| Nigel Smith Woolsy |
Nigel moves slightly forward. with the intention of being within the effect area of the Inquisitor's spell. Then carefully aims Prudence at the Ogre he can see through the small passageway. Knowing the large creature would have a difficult time reaching him.
stealth: 1d20 + 16 ⇒ (14) + 16 = 30
| Inquisitor Isavara Bon'yea |
Isavara quickly goes through a few incantations to enhance her speed and mobility. She then quietly moves over to position herself so she can charge into combat.
If the ogres do not spot her, she will charge through the first ogre's space and charge into the southern ogre with her greatsword.
Stealth: 1d20 + 19 ⇒ (5) + 19 = 24
Charge Through Overrun, charge, linebreaker: 1d20 + 18 ⇒ (18) + 18 = 36
If a 36 beats the ogre's CMD by more than 5 than the ogre is knocked prone as Isavara charges through it to reach the ogre south of it.
Charge Attack, charge, magic weapon, power attack: 1d20 + 15 ⇒ (5) + 15 = 20
Damage, magic weapon, power attack: 2d6 + 17 ⇒ (1, 1) + 17 = 19
Intimidate: 1d20 + 28 ⇒ (9) + 28 = 37
Magic Weapon: +3 to hit and damage (weapon enhancement bonus) [10 hours]
Effortless Armor: Ignore speed reduction and remove armor check penalties [13 minutes]
Linebreaker: +20 feet to speed when charging, +2 to bull rush or overrun [13 minutes]
Silence: 20-foot emanation centered on Isavara, all sound is stopped, DC 18 Will save to ignore [13 rounds]
| Simo Haya |
Open up on the souther ogre since Simo doesn't like prone targets.
Think this is a surprise round, so I only get 1 attack.
deadly aim, bleeding wound
to hit: 1d20 + 18 ⇒ (17) + 18 = 35 damage: 1d8 + 17 ⇒ (4) + 17 = 21 plus bleed
confirm: 1d20 + 18 ⇒ (11) + 18 = 29 damage: 2d8 + 34 ⇒ (7, 8) + 34 = 49 and I get my grit back
| Nigel Smith Woolsy |
Nigel aims Prudence and fires at the Ogre he can see through the small passage, as soon as he hears nothing.
range touch: 1d20 + 15 - 4 + 1 ⇒ (5) + 15 - 4 + 1 = 17
damage: 1d10 + 10 ⇒ (7) + 10 = 17
| DM Dickie |
Isavara slams hard into first ogre, who falls flat on his face. The second ogre, however, is unmoved by the half-orc. He turns to face the woman and attempts to roar, but no sound comes forth. Instead, he is struck by Simo's bolt piercing one of his eye's. Blood pours profusely from the wound.
Hideously blisters on the ogre Isavara ran over burst, spraying a viscous fluid over her.
Acidic Pustules: 1d6 ⇒ 4 Reflex save for Isavara, DC 18
The third ogre takes a bullet from Prudence. A look of confusion covers his face as the slug strikes him in the arm.
Isavara and Cole see a gnome lying on the ground between the three ogres. He is beat and bloodied.
| Tatsumi Thesuma |
Tatsumi walks up to prone ogre and attempts to disembowel him.
attack: 1d20 + 23 ⇒ (16) + 23 = 39
crit confirm: 1d20 + 23 ⇒ (15) + 23 = 38
crit damage: 2d10 + 50 ⇒ (6, 7) + 50 = 63
| DM Dickie |
The confused, grievously wounded ogre attempts to stand up.
Provoking from Tatsumi, Isavara, and Cole.
The other two spin to face Isavara and Cole, both swinging their clubs wildly. Despite the flurry of attacks from the enraged ogres, only one manages to connect on Cole.
Great Club on Isavara: 1d20 + 17 ⇒ (9) + 17 = 26
Great Club on Isavara: 1d20 + 12 ⇒ (14) + 12 = 26
Great Club on Cole: 1d20 + 17 ⇒ (19) + 17 = 36
Great Club on Cole: 1d20 + 12 ⇒ (1) + 12 = 13
Damage to Cole: 1d8 + 10 ⇒ (2) + 10 = 12
I will wait on the Round 1 Recap until potential AoO are conducted, but feel free to post your Round 2 actions if you like.
| Cole Redhand |
Cole swings with his sword as the ogre tries to stand. (AoO)
longsword: 1d20 + 13 ⇒ (15) + 13 = 28
damage: 1d8 + 12 ⇒ (2) + 12 = 14
He spins to engage the ogre to the Southwest.
longsword #1: 1d20 + 13 ⇒ (16) + 13 = 29
longsword #2: 1d20 + 8 ⇒ (2) + 8 = 10
longsword #3: 1d20 + 3 ⇒ (18) + 3 = 21
damage #1: 1d8 + 12 ⇒ (8) + 12 = 20
damage #2: 1d8 + 12 ⇒ (1) + 12 = 13
damage #3: 1d8 + 12 ⇒ (8) + 12 = 20
| Tatsumi Thesuma |
Tatsumi swings as the Ogre tries to stand
attack: 1d20 + 18 ⇒ (5) + 18 = 23
damage: 1d10 + 25 ⇒ (7) + 25 = 32
reflex save: 1d20 + 8 ⇒ (8) + 8 = 16
| Simo Haya |
Simo will target one of the standing ogres. With improved precise shot, cover is moot.
deadly aim, rapid shot
to hit: 1d20 + 16 ⇒ (19) + 16 = 35 damage: 1d8 + 17 ⇒ (2) + 17 = 19
to hit: 1d20 + 16 ⇒ (15) + 16 = 31 damage: 1d8 + 17 ⇒ (8) + 17 = 25
to hit: 1d20 + 11 ⇒ (7) + 11 = 18 damage: 1d8 + 17 ⇒ (6) + 17 = 23
to hit: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 17 ⇒ (7) + 17 = 24
confirm: 1d20 + 16 ⇒ (10) + 16 = 26 damage: 2d8 + 34 ⇒ (4, 7) + 34 = 45
| DM Dickie |
Round 1 Recap
Cole - Moves up with Isavara, surrounding himself with the enemy.
Isavara - Bowls over one ogre and brings silence to the rest.
Simo - Delivers a serious, bleeding wound to Ogre 2.
Nigel - Wings Ogre 3.
Tatsumi - Guts Ogre 1.
Ogre 1 - Dies while trying to recover from being knocked over and run over.
Ogre 2 - Rages and misses Isavara.
Ogre 3 - Rages and misses Cole.
Cole and Simo have acted in round 2 (results of their efforts in next post) so Isavara, Tatsumi, and Nigel are up before the Ogres.
| DM Dickie |
Simo's bolts pepper the bleeding ogre, one tearing a large chunk of flesh from his throat and spraying blood everywhere. It falls to the ground, narrowly missing the bullied gnome on the ground.
The other ogre is struck twice from Cole's longsword, causing it to silently roar in pain. Acid sprays from the ugly welts on it's body in an arc toward the Holy Gun.
Acid 1: 1d6 ⇒ 5 Reflex DC 18 to negate.
Acid 2: 1d6 ⇒ 4 Reflex DC 18 to negate.
| Tatsumi Thesuma |
Tatsumi, learning from the first time, dodges the acid puss and moves to the final ogre and tries to run him through.
reflex save: 1d20 + 8 ⇒ (18) + 8 = 26
attack: 1d20 + 24 ⇒ (10) + 24 = 34
damage: 1d10 + 25 ⇒ (3) + 25 = 28
| Nigel Smith Woolsy |
Nigel looking down Prudence's sights draws a bead on the Ogre's legs and squeezes off a shot.
Range touch attack: 1d20 + 16 ⇒ (10) + 16 = 26
damage: 1d10 + 9 ⇒ (2) + 9 = 11
using deadly aim and spending 1 grit for called shot on legs, a hit will knock prone
| DM Dickie |
Isavara's slash opens up yet another wound on the seriously battered Ogre. It glares at her and roars silently while raising it's club high planning on crushing her skull, then it looks confused and coughs blood. It's eyes roll back and it falls to it's knees, revealing Nigel standing behind it, Prudence's barrel smoking.
| Inquisitor Isavara Bon'yea |
As the last ogre fell, Isavara stabbed her greatsword into the mine floor and scooped up the battered gnome. She walked back past Nigel and nodded to the adjacent room that they previously came through. She enters the room, sets the injured gnome down, and waves her hands over his wounds while asking Gorum for aid. Assuming Nigel follows her "Nigel, talk to him and see what you can find out. You got one minute."
Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13
Leaving the silenced greatsword in the room with Cole and taking the gnome outside the radius of the silence spell to cast cure light wounds on him. Silence will only last another minute in the current casting, but she can cast it again.
| Nigel Smith Woolsy |
Nigel follows Isavara into the other cave. He gives Prudence a quick cleaning while the Inquisitor tends to the Gnome's injuries. As she gives her "orders" and leaves, Nigel shakes his head and mutters something about tall folks then kneels beside the battered Gnome and says.
"I say old chap why were those brutes giving you the once over? Not that Ogres ever need a reason to act that way. My name is Nigel what is yours? And don't worry about those beasts, they won't be bothering anyone ever again."
| DM Dickie |
The strange gnome peers up at you from the ground. "Y-you're them! My dreams told me you would come! You're here to save the slaves! Oh, thank goodness!" He crawls over to a pair of battered crutches and gingerly props himself into a standing position. The gnome looks pretty beat up and is filthy from dust and blood, but there is something else odd about him that you can not quite put your finger on.
| Nigel Smith Woolsy |
"Now just hold on my good man. Calm yourself, I think you had better explain a few things. First are you okay? Now what's all this about slaves and you say you had a dream, are you a seer? Are there more ogres? Have seen any or do you know about metal men.?"
Says Nigel while studying the other gnome.
perception: 1d20 + 28 ⇒ (11) + 28 = 39
| DM Dickie |
Nigel can see that the gnome is not only wild-eyed and obviously crazy, but has a number of physical abnormalities. Everyone is able to tell that he has been affected by the strange mutations that sometimes alter residents of the Mana Wastes.
"I'm okay, more or less. The ogres weren't trying to kill me, I don't think...sometimes they go a little too far with us slaves. The ogres and that ettin raided our settlement some time ago. They brought us here to mine the green crystals. They stick them in the metal men. Well, the tiefling woman does at least. No, I'm not a seer, I just dreamt that you'd come."
| Nigel Smith Woolsy |
"Slavery, well in many places it is..." Nigel pauses looks about at his companions then says. "Yes, yes must put a stop to it." Now lad back to my question, just how many ogres are there? And tell me more about this ettin and tiefling."
| DM Dickie |
"There are a couple dozen of those ogres. Murg-Nurk is...well, he is pretty scary, to be honest. He gets real angry all the time. I don't know much about the tiefling, except that she has these weird shiny bodyguards and that even Murg-Nurk seems scared of her. My people are on the other side of the main cavern. There are other things too. I don't know what they are though."
| Inquisitor Isavara Bon'yea |
Isavara places her hand on Nigel's shoulder. "It's time to go little one. We have slaves to save, a job to complete and ogres to slay." She heads back to meet up with the others. "Prepare to move out. Simo, take that southern passage and see what's around the corner if you will. Cole and Nigel, stay close to me. Tatsumi, bring up the rear and keep your eyes to the north. Make sure nothing creeps up behind us."
Magic Weapon: +3 to hit and damage (weapon enhancement bonus) [10 hours]
Effortless Armor: Ignore speed reduction and remove armor check penalties [13 minutes]
Linebreaker: +20 feet to speed when charging, +2 to bull rush or overrun [13 minutes]
Silence is dismissed.
| DM Dickie |
Nearly forgot something here!
Tatsumi, while picking over the ogres, notices two things. The first is that they are even more ugly than your typical specimen of ogre. Calcified deposits beneath the skin give them a certain additional layer of armored protection, for instance. The mutations of the Mana Wastes affect everyone differently.
The other is that each is wearing an amulet covered in runes.
| DM Dickie |
As Simo creeps around the corner he comes upon four pairs of wooden beams hold up the ceiling of this tunnel. A conveyor system between the beams runs the length of the tunnel, terminating at a cracked, mineral-studded cavern wall. There are a dozen slaves of various races chipping at the minerals, watched by group of four ogres and a creature that looks like a six-legged dragon with a leather hood over it's head.