| Game Master S |
Sign up at RPG Chronicles, and away we go!
Stell Z-Lin, SFS
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Stell Z-Lin reporting. Stell has the Icon Theme which at this level has the following to note: "You are famous enough that pretty much everyone has either heard of you or can quickly find information about you (it’s a DC 10 Culture check to recognize your name and a DC 20 Culture check for someone to recognize you out of context from your appearance alone)."
Stell's ticket to fame is as an entertainer who composes her own music and plays synth-violin while dancing and sharing her music on the Infosphere. In her early years, she opened for more famous acts. Since becoming a Pathfinder, she has written songs inspired by events such as the Scoured Stars situation and other marvels of exploring the Vast.
She has mad disguise skills, however, if she needs to go unrecognized.
Feel free to read her background material and look at her abilities on her profile.
| Game Master S |
Nice!
Okay, so I had to make quick change to my Thanksgiving Day plans. So I'm going to shoot for a start either tomorrow night (no pressure to be that fast). If not, I'll definitely intro on Friday morning if everyone is checked in and ready.
| Game Master S |
Officially checked in: 3, 5, 5, 6 is APL 4.75 so APL = 5.
So we're high tier
Stell Z-Lin, SFS
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Sorry for my delay in posting, but one of our cats passed away and it's been a tough few days. I'm going to be posting as soon as I can catch up on what has happened. Thanks for your patience.
Chris Marsh
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Oh, I'm sorry. That's so hard. I've been there.
Also, don't feel pressure. I'm going in for some minor dental surgery this morning. I'm likely to be pretty slow to post.
Ashtif Cloudskipper
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Volitaire - The Static Arc pistol has stun on its own, so I don't think it needs the merciful fusion added to it. May want to move that to another weapon when you get a chance.
Ashtif Cloudskipper
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I have never used the SF1 chase rules before, so maybe someone can explain this: Is there any reason why you would Keep Pace instead of Evade? They appear to have the exact same DC, both move you forward 1 during Chase Progress phase. Evade also gives a +2 AC, though, while Keep Pace has a penalty for failure that doesn't appear to exist for Evade. It seems like there's no benefit to Keep Pace at all.
| Game Master S |
Outside of specific obstacles that change the DC of certain maneuvers.... nope.
Ashtif Cloudskipper
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Volitare - Might speed things up if you go ahead and roll Diplomacy so the GM has some indication of how well talking to Vossi goes (if there's any chance of it helping at all).