Wardens of the Reborn Forge

Game Master dickie

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AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

spend 1 grit for bleeding shot, deadly aim
to hit: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 1d8 + 17 ⇒ (4) + 17 = 21 and 7 bleed.


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

Nigel critical conformation roll
attack: 1d20 + 14 ⇒ (17) + 14 = 31
additional damage: 3d10 + 30 ⇒ (3, 9, 4) + 30 = 46


Prudence, under Nigel's guidance, lands a bullet between the massive creature's eyes that would have killed a lesser being straight away while Simo fires a crossbow bolt into it's neck, opening a vicious gash that will drain the creature's life in mere seconds if untreated.

Save from Massive Damage: 1d20 + 9 ⇒ (10) + 9 = 19


Male Human Gunslinger/Magus (eldritch archer)

are we up, or are the gugs up?


Tatsumi was holding off, I'll give him just a little more time before wrapping up round 2.


Male Nagaji Bloodrager Spell Eater| HP 113/139 | AC: 25(21) FF: 24(20) Touch: 15(11) | CMD: 30(36) CMB: 20(26) | F: +13(15) R: +8 W: +7(8) | Init: +1 | Per: +14 | Status: Normal |

Tatsumi takes a swing at the Gug
attack: 1d20 + 22 ⇒ (6) + 22 = 28
damage: 1d10 + 25 ⇒ (6) + 25 = 31


Tatsumi's magically elongated arms deal the final death blow to the lead gug.

The other two gugs squeeze down into the stairs, ready to meet their opponents head on, but stopped by Isavara's presence. The one nearest her attempts to throw her backward with a powerful claw.

Awesome blow attempt: 1d20 + 15 ⇒ (15) + 15 = 30
Slam damage: 1d6 + 7 ⇒ (4) + 7 = 11

The impact sends her flying backward into Tatsumi. She falls prone, and the jarring impact from striking Tatsumi brusies them both.

Impacting obstacle damage (Isavara): 1d6 ⇒ 3
Impacted obstacle damage (Tatsumi): 1d6 ⇒ 5


Round 2 Recap

Cole - Moves down stairs and powers up weapon.
Isavara - Strikes gug 1 and falls back to ambush point.
Nigel - Critically strikes gug 1.
Simo - Deals significant damage to gug 1.
Tatsumi - Finishes off gug 1.
Gug 1 - Moves and misses attack on Isavara before succumbing to the team's attacks.
Gug 2 - Moves and uses Awesome blow on Isavara, who is knocked prone.
Gug 3 - Moves and crowds the stairs.

Everyone can acts again.


Inactive

The gug that struck me must make a DC 18 Will Save or be stunned for 1 round.


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

Open up on the Gug that swatted Isavara.

deadly aim, rapid shot, etc.

to hit: 1d20 + 15 ⇒ (17) + 15 = 32 damage: 1d8 + 17 ⇒ (6) + 17 = 23
to hit: 1d20 + 15 ⇒ (7) + 15 = 22 damage: 1d8 + 17 ⇒ (4) + 17 = 21
to hit: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d8 + 17 ⇒ (4) + 17 = 21
to hit: 1d20 + 5 ⇒ (8) + 5 = 13 damage: 1d8 + 17 ⇒ (7) + 17 = 24

confirm: 1d20 + 15 ⇒ (7) + 15 = 22 damage: 2d8 + 34 ⇒ (1, 5) + 34 = 40
confirm: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 2d8 + 34 ⇒ (6, 1) + 34 = 41


Will save: 1d20 + 12 ⇒ (14) + 12 = 26

The magical field from Isavara's spell explode's in the gug's face, but it manages to shake off the effects.

Three of Simo's bolts slam home, two of them tearing into each eye and penetrating through to it's brain. The creature collapses to the ground with a loud thud.


Male Human Gunslinger/Magus (eldritch archer)

Cole levels his pistol and fires 4 times into the third gug.

(deadly aim,rapid shot, divine power, holy)

shot #1: 1d20 + 11 + 3 + 1 ⇒ (18) + 11 + 3 + 1 = 33
shot #2: 1d20 + 11 + 3 + 1 ⇒ (5) + 11 + 3 + 1 = 20
shot #3: 1d20 + 6 + 3 + 1 ⇒ (14) + 6 + 3 + 1 = 24
shot #4: 1d20 + 1 + 3 + 1 ⇒ (9) + 1 + 3 + 1 = 14

damage #1: 1d8 + 9 + 3 + 1 + 2d6 ⇒ (2) + 9 + 3 + 1 + (5, 1) = 21
damage #2: 1d8 + 9 + 3 + 1 + 2d6 ⇒ (4) + 9 + 3 + 1 + (6, 6) = 29
damage #3: 1d8 + 9 + 3 + 1 + 2d6 ⇒ (2) + 9 + 3 + 1 + (4, 3) = 22
damage #4: 1d8 + 9 + 3 + 1 + 2d6 ⇒ (8) + 9 + 3 + 1 + (6, 2) = 29


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

NIgel will fire at any remaining Gug (if there are any)

range touch shot: 1d20 + 14 ⇒ (11) + 14 = 25

damage: 1d10 + 8 + 1 ⇒ (7) + 8 + 1 = 16

Muttering"Take that you nasty beastie."


The fusillade of bullets from Cole and Nigel penetrate the remaining gug several times, spraying blood by the liter. It roars in pain, but still looks to be dangerous.


Inactive

Isavara stands up and quickly dusts herself off before shouting "is that all you got?" at the remaining gug.


Move Action: Stand up
5-foot step: East
Standard Action: Ready action to attack the gug if it enters her threatened space.

Readied Attack, power attack, divine favor, greater magic weapon: 1d20 + 17 ⇒ (18) + 17 = 35
Readied Attack, power attack, divine favor, greater magic weapon, CONFIRM: 1d20 + 17 ⇒ (20) + 17 = 37

Damage: 4d6 + 42 ⇒ (1, 4, 2, 5) + 42 = 54


Male Nagaji Bloodrager Spell Eater| HP 113/139 | AC: 25(21) FF: 24(20) Touch: 15(11) | CMD: 30(36) CMB: 20(26) | F: +13(15) R: +8 W: +7(8) | Init: +1 | Per: +14 | Status: Normal |

Tatsumi takes a 5-foot step up and readies an attack.

attack: 1d20 + 22 ⇒ (11) + 22 = 33
damage: 1d10 + 25 ⇒ (6) + 25 = 31


The creature roars with rage and moves cautiously forward, eyeing Isavara, but failing to pay attention to Tatsumi's elongated limbs. While it attempts to remain out of it's smaller foe's reach, Tatsumi is able to drop it with a solid blow.

A quick search of the rooms the gugs slept in turns up very little of interest beyond a necklace with spheres of varying sizes that feels warm to the touch.

Spellcraft DC 10:
Necklace of Fireballs, type VII.

And at this point, the characters gain a level.


Inactive

"Anyone want this shiny, new, slightly-used necklace? If I'm not mistaken, I think this level is clear. Anyone up for going down?"

Spellcraft: 1d20 + 17 ⇒ (9) + 17 = 26


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"By all means. Not gonna accomplish anything more up here. "


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

Nigel stands up and walks from the alcove he's been in for the last hour. He holds up Prudence and says.

"Have a look at what I gave the old gal. It's a vial launcher. i can now send surprises to our foes. It should be great fun. Head down, yes by all means let's be about it."


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"You people with your newfangled gizmos. Never know what you're gonna come up with. "


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

"I say lads, before we're off to the below I would like to pay a visit to our rat friend. I just know he has some items or at least the makings for things to use with Prudence's new addition. He also is likely to have other supplies we might need farther down. Besides don't you all feel he owes us at least a little?"


Male Human Gunslinger/Magus (eldritch archer)

"Fine by me."

"Lead on Nigel."


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"I suppose it won't waste too much time. "


When you return to the ratfolk, you find him curled in a corner of his workshop, snoring heavily. His arms are covered in short scratches and a mixture of blood and the powdery substance coats his knife.


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

"It would be rude to wake the fellow you know."

Nigel begins to search the workarea for any alchemical items

Perception: 1d20 + 28 ⇒ (1) + 28 = 29


Nigel turns up a variety of items from mundane tools and raw reagents to a hidden stash of the substance Habblegash drugs himself with. In a chest near his bedding are two sets of four vials. One set of four is labeled "eruptive pustules" and the other set of four bear the label "ice breath". The eight potions glow with magical radiance. There is also a thick iron key, similar to the one you found on the gug savant.


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

Nigel begins to gather up the contents of the chest. He then pulls out a small sheet of paper and beging to write on it.

"If you take anything let me know so I can record it."

Nigel will note all items removed.

Note:
Invoice and recipt for Gug extermination services the party of the first part informed the party of the second part of the need for removal of the dangerious infestation of Gugs. the party of the 2nd part rendered this service therefore the party of the first part will provide the following reconpense: (then follows a list of the items taken)

Once done he will place the note on the sleeping ratman.

"Oh and it's quite legal, remember I'm from Cheliax."


Inactive

Isavara moves to grab the key and tie it to her belt with the others. "Looks like we have all the keys to open that door now. Sneaky little bastard. Still think we shouldn't ask him a few more questions? I bet he's a lot more forthcoming this time around."


Male Human Gunslinger/Magus (eldritch archer)

"I say we should leave the misfortunate creature alone."


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"Yes, let's keep moving I doubt he knows anything more which will help. "

and he will start heading for the stairs down.


The group travels down the only visible access to the lower levels, a long, steeply sloped passageway. When the tunnel finally levels off, it terminates in a large sturdy wall.

Been trying to get a copy of the map that would line up properly on the Roll20 grid but finally gave up :P The squares are 5' squares, but the snap-to isn't going to function down here.


Inactive

Isavara moves over to examine the wall, looking for anything out of the ordinary.

I'm assuming the sturdy wall looks different than the mine walls. Does it look fairly recent?

Perception: 1d20 + 27 ⇒ (13) + 27 = 40
Knowledge (dungeoneering}: 1d20 + 6 ⇒ (20) + 6 = 26


Isavara is able to find a well-concealed catch on the wooden wall which allows a gate to open to the larger section of mine behind it. Beyond the wall is a cavernous chamber with mine cart tracks. Unlike the tracks upstairs, these tracks look to be fairly well maintained. Echoing sounds of picks and hammers ring throughout the mine. Clearly this portion of the mine, unlike the upstairs area, is still quite in use. The mine tracks lead to the west, and a narrow passage can be seen in the south wall.


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"Odd, I thought we were told the mine was out of operation. "


Male Human Gunslinger/Magus (eldritch archer)

"Well somebody is digging around down here."

"Didn't the rat guy say something about who was living down here?"


Inactive

Isavara moves forward, farther into the mine following the tracks. After the first few steps, she reaffirms his grip on her greatsword with both hands, walking with the blade angled up in front of her. Whatever she encounters, she wants her massive sword to be the first thing it notices about her. She steps cautiously, as if the floor would give away with one miss-step. She turns back around and glances at Cole as she shrugs. "All I remember is that he said something about an Ettin."


Isavara can hear a significant amount of noise coming from the north, where the cart tracks lead. Flickering light from fires and lamps cast shadows everywhere. There is a narrow fissure to the south and openings to the southwest and northwest.


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"Let's check out that noise" he says in a low voice to the group.


Inactive

"Tatsumi, check out the southern passage. Nigel, keep him covered. Simo and Cole, get up here and take up position. Cover different tunnels. Should we announce our presence or try to sneak about?"


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

"Better to sneak first. We can always announce if we like what we see. "


Inactive

Isavara nodded. "Alright, take a quick peak to the southwest. Stay in eye sight. Cole, cover him. I'll hold the line here while Tatsumi and Nigel check out that southern corridor."


AC 31 T 25, FF 21, Fort +14, Refl +19, Will +12, CMD 39, CFF 26, Perception +23, Status: normal

Simo will take to the shadows and check out the SW passage.

stealth: 1d20 + 24 ⇒ (19) + 24 = 43


Before Simo can even really reach the southwest passage, he spots three large ogres standing in a circle and laughing at something on the ground before them. The ogres are even more ugly than your typical specimen. Between Simo's light footsteps and the ogre's distraction they seem to be utterly unaware of him.

The cart tracks continue and fork on the other side of the first opening. The nearer fork echoes with picks striking rock.


Male Gnome Gunslinger (Experimental gunsmith) 9 / Ranger (Trophy hunter) 4 || HP: 112/112| AC:29.|| T20, FF21|| CMD 29 || F 10, R 14, W 7|| Init +5 || Per +28|| Sense motive +6 || Status: Normal

Nigel creeps forward and attempts to see what the ogres are doing.

stealth: 1d20 + 16 ⇒ (19) + 16 = 35

perception: 1d20 + 28 ⇒ (10) + 28 = 38


Nigel can observe the one he can see from his angle kicking something on the ground just outside of his view.

He can hear the ogres speaking and laughing.

Language: Giant:
"Where you goin', tiny man? We's broke yer metal legs!"


Male Human Gunslinger/Magus (eldritch archer)

Cole uses one of his Pearls of Power to recall Divine Favor.


Male Nagaji Bloodrager Spell Eater| HP 113/139 | AC: 25(21) FF: 24(20) Touch: 15(11) | CMD: 30(36) CMB: 20(26) | F: +13(15) R: +8 W: +7(8) | Init: +1 | Per: +14 | Status: Normal |

"I think we should take them out while there too busy messing around with whatever it is they are messing around with." Tatsumi says while clutching his sword, waiting for the signal.


Inactive

Isavara nods and quickly mutters an incantation as she draws a few symbols in the air and touches her armor. She creeps back to the others and whispers "prepare yourselves. Once the ball starts rolling, it won't stop anytime soon. I'll try to silence the ogres to help stall the alarm sounding, but we should be ready for anything starting now."


Casting Effortless Armor on her armor.


Male Human Gunslinger/Magus (eldritch archer)

"Good idea Isavara. Can anyone see what they're doing or understand their language?"

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