Erum-Hel

Skelatox's page

15 posts (45 including aliases). No reviews. No lists. No wishlists. 6 aliases.


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Double ouch. Mine technically isn't a reroll. Time to try and build an above-average commoner.

Would you have any objections to me using one of the Aasimar variant heritages?


Hmm... Would item crafting be viable? I'm considering a build based around it.

4d6 - 2 ⇒ (3, 2, 5, 3) - 2 = 11
4d6 - 1 ⇒ (5, 1, 4, 1) - 1 = 10
4d6 - 1 ⇒ (2, 5, 1, 2) - 1 = 9
4d6 - 2 ⇒ (4, 2, 2, 5) - 2 = 11
4d6 - 2 ⇒ (4, 2, 6, 5) - 2 = 15
4d6 - 1 ⇒ (5, 3, 6, 1) - 1 = 14

Or... not. 13 point buy. Not as bad as Trinam, but ouch.


If Sheth can make it in, and reaches level 3, he can do away with any concerns relating to mule transport and safety (and feeding).


I'm also still interested, currently hammering out the backstory of a fetchling ninja. With a heavy crossbow.


Congrats, folks, and here's hoping you have a good game!


Congrats, to the folks who made it. May you have a long and fun adventure in Osirion!


Oh no, I'm sorry! I didn't realize this was a separate forum, as it was still within the 'Pathfinder' group.
Thank you for answering anyway, though! That's pretty much what I expected, but I still wanted to check, just in case.


I have something of a niche question. If I take a Druid Archetype that causes me to lose the Wild Empathy feature, but take the Wilding Feat to compensate, do I get the +3 bonus as I 'have levels in a class that grants Wild Empathy'?

(My apologies if this is the wrong place to post this, it seemed like the most appropriate place to ask.)

Wilding text, for reference:
Wilding
You were touched by nature at an early age and share a kinship with wild creatures. Your body might bear animalistic features, such as bestial ears or a tail, or your presence may be subtly unlike that of others.

Prerequisites: Any neutral alignment, must be taken at 1st level.

Benefit: You gain the druid’s wild empathy ability, using your character level as your druid level. If you have one or more levels in a class that grants wild empathy, you gain an additional +3 bonus on wild empathy checks. You are treated as an animal for the purpose of harmful mind-affecting effects that target animals (such as charm animal).

Special: A character who has this feat can select the Animal Soul or Aspect of the Beast feats without meeting the prerequisites.


Hmm... I'm definitely interested, though I will have to look through and learn the Spheres system. No preference towards which AP is used. (If you'll have me, anyway.)


4d6 - 1 ⇒ (6, 1, 1, 5) - 1 = 12
4d6 - 2 ⇒ (2, 3, 4, 5) - 2 = 12
4d6 - 2 ⇒ (6, 2, 6, 6) - 2 = 18
4d6 - 1 ⇒ (2, 4, 3, 1) - 1 = 9
4d6 - 1 ⇒ (6, 6, 1, 2) - 1 = 14
4d6 - 1 ⇒ (1, 1, 5, 5) - 1 = 11
4d6 - 4 ⇒ (4, 4, 5, 5) - 4 = 14

Hot diggety, that's a fun statblock. Though I've half a mind to take the 9 over the 11 (or a 12), to give a better weakness to play with.

By the way, is there any role missing from the current party? I'm considering a Witch, built mainly around potion-crafting and enchantment spells, but if you've already got two or three arcane casters, I don't want to step on any toes.


Edward Sobel wrote:
Is this recruiting again?

Yup, the information about it can be found right here!


So, I've got an idea roughed out for a Wyrwood Slayer, with some of the backstory figured out. However, as opinions are often mixed on Wyrwood in general, I figured I'd check with you before I go any further. So, Wyrwood, yay or nay? (If not, I can work out something else. I really want to give this AP a second try.)


Oh, I didn't know we were actually doing a waitlist. Mind if I squeeze in at number five?


I would certainly be down for a one-shot 'playtest' to figure out how the various characters are balanced.


Hmm... How do you feel about applying the Racial Favored Class bonuses from Classic Summoner to Unchained Summoner? (I'm thinking of playing a vaguely Persona-esque Summoner who binds otherworldly creatures to their service.)