Machine Slayer

Theragond's page

28 posts. Organized Play character for Chris Marsh.



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Prepare for a Battle of the Bands like no other!


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Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

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The majority of the discussion will happen on the Iron Fellowship Slack. This thread is best used for things that require or are best served by permanence: leveling up, bill of goods in the game etc.


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Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Character Creation

  • Characters start at level 10.
  • Anything listed as [Uncommon] or [rare] requires permission first.
  • You start with a Level 9 permanent item
  • You start with 2 Level 8 permanent items
  • You start with a Level 7 permanent item
  • You start with 2 Level 6 permanent items
  • You start with 350 Gold Pieces
  • This is an urban adventure that requires a fair bit of investigation and time spent in the seedier sections of the city.

    The Adventure Begins

  • You are regulars at the Inn of the Upturned Cup, one of Korvosa's most famous.
  • It is the year 4722, and Odric I, the Stout has been king since 4716.
  • The Tale of the Upturned Cup is common Knowledge to most, especially those who frequent the eponymous inn. As of this post, I do not have a summary together for Curse of the Crimson Throne, but I will work on it as you prepare your characters. I've been meaning to do this for years, and now I have a reason.
  • You are free to have known each other for as long or as little as you'd like, but you've been in Korvosa for at least the last 6 months.


  • Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

    That which hath come before.


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    Vitals go here.


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    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Onward.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    The morning before the Exaltation, you meet up to tackle the day and converse about what happened yesterday....


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Think about your character's history, motivation, and ideology. Then answer the following in this thread:

    1. As a child how would you have described the "perfect" monarch?

    2. The best part about having a system of nobility is....

    3. The worst part of having a system of nobility is....

    Don't forget that you need to make a post in the Gameplay thread for this game to show up in on your campaign tab. Make a post there of anything you want, but a physical description of your character would be a great help.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Think about your character's history, motivation, and ideology. Then answer the following in this thread:

    1. As a child how would you have described the "perfect" monarch?

    2. The best part about having a system of nobility is....

    3. The worst part of having a system of nobility is....

    Don't forget that you need to make a post in the Gameplay thread for this game to show up in on your campaign tab. Make a post there of anything you want, but a physical description of your character would be a great help.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Think about your character's history, motivation, and ideology. Then answer the following in this thread:

    1. As a child how would you have described the "perfect" monarch?

    2. The best part about having a system of nobility is....

    3. The worst part of having a system of nobility is....

    Don't forget that you need to make a post in the Gameplay thread for this game to show up in on your campaign tab. Make a post there of anything you want, but a physical description of your character would be a great help.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Think about your character's history, motivation, and ideology. Then answer the following in this thread:

    1. As a child how would you have described the "perfect" monarch?

    2. The best part about having a system of nobility is....

    3. The worst part of having a system of nobility is....

    Don't forget that you need to make a post in the Gameplay thread for this game to show up in on your campaign tab. Make a post there of anything you want, but a physical description of your character would be a great help.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Think about your character's history, motivation, and ideology. Then answer the following in this thread:

    1. As a child how would you have described the "perfect" monarch?

    2. The best part about having a system of nobility is....

    3. The worst part of having a system of nobility is....

    Don't forget that you need to make a post in the Gameplay thread for this game to show up in on your campaign tab. Make a post there of anything you want, but a physical description of your character would be a great help.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Think about your character's history, motivation, and ideology. Then answer the following in this thread:

    1. As a child how would you have described the "perfect" monarch?

    2. The best part about having a system of nobility is....

    3. The worst part of having a system of nobility is....

    Don't forget that you need to make a post in the Gameplay thread for this game to show up in on your campaign tab. Make a post there of anything you want, but a physical description of your character would be a great help.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Session 0


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    A thread for discussing things not contained within the Iron Fellowship Slack. I recommend using this thread for things such as:

  • Level Up information
  • Treasure Distribution discussion
  • Crafting


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    Discussion forthcoming


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    01000100 01101111 01110100 00001010

    Race

    Aasimar

    Classes/Levels

    Oracle 3/Paladin 2, HP 35 [43], AC [21], Fort +11, Ref +8, Will +9, CMD +8, CMD 20, Init +6, Perception +6

    Gender

    Male

    About Seinaru Kage

    Character:

    Seinaru Kage
    Male angel-blooded aasimar (angelkin) oracle 3/paladin (oath of vengeance) 2 (Pathfinder Player
    Companion: Blood of Angels 21, Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 7,
    Pathfinder RPG Ultimate Magic 60)
    LG Medium outsider (native)
    Init +6; Senses darkvision 60 ft.; Perception +6
    —————
    Defense
    —————
    AC 21, touch 12, flat-footed 19 (+7 armor, +2 Dex, +2 shield)
    hp 43 (5 HD; 3d8+2d10+13)
    Fort +11, Ref +8, Will +9
    Resist acid 5, cold 5, electricity 5
    —————
    Offense
    —————
    Speed 30 ft. (20 ft. in armor)
    Melee +1 greataxe +9 (1d12+7/×3) or
    mwk cold iron longspear +9 (1d8+6/×3) or
    mwk heavy mace +9 (1d8+4)
    Ranged light crossbow +6 (1d8/19-20)
    Special Attacks smite evil 1/day (+5 attack and AC, +2 damage)
    Spell-Like Abilities (CL 5th; concentration +10)
    1/day—alter self
    Paladin Spell-Like Abilities (CL 2nd; concentration +7)
    At will—detect evil
    Oracle Spells Known (CL 3rd; concentration +8)
    1st (7/day)— bless, cure light wounds , enlarge person (DC 16), protection from evil , shield of faith
    0 (at will)— detect magic , ghost sound (DC 15), mage hand , mending, read magic , resistance, stabilize
    Mystery Battle
    —————
    Statistics
    —————
    Str 18, Dex 14, Con 14, Int 11, Wis 7, Cha 20
    Base Atk +4; CMB +8; CMD 20
    Feats Extra Lay on Hands, Improved Initiative, Power Attack, Weapon Focus (greataxe)
    Traits armor expert, observant
    Skills Acrobatics +0 (-4 to jump), Diplomacy +12, Heal +4, Knowledge (planes) +6, Knowledge (religion)
    +4, Perception +6, Sense Motive +4, Spellcraft +4, Use Magic Device +6; Racial Modifiers +2 Heal, +2
    Knowledge (planes)
    Languages Celestial, Common
    SQ lay on hands 8/day (1d6), oracle's curse (haunted), revelations (war sight, weapon mastery)
    Combat Gear wand of cure light wounds (49 charges) , weapon blanch (adamantine) APG, weapon blanch
    (cold iron)APG, weapon blanch (silver) APG; Other Gear +1 agile breastplate APG, +1 buckler , +1 greataxe ,
    crossbow bolts (18), light crossbow, mwk cold iron longspear, mwk heavy mace, belt of giant strength +2 ,
    headband of alluring charisma +2 , belt pouch, chalk (10), flint and steel, grappling hook, hemp rope (50
    ft.), masterwork backpack APG, mirror, silver holy symbol of Sarenrae, trail rations (5), waterskin, 1,786 gp,
    6 sp, 6 cp
    —————
    Special Abilities
    —————
    Darkvision (60 feet) You can see in the dark (black and white only).
    Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
    Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
    Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
    Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
    Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
    Lay on Hands (1d6 hit points, 8/day) (Su) As a standard action (swift on self), touch channels positive
    energy and applies mercies.
    Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
    Smite Evil (1/day) (Su) +5 to hit, +2 to damage, +5 deflection bonus to AC when used.
    War Sight (Su) Take your choice of 2 initiative rolls.