| Dungeon Master S - 2e |
An experiment in hybrid game styles.
| Dungeon Master S - 2e |
After another hard day of adventuring, you return to Sandpoint to rest. You do get a solid day of rest, but your dreams on the night of are disturbing...
You dream of getting lost in a side tunnel within the Pit. It seems so real that you wake up in a sweat, unsure of where you are...
You dream of finding a level in the Pit that is impossibly large, with dimensions only the illogic of dreams allow. When you wake up you feel a sense of claustrophobic dread in a room so small. It passes quickly...
You dream of an underground city. It's beautiful in its scope, and larger than Sandpoint by far. When you wake up you feel a strange sense of nostalgia for it...
| Dungeon Master S - 2e |
On the morning of Desnus 22, 4724 you are approached by a local right after breakfast.
Vodger Magravi, a server at Risa’s Place, timorously approaches and asks you to visit the tavern early this very morning morning before the establishment opens for the day. "Things have been strained at Risa’s Place since the recent death of the matriarch who established the tavern, but now they’re getting worse. My older sister, Lanalee, has been having frightening nightmares involving something about our dead mother, and I'm hoping you can help— either by soothing Lanalee’s worries or by discovering if there’s something more to her nightmares. You know, with everything going on." He points to the strange glowing overlay of the cathedral's clock...