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Viorec Tau Human (tian-shu) ninja 1 (Pathfinder RPG Ultimate Combat 13) N Medium humanoid (human) Init +4; Senses Perception +6 -------------------- Defense -------------------- AC 17, touch 14, flat-footed 13 (+3 armor, +4 dexterity) hp 10 (1d8+2) Fort +2, Ref +6, Will +1 -------------------- Offense -------------------- Speed 30 ft. Melee wakizashi +4 (1d6+1/18-20) or . . wakizashi +4 (1d6+1/18-20) Ranged shuriken +4 (1d2+1) Special Attacks sneak attack +1d6 -------------------- Statistics -------------------- Str 13, Dex 18, Con 14, Int 10, Wis 12, Cha 14 Base Atk +0; CMB +1; CMD 15 Feats Two-weapon Fighting, Weapon Finesse Traits armor expert, looking for work Skills Acrobatics +8, Bluff +6, Climb +5, Disable Device +8, Escape Artist +8, Perception +6, Sense Motive +5, Sleight of Hand +8, Stealth +8, Swim +5 Languages Common, Tien SQ poison use Other Gear studded leather, shuriken (10), wakizashi, wakizashi, belt pouch, belt pouch, flint and steel, signal whistle, thieves' tools, waterskin, 8 gp, 2 sp -------------------- Special Abilities -------------------- Armor Expert -1 Armor check penalty. Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon. Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed. Background:Originally from the far east of Golarion, Viorec has arrived at Magnimar in search of the one thing most assassins are after, coin. He is 5'9, skinny, brown hair, brown eyes. Really blends in with the crowd of a metropolitan area (a good trait in his line of work). Having spent several days on a fruitless look for jobs Viorec has finally found a lead in the shape of a flyer tacked on to a communal bulletin board in a tavern near the wharf. He has set out to see if there is any work to be done.
Thanks Waterhammer. Now I know how to do characters right on this website. Very different from face to face, which is all the experience I have had so far. ![]()
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Buzzak Male Tengu Lore Warden 1 N Medium Humaniod(Tengu) Init +6; Senses-Low Light Vision,Perception Defense -------------------- AC 19, touch 14, flat-footed 14 ( 4 armor, 4 Dex) HP (1d8+2+1FC) Fort +4, Ref +4, Will +2; -------------------- Offense -------------------- Speed 30 ft. Dueling Sword 1d8+4 19-20X2, Wakizashi 1d6+4 18X20 -------------------- Statistics -------------------- Str 13 (+1), Dex 18 (+4), Con 14 (+2), Int 13 (+1), Wis 14 (+2), Cha 10 (+0) (After Racial adjustments) Base Atk +1; CMB +5; CMD 17 Feats:Weapon Finesse,Agile Maneuvers(Fighter Bonus),Carrion Feeder(GM Boon, You gain a +2 racial bonus on saving throws against diseases and ingested poisons. You receive a +2 bonus on Survival skill checks to find food for yourself (and only yourself ) Traits:Armor Expert,Defender of the Society(+1 to AC),Reactionary
Skills:Knowledge Arcana+4(1 Rank),Knowledge Geography+4(1 rank),Survival+4(1 Rank),Swim +4(1 rank) Languages:Common,Tengu,Draconic Gear:(Explorers Outfit worth 10 gp at start),Studded Leather Armor (25gp, 20 lbs, +3 AC +5 max dex bounus, -1 ACP),Buckler (+1 armor,-1 penalty,5 lbs),Sword Dueling(3 lbs, 20 gp),Wakizashi(2 lbs, 35 gp),Pathfinders kit(This kit consists of a backpack, a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, a week's worth of trail rations, and a whetstone.),3 journals(10 gp each, 3 lbs total),InkX3,CharcoalX10. Gold:73
Racial -Sneaky(+2 bonus to perception and stealth),Exotic Weapon Training (3+int exotic weapon proficiency's),Glide (DC 15 fly check to fall safely When falling safely, a tengu may make an additional DC 15 Fly check to glide, moving 5 feet laterally for every 20 feet he falls),Natural Weapon (1d3 bite attack) Exotic Proficiency:Dueling Sword,Wakizashi,Elven Curved Blade,Spiked Chain --------------------
Born in a slum zone in a large city on the continent of Dasin, Buzzak grew up learning to fight off the racist children of his local school. Rather than let his grades plummet, he threw himself into his studies the same way he threw himself at opponents. He quickly became infauted with the subject of history (and magic) and decided that he would one day travel the globe to hunt relics and chronicle history. For years, he did not have the funds to set out on this dream of his. But after years of saving and training, he is finally ready to live the dream. He bought passage on a ship to Talios to answer the kings call to adventurers. Age:30 Deepest Desire: While Buzzak has his race's normal affinity for wealth and loot, he desires historical artifacts and his chance to leave his own mark on history. He wants to rediscover the past while leaving his mark on the future. Darkest Fear:That more ancient knowledge will be lost to the ravages of time, and that he could not contribute to the field of historical studies in any meaningful way. Reward:Besides large amounts of wealth, Buzzak's dream reward is a massive library of knowledge to study and analyze, as well a massive reliquary of historical treasures. Oh, and his own published chronicles of his adventures in the field.
Also, when do you want to start this game? I am really getting into character here. Also, tell me if I did anything wrong. ![]()
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Name:Gundza Male Half Orc Barbarian Neutral Hp:18 AC:10 BAB:1 Speed:30 Level:1 Languages:Common,Orc Deity:Torglarok Penalty:0 CMB:5 CMD:17 Stats:
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This bonus increases to +6 when she gains greater rage and +8 when she gains mighty rage. She may apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. When using a controlled rage, an urban barbarian gains no bonus on Will saves, takes no penalties to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. This ability otherwise follows the normal rules for rage. Crowd Control:At 1st level, an urban barbarian gains a +1 bonus on attack rolls and a +1 dodge bonus to AC when adjacent to two or more enemies. In addition, her movement is not impeded by crowds, and she gains a bonus equal to 1/2 her barbarian level on Intimidate checks to influence crowds. Skills:
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The gnomes are nice enough. My already potent survival skills have increased under their tutelage. Who would of thought Gnomes of all people new so much about increasing physical strength. Entry 2:The Gnomes were acting a bit odd today. Said I had reached perfect testing size, whatever that means. The constantly due measurements to see how strong I am. At night, when I rest, I hear other races outside. Elves, Humans, Dwarves, but when I awake, nothing. Am I dreaming. Entry 3:I am not sticking around here anymore. I snuck out to use the restroom at night and caught them hauling some poor human off to an elevator. I felt suddenly sick looking at the doors, like it was some gaping maw coming to swallow me. Must try to get out tomorrow. Entry 4:Oh holy Torglarok they are coming for me. There going to shove me down that elevator, after doing who knows what to me. I saw what happened to one of the Elves, they did something to him and he forgot everything, even his own name. Is that my fate. No! They are at the door. Must stash this journal somewhere on me so I have some small chance at remembrance.
I hope it meets your satisfaction. ![]()
![]() ok, let me fix it.
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Name:Viorec Tau Male Human Ninja Neutral Hp:10 AC:16 BAB:0 Speed:30 Level:1 Languages:Common Deity:Eternal Emperor Penalty:1 Stats:
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Having spent several days on a fruitless look for jobs Viorec has finally found a lead in the shape of a flyer tacked on to a communal bulletin board in a tavern near the wharf. He has set out to see if there is any work to be done.
Re edited to complete it. Looking for work is a bonus to perception. The Eternal Emperor is a deity, but won't affect gameplay in any way. Its an Eastern deity. ![]()
![]() Ok, here we go
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Name:Stukal Essmor Male Human Paladin of Vengeance Lawful Good Hp:11 AC:17 BAB:1 Speed:30 Level:1 Languages:Common Deity:Damerrich Penalty:-1 CMB:5 CMD:17 Stats:
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Early in his childhood he was kidnapped by cultists to be the sacrifice in a ritual. The ritual went wrong, and instead of being possessed, he tore off a bit of the demons strength and absorbed it (Reason for Stolen Fury trait and for becoming a Shadowdancer). After escaping, he was pissed that no body was able to track down the cultists and bring them to justice. He swore that he would get vengeance for all the past victims of demonic activity. He made good on this promise by becoming a Oathbound Paladin of Damerrich. His oath is vengeance, a burning desire to stamp out the Worldwound, even if it means he has to follow the Demons inside to stamp them out. And now that his training is over, he bides his time for his first mission towards the world wound. His motto: "Suffer not the Heretic, nor the Demon to live"
I hope that you find this concept interesting. ![]()
![]() Ok, might as well throw in a character Spoiler:
Name:Viorec Tau Male Human Ninja Neutral Hp:10 AC:16 BAB:0 Speed:30 Level:1 Languages:Common Deity:Eternal Emperor Stats:
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Having spent several days on a fruitless look for jobs Viorec has finally found a lead in the shape of a flyer tacked on to a communal bulletin board in a tavern near the wharf. He has set out to see if there is any work to be done.
Also, how often do you want players to post? Don't forget to tell me if I left anything out on the character details either, first time trying out play by post. ![]()
![]() Submitting for divine caster. Though I can fight on the front lines as well. Basic character concept right now is a human oracle of metal. While he was originally just a normal blackmsith, contact with the strange magic in Numeria has caused him to start having great control over metal, giving him his abilities. Whatever strange magic exists in this land has also started giving him the ability to cast spells as well. I will have the specifics ready as soon as possible. |