GM Frost's S05-08 Protecting the Firelight [PbP Gameday XIII] (Inactive)

Game Master Frozen Frost

Sign-Up Sheet | Slides and Maps | Macros |
Challenge Points: 20 (High Tier, Level 7-8)
Start Date: 9 September 2024
End Date: 17 November 2024



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Let's discuss out-of-character stuff here.

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Yarr. (I used my early GM sign up)

Grand Archive

NG female human rogue scholar-9 HP 107/107; hero 0/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 28(w/shield); F +16 (+1 vs inhaled toxins); R +20(evasion); W +14; resist cold&electricity/3; Per +15; Stealth +17; mv 25'; Conditions: none

And I my "I'm awake at 0GMT" timezone.


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For those who have already dotted in, I’ve posted the links to the Sign-Up Sheet, Slides, and Macros above to get them out of the way before we start the game.

Radiant Oath

Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

Done with the documentation requirements

I'm probably also going to need a level bump...


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Prof Whitegourd (Druid 7) = 4 CP
Erevan Dalanthan (Alchemist 5) = 2 CP
Grommfell the Precipitous (Barbarian 7) = 4 CP
Zhamie Zhapp (Investigator 5) = 2 CP
TBD (Fighter or Ranger 5) = 2 CP
Teja (Rogue 8) = 6 CP
TOTAL = 20 CP (High Tier, level 7-8)

It looks like we are going High Tier (Level 7-8) for this scenario. PCs at the base level of the scenario (Level 5) will receive a Level Bump. This is also an opportunity for those with Mentor boons to apply them to the level-bumped PCs.

Mentorship and PC Level Bumps wrote:

To provide low level players a more fun and fair experience, PCs at the lowest allowed to play the adventure (such as a 3rd-level PC playing in a Level 3–6 Scenario) gain a temporary boost when playing in the higher level range called a "Level Bump," to represent the higher-level PCs’ mentorship and support. Apply the following adjustments:

> Increase every DC the PC has by 1.
> Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
> Increase the total hit points of the PC by 10 or by 10%, whichever is higher.
Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time. Remind higher-level PCs to apply any Mentor Boons they might have purchased as well.

These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and more opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.

Grand Archive

NG female human rogue scholar-9 HP 107/107; hero 0/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 28(w/shield); F +16 (+1 vs inhaled toxins); R +20(evasion); W +14; resist cold&electricity/3; Per +15; Stealth +17; mv 25'; Conditions: none

I can provide a magical mentor boon... But that might not be very helpful.

Radiant Oath

Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

Macros updated to include Level Bump mods.

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Worldly Mentor (VW) here. "increase the Level Bump’s modifier to Perception checks and Initiative rolls to 2."


GM Screen | AoN PF2e GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

I have the following PCs listed for this game:
Professor Whitegourd (Druid 7)
Erevan Dalanthan (Alchemist 5)
Grommfell the Precipitous (Barbarian 7)
Zhamie Zhapp (Investigator 5)
Boltblade the Desert Storm (Fighter 5)
Teja (Rogue 8)

It looks like everyone has dotted in. Please remember to complete the Sign-Up Sheet, page 2 of Slides for tokens, and the Macros linked above. You can start with introductions in the gameplay thread, so they're done by the time we kick off the game on September 9. For those with glyphs, this is your opportunity to share them with others for extra Hero Points.

Radiant Oath

Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

4 glyphs to share. I'll take the the Worldly Mentor.

Moderate Healing Potion as my provision

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

4 Glyphs and a Campaign Coin.

Grand Archive

NG female human rogue scholar-9 HP 107/107; hero 0/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 28(w/shield); F +16 (+1 vs inhaled toxins); R +20(evasion); W +14; resist cold&electricity/3; Per +15; Stealth +17; mv 25'; Conditions: none

I just freeload in PFSv2 :-( No glyphs here.

Horizon Hunters

Male (he/him) Kobold Fighter 5 HP 55/71| AC 25 | Fort +12, Ref +10 (Bulwark +3 to damaging effects), Will +8 | Perc +11, Darkvision| Hero Points: 0/3 | Active Conditions: None

I also have 3 glyphs though at this point that's just redundant and I suppose I'll take Worldly Mentor, why not. I'll update with my level boost HP and skills in the macros and hot bar at some point.

Radiant Oath

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Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

Hi Isis. Looking forward to 05-15 next week. :)

Horizon Hunters

Male (he/him) Kobold Fighter 5 HP 55/71| AC 25 | Fort +12, Ref +10 (Bulwark +3 to damaging effects), Will +8 | Perc +11, Darkvision| Hero Points: 0/3 | Active Conditions: None

Hi!! :)

I really do hope you enjoy it. It's on my list to get better at running in this medium to do some author tables myself at some point but I had too many health things come up this summer to get the prep this time around.


GM Screen | AoN PF2e GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Only a few days remain until the PbP Gameday XIII event begins! Be sure to complete the Sign-Up Sheet, Macros, and Slides linked above. Additionally, feel free to post your introductions in the Gameplay thread to get ahead of the game.

Vigilant Seal

Male Dwarf Barbarian 7 | 25 ft. speed| Active Conditions: none| HP 122/122 AC 25 | Fort +17 (Successes are crit successes instead.); Ref +11; Will +14| Perc +14 (darkvision) |
Skills:
Athletics +17, Intimidation +8, Mining Lore +9, Mountain Lore +9, Nature +14, Pathfinder Society Lore +9, Survival +12 (+13 when in Mountain or Underground terrain)

I am heading to a local convention tomorrow. My posting between now and Monday may be limited. Please feel free to bot Grommfell.


GM Screen | AoN PF2e GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Apologies for the unexpected delay — work and life really caught up with me over the weekend. I'll have the game updated within the next 24 hours (my local time).

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Wanted to note that I'm thankful and impressed by all the vision notes for enemies. It can be super hard to keep track of that sort of thing.

Radiant Oath

1 person marked this as a favorite.
Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

Boltblade:
Was tempted to throw a fireball (from a necklace of fireballs) in 05-15 (battle in Mahja's house). But I don't think the orcs would like me very much if I incinerate her corpse! :)

Radiant Oath

Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

Zhamie builds a diorama of the firelight clearing...

Crafting, DC 18: 1d20 + 13 ⇒ (18) + 13 = 31

Woo-hoo! Crit; 6.4gp

Grand Archive

NG female human rogue scholar-9 HP 107/107; hero 0/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 28(w/shield); F +16 (+1 vs inhaled toxins); R +20(evasion); W +14; resist cold&electricity/3; Per +15; Stealth +17; mv 25'; Conditions: none

Academic lore: 1d20 + 14 ⇒ (2) + 14 = 16Gah, fail, still 3spx8=2.4gold

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Earn Income (Crafting): 1d20 + 13 ⇒ (11) + 13 = 24 Success for 4 gp


GM Screen | AoN PF2e GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Here are your chronicles. The game is also reported to HQ. Thank you so much for playing the game!

Grand Archive

NG female human rogue scholar-9 HP 107/107; hero 0/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 28(w/shield); F +16 (+1 vs inhaled toxins); R +20(evasion); W +14; resist cold&electricity/3; Per +15; Stealth +17; mv 25'; Conditions: none

Thanks very much for GMing!

Radiant Oath

Sacre Bleu! | 2396852-2020 | NG Female Human | Back-Alley Doctor | Investigator Lvl 6 | ◆◇↺ | HP 63/63 | AC 21 | F/R/W: +11/+12/+14 | Perc +14 | 25 feet | Class DC 22 | Jezail Rounds: 50/50 | Medicine(E): +15, Crafting(E): +14, Acrobatics(E)/Society(E)/Athletics(E)/Arcana/Nature/Lore (PFS, Underworld)/Occultism/Religion/Survival: +12, Thievery/Stealth: +10, Diplomacy: +8, Deception(U)/Intimidation(U)/Performance(U): +5

Ze chronicle looks tres bien! Merci Zee-Emm! :P

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Looks Great <3

Horizon Hunters

Male (he/him) Kobold Fighter 5 HP 55/71| AC 25 | Fort +12, Ref +10 (Bulwark +3 to damaging effects), Will +8 | Perc +11, Darkvision| Hero Points: 0/3 | Active Conditions: None

Thanks for running! My chronicle looks good.

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Thank you GM. BTW, I made a mistake on my starting gp. The ones I put in RPG chronicles was the starting gold after I did my remaster rebuild. After purchasing the gear for my character, my actual starting gold for this scenario is 34.5 gp. Could you edit that part out because I don't have a pdf editor right now?

Also, quick question. Are we able to purchase wayfinders in PFS? Are there additional rules I need to know regarding this? I plan on purchasing wayfinders and aeon stones for future adventures.

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Might I suggest "purchasing" the Rewards purchaseable with Chronicle Boon:

Wayfinder Gain a free wayfinder. Character must have played 2 sessions to obtain.

So you could go pay good money for one, or once any PFS character has played at least 2 sessions, they can pick one up for free.

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Yes. I have that boon. But how about the higher-level ones like the Shining Wayfinder and Vanishing Wayfinder? Do we also need Chronicle Boons to access those? Or are those restricted?

Verdant Wheel

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Prof. Whitegourd (they/them) Leshy Druid 7 | Hp 86/92| AC 25 | F +14 (E), R +13 (E), W +15 (E) | Perception +15 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Pathfinder Society Characters have access to almost all the Wayfinders (All except the Razmiri one)


1 person marked this as a favorite.
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Erevan Dalanthan. wrote:

Thank you GM. BTW, I made a mistake on my starting gp. The ones I put in RPG chronicles was the starting gold after I did my remaster rebuild. After purchasing the gear for my character, my actual starting gold for this scenario is 34.5 gp. Could you edit that part out because I don't have a pdf editor right now?

I replace it with the updated one. You can check it here and let me know if everything is good.

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Thank you for the info Prof Whitegourd. And thank you for the changes GM. You are all awesome!

Vigilant Seal

Male Dwarf Barbarian 7 | 25 ft. speed| Active Conditions: none| HP 122/122 AC 25 | Fort +17 (Successes are crit successes instead.); Ref +11; Will +14| Perc +14 (darkvision) |
Skills:
Athletics +17, Intimidation +8, Mining Lore +9, Mountain Lore +9, Nature +14, Pathfinder Society Lore +9, Survival +12 (+13 when in Mountain or Underground terrain)

Chronicle looks good!

Thanks all for a fun run! Looking forward to sharing a table with each of you again

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