Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image
He's arrived. Tiny but perfectly healthy. I'm also ready to move forward, in more ways than one :)
Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
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4 (lvl 1) A look of bewilderment crosses Syeira's face. "What a queer little man," she thinks to herself. Syeira comes out of her stupor as Amycus's comment registers. "Yes, I may have to burn this hand off. I'm not certain my magic can make it clean enough." she says with a jovial smile. "Anyhow, who hunts boar from horseback with arrows and bolts? I always thought they were hunted on foot as you track their trail before facing down the beast with a spear?" She pauses for a moment as if truly pondering her question before continuing, "Regardless, where were we before we were interrupted? Ah yes, I believe I said I would be getting the drinks." With that, Syeira gets up with a smile and heads to the bar to procure the aforementioned imbibements.
Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
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4 (lvl 1) Apologies... I kept looking refreshing my page and it showed no new posts. So I thought your move was just taking longer. Low and behold, I click the gameplay link and there are several. Apparently I got logged out of paizo's website. With her mystical energies running through her staff, Syeira rushes at the oversized monstrosity and swings down on it before spinning and attempting another blow, her fear and rage just bubbling beneath the surface. "IF you hurt anyone in there I swear I'll bring you back just to kill you a second time .... or a third" A1:Move to the giant corpse
Attack: 1d20 + 4 + 1 + 1 ⇒ (13) + 4 + 1 + 1 = 19
Attack2: 1d20 + 4 + 1 + 1 - 5 ⇒ (3) + 4 + 1 + 1 - 5 = 4
Female CG Human Sorceress |HP: 08/08 | AC: 12 (Tch: 11, Fl: 11) | CMB: -2, CMD: 9 | F: +2, R: +1, W: +1 | Init: +1 (+5 with Familiar) | Perc: -1, SM: -1 | Speed 30ft | Spellcasting (lvl 0, DC: 14) |
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4 (lvl 1) As her shock takes down one of the zombies, the second continues to move towards the half-orc who is still fairly banged up from their last fight. Syeira hesitates for a moment seeing the one of the zombies grab on to Amycus before he takes it down. She then focuses all of her attention on the zombie moving toward Velkan. Syeira points her finger at the vile creature and shouts "Hahkpi". A small blue line arcs from her finger towards the creature. A1&A2: Cast Ray of Frost, targeting velkan zombie
Ranged Touch Attack: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
and you thought your roll was bad. Hope everyone had a good Thanksgiving Also, are there 2 or 3 living zombies? Your recap of the previous turn made it sound like Amycus killed the one that grabbed him but then in turn order there is an Amycus zombie listed.
Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image
Just a check, since your keeping Affriya's and Daidalos action, I'm assuming Affriya's happend first. Since the Paladin rolled exactly the DC required for grease I just wanted to check to see if you applied the effect of Affriya's prayer (i.e. the -1 to saves and skills)
Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image
Converting NPCs and Cohorts to Your Faith
You can proselytize for your deity, using your powers of persuasion and social influence to indoctrinate an NPC in the dogma of the faith while inspiring their fealty. Converting an NPC to your faith is similar to modifying their reaction with Diplomacy. You can only attempt to convert NPCs who are at least indifferent toward you, though you can take time to make a hostile or unfriendly NPC indifferent, and then begin the process of conversion. The DC of a conversion depends on how many conversion steps away from your faith an NPC is, starting at one conversion step for an NPC with no significant faith who matches your faith’s alignment. For each step the NPC’s alignment differs from the alignment of your faith, add one conversion step. If the NPC already holds a significant religious belief, add an additional conversion step. Note that servants of other faiths— including divine spellcasters who worship a deity and agents in the employ of a formal religion—normally can never be converted to a new faith. The GM has final discretion over whether an NPC will ever convert to your beliefs. If the GM rules that an NPC can be converted, the DC to convert that NPC is 10 + the NPC’s Hit Dice + the NPC’s Wisdom or Charisma modifier (whichever is higher) + 5 per conversion step. For example, a 5th level warrior with a Wisdom of 12 and no existing significant faith and who is the same alignment as your deity has a conversion DC of 21. Each conversion attempt requires at least an hour of proselytizing, and you can attempt no more than one conversion check per week. For your conversion attempt, roll a Diplomacy check and a Knowledge (religion) check at the DC determined above. If you succeed at both checks, decrease the number of conversion steps for that NPC by one. If you fail either check, you reinforce the NPC’s existing faith and add one to the number of conversion steps for that NPC. If you fail three checks over the course of a conversion effort, the NPC rejects your faith and you cannot attempt another conversion for a year. However, if the number of conversion steps ever reaches 0, you convince the NPC to adopt your religion. Note that this does not necessarily change the NPC’s alignment. While proselytizing is a reasonable activity for a religious adventurer, it should be handled with sensitivity, both in character and at the gaming table. Having a PC repeatedly attempt to convert NPCs who aren’t interested is likely to result in worsening their attitude toward the character, and significant effort may be required to restore those relationships. Some players may be uncomfortable with too much time being spent on religious talk, in which case a GM is free to simply treat the conversion as a skill check, without actually roleplaying the talks that allow the conversion check to take place. Successful Conversion Characters that successfully convert others to their faith can gain divine blessings for adding new members to their religion. The first time at each character level a PC converts an NPC, they gain a conversion bonus for a number of days equal to the level of the NPC converted. Typical conversion bonuses for various faiths, and examples of classes likely to be interested in converting, are listed on the following page. In the case of Neutral deities, the bonus may be a sacred or profane bonus as most appropriate for the PC who gains it.
I was curious what the current breakdown was as we near the end (Does recruitment end in roughly 9 hours or 33 hours?) I compiled a list of everyone I saw. A lot of Operative and Soldier submissions. Envoy
Mechanic
Mystic
Operative
Solarian
Soldier
Technomage
Because I like data
Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image
Perhaps a bit overconfident given the state of their undress or the fact that he has an ogre at his back, Timo wades into the room and stands between the two opponents. He levels his sword between them and sends the two a mischievous grin. "So which one of you dies now by my blade and which one of you surrenders and gets to live? I leave the choice to you." Is there a roll for that statement? Intimidate maybe?
I was looking to run this campaign under pathfinder rules. I found this http://paizo.com/threads/rzs2px77?Age-of-Worms-AP-Pathfinder-conversion-doc ument which gives me a conversion for the third book forward but I cannot find anything for the first two. Does anyone know where I can find one? Thanks |