Amiri

Teja Khellekdottir's page

1,368 posts. Organized Play character for Aerondor.


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Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

As she struggles into her unform, Teja looks around for signs of more crystals.

5 checks:

per: 1d20 + 16 ⇒ (17) + 16 = 33
per: 1d20 + 16 ⇒ (14) + 16 = 30
per: 1d20 + 16 ⇒ (8) + 16 = 24
per: 1d20 + 16 ⇒ (11) + 16 = 27
per: 1d20 + 16 ⇒ (5) + 16 = 21

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja also grabs a crystal while fastening the soldiers coat around herself.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Similar colour to those globes.." notes Teja.

She compares the dust and the domes carefully, could the dust have come from the globe?

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja searches around, grabbing a surcoat from one of the unconsious guards as she does so.

per: 1d20 + 16 ⇒ (5) + 16 = 21

"If we all grab coats, we may be able to avoid another run-in with some troops." she points out. "The invisibility will only last so long."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja removes the obvious weapons from the unconscious troops as she heads toward the glass domes.

"Let's go have a look." she says. "Explore!"

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja eyes up the bottle, and then gets ready to drink when instructed.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja nods as Charlies tells the tale. "[b]I heard about that too. I also know that the types of devils Cheliaxians summon are often related to where they expect the devil to serve or what function. Let me tell you about Sarglagon devils...

Extra information on them please.

Teja selects some healing potions as the team make ready to depart.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

I'm happy to get one if there is a particular one you would like but we don't already have available.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Any one in particular you would like?

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Or to open that Azlanti portal. We should each try to acquire one for ourselves. To study later if nothing else."

She shrugs "Though I suspect it won't be nothing else."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja gathers some healing potions. "Wow, the chance to explore an Azlanti structure is awesome. I heard my father was there at Earthfall, but this is almost as good. Do you know anything about different entrances or timing of the troops coming out of them?"

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Oddly enough, Teja doesn't have a mentor boon. But I can easily acquire one if you would like a specific one.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Checking in. Healing potions for provisions.
Looks like I have to do my level up, hopefully done very soon.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja, somewhat disapointed that she didn't get to finish off the last of the little oozes takes a degree of pleasure in the teams success.

"I wonder if we could take a sample of it. I've only heard of a demonic ooze god before... this could have been a second!"

Thanks for the game everyone, and big congratulations Tiger!

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

I'd love to stick around.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja does her best to dodge the lightning...

reflex #1,evasion,heroism: 1d20 + 20 + 1 ⇒ (18) + 20 + 1 = 39
reflex #1,evasion,heroism: 1d20 + 20 + 1 ⇒ (20) + 20 + 1 = 41

Dodging them both easily.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

ref(evasion): 1d20 + 20 ⇒ (13) + 20 = 33 Teja dodges the blast of electricity from the ooze.

Using the supernatural speed gifted her, she races toward the blue ooze and tries to disrupt its energies. "I think I have it..."

occultism, heroism: 1d20 + 20 + 1 ⇒ (17) + 20 + 1 = 38

And if that is a crit, will head off to the final one.

* stride
** occultism
[* stride]

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja, buoyed by her first success, runs over to to yellow blob and tries to repeat her channeling actions.

occultism,heroism: 1d20 + 20 + 1 ⇒ (13) + 20 + 1 = 34

[ooc]If that is a crit success as well, then she will take her last action as a move up to the blue ooze. Otherwise can she start another disable?[/oo]

* stride
** disable
* either another stride, start a disable or I'll have to think.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Thanks Manny" calls out the scholar.

Teja dashes forward toward the red ooze. Using what she knows of the odd physiology of oozes and the magical energies emanating from the Godshard she tries to quickly channel the shard energies into overwhelming the primitive nervous systems of the red ooze.

occultism disable on red heroism: 1d20 + 20 + 1 ⇒ (14) + 20 + 1 = 35

"Be heroes. Concentrate on the big one, I can handle the loose ends."

*Stride
*Stride
**Disable(occultism)

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja takes note of Makai and gives herself some encouraging words.
Casts heroism on herself

She then thinks about the huge ooze in front of her, what can she tell about it?

RK occultism is +21, but if I fail I get a free try again with Society at +20

"Any anyone hasten me? I may be able to take care of the small ones quite fast..."

** heroism
* RK (immunities, resistances, special defences, weakneses, anything else, in that order)

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja writes up her chronicle and prepares a lecture on the topic of oozes and their connections to the infernal relams.

academia lore: 1d20 + 15 ⇒ (16) + 15 = 31

For level 7 task, I think that is 16 gold.

HP votes go to Zabu for eating an ooze. And Karando for being eaten by one.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja eyes up the crate of goods. "Well, there may be some historic value to them.." she murmurs, as she treats the various burns and abrasions from the tar.

Can I use bardic lore in place of scouting in this situation?
bardic lore: 1d20 + 15 ⇒ (13) + 15 = 28

"If I recall correctly, oozes generally take the path of least resistance, so will flow downhill. If we stick to the high ground we may avoid some unnecessary cleaning activities."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja tries to wrest her rapier from the sticky slime.
athletics DC23: 1d20 + 11 ⇒ (3) + 11 = 14

But it remains stubbornly stuck. With a grunt she gives it another tug.
athletics DC23: 1d20 + 11 ⇒ (19) + 11 = 30

As it comes free, she notices how badly damaged Karandop is, and turns to provide a bit of healing for him.
battle medicine, assurance: 10 + 13 = 23
healing: 2d8 + 10 ⇒ (7, 4) + 10 = 21

* free weapon
* free weapon
* battle medicine.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Knowing that the oozes have no vital organs to hit, Teja just steps forward and thrusts her rapier into the pool of moving tar.

attack: 1d20 + 18 ⇒ (10) + 18 = 28
damage: 2d6 + 2 ⇒ (4, 6) + 2 = 12 Plus bleed 1d6, maybe it leaks tar?

For a moment she surveys her work, and then tries to repeat it.
attack,MAP: 1d20 + 18 - 5 ⇒ (11) + 18 - 5 = 24
damage: 2d6 + 2 ⇒ (4, 5) + 2 = 11 Plus bleed 1d6, maybe it leaks tar?

* step
* strike
* stirke

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Missiles may be the best bet Advises Teja as she relates the immunities of the living Tar.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja eyes up the oozes with a look of disgust on her face. She wracks her mind for what she knows about them in general, and these ones in particular

* recall knowledge (immunities, resistances and special defences would be the focus)
* recall knowledge
* Tell everyone what she has learned

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

With one opponent left, Teja dashes over to try and help finish him off.
She pauses for a moment, considering what she leaned from them.
Analyse weakness, did RK at the front of combat if I remember correctly, but not sure if it was against yellow, or if it needs to be against this *exact* opponent, difficult to tell with humans as they all have the same physiology.

strike vs OG: 1d20 + 18 ⇒ (12) + 18 = 30
damage: 2d6 + 2 ⇒ (4, 5) + 2 = 11 and renews bleed 1d6, enfeedbled 1
sneak, analyse weakness: 2d6 + 2d6 ⇒ (2, 5) + (4, 2) = 13
deadly: 1d8 ⇒ 4

if analyse weakness doesn't apply because RK had to be vs Yellow, then a second attack:

strike vs OG.MAP: 1d20 + 18 - 5 ⇒ (19) + 18 - 5 = 32
damage: 2d6 + 2 ⇒ (6, 1) + 2 = 9
sneak: 2d6 ⇒ (6, 2) = 8
deadly: 1d8 ⇒ 2

* stride
* either analyse weakness or bonus strike
* strike
So 24 damage if AW applies, or 33 if it does not

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

will dc 29: 1d20 + 14 ⇒ (7) + 14 = 21

Teja, seeing Manny in trouble, figures the best way to help him is to get him out of the flank. She steps forward and then drives her rapier into his back. Twice.

strike vs OffGuard, CA: 1d20 + 18 + 1 ⇒ (3) + 18 + 1 = 22
damage: 2d6 + 2 ⇒ (6, 3) + 2 = 11 Plus 1d6 persistent bleed, and enfeebled 1
sneak: 2d6 ⇒ (1, 3) = 4

strike vs OffGuard, CA,MAP: 1d20 + 18 + 1 - 5 ⇒ (19) + 18 + 1 - 5 = 33
damage: 2d6 + 2 ⇒ (4, 5) + 2 = 11 Plus 1d6 persistent bleed, and enfeebled 1
sneak: 2d6 ⇒ (4, 4) = 8

* step
* strike
* strike

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"That was not a nice thing to do to a scholar." complains Teja as she sets to work with her own blades.

She spends a moment trying to ascertain any flaws in the mans style..

RK on red:

recall knowledge, society?: 1d20 + 19 ⇒ (1) + 19 = 20
kreightons cognitive crossover, occultism,m RK red: 1d20 + 20 ⇒ (12) + 20 = 32
Normally I know RK is a secret check, but given I am mostly doing it to allow me to use analyse weakness, I figured I'd do the rolls and hide them.


Then, realising he favored his left side, she sends a powerful thrust toward it.
attack vs OG,CA: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33
damage,CA: 2d6 + 2 + 1 ⇒ (2, 3) + 2 + 1 = 8 Plus 1d6 bleed, and enfeebled 1 from debilitating strike
sneak damage, with analyse weakness: 4d6 ⇒ (2, 6, 1, 5) = 14
deadly?: 1d8 ⇒ 6

* RK
* analyze weakness
* strike

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Oh yes, extra +2 to hit from bless and CA. That might be enough to turn that first 21 into hitting AC 25 with off guard. Extra +1 damage too.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Ouch... aghh, um, thanks." calls out Teja as the inventors in-combat medicine proves effective but painful.

She turns toward the red weaponmaster. "Your turn now. I know a pen more than the sword, but they do say the pen is mighter..."

As she babbles she launches a surprisingly quick attack.

feint: 1d20 + 18 ⇒ (15) + 18 = 33
attack vs OG: 1d20 + 18 ⇒ (3) + 18 = 21
damage: 2d6 + 2 ⇒ (5, 5) + 2 = 12 Plus 1d6 bleed
sneak damage: 2d6 ⇒ (6, 2) = 8

But again her attack is perhaps not as good as her bluff. With a sigh she strikes a second time.
attack,MAP: 1d20 + 18 - 5 ⇒ (7) + 18 - 5 = 20
damage: 2d6 + 2 ⇒ (2, 2) + 2 = 6 Plus 1d6 bleed

"One of you getting behind him would be helpful.."
she notes.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja winces as the weaponmasters weapon slips past her defences.
"B%@!&." she gasps. Still, her focus is on the man in blue, not the latest arrival.

She lunges with her knife toward the injured weaponmaster's eyes, but it was just a feint.
feint: 1d20 + 19 ⇒ (12) + 19 = 31
Then while he defends his face, she drives her rapier into his midsection.
strike vs OG: 1d20 + 18 ⇒ (3) + 18 = 21

But he is quick, too quick. She quickly tries again. relying on her speed

strike vs OG: 1d20 + 18 - 5 ⇒ (8) + 18 - 5 = 21

But without effect

* feint
* strike
* strike

BTW my max hp should be 107 not 98, I think I had my pre-level up hp in the macros, fixed that.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

If Teja didn't crit blue with a base 33, then I presume we know his AC must be 26? Given the +2 to hit from from FF?

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja quickly moves forward into a flanking position with Kandoro.

"I'll have your back." she says, slashing at the man in blue.

strike vs OG: 1d20 + 18 ⇒ (15) + 18 = 33
damage: 2d6 + 2 ⇒ (6, 3) + 2 = 11Plus bleed of 1d6
and bonus sneak damage: 2d6 ⇒ (1, 1) = 2
deadly bonus damage if that was a crit: 1d8 ⇒ 7

Then after inspecting her work, she drives the rapier in for a second blow.
strike vs OG,MAP: 1d20 + 18 - 5 ⇒ (13) + 18 - 5 = 26
damage: 2d6 + 2 ⇒ (3, 2) + 2 = 7Sadly I don't think the 1d6 bleed stacks.
and bonus sneak damage: 2d6 ⇒ (4, 2) = 6

* stride
* strike
* strike

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja winces as the divine wrath of an arch-devil washes over her...
fort, resilience DC27: 1d20 + 16 ⇒ (9) + 16 = 25

"Arghhh"

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Well.. that was sporting." admits Teja, impressed with Alma in spite of herself. "My apologies for doubting your integrity."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"I'd be cautious about shaking that hand.." suggests Teja.

"Unless perhaps she touches one of her companions with it first..."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja nods to the rest of the group, and then breaks right.

"I suspect we should be spread out a bit, or face hellballs or something similar."

Rapier and dagger appear in her hands as she stands ready for a fight.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

I'll go Liam for herding the oozes. Though really, happy for either of them.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Right!" says Teja, willing to set to work in the room.

She starts by trying to understand what the writings say. "These are likely to key to the rest.

decipher: 1d20 + 19 ⇒ (15) + 19 = 34

"If only... oh look, the ink here is unusual. Is is a clue within a clue. See how this bit is drawn in octopus ink, while this bit over her.." But Liam is already onto that.

"Okay, but just as the ink is a clue within a clue, so is the space. The whole concept of negative space is used in various forms of art, but here it is also telling us more.."

find the space with assurance can't fail: 10 + 15 = 25

"And over here! Look, a simple substitution cipher hides the real message"
find the code: 1d20 + 19 + 2 ⇒ (3) + 19 + 2 = 24
"Hmm, no, that isn't it.."

"Which leaves us to this missing part of the formulae..." she finishes with. Then as Manny joins in, she quickly solves the puzzle

find the formulae: 1d20 + 20 + 1 ⇒ (18) + 20 + 1 = 39

I can try again for the code if you want, but that would be my last HP before we even get to the real oozes..

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Well, it is nice to see a challenge that doesn't pose a threat to life or limb." smiles Teja.

She eyes up the room with interest. "I think I could have a fair go at most of these challenges"

There are multiple DC, is the Arcana one the first one listed? If so, it looks easier than the others, despite the twist. And if so, is the twist already built into the DC?
Decipher: Arana +17 or Society +19 (is the DC different for different skills?)
Find the ink: Occultism +20
The space between: Occultism +20
Writing code: Arcana +19, Society +21 (if that +2 applies to all skills for that challenge)
Complete the formulas: Occultism +20
Suggest we do the find the hidden ink last if it can badly affect the others.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja eyes up the ooze. "Nice ooze... come over here... roll over..."

occultism,aid: 1d20 + 20 + 1 ⇒ (3) + 20 + 1 = 24

"Maybe they prefer scent to sound.." she muses.

If we need to succeed on it, I'll have another go, or burn my last HP, otherwise we may be better off letting this one slide.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Seeing the others take the lead, Teja first tries feeding the oozes with some scraps to make them clear a path.

feed the ooze DC26: 1d20 + 20 ⇒ (8) + 20 = 28

Then with the initial path clear she tries to calm the remaining ones.
calm the ooze DC28: 1d20 + 20 ⇒ (9) + 20 = 29

Do we need to try and tame the last ones? Happy to push my luck if there is a benefit but otherwise..

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

The scholar eyes up the room. "Actually, I think I may be able to calm them down, or maybe feed one and get the key. Heck, with a bit of luck I maybe able to tame one... at least for a short while. What do you think?"

Teja's chances:
Calm the oooze DC28: Occultism +20
Feed the ooze DC26: Occultism +20
Tame the ooze DC 29: Occultism +20
Vibrate the ooze DC27: Thievery +15 (ugh)

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja eyes up the spinning blades as the rest of the traps are disabled.

"I should just be math... " she says.

stealth, aid: 1d20 + 17 + 1 ⇒ (4) + 17 + 1 = 22

"And subtlety." she adds, jumping back from a near disaster.

stealth, aid, HP reroll: 1d20 + 17 + 1 ⇒ (14) + 17 + 1 = 32

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Detach the Swinging Guillotines: Acrobatics +15, Athletics +11, Perform +14
Disable the Acid-Spewing Nozzles: Crafting +15, Medicine +13*, Thievery +15
Stop the Spinning Blades: Acrobatics +15, Stealth +17, Thievery +15
Wedge the Crushing Pit Traps: Acrobatics +15, Athletics +11,Crafting +15,Thievery +15
* Can auto succeed in an aid attempt.

Teja looks at the room in dismay. "None of these really seem the academic challenges I excel at.."

She eyes up the spinning blades. "If nobody else wants to try them, I could have a go at those..."

Spinning blades looks like my best attempt at +17 and only DC 26. I'll hold off posting in case anyone has a better bonus, but so far Teja seems the best for that one.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja starts to answer the dopplegangers question...

occultism: 1d20 + 20 ⇒ (11) + 20 = 31

"and that is why Galt is in the sorry state you see today."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja approaches her own doppleganger.

"You can look like me. But you can't match my unparalleled knowledge! I challenge you to .... Twenty questions! " she says.

"My specialist subject is history, and as a mark of my confidence I'm even willing to let you ask the first question."

Teja is an expert at Society (+19), and for RK tasks, if she fails, she can recheck using occultism at +20. Yes, technically she would be better at challenging in occultism, but she is always trying to impress her father, even though she has not met him, so winning a history competition would be her chosen way.

"Or, as you claim to be me... Perhaps you would prefer to remind everyone here about my father and the last time we met.."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

I did that one to begin with.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Ally with the innocent: Deception +19
He'll do it : Arcana +17 is my best
I heard about rubber bones: occult +20 (and with assurance can hit 25 without rolling - not that it looks like that will help here.)
Shell game: Society +19
She can support with bardic lore at +15 as well.

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