Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I will be an honor to assist you in your hunt O Mighty One. As my friend says, the Mantis is not our friend. I fear that our disguise will not stays all the hunt, I think that it's better to let go of the ruse before going hunting like you suggest Quenly.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Mighty One, Keeper of the Ancient Wilds,
We come not as intruders, but as humble travelers, seeking neither to harm nor to claim what is yours. We honor the old ways, the pulse of life that has thrived here under your protection since time immemorial. The whispers of the trees, the sacred rivers—they speak of your boundless strength and wisdom. We ask for your wisdom, O Great Saurian. Guide our steps with your grace. Let us be as fleeting shadows upon your soil, leaving no trace, only reverence. We recognize the ancient bond between your realm and the living. May we be deemed worthy of your mercy, and in turn, offer you our undying respect. If we have disturbed the peace of your dominion, we beg forgiveness. Let our presence be but a ripple in the vast sea of your eternity. Diplomacy: 1d20 + 24 ⇒ (19) + 24 = 43
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I will do my best but I don't speak draconic. If this is the only language they know, our disguise will be more difficult to use. Responds Tamerius.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Yes, I was going to suggest that. says Tamerius. Turning to Flyn he asks Which type of tracks to you see here? What can we expect as potential allies or foes? Then he sends his Raven to explore the place invisible.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Having loyal friends is no reason to be sorry for. If he was rude, he has reasons to. and if we had to kill every rude person we meet, Pharasma will have a lot more job to do! Says Tamerius before adding in direction of Fynn. Yes, he could help us look like saurian people. To Quenly he answers telepathically.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius was waiting to see if his comrade have a solution to take the Master alive, but Flyn seems to have preferred to kill someone rather than taking them alive. Tamerius shrugs Paladin are not what they were before… Nevertheless, two other Mantis were there, and still alive, so it was time to take them down. He concentrates and quickly calls an infernal ally. Summon Monster VI - Erinye Then points at the two mantis assassin Kill them.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I will have been easier to have him alive as it seems that we already have everything that was needed to give back Strake’s memory… just we don’t know what we need and in which order.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Remember, you need them alive. says Tamerius through Quenly's dragon. His weapon in hands, he follows, Kahl'Heel on his shoulder. Perception: 1d20 + 14 ⇒ (5) + 14 = 19
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Sorry for my unexpected absence this last few days.
I'm back now.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius uses his wand on Thaddeus then on himself after Quenly casts his spells but before he casts silence. Stealth: 1d20 - 3 + 20 ⇒ (12) - 3 + 20 = 29
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 It seems that this magical symbol appears only when close. May be if we are able to magically teleport inside, it will not?
Asks Tamerius
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius turns to Flyn. I think you're the best to lead us quickly and stealthily to the Pagoda.
Survival: 1d20 + 8 ⇒ (6) + 8 = 14
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 After his long prayer, Tamerius stays silent and eyes close for a short time that appears like an eternity. When he opens his eyes he says. So we don't need the creature to be alive for giving back his memories to Strake, also, it seems that we already have all the spells necessary to restore it, but I don't know which ones we need and in which orders we need to apply them.
After a pause he adds I suggest that we still give a visit to the Master of the Pagoda, disguised in mosquito. My raven will provide us air support and if necessary some illusion to cover our action.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Before going, let me ask some question. I will not be able to do it again for some time, so I hope it will be worth it. I will need 10mn of concentration and prayer to establish a link to Hell. Tamerius sats down as his raven flies on his shoulder. He takes the red raven in his hands and starts concentrating, chanting and praying his god for the knowledge he seeks. O Asmodeus, Lord of the Infernal Realms,
Grant me the strength to face my fears,
Guide me through the shadows with your fiery light,
O mighty Asmodeus, ruler of Hell,
Questions in the discussion.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 3. What spells do we need in case we kill the Master to get back Strake memories
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Ok, lets ask the questions in order : 1. Does the Master of the Pagoda need to be alive for Strake to regain his memories? 2.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Rather than going straight to the Red Pagoda, may be we need a plan A and a plan B to give back Strake his memories? I suggest that once my Raven has find the Red Pagoda, I will use him as a vessel to ask my god questions.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 We have many ressources to help you and Strake. It's not a setback that will stop us. You have experience. You know that when plan A is not working, you have already a plan B in motion. It's the case. We are powerful spellcasters and if not today, tomorrow we will have everything needed to save Strake. We are men of Faith, I'm sure you are too, so have faith. Diplomacy (aid): 1d20 + 24 ⇒ (2) + 24 = 26
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Only once per day. If you see the invisible and are able to detect magic, you will be able to catch the sensor of a scrying spell. shares Tamerius.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius moves closer to Doane. Seems like you're like me, the protector of your friend. May be sometime it's better to listen to your inside voice. It could prevent bad things happening to our ward or even make things better...
Diplomacy: 1d20 + 24 ⇒ (14) + 24 = 38
Then he moves away.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius mentally commands his raven to watch Luna the Wild more closely.. To his comrades he says through their telepathic bond Luna the Wild seems to have taken an interest in us. Be careful .
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius looks around with a new eye the people around them.
I’m sure someone is watching. He calls mentally his raven and starts looking around. Perception: 1d20 + 13 ⇒ (1) + 13 = 14
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I'm always up for the challenge!
@noral IRL first! Hope everything is ok, take care of yourself and your loved ones!
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius looks around, trying to play the role of a bodyguard as best as possible.
Nevertheless, he scans the room to better understand the game in play between the people in the room. Sense Motive: 1d20 + 24 ⇒ (6) + 24 = 30
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I can send my Raven to look around if necessary. They will not be limited by Dave's help. Proposes Tamerius "Trey" to his comrades.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I let you do the talking. Tamerius prefers to look like a bodyguard as having an heavy armor is usually more difficult to hide.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 The contract between Tamerius and the Devil is:
Tamerius came back with a mangwi man in his early thirties. The man looks like a experienced fisherman with practical clothes typical of the islands. We are ready.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 In the invocation chambers below Skyreach, Tamerius starts his call to his Lord and Master, Asmodeus, god of Hell, Master of Contract. From one corner of the room, the raven watch, a smile, if even it was possible for a bird, on his face. Oh Lord of Hell, Answer the prayers of your follower! I'm in need of one of your most powerful servant for my mission. A creature capable of subterfuge and discretion, rather wanton destruction. A servant that will enable us to bypass scrutiny and transform us into mundane adventurers. Send it to me, and I will make good use in your unholy name Oh Asmodeus, Lord of Hell, Master of Contracts! As his prayers are done, the invocation circle starts to take a reddish glow and the form of a medium creature appears. In a voice as powerful as feeble and as convincing as suave the creature says I've answered your call mortal, what is the Price of my Services...
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 If you were able to kill a Devil, then, it was not strong enough. says Tamerius. For my induction in the Order of the Gate I had to kill one. He looks to his comrades that have a good aura around them, Thaddeus, Flyn and Quenly and says. If nobody object about calling Hell for help, I will go to the summoning chambers and call a Devil. waiting to their formal agreement.
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 I played in heromod this one at PaizoCon. Our group was able to meet before game and was quite well prepared! My wife's rogue killed numerous enemies with her sneak attacks, thank part to my numerous summons to give her flank, and Death "died" by my character's hand. When I GM it, I've almost done a TPK (or do, I don't remember exactly) I was more prepared than my players. @Quenly i was thinking about an Apostate Devil which with 18HD I could call to provide us veil and screen
Human Cleric (Mendevian) 16
:
HP162/162 | AC27 (26FF, 15T) | Perception +14, Sense Motive +24 | +2 Init | Fort +20*, Ref +12*, Will +28* | Channel (Su) 5/5 Firebolt : 12/12 Tamerius has emergency healing (heal and breath of life) but that’s it.
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