My brawler is going to enjoy those...
Thanks for taking the time to answer.
1: Virtuous Bravo | Exotic Weapon Proficiency
So the requirement is Slashing Grace as early as possible, Dragon Disciple at 6, and at least 4 levels of Paladin, which means I'm really just looking to replace Oracle with something that'll give the same benefit but not require Scaled Disciple at 5.
Question is pretty much what it says.
I know there are the poster maps available, and some very cool dudes have done some digital work, but are there any battle maps/flip-mats available for actual tabletop play?
If there aren't any AP specific ones available, has anyone found some easily repurposed generic flip-mats they would recomment?
Like any skill, Blazing Orbit is situation. Clearly, there will be some critters that it's ineffective against, but Solarian's aren't one-trick ponies.
Well yeah, but it doesn't really seem like it's ever going to be effective at all. Pitiful damage that's easily avoided, takes a fair bit of set-up to get the most out of, and even then that's more likely to fail than succeed.There's situational, and then there's pie-in-the-sky, and this pie looks a waste of my first 6+ revelation.
Yeah, there's already a party face, he's just not sitting in the captain's chair.
So I take it small arms with multiweapon fighting isn't really viable then and any ranged build that's not using at least longarms is just wasting everyone's time?
Is Blazing Orbit better than it looks at first? It seems like insignificant damage that's trivially avoided with the number of 3-dimensional movement options available.
Joining a game in progress and the other roles are locked down. I'm ok with that though.
Level 6, captain, not looking to multiclass but not zealously opposed to it either.
Solar Armour, obviously.
Multiweapon fighting small arms viable, or do I need to drop a couple of feats into long arms?
How well can it work as mobile battlefield nuisance?
What are the traps I'm most likely to stumble into?
Don't be so bloody disingenuous.Yes, there's plenty of PF1 material. No, the books aren't going to crumble to dust. No, Paizo ninjas aren't coming to anyone's house to confiscate old books.
People drift away from games that are not getting new content.
Sure, there'll still be some people playing. But before long the people who want to keep playing will have trouble finding people to play with, and they'll move on to something else.
And everyone on this forum knows it.
So let's stop treating people like idiots and pretending like no-one who who wants to keep playing PF1 is going to have any trouble doing so. Even for an rpg website, that's a make-believe step too far.
I'm toying around with an idea for a swordlordy devoted muse.
Would the Devoted Muse archetype's deeds class feature advance the archetype's deeds, or just give vanilla deeds.
I'm thinking the former due to the note of 'levels stack with other classes with the deeds ability', but wanted to double check I'm not getting the wrong end of the stick there.
Erk Ander wrote:
Negative, Androids get both.
Most options you're given just aren't that good.
Also I believe the developer has chimed in on this; the ghost isn't supposed to get the +4. Expect it to be errata'd (and in this case it really is proper errata, rather than the more common bait-and-switch changes).The wisdom of that is up in the air, though; you're just not going to be so pinpoint focused on one stat that your dex will end up 8 points clear of your next highest stat, especially if you build towards your specialty, so the dex-based specialisations are going to end up worse at their trick attack than the others. I'm not convinced that's a good design decision, but then, the same goes for a lot of the starfinder design decisions.
Yeah, meeting feat prereqs and eeking out a little extra carrying capacity (combined with the 'count your str as 1 higher' eq) really is the only point to them, and even then only if in a stat you're never going to raise to 18 (at which point it gets swallowed up in the change from +2 to +1 increases).
It doesn't even matter which score the theme bumps, unless it is the one your race drops and you don't intent to put any points into it, because then you just spend points to get the odd number where it'll be some value anyway.
As I said, I'll have the refund to my original payment method as soon as you people deign to return my money for the goods you and your agents failed to provide. Why would I want store credit when you treat your customers this poorly?
But don't try and weasel around the issue.
I know you can't control what they do, but they are your employees in this, not mine. The status of the book is now solely between you and them, my refund should not be dependent on that in any way, shape, or form.
So I expect we'll be having further disagreements when you guys try and squirm your way out of refunding the delivery charge?
How about the refund right now to my original payment method?
I could understand having to wait until you've got the package back if I'd received it and then returned it, but it's unreasonable to hold on to my money until it's returned when the book never made it to me. You've basically handed it off to your courier, they've taken it for a walk around the world, and now I have to wait until they get home?
You've got confirmation it was never delivered. You've got confirmation it's on its way back. Everything from here on out is between you and your courier, I'm out of this equation.
It's a much lower number if you just count the good pages......
Pretty much what it says on the tin.
They refuse. Apparently it's too late in the day for them to be able to leave a message with someone to sort out their screw-up. Because I've had to go around in circles for over half an hour through their automated phone system which is intentionally designed to drive people off the call before they get to speak to someone. And since I tell them that if they can't deliver it the next day, they won't be able to deliver it, they tell me they're just going to return it to sender then.
So yeah, after that pretty poor experience, I'm done with it. I'd like my money back since you can't seem to actually get a preordered book to me until at least a couple of weeks after the release date.
Steven "Troll" O'Neal wrote:
Except they're not that either. Their control abilities are short range, vanishingly situational gimmicks that are going to let you down at least half the chances you get to use them anyway.
You don't need to use solar weapon to know it does less damage at less range than the alternative. Simple reading comprehension will do.
You don't need to use solar armour to know it gives less AC than the alternative. Simple reading comprehension will do.
And you don't need to use Blackhole or Supernova to know that you're going to go whole game sessions without the opportunity to use them coming up, when you've just gone a whole game session without the opportunity to use them coming up.
Your claim is mistaken at best, but more likely just outright disingenuous.