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![]() Skeeter Green here- I won't go into too much detail, as that is the fertile ground of one Mr. Greg Vaughan. I will say, however, that The Blight and both Perilous Vistas books are in very different stages of "done". One book is in development, one book is done, and another book is "done", with final edits/checking and final layout being completed. Its not my place to say what book is where, as I am not managing those titles. I will say that there is no overlap of responsibilities, and while we are all very busy, one book is not taking away from another. And I fully understand not backing a Kickstarter while a previous Kickstarter is outstanding. That is a personal decision, and one we respect, just like not backing a Kickstarter at all; that is always our fans choice, and we very much appreciate when we earn your backing. We have a fairly long history of Kickstarting projects. We have completed (almost) all of them, with The Blight outstanding. It WILL be completed. We are very dissapointed in ourselves for it having taken this long, but, we made the decision in-house that we were not going to produce a sub-par product to hit our date (or reduce the time it has taken). At this point, a poor product would be disastrous. A good product (I'm not going to be egotistical and say a great product; wait, have you met me??? this is GREAT!!!) means the time invested, while exceeding expectations, was worth it. We respect our fans, and if a project goes long, we'll ask for your forgiveness, but we won't cut corners on our quality. We owe you that. SG ![]()
![]() Sorry for the delay guys. We are not currently selling the HL files, for anything, as we don't have the ability to support them, and their inherent technical issues. When we have someone, or some team together, we will be re-releasing the files. But we're not going to sell a product we can't reasonably support. thats not cool to you all. Skeeter ![]()
![]() Arnwyn wrote:
Arnwyn- Thank you. It may get lost in the shuffle, but things like that make a huge difference to 3pp. We live or die by our fans, and like it or not, most 3pp are small enough 1 or 2 "less than great" products spell our doom. When fans go against their own norm to support us, it shows we're reaching Our People. Thanks! SG ![]()
![]() Tom Knauss wrote:
However you do it, KEEP DOING IT THAT WAY! lol SG ![]()
![]() Jason Nelson wrote: Having somebody on staff who has helped run successful Kickstarters before is also a good bit of advice, as we did in bringing Rachel Ventura on board, who had managed several KS with Frog God Games before coming to work for us. This. Bookmark this. Getting someone with experience should be Job One. Rachel certainly knows a lot about Kickstarters. Not to be forward, but she would be a resource for people to consider. SG ![]()
![]() I have met SKR more then a few times (I think Ive introduced myself something like a half-dozen times, lol) and at GenCon 2013, I actually yelled out to him as he was walking in front of the Frog God Games booth. His response? He came in, talked to me a for a bit just shooting the $hit, and generated maybe a couple hundred $ in sales for us, just by being there talking to me. Sean is a great cat; a HUGE resource for miniatures, both in painting and terrain, and one of the measuring sticks for all game developers. You don't have to agree with his philosophy 100%, but anything he says is worth consideration. And spending $50 to have him personalize his critique of your work? A BARGAIN. If you can't take criticism, you're in the wrong hobby. SG ![]()
![]() No worries, question away! A lot of this stuff gets written with Bill's house rules, were every weapon except darts does a d6 for damage, so some of the descriptions may have gone astray. I did try and place everything according to the S&W Complete rulebook, so mistakes should be minimal. Sleep is the hands down favorite magic-user spell in S&W, for very good reasons....wait til they get phantasmal force, and understand how to use it very, very effectively! SG ![]()
![]() No matter if you like pirate adventures or not, this particular product deserves a lot of praise. It takes roleplaying in a different direction, uses a style not yet adopted by many others (a pretty novel approach, too) and is really a template for future modules. I can see the style picked up by other authors in the future. it opens up other avenues for adventure than the norm. Voting for this is helping to push the envelope. Without products that push the boundaries into the unknown, we wouldn't have some of the gems we have today. I would have voted for this even if I wasn't part of the company. It's innovative. SG ![]()
![]() We are comfortable in our legal standing. Our legal counsel have instructed us to say very little on the lawyer-y side of things, so we're not trying to appear shifty in any way, shape or form. We just cant talk about certain business things. But things should be very good. And the content is being done by some of the best in the business. And we fully support, and will continue to support Paizo and their products. Paizo has never been anything but great to us, from advice and support to plain old-fashioned friendship, so we would not do anything to sully that relationship. Skeeter ![]()
![]() Yup. Mark, one of the biggest things to consider is, you will never be able to predict how your players will tackle the challenges. I have player's that go DIRECTLY to the BBEG almost every time. The other times they wander around like blind mice. Just let it flow, enjoy it, and don't expect them to clear every area. Besides, that'll typically just kill them. Especially in RA. Oh, and RA: Expansions is off ot the printer, so there's even more badness coming out. SG ![]()
![]() OK, just so everyone is clear, and not swept up in Bill's exuberance (yeah, I know, its infectious, Ive fallen to it before too), the main book is at the printer. We still have several add-ons that were promised that need to be completed (Player's Book, maps, HeroLab files, plus an extra goody I'm keeping under my hat), so even though we are legit WAY ahead of schedule, I don't want to promise any advance shipping or anything like that. there is still a ton that can go wrong, but we know, for a fact, the main book will ship on time. We try not to make any false promises, unlike some other Kickstarter companies. We appreciate our fans, and treat them like friends, out of respect. Skeeter PS Yeah, whats sleep? That's for the weak. I need a nap....:-) ![]()
![]() The Good News: RA sub S&W is off to layout! The Bad News: Chuck is laying out 3 books ahead of that one (including 2 versions of Barakus, Cyclopean Deeps PF.....and some surprise stuff, so i guess that's more than 3) but, more Good news! This is really finally happening, and I should have the PF version to layout by next weekend. Yay! ![]()
![]() Auxmaulous wrote:
I have to admit, I do love this book. "Editing" it was pretty fun. Bill doesn't even know about some of my comments in there, I don't think lol ![]()
![]() Just so everyone is in the loop with this: CD S&W is at the printer, some advance physical copies should be available at NTRPGCon (in extremely limited numbers). Rest will go out when we get back. CD PF is being re-edited. found some errors that almost slipped by, so go to final layout by next weekend. RA Sub is almost finished being written. There are maybe 4-6 more rooms on one level, and an additional Wilderness Location to be placed, then map checks to make sure everything is there, then layout. Fingers crossed, by the end of the month. And just so no one thinks we've been sitting on our thumbs, we added about 50% more content with this re-write, so while I know it's terribly, terribly late, it's also, much, much bigger then it was in the separate installments. In all, off the top of my head, there are Levels 1D (1 overland map, 1 dungeon map), Level 2C (covering 3 sections of maps, maybe 30+ rooms?), Level 3D (2 map sections, 20+ rooms?), Level 6? (dont remember the letter here, 1 map); the New Encounters chapter that people were luke-warm about has 4-5(?) added locations (including one creepy-ass swamp family; if you liked Nic Logue's Hook Mountain Massacre, these could be the spiritual neighbors of the Kreeg's; and Hecate's faithful finally make a more prominent appearance in the Troll Fens). All in all, there is some really good stuff in here. Oh, and if you wanted a little more detail about the ties between Rappan Athuk and Tsar, we got you covered. :-) SG :-) ![]()
![]() Greg A. Vaughan wrote:
Ill look at the file tonight, I dont have it in my email. I know the S&W version has grimlocks. And yes, as much errata as we could find has been updated. SG ![]()
![]() Going through this, there are a LOT of changes being made. This will not look like your pdfs, pretty much at all. Chapters/issues are being re-ordered to make better sense, level connections are being corrected, a little better sense of continuity is being established, there will be full Level 1D with 3(?) maps, level 2C with 3(?) maps, and level 3D with 2 maps. Lots of work, but this may be some of the better low-level content going on. I really enjoy it! Additional encounters (like in the Encounters pdf) are being added. And its our typical fare in the dungeon: tricks, traps, puzzles, and plenty to let your entry-level PCs get their feet wet...goal is to add approx +50% to the existing word count, too! SG ![]()
![]() Wiggz wrote:
The "burned" feeling is very true. heck, I know what happens behind the scenes, and I am WAY leery of certain companies. I got burned on my first KS (Doom that came to Atlantic City), but Cryptozoic stepped up, and I ended up getting the game last week. And Geddes has it right; as consumers, we vote with our dollars. If anyone feels a company isn't worth their consumer dollar, you have every right not to buy, to be angry, etc. ![]()
![]() As someone who is on a great team that has done several Kickstarters, and I believe all of them were late, one thing that may or may not have been brought up is: there is no obligation to back a product at the KS phase. If you are at all uncomfortable with the idea of not getting the product you think you will, or that the quality may not be there, don't back it, and wait for the commercial release. You may lose out on some "goodies", but the risk is then removed. I'm not directing this at any specific people here, as I think there are good ideas and arguments on both sides. But Kickstarter is A business model; not THE business model. You don't have to buy in if you don't want too. Skeeter (I personally dislike Kickstarters, and I approve this message) <edit> wow, I had no idea it took me that long to type nearly the same message as MMCJawa did, lol> ![]()
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