Terem Bosk

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72 posts. Organized Play character for Tsapki.


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Dataphiles

Just read through the pdf, won't spoil the story, but there seems to be a printing error if I'm correct.

There do not seem to be any secondary objectives listed in the conclusion of this Scenario.

Dataphiles

Alex Speidel wrote:
Thaine Hepler wrote:
Is there also going to be a multitable to close out SF1 or is this it
As the product description states, this is the final adventure for Starfinder Society (first edition).

Yeah, the final season seems a bit more about accessibility for both new and old players, as well as tying up as many story threads as reasonably possibly.

The Year 7 Metaplot adventure is low level and just three scenarios long so people just coming in can get an easily run taste of how being a Starfinder often puts you at the forefront of history as SF1 is closing. At least two other storylines starting back in Year 1 are getting a fairly final conclusion. Many of the Scenarios that don't have a strong tie to anything else herald pretty significant changes to the Pact Worlds at the very least.

And regarding this adventure, people who can't regularly make it to Cons or big events get the chance to take their characters onto something of relatively similar scale with ties, again, to the earliest adventures in Year 1. Afterall, level 11-14 scenarios can be counted on one hand if I recall correctly, and this one is advertising right up front that it isn't pulling any punches.

Dataphiles

John Mangrum wrote:
Justice for Ratrod! Seriously, Radaszam was utterly in the wrong when he fixed that match and Datch could and should have hung this albatross around the Society's neck back all the way back in Season 2!

Honestly, I don't think Radaszam did anything really wrong. Everyone had pit crews honestly, and the Junk Racing cycle is meant to be a bit cutthroat.

That said, I can definitely see that if losing that match was the start of a years long turn of events for the worse, Ratrod is going to understandably want some payback. And something tells me there may be more to what's going on than meets the eye. Ratrod was a serious contender the first time around and he took his loss with grace. I refuse to believe he lost all skill he had for years without some outside force putting its thumb (or anatomical equivalent) on the scale.

Dataphiles

2 people marked this as a favorite.
Master Han Del of the Web wrote:
Also I really hope there has been some developments on the fate of the Vlakas' home planet. I remember it was in fairly dire straits in 1e.

If I recall correctly, their home star was dying, but the process of a star dying can take... *quick net search* thousands if not millions of years. Given, the effects on the planet may make it too inhospitable to live on long before that, as estimates say the Vlaka might be able to survive a few more centuries on the planet if they needed to. And this is not counting any magical shenanigans, like the birth of a new deity.

My guess is that maybe the Vlaka have managed to fully migrate from Lajok, but may occasionally visit it as a cultural touchstone for their people, like going to a gravesite, so they don't forget their history. They might also be looking to take another planet as their adopted home. The half icy Triaxus could be a contender for that.

Dataphiles

Almost always excited for these because while I ususlly have most of the core stuff, the Adventures and Scenarios easily make the cost worthwhile in addition to supporting a cause that help people in need.

Plus, more undead stuff to enjoy/torment my players with!

Dataphiles

Hmm, I see Luwasi Elsebo and Iteration-177 in the cover art.

Are these two still working with Zo! years after the Scoured Stars events?

Dataphiles

Cultists of the Devourer blowing things up and looking to activate a presumably ancient superweapon to kill us all?

Ahhh, that takes me back, fond memories. Hmm, I should check up on Istamak at some point, hopefully the Kish weathered the Drift Crisis better than the rest of us did.

Dataphiles

Kishmo wrote:
Oooh. Are those two, uh, 'napping,' let's say, at the base there Iorian and Yridela Ixomander, current joint Star Imperators of the Azlanti Star Empire?

Yeah, that was my concern too. The Azlanti Star Empire has, like much of the galaxy after the Drift Crisis, been going through some changes. The recent upheaval and fighting against the status quo gave us some hope, but it was certainly not going to go without a response by those in charge... and it looks like someone who isn't going to let even the status quo slow them down my be in charge now.

Dataphiles

1 person marked this as a favorite.
AnimatedPaper wrote:
I imagine the terms would still end when they would have, just with someone else in the slot, so John's math would still work.

Aye, that makes sense and would follow for any other reason someone might vacate the Primex seat, such as stepping down or an unexpected ending of life. Honestly the fact I feel so invested in learning the functions of an imaginery political system (as well as how exactly one plays Brutaris), is just a great indicator of the levrl of investment some of us have developed for this setting.

Dataphiles

Something of interest, copied directly from the overview on Cosmic Birthday.

'Kantol’s policies are so popular with Absalom Station’s population that the Syndicsguild doesn’t dare remove her until her term ends, even though she recently proposed an overhaul of the Syndicsguild that would involve abolishing electoral districts in favor of a universal, unrestricted vote for the settlement’s representation slots.'

This indicates that a Primex can, and in fact might regularly (if unpopular), be removed by a vote from the Syndicsguil. So completing 4 year terms may or may not be as regular as we think.

Dataphiles

3 people marked this as a favorite.
phaeton_nz wrote:

So, how long is it between the end of First Edition and the beginning of Second in Game Years?

From what I can see, it seems to transition seamlessly. SF1 has a Society Scenario where the Starfinders send a team to Aucturn as its hatching to find out what is happening. The SF2 playtest has an Adventure where your players deal with the psychic waves of the cosmic birthing causing chaos on Absalom Station.

At most, I'm presuming a year of time past if at all.

Dataphiles

Thurston Hillman wrote:
Erk Ander wrote:

Will the Azlanti humans have their own stats now ? Or are they regular boring humans ?

I love how Paizo isn't afraid of advancing the story. Pulonis joing the PW while Veskarium is at war with the Azlanti is no small amount of drama

There's an Azlanti human heritage in the Playtest Rulebook :)

Seriously? That's awesome. I suppose after the numerous unofficial scraps the Starfinders and others have gotten in with the Azlanti (in various adventures and scenarios such as King Xeros of Star Azlant, Liberation of Locus-1 and Against the Aeon Throne), there would be a tiny bit of cultural bleed, despite the Azlanti navy's predilection for going Predator when they are facing defeat.

Definitely going to make it easier to recreate the character I made that was trying to figure out if his Strong Absalom Movement parents had more than just garden variety xenophobia to them.

Dataphiles

I always wanted to see more use of the living starships in Society play. Not the way I expected to explore one, but I'll take it. Poor thing must be terrified with its crew dead and some nasty creature stalking about.

Dataphiles

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*sees we are going back to Tabrid Minor for the umpthteenth time to tell them to fix their ecosystem*

How many times do we need to teach you this lesson, old man?!

*sees we get to interact with a Xenowarden living starship*

Protect the baby!

Dataphiles

Erasing enemies from existance? We talking about some Temporal Patricide? I love that hot sauce!

Dataphiles

VerBeeker wrote:

I’m fairly curious how Zon-Shelyn’s emergence effects Desna and Sarenrae…

This is also leading me to believe a *considerable* amount of time has passed between 1E and 2E but I may be wrong

Well, technically about 7 years have passed from the release of Starfinder to now. Starfinder Society actually has alot of in year adventures that are set during specific times, including big events like the Drift Crisis.

Dataphiles

Dustin Knight wrote:
Alexander Augunas wrote:

It's a lovely story!

Now I need to know—how long does it take Shirren to go from larval size to adult-size like Chk Chk? GIVE ME ALIEN SPECIES LIFE CYCLES STARFINDER TE—

*gets carried away by vulkarisu, frothing*

Page 41 of the Core Rulebook has you covered!

Knowing that Shirren reach maturity at 5 years old is why I brought up in a meeting that Chk Chk should probably be out of his larval jar by now, which lead to him becoming the next iconic!

To add specificity(sp?), Shirren are larva until they are 2 years old, so from approximately birth to 2 Chk Chk would be in their carrier, then from 2 until 5 would be a juvenile. This does line up well indeed, because if we assume Chk Chk was born when Starfinder released in 2017, then he would now be 7-8 years old when Starfinder 2 releases.

Dataphiles

VerBeeker wrote:

The Pact claiming a planet in the core of the Veskarium definitely is gonna have some consequences regarding their diplomatic relations for *sure*.

Let’s hope the Vesk and the Azlanti keep each other occupied for a long time to come.

I'm so glad to have confirmation that Pulonis became a Pact World myself, since the first images of a pathra solarian hinted but didn't quite guarantee this.

Pulonis was really only nominally conquered by the Veskarium, as rebellion against their empire never really stopped. The fact that tech is unreliable on the planet helped, since that is a big part of any space age warfare.

And to be honest, it's actually not all that strategically valuable to the Veskarium. The conquered it before Drift travel was a thing pretty much just because it was in their sphere of influence. That isn't to say though that it isn't a political minefield that they lost a planet to their ceasefire partner, but the Veskarium certainly does have higher priorities in the wake out the Drift Crisis ending. Kehtaria, the planet that the Veskarium and the Azlanti Empire are warring over, is likely the top of their list since it's a Drift lane hub now and it has flora just as vast and scientifically useful as the megaflora on Pulonis without the electronic interference (though Kehtaria's wildlife is by no means harmless either).

Dataphiles

3 people marked this as a favorite.
Sasha Laranoa Harving wrote:
Empires Devoured has me extremely excited. Kehtaria and the city of Atuity specifically have held my interest deeply since they were introduced in Ports of Call! If the playtest adventures will be viable to run in the final 2025 version of SF2e, I might reimagine my Starfinder Infinite product of player options themed after Atuity to SF2 at that time!

Seconded. The whole Veskarium and Azlanti detente centered on the planet fascinated me when it was first mentioned in the Drift Crisis and I'm ecststic that it seems to be a longer lasting situation that will be officially explored.

Dataphiles

6 people marked this as a favorite.
VestOfHolding wrote:
I'm surprised that an adventure involving the emergence of a new deity is for 1st-level adventurers. Will be curious to see how this is written.

From the description, it sounds like the party is running damage control as some cultists from Aucturn are running around Absalom Station looking for babyfood. You aren't stopping the baby from coming, just from wrecking the nursery.

Dataphiles

1 person marked this as a favorite.
Thurston Hillman wrote:
Zoken44 wrote:
Wait... Aucturn... hatches? What about the people living there?
Well, presumably, if they can survive in a vacuum they'll be fine... Otherwise... magic 8-ball is still out on that one.

I mean, a new baby God has to eat something. Though Im a bit curious how Nyarlathothep is gonna react. Aucturn was kinda their seat of power and now it's gonna be doing it's own thing.

Dataphiles

2 people marked this as a favorite.

Honestly I love content in places we don't get alot of access. I think Aucturn has only been explored in one scenatio and in one adventure module, so even just a bounty length job is a welcome addition.

Dataphiles

1 person marked this as a favorite.
Alex Speidel wrote:
Map list updated.

And in Azlanti Space! Given Azlanti equipment is near impossible to get your hands on, there could be some rare goodies up for grabs. To say nothing if someone is playing a species interested in a little personal payback for generations of exploitation.

Dataphiles

Kortus IV....that name sounds vaguely familiar...

Dataphiles

Cassi wrote:
Akiton just has pirates, not Dust Orcas as well, right? Right?

=Check Akitonian desert wildlife=

Oh, whales would be a godsend compared to some of these...

Dataphiles

Impressive. I admit Nykiti was my least likely vote, but some of her answers really spoke to me. Going to be an interesting election.

Dataphiles

Hmm, availability says this should be available...yesterday? Is Drift travel doing time shenanigans again? Should I call in a Precog?

Dataphiles

1 person marked this as a favorite.

A general overview of the galaxy sounds fantastic. There's so much background lore that still hasn't been filled (since the Gap made quite a few things weird that way), so always eager for some more. Also, as is my esoteric joy, hooray for more starship options!

Dataphiles

John Mangrum wrote:

The sensible solution is for the GM to boost the level tier of that inevitable late-season plot-bearing low-level scenario for their PCs.

What I've done is to make my players run separate teams of PCs at staggered levels, alternating between two parties over the course of a season to paint the full picture. :)

(I agree that it's mildly frustrating that metaplots are clearly planned to not be playable in narrative order by a single group of PCs without GM meddling.)

The separate teams idea is one I personally enjoy. It essentially allows you to build new characters before retiring older ones and can often have fun possibilities. Heck, if you have a large enough group of friends that can't all come together at once, some of them can play one line of adventure and the others can play another. You can even have fun consequences- I mean, surprises for one team depending on the actions of another.

Dataphiles

1 person marked this as a favorite.
Driftbourne wrote:
If the new book was all about The Dominion of the Black, then I think it would be safe to say the end is nigh. in character

Oh man, I'd love some more detail on the Dominion of the Black. I'm not caught up with everything, but has there been an significant adventure material concerning them? I'm really only aware of one standalone adventure and one Society Scenario where you even dare head to Aucturn.

Dataphiles

phaeton_nz wrote:

Isn't Datch in there?

I just doublecheck and yes, yes she is.

Great, now I have the decision of which character to play this scenario with. The ex-gang member Human and Downlow native that helped put Datch behind bars to begin with or the Shirren raised in an illegal penal colony in the Diaspora and who likely knows all too well about prison culture.

Dataphiles

ABSALOM STATION, ARE YOU READY TO ROCK?!

Dataphiles

1 person marked this as a favorite.

Giving new meaning to the phrase "Bustin' makes me feel gooood~"

Dataphiles

1 person marked this as a favorite.
John Mangrum wrote:
I see now why there haven't been a lot of spoilers coming out about this book from subscribers. There's... there's a lot going on here. A lot a lot. A generously ample pile of "a lot" is what I'm saying. Very dense book. Gonna take time to digest.

Honestly my favorite part so far is not even all that directly tied to the Drift Crisis.

Vague Spoiler of Equipment:
New Fashion Options!

Dataphiles

2 people marked this as a favorite.

Yeah, Akiton is that one planet in the Pact Worlds that seems to have a chance of actually benefiting from the Drift Crisis, seeing as how Drift Travel originally crashed the thasteron market and the whole planet really could use a bit of a makeover.

Dataphiles

1 person marked this as a favorite.

Hmm, the Chronicle Sheet download marks this as between able to credit levels 3-6. The description does mention they are set for level 5 though. Which is perfectly fine, since I got a Skittermander in that level range to work with.

Dataphiles

3 people marked this as a favorite.
BretI wrote:
Quote:
In-person attendees must show proof of vaccination (including booster shots, if eligible)
So does the above mean that those of us that are eligible for the second booster must have the second booster?

Probably. It's been shown that Covid-19 has mutated enough that while the earlier shots help, their efficacy is limited after a time. I know people who got the shots but still got Covid almost a year later (due to the variants springing up from it being able to circulate in unvaccinated hosts), though the shot helps reduce the effect it had. So the extra boosters essentially help refill the temp HP you get that the virus needs to burn through before it gets a good hold on you.

Dataphiles

Cori Marie wrote:
GO GO STARFINDER RANGERS

I mean, the moment I read 'four one of a kind mechs', the theme song started playing in my head.

https://www.youtube.com/watch?v=BwbHW8MeHDU

Fingers crossed that the mechs have a combination option.

Dataphiles

Wei Ji the Learner wrote:


In re: Dragonkin characters --

If, for some reason, one is no longer able to play with the player character but that character is *not* dead RL is harsh sometimes, jobs/wars/school/pandemics/etc take people away from game is there a provision for 'retraining'?

Or does it require the player-character in question to actually be killed to clear the 'Bonded Partner' condition?

I am aware there is something that can get around the Partner Bond hard link.... but it's a spoiler to say more.

Dataphiles

Huh, I see this has gone on to be fairly firmly debated. I admittedly am not sure I can read all this on one run, but as to the current point, I am fairly sure that spells per day and spell slots are literally the same thing.

From the Core Rulebook, page 330

'Some of the rules in this chapter make reference to spell slots. The number of spell slots of any given level that you have is equal to the number of spells of that level that you can cast each day (for details about exactly when you regain your daily spell slots, see Regaining Daily-Use Abilities and Spells on page 262).

When the rules say you must have an available spell slot, it means that you can’t have cast all of your spells per day of that level. When the rules say that you lose a spell slot or the spell fails, that means that you have expended one of the total number of spells of that level that you can cast per day.'

It may be worth noting, that this seems like it could be read as if you can cast level 0 spells only a limited number of times, rather than unlimited like most casters, you have actual level 0 spell slots.

But I fear I'm likely retreading old ground in anycase.

Dataphiles

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Not nearly enough starship battles with enormous creatures eager to eat you. Hooray for more!

Dataphiles

1 person marked this as a favorite.
BigNorseWolf wrote:
Tomppa wrote:


Skeleton ancestry sounds super exciting, though, and it certainly brings hope that maybe one day we'll see other undead options too! (Looking at you, ghost and lich archetypes >.>)

Aren't we all skeletons though?

That's probably why they are making the exception. Got to get the Skeleton War rolling somehow...

Dataphiles

So "Lily" Quy wrote:
Arawn703 wrote:
(Now that we have a symbol can we get it added to the forum instead of the blank space to the left of my name?)
That melancholy droning you're likely hearing right now is the collective sighs of Second Seekers (Luwazi Elsebo) followers everywhere.

Hopefully this may also update the Promotional Boons for the Faction Pins (For which Jadnura and Ehu still seem to be a bit in limbo of whether the Second Seeker's Pin counts for them), though I know they don't get used that much.

Dataphiles

Yeah, I definitely don't think Magical Expertise was meant to make an ENvoy as good as a Mystic, but it does seem like it may be being read as being a bit less effective than it was intended. There is only one facet in which it is clearly superior to the basic Mystic Spells Class Feature, which is well balanced by all the other limits on spells per day and spells known.

Dataphiles

Fedor Checherov wrote:
While reporting this scenario I`ve seen green line "This scenario is replayable and will grant credit each time it is reported." in reporting form, but not "Repeatable" tag in PDF of website page. So where is the truth?

That seems to be an error on a lot of reporting. I've seen it on almost all of my reporting whether or not the scenario is repeatable. Go ahead and just trust the Scenario tags.

Dataphiles

7 people marked this as FAQ candidate. 1 person marked this as a favorite.

So, with some new options coming out if the current set of books, I've ended up going back to read the Envoy's Magical Expertise and a few things seem a little unclearly worded. Given, I may be reading them a certain way because I want it to work a certain way. I've discussed some of this on the Discord, usually in opposition, so I wanted to check on here.

Found a few threads on the Alternative Class Feature, but not quite on what I wanted to see clarified.

1. Does having the Mystic's Spell Class Feature, even a limited one, mean you also get access to Bonus Spell Slots when you are able to cast Spells of that level? The Feature mentions after the progression of the reduced spells known and spells per day, that the feature otherwise functions just like the normal Mystic's Spells Class Feature, of which Bonus Spells are a subsection of the Feature.

2. Does your Charisma ability modifier replace all uses of the Wisdom ability modifier for the Spells feature? It's been brought up that only the highest level of spells available and DC are the only specifically mentioned applications.

3. Do the three level 0 spell per day castings you start with count as spell slots? From my reading, spells per day and spell slots are essentially the same thing. If an ability or piece of equipment were to have spending a spell slot as a trigger, could you use one of your level 0 castings to trigger it?

I might have other questions, but these three are the ones that stay at the forefront of, maybe depending on the reading and intent, Magical Expertise might actually be a bit better than we've been given it credit for (or at least it's getting better as new options to compliment it are introduced)

Dataphiles

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Oooh, Qidel. Was curious to learn more about that place after a player in a home game decided to play Strix.

Dataphiles

Hilary Moon Murphy wrote:

Ziggy! I wanna be a Heartlove!

Will the Advocates (and Cognates) be full factions, or minor factions like Manifold Host and SS Roheas?

From the sound of it, full factions. The Manifold Host is going to be joining the ranks of fully and freely joinable factions as well.

So as of Season Five, it seems there are going to be almost 10 Factions to support

Edit: Correction, there will be at least 10. The three well known flavors of Second Seekers (Jadnura, Luwasi, Ehu, but not sure about Roheas or others), the four factions that developed during the Scoured Stars Incident (Acquisitives, Dataphiles, Exo-Guardians and Wayfinders), and the three factions newly coming to the forefront (Advocates, Cognates, and the Manifold Host). Personally interested in learning about the Cognates, since they seem likely to be a foil to the Dataphiles, certainly from what I recall about ol' Royo.

Dataphiles

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Who digs GIANT ROBOTS?! WE DIG GIANT ROBOTS!

Dataphiles

||A new Year isn't the only exciting news I've got up my sleeve! I'm pleased to announce that the following five races are being moved to always available as of the beginning of Year 5: dragonkin, pahtra, sarcesian, shobhad, and vlaka.||

Ooh, free access to three big boys as well as puppies and kitties. Already had a Sarcesian character I don't play much, so I presume that will be a retroactive ability boost. Also had a pahtra character I've not yet played and had plans for a Shobhad, so plenty of new things to try out.

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