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Simo Haya's page
122 posts. Alias of drbuzzard.
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AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
I'm willing to wait till things calm down. We've got to be pretty far along in the module, and it would be a shame to quit now.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo will move forward with th rest maintaining his stealth.
stealth: 1d20 + 24 ⇒ (7) + 24 = 31
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo will head back and report quietly.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Aye. " and he will head south.
stealth: 1d20 + 24 ⇒ (1) + 24 = 25
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"well I guess killing all the interlopers will free all the slaves, so that works. It is what I was hired for. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Yes, we're a bit short on what exactly is going on in here. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo will target one of the standing ogres. With improved precise shot, cover is moot.
deadly aim, rapid shot
to hit: 1d20 + 16 ⇒ (19) + 16 = 35 damage: 1d8 + 17 ⇒ (2) + 17 = 19
to hit: 1d20 + 16 ⇒ (15) + 16 = 31 damage: 1d8 + 17 ⇒ (8) + 17 = 25
to hit: 1d20 + 11 ⇒ (7) + 11 = 18 damage: 1d8 + 17 ⇒ (6) + 17 = 23
to hit: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 17 ⇒ (7) + 17 = 24
confirm: 1d20 + 16 ⇒ (10) + 16 = 26 damage: 2d8 + 34 ⇒ (4, 7) + 34 = 45
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Open up on the souther ogre since Simo doesn't like prone targets.
Think this is a surprise round, so I only get 1 attack.
deadly aim, bleeding wound
to hit: 1d20 + 18 ⇒ (17) + 18 = 35 damage: 1d8 + 17 ⇒ (4) + 17 = 21 plus bleed
confirm: 1d20 + 18 ⇒ (11) + 18 = 29 damage: 2d8 + 34 ⇒ (7, 8) + 34 = 49 and I get my grit back
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
I'l start shooting when someone initiates combat.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
I will be on a trip again starting today with rather limited time to play on the internet. I'll be back online Sunday night. Bot me as needed.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo will take to the shadows and check out the SW passage.
stealth: 1d20 + 24 ⇒ (19) + 24 = 43
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Better to sneak first. We can always announce if we like what we see. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Let's check out that noise" he says in a low voice to the group.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Odd, I thought we were told the mine was out of operation. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Yes, let's keep moving I doubt he knows anything more which will help. "
and he will start heading for the stairs down.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"I suppose it won't waste too much time. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"You people with your newfangled gizmos. Never know what you're gonna come up with. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"By all means. Not gonna accomplish anything more up here. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
I think we can head down.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Open up on the Gug that swatted Isavara.
deadly aim, rapid shot, etc.
to hit: 1d20 + 15 ⇒ (17) + 15 = 32 damage: 1d8 + 17 ⇒ (6) + 17 = 23
to hit: 1d20 + 15 ⇒ (7) + 15 = 22 damage: 1d8 + 17 ⇒ (4) + 17 = 21
to hit: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d8 + 17 ⇒ (4) + 17 = 21
to hit: 1d20 + 5 ⇒ (8) + 5 = 13 damage: 1d8 + 17 ⇒ (7) + 17 = 24
confirm: 1d20 + 15 ⇒ (7) + 15 = 22 damage: 2d8 + 34 ⇒ (1, 5) + 34 = 40
confirm: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 2d8 + 34 ⇒ (6, 1) + 34 = 41
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
spend 1 grit for bleeding shot, deadly aim
to hit: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 1d8 + 17 ⇒ (4) + 17 = 21 and 7 bleed.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo is holding his action until he has a target.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo conceal himself.
stealth: 1d20 + 23 ⇒ (11) + 23 = 34
Then he waits till the targets present themselves as I understand it we can't see them from the ambush location.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
On a trip, posting will be sporadic until Sunday evening.
Bot me as needed.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo is waiting with his crossbow ready.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Feel free to move me to a good location for ambush.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"I'm a bit short on tricky stuff. I'm just good at shooting stuff. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo will sneak up behind her.
stealth: 1d20 + 23 ⇒ (20) + 23 = 43
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Take the stairs which don't lead to a wall.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"We can try that I suppose. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Ok, how do we go to a lower level then? I must be missing something.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Yes, but don't we have to proceed somewhere down that pit? Are they in the way?"
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Are the grubs in the way of proceeding or not? I get the impression that they are.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Woulda been nice if he had a cache of alchemist fire. We still need to be rid of that swarm. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Yeah, I can, but I only have the one potion, so I hope the rest can climb down." and he will fly down to the hole.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Damned glad that swarm didn't get to us. Vicious bunch of critters. There's a hole in there on a ledge. Might be a safer way to proceed. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"We're heading down into see the worm, and they might soften it up for us. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Look, it's a potion. I don't get a lot of control here. This is as fast as I can go. " he replies while carrying her away from the swarm.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Simo will fly over and lift Isavara off the ground, out of reach of the swarm.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Life comes first. Get well.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Seeing the swarm Simo will take out his potion of ly and guzzle it to get clear. "I don't think I have anything for that people. Poor planning on my part. "
Should have bought that swarmbane clasp.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
Ok, sounds like we have to kill the worm to proceed to me. I guess we could try up, but I think down is where we have to go.
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Yes, best to wait for the keys. We should probably head downstairs now then. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"Not in my skill set, sorry. "
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal
"How about we clear that last door, and then head downstairs?"
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