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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja also grabs a crystal while fastening the soldiers coat around herself. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Similar colour to those globes.." notes Teja. She compares the dust and the domes carefully, could the dust have come from the globe? ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja searches around, grabbing a surcoat from one of the unconsious guards as she does so. per: 1d20 + 16 ⇒ (5) + 16 = 21 "If we all grab coats, we may be able to avoid another run-in with some troops." she points out. "The invisibility will only last so long." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja removes the obvious weapons from the unconscious troops as she heads toward the glass domes. "Let's go have a look." she says. "Explore!" ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja eyes up the bottle, and then gets ready to drink when instructed. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja nods as Charlies tells the tale. "[b]I heard about that too. I also know that the types of devils Cheliaxians summon are often related to where they expect the devil to serve or what function. Let me tell you about Sarglagon devils... Extra information on them please. Teja selects some healing potions as the team make ready to depart. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() I'm happy to get one if there is a particular one you would like but we don't already have available. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Any one in particular you would like? ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Or to open that Azlanti portal. We should each try to acquire one for ourselves. To study later if nothing else." She shrugs "Though I suspect it won't be nothing else." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja gathers some healing potions. "Wow, the chance to explore an Azlanti structure is awesome. I heard my father was there at Earthfall, but this is almost as good. Do you know anything about different entrances or timing of the troops coming out of them?" ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Oddly enough, Teja doesn't have a mentor boon. But I can easily acquire one if you would like a specific one. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Checking in. Healing potions for provisions.
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja, somewhat disapointed that she didn't get to finish off the last of the little oozes takes a degree of pleasure in the teams success. "I wonder if we could take a sample of it. I've only heard of a demonic ooze god before... this could have been a second!" Thanks for the game everyone, and big congratulations Tiger! ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() I'd love to stick around. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja does her best to dodge the lightning... reflex #1,evasion,heroism: 1d20 + 20 + 1 ⇒ (18) + 20 + 1 = 39
Dodging them both easily. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() ref(evasion): 1d20 + 20 ⇒ (13) + 20 = 33 Teja dodges the blast of electricity from the ooze. Using the supernatural speed gifted her, she races toward the blue ooze and tries to disrupt its energies. "I think I have it..." occultism, heroism: 1d20 + 20 + 1 ⇒ (17) + 20 + 1 = 38 And if that is a crit, will head off to the final one. * stride
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja, buoyed by her first success, runs over to to yellow blob and tries to repeat her channeling actions. occultism,heroism: 1d20 + 20 + 1 ⇒ (13) + 20 + 1 = 34 [ooc]If that is a crit success as well, then she will take her last action as a move up to the blue ooze. Otherwise can she start another disable?[/oo] * stride
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Thanks Manny" calls out the scholar. Teja dashes forward toward the red ooze. Using what she knows of the odd physiology of oozes and the magical energies emanating from the Godshard she tries to quickly channel the shard energies into overwhelming the primitive nervous systems of the red ooze. occultism disable on red heroism: 1d20 + 20 + 1 ⇒ (14) + 20 + 1 = 35 "Be heroes. Concentrate on the big one, I can handle the loose ends." *Stride
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja takes note of Makai and gives herself some encouraging words.
She then thinks about the huge ooze in front of her, what can she tell about it? RK occultism is +21, but if I fail I get a free try again with Society at +20 "Any anyone hasten me? I may be able to take care of the small ones quite fast..." ** heroism
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja writes up her chronicle and prepares a lecture on the topic of oozes and their connections to the infernal relams. academia lore: 1d20 + 15 ⇒ (16) + 15 = 31 For level 7 task, I think that is 16 gold. HP votes go to Zabu for eating an ooze. And Karando for being eaten by one. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja eyes up the crate of goods. "Well, there may be some historic value to them.." she murmurs, as she treats the various burns and abrasions from the tar. Can I use bardic lore in place of scouting in this situation?
"If I recall correctly, oozes generally take the path of least resistance, so will flow downhill. If we stick to the high ground we may avoid some unnecessary cleaning activities." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja tries to wrest her rapier from the sticky slime.
But it remains stubbornly stuck. With a grunt she gives it another tug.
As it comes free, she notices how badly damaged Karandop is, and turns to provide a bit of healing for him.
* free weapon
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Knowing that the oozes have no vital organs to hit, Teja just steps forward and thrusts her rapier into the pool of moving tar. attack: 1d20 + 18 ⇒ (10) + 18 = 28
For a moment she surveys her work, and then tries to repeat it.
* step
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Missiles may be the best bet Advises Teja as she relates the immunities of the living Tar. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja eyes up the oozes with a look of disgust on her face. She wracks her mind for what she knows about them in general, and these ones in particular * recall knowledge (immunities, resistances and special defences would be the focus)
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() With one opponent left, Teja dashes over to try and help finish him off.
strike vs OG: 1d20 + 18 ⇒ (12) + 18 = 30
if analyse weakness doesn't apply because RK had to be vs Yellow, then a second attack:
strike vs OG.MAP: 1d20 + 18 - 5 ⇒ (19) + 18 - 5 = 32 damage: 2d6 + 2 ⇒ (6, 1) + 2 = 9 sneak: 2d6 ⇒ (6, 2) = 8 deadly: 1d8 ⇒ 2 * stride
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() will dc 29: 1d20 + 14 ⇒ (7) + 14 = 21 Teja, seeing Manny in trouble, figures the best way to help him is to get him out of the flank. She steps forward and then drives her rapier into his back. Twice. strike vs OffGuard, CA: 1d20 + 18 + 1 ⇒ (3) + 18 + 1 = 22
strike vs OffGuard, CA,MAP: 1d20 + 18 + 1 - 5 ⇒ (19) + 18 + 1 - 5 = 33
* step
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "That was not a nice thing to do to a scholar." complains Teja as she sets to work with her own blades. She spends a moment trying to ascertain any flaws in the mans style..
RK on red:
recall knowledge, society?: 1d20 + 19 ⇒ (1) + 19 = 20 kreightons cognitive crossover, occultism,m RK red: 1d20 + 20 ⇒ (12) + 20 = 32 Normally I know RK is a secret check, but given I am mostly doing it to allow me to use analyse weakness, I figured I'd do the rolls and hide them. Then, realising he favored his left side, she sends a powerful thrust toward it. attack vs OG,CA: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33 damage,CA: 2d6 + 2 + 1 ⇒ (2, 3) + 2 + 1 = 8 Plus 1d6 bleed, and enfeebled 1 from debilitating strike sneak damage, with analyse weakness: 4d6 ⇒ (2, 6, 1, 5) = 14 deadly?: 1d8 ⇒ 6 * RK
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Oh yes, extra +2 to hit from bless and CA. That might be enough to turn that first 21 into hitting AC 25 with off guard. Extra +1 damage too. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Ouch... aghh, um, thanks." calls out Teja as the inventors in-combat medicine proves effective but painful. She turns toward the red weaponmaster. "Your turn now. I know a pen more than the sword, but they do say the pen is mighter..." As she babbles she launches a surprisingly quick attack. feint: 1d20 + 18 ⇒ (15) + 18 = 33
But again her attack is perhaps not as good as her bluff. With a sigh she strikes a second time.
"One of you getting behind him would be helpful.."
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja winces as the weaponmasters weapon slips past her defences.
She lunges with her knife toward the injured weaponmaster's eyes, but it was just a feint.
But he is quick, too quick. She quickly tries again. relying on her speed strike vs OG: 1d20 + 18 - 5 ⇒ (8) + 18 - 5 = 21 But without effect * feint
BTW my max hp should be 107 not 98, I think I had my pre-level up hp in the macros, fixed that. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() If Teja didn't crit blue with a base 33, then I presume we know his AC must be 26? Given the +2 to hit from from FF? ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja quickly moves forward into a flanking position with Kandoro. "I'll have your back." she says, slashing at the man in blue. strike vs OG: 1d20 + 18 ⇒ (15) + 18 = 33
Then after inspecting her work, she drives the rapier in for a second blow.
* stride
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja winces as the divine wrath of an arch-devil washes over her...
"Arghhh" ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Well.. that was sporting." admits Teja, impressed with Alma in spite of herself. "My apologies for doubting your integrity." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "I'd be cautious about shaking that hand.." suggests Teja. "Unless perhaps she touches one of her companions with it first..." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja nods to the rest of the group, and then breaks right. "I suspect we should be spread out a bit, or face hellballs or something similar." Rapier and dagger appear in her hands as she stands ready for a fight. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() I'll go Liam for herding the oozes. Though really, happy for either of them. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Right!" says Teja, willing to set to work in the room. She starts by trying to understand what the writings say. "These are likely to key to the rest. decipher: 1d20 + 19 ⇒ (15) + 19 = 34 "If only... oh look, the ink here is unusual. Is is a clue within a clue. See how this bit is drawn in octopus ink, while this bit over her.." But Liam is already onto that. "Okay, but just as the ink is a clue within a clue, so is the space. The whole concept of negative space is used in various forms of art, but here it is also telling us more.." find the space with assurance can't fail: 10 + 15 = 25 "And over here! Look, a simple substitution cipher hides the real message"
"Which leaves us to this missing part of the formulae..." she finishes with. Then as Manny joins in, she quickly solves the puzzle find the formulae: 1d20 + 20 + 1 ⇒ (18) + 20 + 1 = 39 I can try again for the code if you want, but that would be my last HP before we even get to the real oozes.. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() "Well, it is nice to see a challenge that doesn't pose a threat to life or limb." smiles Teja. She eyes up the room with interest. "I think I could have a fair go at most of these challenges" There are multiple DC, is the Arcana one the first one listed? If so, it looks easier than the others, despite the twist. And if so, is the twist already built into the DC?
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja eyes up the ooze. "Nice ooze... come over here... roll over..." occultism,aid: 1d20 + 20 + 1 ⇒ (3) + 20 + 1 = 24 "Maybe they prefer scent to sound.." she muses. If we need to succeed on it, I'll have another go, or burn my last HP, otherwise we may be better off letting this one slide. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Seeing the others take the lead, Teja first tries feeding the oozes with some scraps to make them clear a path. feed the ooze DC26: 1d20 + 20 ⇒ (8) + 20 = 28 Then with the initial path clear she tries to calm the remaining ones.
Do we need to try and tame the last ones? Happy to push my luck if there is a benefit but otherwise.. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() The scholar eyes up the room. "Actually, I think I may be able to calm them down, or maybe feed one and get the key. Heck, with a bit of luck I maybe able to tame one... at least for a short while. What do you think?" Teja's chances:
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NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja eyes up the spinning blades as the rest of the traps are disabled. "I should just be math... " she says. stealth, aid: 1d20 + 17 + 1 ⇒ (4) + 17 + 1 = 22 "And subtlety." she adds, jumping back from a near disaster. stealth, aid, HP reroll: 1d20 + 17 + 1 ⇒ (14) + 17 + 1 = 32 ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Detach the Swinging Guillotines: Acrobatics +15, Athletics +11, Perform +14
Teja looks at the room in dismay. "None of these really seem the academic challenges I excel at.." She eyes up the spinning blades. "If nobody else wants to try them, I could have a go at those..." Spinning blades looks like my best attempt at +17 and only DC 26. I'll hold off posting in case anyone has a better bonus, but so far Teja seems the best for that one. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja starts to answer the dopplegangers question... occultism: 1d20 + 20 ⇒ (11) + 20 = 31 "and that is why Galt is in the sorry state you see today." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Teja approaches her own doppleganger. "You can look like me. But you can't match my unparalleled knowledge! I challenge you to .... Twenty questions! " she says. "My specialist subject is history, and as a mark of my confidence I'm even willing to let you ask the first question." Teja is an expert at Society (+19), and for RK tasks, if she fails, she can recheck using occultism at +20. Yes, technically she would be better at challenging in occultism, but she is always trying to impress her father, even though she has not met him, so winning a history competition would be her chosen way. "Or, as you claim to be me... Perhaps you would prefer to remind everyone here about my father and the last time we met.." ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() I did that one to begin with. ![]()
NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none
![]() Ally with the innocent: Deception +19
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