 ⇒ (18) + 6 = 24
Blunt Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Hit: 1d20 - 2 ⇒ (15) - 2 = 13
Piercing Damage: 1d6 + 1 ⇒ (5) + 1 = 6

"Enough!" Torgald yelled at the cauldron. "Torag's beard, ye deserve to be a chamber pot for these shenanigans!" His book was raised up and brought down once more, the dwarf's magic hardening it so that it hit with the force of a steel mace.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

"Bah! Yer charms are well appreciated, but can they bring me back to fookin' life?" The dwarf grumbled as he stepped forward. Muttering incantations, his book grew spikes just as he slammed it into the cauldron.

Hit: 1d20 + 6 ⇒ (8) + 6 = 14
Blunt Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Hit: 1d20 - 2 ⇒ (12) - 2 = 10
Piercing Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Would it break the forums for the dice in this campaign to be a wee bit favorable?


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torgald chanted words of power, required to form a spectral shield that hovered over his arm. He then moved into the building, ready to attack the cauldron.

Shield cast. AC20


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Torald pulled himself to his feet and muttered the arcane words needed for form ethereal armor on himself.

Mage armor


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Feeling the exertion of forcing the door, Torgald walked outside, slumped against the wall and slid down to a sitting position. ”Loot the hovel or talk to the corpse.” He said. ”Gonna sit here for a spell.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Perception: 1d20 + 4 ⇒ (14) + 4 = 18
Str: 1d20 + 3 ⇒ (14) + 3 = 17

The badly injured dwarf stomped forward, looked for any signs of traps upon the door, and then pushed it open.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

”Aye. One gave us this much trouble. Should there be more numbers then we be fooked.”


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

This single zombie will TPK us at this rate. :P


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit with flank: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
B Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Secondary: 1d20 - 2 + 2 ⇒ (9) - 2 + 2 = 9
P Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Using his magic to will his book to grow spikes, which lashed out as Torgald swung it, he tried again to hit the zombie. For all of his efforts though, all he could really do was curse as the pain nearly made him double over.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Ah...I got that wrong on the secondary natural attack. Thanks for catching it. I'll have it updated on my sheet.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit with flank: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
B Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Hit with swift action battleshaping: 1d20 - 2 + 2 ⇒ (1) - 2 + 2 = 1
P Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Gritting his teeth against the pain, Torgald swung again. He focused on accuracy over power, seeking just to get in a decent hit.


HP (22/22) AC (21/13/19) Saves (5/6/4, +2 Hardy) Initiative (+3) CMD (18) MA (5/5)

Hit with flank: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Torsten went over to thwack the zombie with his book, though the process of raising the weapon was far more painful than he expected. The dwarf gritted his teeth and went through with it, but his accuracy was off.

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