![]()
![]()
Male Human Ranger
![]() Shallya turns to his companions "What do you want to do with these morons? I'd like to know why they attacked us but they don't seem to want to say. Or maybe they really don't know much. Just let them go, kill them, or take the time and effort to get the authorities involved? I'd vote to just let them go but I really don't care that much" He then indicates the screeching woman "Can anybody calm this screeching maniac down, or charm her or something?" ![]()
Male Human Ranger
![]() I will use smelling salts on the mercenaries. Lets question them separately in order to determine WHY they attacked us. Oh. First, of course, loot the bodies to the ground :-) Not sure if you want to do this by actual diplomacy and such at this point. I'm easy either way. "So, you attacked us for absolutely no reason, after we'd tried to talk to you. We could turn you over to the guards but that involves SO much tedious paperwork. Perhaps if you were to tell us exactly why you attacked us, who hired you, what your orders were, etc we could see ourselves free to just letting you go" intimidate: 1d20 + 5 ⇒ (20) + 5 = 25 ![]()
Male Human Ranger
![]() Shallya takes a 5 foot step. "Surrender and live. Do ANYTHING else and I'll put you down like a rabid dog" He is actually NOT planning on killing her. Not sure if you want an intimidate check, especially since he is NOT using a standard action. In case you do: intimidate: 1d20 + 3 ⇒ (5) + 3 = 8 He then readies to attack her non lethally with his sap if she does ANYTHING other than to surrender Following include prone bonus: attack: 1d20 + 4 + 4 ⇒ (20) + 4 + 4 = 28 for damage: 2d6 ⇒ (2, 5) = 7
![]()
Male Human Ranger
![]() Knowledge Local: 1d20 + 6 ⇒ (18) + 6 = 24 "Who are you and what gives you the authority to question us? We didn't find anything here, nor were we looking for anything. We were just paying our respects to Zimpar. He was born in the same village that I was" bluff: 1d20 + 12 ⇒ (5) + 12 = 17 Obviously they know where am I since I am talking to them but I remain behind the block of stone where they shouldn't be able to see me ![]()
Male Human Ranger
![]() Shallya would have accompanied the others into the rough area but seeing that it was apparently safe. "You check this out. I'm going to go back to the entrance and make sure that we aren't surprised" He then returns to the mouth of the tunnel and tries to hide himself, keeping a look out for any trouble. Take 10 on stealth for an 18 ![]()
Male Human Ranger
![]() "The gnome is just an illusion. Ignore it. Even if you can't see through it you can trust me. Us Kitsune are experts at detecting illusions. You can trust me" Diplomacy or bluff: 1d20 + 9 ⇒ (17) + 9 = 26 +2 if bluff I'm lying about Kitsune being experts on bluff but I'm telling the truth that they can trust me on this. Not sure if that is bluff or diplomacy. But with that result it probably doesn't matter :-) ![]()
Male Human Ranger
![]() Shallya turns to Varg: "Varg, it really looks like something is wrong here. Gnomes use illusions a lot and its very strange that he hasn't reacted. We're well within our rights to investigate as long as we don't damage anything " This speech is interrupted by the crash as Tavagra smashes his way inside the window "Or pay for any damages that we cause if it turns out that he was NOT in any danger." Shallya mostly believes that. He doesn't think it is WRONG, doesn't really know or care if it is legal. I think that makes it a diplomacy check. If you disagree and think it is a bluff check the result is 2 higher diplomacy: 1d20 + 10 ⇒ (2) + 10 = 12 Yells at Tavagra
bluff to pass a secret message to Tavagra that he isn't at all serious about paying: 1d20 + 12 ⇒ (2) + 12 = 14 I REALLY have to learn to take 10 a lot more. Roll20 hates me ![]()
Male Human Ranger
![]() Shallya carefully hides what he is doing as he fumbles at the door knob. bluff: 1d20 + 12 ⇒ (8) + 12 = 20
Assuming the 20 is enough : "Oh look, the door is unlocked." Shallya then opens the door and again calls out? "Hello? Your door was open. We just wanted to talk to you and make sure everything is OK" ![]()
Male Human Ranger
![]() Does Shallya recognize the holy symbol? I figure its common enough that hopefully a 10 will be enough Untrained Knowledge Relgion: 1d20 + 2 ⇒ (5) + 2 = 7 Guessing not :-( "I assure you, we just want to see his tomb. We're doing nothing wrong" diplomacy: 1d20 + 10 ⇒ (19) + 10 = 29 I am actually telling the truth for once, hence it being diplomacy and not bluff :-). It would have been 2 higher if I was lying :-) ![]()
Male Human Ranger
![]() Shallya reads the notes "Trying to find these old notes is going to be a whole LOT more fun than delivering a bottle of wine. Lets drop the wine off and then go see if we can find the notes. I suggest we don't tell anybody, if we do they'll just do it themselves and make us go clean the latrines or something. My people have a saying, "Better to ask for forgiveness than permission". If we can't find the notes in a day or two THEN we can tell the others." ![]()
Male Human Ranger
![]() Shallya watches as the previous flask of alchemists fire continues to burn for damage: 1d6 ⇒ 6 = 9 points. Thats better :-). "Hah. Take that you bunch of flying rats." If the swarm is still swarming, he takes out and throws his second flask to hit: 1d20 + 4 ⇒ (1) + 4 = 5 for damage: 1d6 ⇒ 1 Well, that will miss. miss direction: 1d8 ⇒ 1 He then takes a 5 ft step so some other brave person can step in, ![]()
Male Human Ranger
![]() "Nice eye. I'm impressed. Most don't notice. You're right, though, I shouldn't hide who I really am here" Shallya resumes Kitsune form. "I appreciate your insights into the Society's past. I can't help but agree that the Society has changed, and not necessarily for the better. While I certainly don't agree with their methods, everything I've heard makes me think that the Shadow Lodge weren't completely wrong in their goals. I was most dismayed to find that Torch was just a posturing bastard out for himself" Sorry for the delay in replying. I'm happy to either move on or keep talking ![]()
Male Human Ranger
![]() "No, its ever so more important, he is thirsty and needs a bottle of wine. Ah well, I suppose most organizations haze their new members a little. Thank you, I am a bit peckish. May I perhaps buy you another round? You knew Vilk, did you? I've heard many a good story about him and some of the antics he got up to. Do you happen to have any good ones to share?" I don't know or really care if I've ever heard of Vilk, I say the same thing regardless :-). Listening to his stories is going to be way more interesting than going back out into the rain. My disguise is +17 (not bad for level 1:-)) ![]()
Male Human Ranger
![]() Shallya walks over to the Sarenrite. He currently looks human although NOT in his "basic" human form. "Hello there, mind if I join you? My name is Shallya. Do you happen to be a Pathfinder? I've just recently graduated and am on a very important mission" The word "important" drips with sarcasm. Not sure how to do that in PbP ![]()
Male Human Ranger
![]() oops. I really shouldn't have done that, should I? Shallya turns back into a Kitsune "Thank you very much for that gift. It is very beautiful. I hope that I didn't offend you by that little jest, it was not my intention. I sincerely apologize if I did, If you wish me to return the gift that is fine with me, no hard feelings. My name is Shallya. As you can see I am a Kitsune. Sometimes our desire to play tricks gets the better of us. No bluff check as he is perfectly sincere ![]()
Male Human Ranger
![]() Shallya tries to stab the one in front of him. Hopefully his stealth roll was Hugh enough that he isn't noticed attack: 1d20 + 4 ⇒ (19) + 4 = 23
concealment, high hits: 1d100 ⇒ 68 "Hah, take that. I told you to surrender". damage, 1st rapier, 2nd sneak if applies, 3rd crit if applies: 1d6 + 1d6 + 1d6 ⇒ (5) + (4) + (5) = 14 If goes down, 5ft step. If not, try and stealth stealth: 1d20 + 8 ⇒ (2) + 8 = 10
|